forum

Koda Kumi - Taboo

posted
Total Posts
43
Topic Starter
Shulin
This map has been deleted on the request of its creator. It is no longer available.
whymeman
Lets see what I can get....


Timing Check (Done)

1. Offset: 1,533ms BPM: 126.10 (Tested - Offset: 1,523ms BPM: 126.000)
2. Offset: 9,740ms BPM: Inhereted (1x)
3. Offset: 12,892ms BPM: Inhereted (1x)
4. Offset: 13,606ms BPM: Inhereted (1x)
5. Offset: 16,675ms BPM: Inhereted (1x)
6. Offset: 77,723ms BPM: 126.10 (Deleted)
7. Offset: 153,496ms BPM: Inhereted (1x)
8. Offset: 154,860ms BPM: 126.10 (Deleted)
9. Offset: 157,476ms BPM: Inhereted (1x)
10. Offset: 163,484ms BPM: Inhereted (1x)
11. Offset: 165,208ms BPM: Inhereted (1x)
12. Offset: 167,350ms BPM: Inhereted (1x)
13. Offset: 169,015ms BPM: Inhereted (1x)

Well, that's what I got so far. I think that extra .100 in the BPM is what threw off the timming for the whole map. Also, you might need some audio lead-in time.
Topic Starter
Shulin
Timing Check (Done)

1. Offset: 1,533ms BPM: 126.10 (Tested - Offset: 1,523ms BPM: 126.000)
2. Offset: 9,740ms BPM: Inhereted (1x)
3. Offset: 12,892ms BPM: Inhereted (1x)
4. Offset: 13,606ms BPM: Inhereted (1x)
5. Offset: 16,675ms BPM: Inhereted (1x)
6. Offset: 77,723ms BPM: 126.10 (Deleted)
7. Offset: 153,496ms BPM: Inhereted (1x)
8. Offset: 154,860ms BPM: 126.10 (Deleted)
9. Offset: 157,476ms BPM: Inhereted (1x)
10. Offset: 163,484ms BPM: Inhereted (1x)
11. Offset: 165,208ms BPM: Inhereted (1x)
12. Offset: 167,350ms BPM: Inhereted (1x)
13. Offset: 169,015ms BPM: Inhereted (1x)

Well, that's what I got so far. I think that extra .100 in the BPM is what threw off the timming for the whole map. Also, you might need some audio lead-in time.
Thanks, implemented the new timing and it works well. Also audio lead-in time has been put to 2 seconds.
Lizbeth
suggestions

Extreme
00:43:66 (1,2,3) - stack these together (there a few more like this...you dont have to do it if you dont want to... is just a siggestion)
00:52:95 (6,7) - too close together
03:06:16 (6) - remove.. a triple doesnt fit here imo


Relaxed
ok


star
Topic Starter
Shulin
Extreme
00:43:66 (1,2,3) - stack these together (there a few more like this...you dont have to do it if you dont want to... is just a siggestion) Done, I've left some of the others in for a little variation.
00:52:95 (6,7) - too close together Respaced
03:06:16 (6) - remove.. a triple doesnt fit here imo Agreed I moved both the triplet and the slider it sounds better now


Relaxed
ok
Thanks for the suggestions!
Echona
Nice map~

[Relaxed]
02:01:761(9)-end of slider move to 02:02:237
02:02:415(10)-move to 02:02:475
02:49:380(3)-end of slider move to 02:49:618
03:19:856(1)-end of slider move to 03:20:332

[Extreme]
Awesome!>w<
Topic Starter
Shulin
Nice map~

[Relaxed]
02:01:761(9)-end of slider move to 02:02:237
02:02:415(10)-move to 02:02:475
02:49:380(3)-end of slider move to 02:49:618
03:19:856(1)-end of slider move to 03:20:332

[Extreme]
Awesome!>w<
Thanks, all fixed :D
Azure_Kite
Here's my mod

Blue = Suggestion Red = Check this

[Relaxed]
01:07:47 (3) - Move forward 1/4 Beat?
01:09:38 (8) - ^ (break will have to be reinserted)

