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Topic Starter
Poggo
thank you for mod~ Fixed reversearrow and 1 moment in mapset~ :P
Sonico Makaron
Hi

[General]
  1. fine
[Katty Pie]
  1. 01:28:673 (5) - maybe NC?
  2. 00:43:324 (3) - ^
  3. 01:29:894 (3) - i think flow will be better if you use Citrl + G
  4. 01:30:243 (4) - ^
  5. 01:30:941 (2) - ^
  6. 01:34:778 (6,7,1) - maybe stuck? looks not nice imo
  7. 05:17:685 (x) - add note?
[Hellzero]
  1. 02:05:650 (1) - i think flow will be better if you use Citrl + G
  2. 02:39:138 (1) - add finish
  3. 04:49:603 (5) - add NC?
  4. 04:50:824 (3) - Citrl + G?
  5. 05:47:859 (3) - ^
good map :)
Topic Starter
Poggo
Thank you for mod~ Fixed some :3
Mixagji
from Hellzero's req~
sorry for tooooo late orz

[Hellzero]
04:40:534(1) - add whistle on slider head.
04:41:929(1) - ^

[Katty Pie]
05:01:115(7) - Ctlr+G. It can be more fun and readable imo.
05:07:394(1,2) - ^
05:10:882(4) - ^
05:17:685(x) - plz add note.
06:13:063(2) - I felt unnatural. remove and add note on 06:13:237 -


mostly nothing one can say >_>
good luck!
Topic Starter
Poggo
Thank you for mod~ Fixed some~
Aurele
Let's go again~!

General
in the .osu, under [Events], make sure that the background code is:
0,0,"BG.jpg",0,0

Happy Times

Flows/Emplacements of the objects
To make sure there's no random jumps, has great flows, do not have random objects placed on the timeline that doesn't fit with the song;
  1. 00:16:464 - Basically, I can hear a word in here and it would be pretty good if you don't ignore it and add an object at this place to emphasize it. For an example, a circle would do the job. I suggest you add a circle, stacked with the previous circle before the slider and then, all you have to do is to click on CTRL+J to place it down.
  2. 02:06:871 (4) - Aesthetically, this circle should be stacked with the previous circle between both sliders. It doesn't make sense if you make it more close to the previous slider.
Hitsounds
In case there's inconsistencies with your hitsounds, useless hitsounds. I may also suggest you some things to make your hitsounds better;
  1. 01:34:603 - Seems like you could be adding a clap here to keep the consistency with your previous claps, which is not what it is currently doing..
  2. 02:58:673 - You should add a finish here, if you want. It's going to emphasize the beginning of the breaktime.
  3. 03:55:185 - Make sure to add a clap here, it sounds a bit odd to don't have anything here except a whistle. But still, you have to keep the clap consistency..
  4. 04:20:301 - Same as the point above, to keep the same hitsound consistency, don't skip this upbeat!
New combos
New combos are one of the things I think it's important for a beatmap. Combos shouldn't be overused, have too much objects in a combo and should fit with the song;
  1. El Barto, El Perfecto!

Wow, so perfect.
Call me back!
Topic Starter
Poggo

Gabe wrote:

[*]02:06:871 (4) - Aesthetically, this circle should be stacked with the previous circle between both sliders. It doesn't make sense if you make it more close to the previous slider. <--- Here symmetric pattern with 02:05:475(4,1), note 2 it's transition between symmetric sliders 1,3. And it's looks fine for me~
Remaining fixed ^^ thank you very much ^^

Gabe sooooo moe :oops:
Aurele
Let's give it a shot

#1 for Approval!
Topic Starter
Poggo
Yay thank you moe Gabe <3 :oops: :oops: :oops:
Andrea
Glad to see this bubbled.
Topic Starter
Poggo

Andrea wrote:

Glad to see this bubbled.
yay Me too :3
Kodora

Katty Pie wrote:

Fixed some~
god i hate this horrible phrase so much

This folder's size is 10,4 MB, which is greater than the allowed size of 10.0 MB without video.

