Good to see nobody came back for this mapset. Bumping because this has been ready for ranking for a very long time and damn it I want to see it ranked!
thanks :3Zero__wind wrote:
Well man,
you finally have the chance
* before it get ranked
will insane and nogard update, you call~.Frostmourne wrote:
I rarely look at pending forum :\\ and this is 2 months bubble... :D
Insane
00:20:303 (1) - This might be unrankable imo since it appears so suddenly after 00:19:833 (3) - so it might be really hard to notice if you ask me. To make sure that it's fine, I hope you can move it to else where from this point (I actually find it great to play and your pattern is in order well, but I don't really want you to be on the risk of getting unranked. fixed -15 rotate. and Talk IRC~.
01:21:432 (1,2,3,4,5,6,7,8,1) - damn , the hardest part in this mapset D: , just let you know if you want to change it or not, just only my opinion! sorry no changed. Yes, You right, this part harder part. but, 01:20:962 ~ 01:21:432 empty 0.5 sec. so, people It is easy to judge it. and,A certain rule-related placement. so, not hell mapping imo~. and i want try this! sorry ;w;
call me back after fixing these roger!
Frostmourne wrote:
Nogard
Oh hey BD, nice work as always just
01:16:259 (3) - object's end is off screen. It shows in AIMod which I think it needs to be avoided if possible and.... http://osu.ppy.sh/ss/829327 just offgrid, shouldn't be a problem at all
SPOILERi know that feelhttp://osu.ppy.sh/ss/828910 dat slider miss ;__;
call me back after fixing these