02:02:71 (11) - ^
No Problems Found :)

[Extreme]
01:07:47 (5) - Move forward 1/4 Beat

02:00:80 (5) - Move forward 1/4 Beat
02:02:71 (11) - ^ (The break will need to be readjusted)
03:09:38 (4) - Forward 1/4 beat?
03:11:28 (10) - ^
No problems Found :)

Overall, I like this map. I could find no large problems, just the recurring 1/4 feels a little off. Starred
Topic Starter
Shulin
[Relaxed]
01:07:47 (3) - Move forward 1/4 Beat?
01:09:38 (8) - ^ (break will have to be reinserted)

02:02:71 (11) - ^
No Problems Found :)

[Extreme]
01:07:47 (5) - Move forward 1/4 Beat
02:00:80 (5) - Move forward 1/4 Beat
02:02:71 (11) - ^ (The break will need to be readjusted)
03:09:38 (4) - Forward 1/4 beat?
03:11:28 (10) - ^
No problems Found :)
All fixed, thanks for the mod and suggestions!
ouranhshc
here are my suggestion
Relaxed
00:28:903(4) - align with (3)
02:02:713(11) - move to 02:02:832
03:24:677(3) - move to 03:24:737
03:26:522(9) - move right to blue tick

Extreme - i mod the rest of this later
00:10:808(4) - align with (3)
00:18:903(6) - align with (5)
Zekira
Offset: 1521. Move the other timing points afterwards if you want this.

...that's all for now.
Topic Starter
Shulin
here are my suggestion
Relaxed
00:28:903(4) - align with (3)
02:02:713(11) - move to 02:02:832
03:24:677(3) - move to 03:24:737
03:26:522(9) - move right to blue tick

Extreme - i mod the rest of this later
00:10:808(4) - align with (3)
00:18:903(6) - align with (5)
All done, that part of the chorus has always been giving me trouble.

Offset: 1521. Move the other timing points afterwards if you want this.

...that's all for now.
I'll trust your timing prowess, changed to 1521 and all timing sections -2 ms.
anonymous_old
Comments and suggestions, not orders!~ <3

Relaxed
SPOILER

00:10:09 (6,7,8,9) : I suggest using etna-sliders here. [ example ]
00:31:04 (9,10) : Finish hitsound.
PicoLo
~Star. ;)
FurukawaPan
Very well mapped. Just a few suggestions I can offer.

[Extreme]
00:04:73 (12) - 00:08:54 (16) - both of these felt better in play delayed by 1/4
01:09:37 (11) - It fits better to start 1/4th later (blue) and end at the same spot it already does (red). Shorten the slider just a bit and shift 1/4 later in time.
I would also consider making 02:33:54 (1) until 02:41:28 (12) a break. The map seems to call for a break about here.
blissfulyoshi
Can you please make a shorter easy diff?

Relaxed:
SPOILER
Normal mod:
00:37:23 (5) - it would look nicer if the start of 5 is stacked on the start of 4

Combo mod:
00:45:56 (6) - new combo to be consistent with 01:42:71 (1)
00:49:61 (6) - ^
01:27:47 (5) - new combo to be consistent with 02:16:99 (1)
01:31:04 (7) - new combo?
01:38:90 (4) - new combo to be consistent with 01:42:71 (1)

Timing section mod:
00:12:89 - please make the timing section a quarter early and not an eighth note early
00:13:60 - ^
00:16:67 - ^

Extreme:
SPOILER
Combo mod:
00:49:61 (11) - new combo to be consistent with 00:45:56 (1)
01:00:33 (4) - new combo here or on 5 to be consistent with 00:56:75 (1)
01:31:04 (8) - new combo to be consistent with 00:45:56 (1)
01:39:14 (6) - ^
01:42:71 (5) - ^

Timing section mod:
00:13:60 - please make the timing section a quarter early and not an eighth note early
00:16:67 - ^
00:41:19 - ^
02:15:03 - ^
02:16:93 - ^

Nice map. Star.
Topic Starter
Shulin
Can you please make a shorter easy diff?
Done, it plays a little like Normal so it should be good preparation for normal. I've named it relaxed, normal is now called Dancing.