03:09:836 (1) - Whyyyy so long. Such long spinner is just stupid. Especially with Hard Rock. Short it please.
05:56:406 (2,3,4) - its just ridicilous imho. Stack it or move in other way.
Hellzero

Kodora wrote:

This folder's size is 10,4 MB, which is greater than the allowed size of 10.0 MB without video. This map for Approval so that size it's ok!

03:09:836 (1) - Whyyyy so long. Such long spinner is just stupid. Especially with Hard Rock. Short it please. Nothing problem with Hard Rock
05:56:406 (2,3,4) - its just ridicilous imho. Stack it or move in other way. I can't understand why do you think this is bad -_-' So no change.
Ayu
Just here to give my thoughts.

I found some overmaps I kinda disliked, so here they are:

01:35:388 (2,4) - I don't hear anything on these blue ticks, so I don't get why you would add these notes here.
02:19:516 (7) - Again, I can't hear anything on this tick. The note seems to be pretty useless anyway.
03:54:225 (5,7) - This even sounds pretty awkward, and this isn't even the only one.
04:10:272 (5,7) - Same as above here, it just sounds awkward because there's just nothing on these ticks.
04:24:225 (4,6) - Same error as above, again nothing on the blue ticks so please don't let us click them.
04:59:109 (3,5) - Sounds meh, I wouldn't map the blue ticks here myself.
05:12:191 (8) - This is pretty funny, because there's nothing on the blue tick you mapped on, while there is on the blue tick 05:11:842. But you didn't map anything here, lol.
06:04:691 (4) - I can't hear anything on the blue tick here.
06:13:063 (2) - Here neither.

So, except for these I also found some other things listed below.

01:36:348 (1) - Noting this slider. I dislikes this slider, for its form. It's out of shape with the atmosphere of the map itself, and it doesn't really add anything to the music or whatsoever.
01:47:510 (1) - This one feels a little bit out of place from 01:47:162 (8)
02:45:330 (3,4) - I think it wouldn't be so bad to just stack these under the sliderend of (2)
03:26:580 (1) - This really killed it. If I can recall correctly, I've read somewhere on your userpage or somewhere else w/e, that you're fond of perfect sliders, but this is everything except. You should turn off grid snap and use a hitcircle's approach circle to make it perfectly round. Since you pasted it at 03:29:371 (2) again, it applies for this one too of course.
03:55:708 (6) - I think you could easily improve this by moving it farther away from (5)'s sliderend.

The map isn't bad overall, so good luck getting this approved.
Topic Starter
Poggo
Thank you but no changes~ All sounds fine and rhytmically. I don't see reason change streams if it sounds good~
Ayu
But that's the problem, overmaps are never good. Some really sound awkward instead of good too, so I really suggest taking a look at them.

little edit; I sort of doubt you have even looked into the other stuff I mentioned, I'd also like to hear reason why you would've denied those.
Topic Starter
Poggo
It's not overmapped~ For me all sounds fine~ I checked your mod, but I don't see problems with my mapset~
Ayu

Katty Pie wrote:

It's not overmapped~ For me all sounds fine~ I checked your mod, but I don't see problems with my mapset~
YOU don't see any problems with your mapset, but that's exactly why there are modders, right? Nonetheless, it could only make your mapset BETTER and will only help you IMPROVE. Just denying without any valid arguements doesn't really work.
GladiOol
[Happy Times]

  1. This song really needs tick 2. DnB music screams for tick 2, as they go hand-in-hand with the 'ticking' sound which comes around every 1/2 tick. So when there's a 1/1 slider, it needs to have a tick in it to follow that rhythm.
03:20:999 (1,2,3,4) - This spacing is too large for a slow down part like this and it's not consistent with the spacing afterwards as the spacing here 03:23:092 (5,6,7) - is shorter. I suggest you adjust the spacing like at (5, 6, 7) as that played really well.

03:26:580 (1,2) - Though rankable and following all the rules, it's a very very unaesthetic looking slider. The red tick in it and everything makes it look messy. I suggest you either make it more circular shaped, or simply make a new sort of slider which looks better.

03:37:045 (5) - Maybe make this a horizontal flip from 03:36:348 (4)? It will make it symmetrical and the 'small anti-jump' will give it a nice touch as well. (Even though you won't even really notice the anti-jump because of the high approach rate.)

06:21:696 (4) - Same here, except a horizontal flip from 06:20:650 (2). It will again give a nice small anti-jump effect.

03:55:708 (6) - Why is this note snapped with completely wrong distance snapping? This needs to be fixed.
Topic Starter
Poggo
no changes~ Sorry~
First. Then I asked about mod nobody, NOBODY gave me mod, now it's not need to me.
Second. Your mod - it's only your opinions and suggests, but it's don't like me and I won't change it.

And plz not need write sugests mods after bubble, do it before!
GladiOol




Yea I don't know, but I thought this was the simpelest rule in the ranking criteria.
So you can leave it as it is, but it remains an unrankable issue.
Ayu

GladiOol wrote:





Yea I don't know, but I thought this was the simpelest rule in the ranking criteria.
So you can leave it as it is, but it remains an unrankable issue.
^

First. Everyone mods a map on their own accord, using their own 'style' etc, therefor different people find different errors and have different suggestions, we all have different brains.
Second. Stop caring about the bubble, just because a map is bubbled doesn't mean I need to be a MAT or a BAT to come up with suggestions and errors etc. There's a high chance Gabe could rebubble your map after fixing the stuff, so I don't see what this has to do with it.
Topic Starter
Poggo
Just stop spam here~
Kyshiro
Not changing this because the map is already bubbled is an invalid reason. A beatmap should be mapped as good as possible AND should be following the ranking criteria.
Either change it now or wait for someone else to pop it.
Aurele

GladiOol wrote:

[Happy Times]

  1. This song really needs tick 2. DnB music screams for tick 2, as they go hand-in-hand with the 'ticking' sound which comes around every 1/2 tick. So when there's a 1/1 slider, it needs to have a tick in it to follow that rhythm. Can be considered
03:20:999 (1,2,3,4) - This spacing is too large for a slow down part like this and it's not consistent with the spacing afterwards as the spacing here 03:23:092 (5,6,7) - is shorter. I suggest you adjust the spacing like at (5, 6, 7) as that played really well. Indeed, that part is really big. You could try to space it less to make it consistent with 03:23:092 (5,6,7) -

03:26:580 (1,2) - Though rankable and following all the rules, it's a very very unaesthetic looking slider. The red tick in it and everything makes it look messy. I suggest you either make it more circular shaped, or simply make a new sort of slider which looks better. This can be skipped, but to make it more natural, remaking it isn't bad.

03:37:045 (5) - Maybe make this a horizontal flip from 03:36:348 (4)? It will make it symmetrical and the 'small anti-jump' will give it a nice touch as well. (Even though you won't even really notice the anti-jump because of the high approach rate.) I understand your point, but Katty tried to keep the same spacing with the previous and next object. So to not break the spacing consistency, that's good.

06:21:696 (4) - Same here, except a horizontal flip from 06:20:650 (2). It will again give a nice small anti-jump effect. It's mostly like the previous point, but the spacing with the next object is not consistent.

03:55:708 (6) - Why is this note snapped with completely wrong distance snapping? This needs to be fixed. Same as 03:58:150 (7) - .
Topic Starter
Poggo
.....
Aurele
Then, fix it now.
Topic Starter
Poggo
fixed 2 moments~
Aurele
Rebubbled
Topic Starter
Poggo
Thank you Gabe~
deadbeat
why is this in Work In Progress?
Aurele

deadbeat wrote:

why is this in Work In Progress?
...that's what we were talking
jericho2442
" Index » Beatmaps » Works In Progress/Help » Feint - Times Like These (Fracture Design Remix)" *facefloors* :roll: dont bubble maps in the wip forum lol. atleast get the mapper to move it to pending.

also please consider getting the mapper to reply to the mods before the bubble pop properly with a better reason than "im not changing because of bubble, mod before bubble" go for quality not speed.

will leave it to gabe to rebubble when he/she feels like the mapper has actually legitimately checked and reasoned the mods before the pop.

and to katty pie, your attitude towards mods is terrible, dont deny mods just because you want a fast rank, that is terrible and i hope to see a better attitude in the future maps from you. thank you
theowest
Moved to pending. (It doesn't matter who do it.)
Aurele
I am sorry Katty Pie.. Before rebubbling, I have not seen Ayu's mod. p/2254838

Since the map is popped, I would like you to, at least, consider looking patiently to Ayu's mod.
Topic Starter
Poggo
But I check it and I don't want change something!!!!! I already said it. Bcz him suggests don't like me.
Zexous
the amount of sass in this thread
Low
Katty Pie, your attitude towards modders recently has been pretty bad.