Normal mod:
00:37:23 (5) - it would look nicer if the start of 5 is stacked on the start of 4

Combo mod:
00:45:56 (6) - new combo to be consistent with 01:42:71 (1)
00:49:61 (6) - ^
01:27:47 (5) - new combo to be consistent with 02:16:99 (1)
01:31:04 (7) - new combo? - 01:31:28 (8) is a new word so I’ve put it there instead.
01:38:90 (4) - new combo to be consistent with 01:42:71 (1)

Timing section mod:
00:12:89 - please make the timing section a quarter early and not an eighth note early
00:13:60 - ^
00:16:67 - ^

Done all the rest.
I've also implemented all your suggestions for extreme, thanks for the great mod!
jericho2442
it is your choice wether or not to use this mod, all that matters is if or not the stuff within this post help you ;)

when i say "one click" i refer to move the note one square on the map in the given direction
[Relaxed]
SPOILER
01:07:71 (4,5,6) - the move from (4) to (5) feels and looks really ugly, i would advise "reverse selection" on (5) then moving it again to suit spacing and also moving (6) to suit the new (5)
01:59:61 (1,2,3,1,2,3) - i think this would look better moved up on the map by one square so that it lines up with the combo before it
02:36:52 - (B) - get rid of this break lol it aint need since the map has ended ;)

[Dancing]
SPOILER
00:05:56 (2,3) - line these two up propely, my advice on how to do it is, move (2) one click down, then one click right
00:11:99 (4) - move one click up so that it line up with (2)
00:26:75 (10) - move one click right so that it lines up with (8), move the rest of the combo to suit this new change
01:41:28 (4,5,6,7,8) - sort this pattern so that it all lines up with each other and thus looks better
01:59:61 (1,2,3) - move all these one click down so that line up with the rest of the combo
02:12:47 (3) - move one click up
02:24:14 (7) - move one click left, then fix rest of combo to suit this change
02:28:42 (1,2,3,4) - make (1) line with (3) and (2) line with (4)
02:36:52 - (B) reinput break
03:21:28 (5,6,7,8) - line these up the same as (2,3,4) are

[Extreme]
SPOILER
00:36:75 (4) - line it up with (2)
00:39:61 (5) - move to the same place as (1)
01:28:42 (6) - line up with (4) then fix rest of combo to suit this change
02:57:71 (4) - line up with (2)

overall its a very nice beatmap, good job and star :)
Ekaru
This is good. Dancing and Relaxed were great. Extreme? Can't say much about it, it is crazy.
sesito71
wow, pretty good map :P

[Dancing]

Cool~

[Extreme]

01:46:28 (1,2,3,4,5) - Just a suggestion, maybe you want to adjust this to a square shape (?)

Hmmm, I don't like the ending, I think it should end (the map, not the slider) in 03:27:252 but it's ok ^^

[Relaxing]

It's ok =)


Star'd
Teara
[Disclaimer]

These are just suggestions, you don't have to use them if you don't want too :)

[Relaxed]
SPOILER
Remove the timing points you don't use =P nothing major thou. ( Unless you plan to map the rest of the song )

00:34:14 (1,2,3,4,5,6) - Move up 2 grids? looks better ingame for me =p
01:09:14 (6) - Add one more repeat and reinsert break.
01:24:85 (7,1) - Not lined up.
01:36:75 (1) - Move up 1 grid
[Dancing]

SPOILER
Not gonna nazi mod this one. But I'd suggest you go though the diff and align some of the notes that aren't. like 00:04:85 (9,1)

Also some hitsound suggestions

In the start of the map make the hitsound volume 60% then work your way up to 100% again.