Most of Ayu's and Gladi's suggestions were valid, yet you just ignored them most likely because the map was bubbled. Just because your map is bubbled doesn't mean you should ignore all suggestions that aren't from a MAT or a BAT. Also, your reason for not following their suggestions was "they sound fine to me". It may sound good to you, but it could sound odd to other people. You also stated that part of your reason for not following the suggestions was that "he doesn't like you"? That's very childish. You're being very stubborn, Katty.

What's even worse is that when Gabe pointed out things from Ayu's mod, you suddenly decided to change it. This shows that you mostly only care about getting your map bubbled/ranked again (since Gabe is a MAT).

Please Katty, improve your attitude towards the people that kindly take the time to mod your map.
Topic Starter
Poggo
Blaaaaaahhh I don't care bubbled it or not! I already changed some place from Gladi's mod!
Topic Starter
Poggo

Ayu wrote:

Just here to give my thoughts.

I found some overmaps I kinda disliked, so here they are:

01:35:388 (2,4) - I don't hear anything on these blue ticks, so I don't get why you would add these notes here. <---- No. Without this notes sounds very empty and not rhythmicaly.
02:19:516 (7) - Again, I can't hear anything on this tick. The note seems to be pretty useless anyway. <---- No. Triple sounds much better that 1/2 rhythm.
03:54:225 (5,7) - This even sounds pretty awkward, and this isn't even the only one.<--- Remove only note 5.
04:10:272 (5,7) - Same as above here, it just sounds awkward because there's just nothing on these ticks. <--- 1/2 sounds empty and boring. 1/4 sound mmuch better for this rhythm
04:24:225 (4,6) - Same error as above, again nothing on the blue ticks so please don't let us click them. ^ same
04:59:109 (3,5) - Sounds meh, I wouldn't map the blue ticks here myself. ^ same
05:12:191 (8) - This is pretty funny, because there's nothing on the blue tick you mapped on, while there is on the blue tick 05:11:842. But you didn't map anything here, lol. <---blaaah/ Here all fine. maybe you will be better to listen to music?
06:04:691 (4) - I can't hear anything on the blue tick here. <---- I can. And triple sounds here better thaht 1/2
06:13:063 (2) - Here neither. ^ same

So, except for these I also found some other things listed below.

01:36:348 (1) - Noting this slider. I dislikes this slider, for its form. It's out of shape with the atmosphere of the map itself, and it doesn't really add anything to the music or whatsoever. <---- omg xD this slider is great.
01:47:510 (1) - This one feels a little bit out of place from 01:47:162 (8)
02:45:330 (3,4) - I think it wouldn't be so bad to just stack these under the sliderend of (2)
03:26:580 (1) - This really killed it. If I can recall correctly, I've read somewhere on your userpage or somewhere else w/e, that you're fond of perfect sliders, but this is everything except. You should turn off grid snap and use a hitcircle's approach circle to make it perfectly round. Since you pasted it at 03:29:371 (2) again, it applies for this one too of course. <--- I like this slider forms, and I won't change it.
03:55:708 (6) - I think you could easily improve this by moving it farther away from (5)'s sliderend. <--- Already changed.

The map isn't bad overall, so good luck getting this approved.
deadbeat

Ayu wrote:

Just here to give my thoughts.