Example

Like
00:01:282 - Add a timing point, make the volume, 60%
00:01:759 - ^ 65%
00:02:235 - ^ 70
etc

Basically on each red tick on 1/4

00:05:33 (1) - start again at 60%

00:16:99 (2) - < same idea

00:20:56 (1) - ^ Same idea

If you don't understand what I mean, I can try and clarify for you, or just make a quick example.

it sounds nice to me like this.

other then that, I cant find anything wrong apart form the nazi'ing problems =p Well done! nice diff
[Extreme]

SPOILER
Not gonna nazi mod this one. But I'd suggest you go though the diff and align some of the notes that aren't. Like in [Dancing] at least I saw a lot less here ^^

No real complaints on this diff, the sliders are unique >.> I wont say ugly, just different, I kinda like them.

00:07:94 (12,13,14) - make the mini stream a little closer to each other, that's my only real complaint. they are hard to hit for me =P

also the lack of any real streams is kinda disappointing, but not a train smash

Good job and star!
Topic Starter
Shulin
Used almost all of the above suggestions, Nazi'd some of the difficulties for alignment issues and found quite a few minor errors which have been fixed [though no doubt there are still more].

Thanks for all suggestions :D
al2e10
I just quite a look ~ It is a good map ~ But I have opinion for your map ^^
MOD gogogo ~

[Extreme]
Sorry, I just see see what you can change ~
02:43:901 [2,(6,start)] Clap
02:47:711 (2,5) clap
02:54:378 (4) ^
02:56:282 (8) finish
Your clap sound is not good, That song have a particular speed for clap ~

[Dancing]
00:58:425 (10) finish
01:07:592 (3) 1/4 please ~
01:09:497 (8) move to 01:09:616 (1/4)
fine ~

[Relaxed]
Good map ~
Good clap ~

[All]
Please follow the clap sound like Relaxed ~
And Star ~ Good map !!
Topic Starter
Shulin
I just quite a look ~ It is a good map ~ But I have opinion for your map ^^
MOD gogogo ~

[Extreme]
Sorry, I just see see what you can change ~
02:43:901 [2,(6,start)] Clap
02:47:711 (2,5) clap
02:54:378 (4) ^
02:56:282 (8) finish
Your clap sound is not good, That song have a particular speed for clap ~

[Dancing]
00:58:425 (10) finish
01:07:592 (3) 1/4 please ~
01:09:497 (8) move to 01:09:616 (1/4)
fine ~

[Relaxed]
Good map ~
Good clap ~

[All]
Please follow the clap sound like Relaxed ~
And Star ~ Good map !!
Thanks, I didn't realize just how bad the clap use on extreme was, but I hopefully have fixed it now. Gone over all difficulties and claps now match the in song claps (except in the chorus) so there should be no hit sound problems, thanks again!
Lokamp
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Shulin
Relaxed
[General] try to make this mode longer like the others...
00:19:61 (7) - whistle all the slider and end it with a finish
00:23:42 (7) - ^
00:39:61 (6) - new combo on 6th, remove new combo on next beat
00:41:52 (4) - ^
00:43:42 (3,1) - new combo on 3rd, remove new combo on 1st purple
00:45:33 (2) - new combo
01:03:90 (2) - clap here
01:06:75 (2) - ^
01:29:61 (2) - ^
01:47:71 (4) - ^
01:51:52 (2,1) - ^

Dancing
[General] try to alternate claps with whistles in this mode...
01:29:61 (3,6) - clap here
01:31:04 (7,2) - whistle here
01:31:99 (4) - start and end this slider with finish hitsounds
03:12:23 (1,4) - start the 1st slider with a clap and end the other one with a clap, too!

Extreme
[General] like upper, set more hitsounds in the mode...

Good work! Have a star :3
Thanks, I've used your combo ideas and hit sound suggestions (except for the whistles, normal whistles don't fit this song), I also think there are enough hit sound in extreme. I won't be making Relaxed any longer because its meant to be an easy and so not as long.