I found some overmaps I kinda disliked, so here they are:

01:35:388 (2,4) - I don't hear anything on these blue ticks, so I don't get why you would add these notes here.
02:19:516 (7) - Again, I can't hear anything on this tick. The note seems to be pretty useless anyway.
03:54:225 (5,7) - This even sounds pretty awkward, and this isn't even the only one.
04:10:272 (5,7) - Same as above here, it just sounds awkward because there's just nothing on these ticks.
04:24:225 (4,6) - Same error as above, again nothing on the blue ticks so please don't let us click them.
04:59:109 (3,5) - Sounds meh, I wouldn't map the blue ticks here myself.
05:12:191 (8) - This is pretty funny, because there's nothing on the blue tick you mapped on, while there is on the blue tick
05:11:842. But you didn't map anything here, lol.
06:04:691 (4) - I can't hear anything on the blue tick here.
06:13:063 (2) - Here neither.
so i thought i'd have a look over this as well cause i'm really bored and i found most of this perfectly valid. mapping on blue ticks when nothing is even there cause it sounds nice is a poor excuse imo.
05:12:191 (8) - This is pretty funny, because there's nothing on the blue tick you mapped on, while there is on the blue tick
05:11:842. But you didn't map anything here, lol. this part in particular.
i listened carefully and i agree with this. i'd move (8) and put it at 05:11:842. it sounds much better.
i understand that each mapper has a different style of mapping, but mapping to no beat just doesn't make any to me.
04:59:109 (3,5) - Sounds meh, I wouldn't map the blue ticks here myself.
take this part. i can't hear anything on the blue ticks. just seems like pointless overmapping to me sorry.

anyway, that's just my thoughts on this. take it or leave it though. your choice.
J o J o

:3
Topic Starter
Poggo

[ J o j o ] wrote:


:3
Ayu
Can I have my kd kthx
Zexous

Ayu wrote:

Can I have my kd kthx
Topic Starter
Poggo
Fixed some from Ayu's mod~
Alumetorz
Do you guys all think the offset is correct?
I somehow think it's slightly late...
I think the correct offset is 59, or even lower...?
I'm not sure, just wanted to point this out :o
idkhowtoclick
ranked plz i wanna see mugio3 100% this :D
RikiH_
Someone should consider rebubbling this...
Rakuen

RikiH_ wrote:

Someone should consider rebubbling this...
vipto
Rank this please ;_;
Nyquill
Moved back to pending.

Offset was 55.

Resnapped a slider that borked as a result.

Rebubble #1! ~
Topic Starter
Poggo
AWWWWHHHWWW YEAAAAAH thank you very much :oops: :oops: :oops:
Teara
#2

Good luck
Topic Starter
Poggo
Thank you very much ♥♥♥
NoHitter
Minor things:
- 00:33:194 (3) - This would play better as a stream IMO.
- 01:34:764 (6,7,1) - Adjust the notes such that they are in the same direction as the slider start? Like this? It looks neater.
- 03:48:543 (5) - Move this note slightly upwards for better circular flow instead of a horizontal pattern. Like this.
- 05:40:171 (2) - Reverse (Ctrl+G) for better flow.

That's all.
Topic Starter
Poggo
thank you for mod ^^ fixed all~
NoHitter
Let's do this then.
Approved!
69653863
scanter
Finally ! congratz pie >3<
Topic Starter
Poggo
Thank you ^^
Ayu
Congratulations
MaxiMilliaN_old
Nice :!: :!:
Love Feint<3
thx~
Xinely
congratz moe katty <3 :oops:
Topic Starter
Poggo
Thanks :oops: :oops: :oops:
Hellzero
O.O
поздравляю с первым аппрувом
Frizz
REALLY nice stuff right there also gratz!
vipto
Finally <3
Strawberry
Glad to see it approved. congratz Kitty. ^ ^
Topic Starter
Poggo
thank you ^^
Birdy
FINALLY, grats <3
OnosakiHito
Hehe, congratulation Katty~
Sieg
congratz :3
Topic Starter
Poggo
Thanks guys :P
Lust
Congratulations
Natsu
Congratz
Niko-nyan
gratz and please give me pie please
Garven
Oh hey, nice to see you up in the rankings again. Congrats, Kat!
Topic Starter
Poggo
thank you :P
Tshemmp
congrats Katty! (sorry for being so late, I didn't notice earlier ;w;)
formi
This map is just way too awesome!!
Loving it <3

Thanks for this map!!
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