Thanks for the suggestions.
DJPop
~Relaxed~
Fine.

~Dancing~
01:05:33 (8) - offscreen
02:01:64 (8,9) - should be synced on vocal
03:10:09 (5) - ^
03:25:44 (6,7) - ^

~Extreme~
02:01:64 (8,9) - should be synced on vocal
03:10:21 (7,8) - ^


+Star
Topic Starter
Shulin
~Relaxed~
Fine.

~Dancing~
01:05:33 (8) - offscreen
02:01:64 (8,9) - should be synced on vocal
03:10:09 (5) - ^
03:25:44 (6,7) - ^

~Extreme~
02:01:64 (8,9) - should be synced on vocal
03:10:21 (7,8) - ^


+Star
All fixed thank you :D
0_o
Relaxed
01:03:90 (1) - Remove new combo
You could probably remove a lot more new combo spam, but w/e

Dancing
02:12:47 (3,4) - Could you align these with (1,2)? For neatness' sake
02:25:80 (1) - I would start this 1/2 later and add a beat here
02:29:73 (1) - This spinner feels like it starts really soon, I would just start it on the red tick
02:33:54 (1) - ^

Extreme
Personally I think the map is more playable with -1 overall difficulty
Also the spinner things I pointed out in Dancing I didn't have a problem with here; the map has a faster pace so it works better.

Pretty solid overall, *
Topic Starter
Shulin
This map has been deleted on the request of its creator. It is no longer available.
Andrea
Mod Info's:

Green: Suggestions, you don't have to fix, your choice.
Orange: You don't have to fix too, but is better if you do it.
Red: You have to fix this for sure!

Starts Suggestions:

- Cut the final part of the mp3 if you can.

[Relaxed]

00:34:14 (2) - New combo.

[Dancing]

00:09:14 (1,2,3) - These notes are a bit too hard for a normal. I suggest to use a slider with repeat and not circles like that for a normal map. Example: 00:12:94 (1).
00:24:37 (1,2,3) - ^
00:28:18 (1,2,3) - ^ Etc.

02:26:04 (1,1) - These spinners are too hard for a normal. I suggest to use one only long spinner. Example: 02:33:66 (1).
02:29:85 (1,1) - ^

02:47:23 (6,1) - No jumps on normal maps.

[Extreme]

Cool.
Topic Starter
Shulin
Mod Info's:

Green: Suggestions, you don't have to fix, your choice.
Orange: You don't have to fix too, but is better if you do it.
Red: You have to fix this for sure!

Starts Suggestions:

- Cut the final part of the mp3 if you can.

[Relaxed]

00:34:14 (2) - New combo. Done

[Dancing]

00:09:14 (1,2,3) - These notes are a bit too hard for a normal. I suggest to use a slider with repeat and not circles like that for a normal map. Example: 00:12:94 (1).
00:24:37 (1,2,3) - ^
00:28:18 (1,2,3) - ^ Etc. Fixed this for returning sliders, I actually like them better than the original, another great suggestion!
02:26:04 (1,1) - These spinners are too hard for a normal. I suggest to use one only long spinner. Example: 02:33:66 (1).
02:29:85 (1,1) - ^ I thought a long spinner would be bad but I tried it and it works well, so I've made the change thanks!
02:47:23 (6,1) - No jumps on normal maps. Fixed

[Extreme]

Cool.
Thank you for a really useful mod :D
Amodeus
Relaxed:
01:28:663 - Slider here? Sounds better I think.
01:56:044 - Slider here? Sounds weird without it

Dancing:
00:33:663 - Slider with 1 reverse here?
00:35:568 - ^

Extreme:
02:01:282 - New combo
02:42:830 (7) - Place it on a red tick (02:42:711) and make it slider till 02:42:949
02:46:401 (5) - Remove it
02:46:640 (6) - move it to 02:46:520
03:08:306 - Circle here
03:10:211 - Circle here


This is just my opinoin, you may not follow it if you think that they are not right.

Nice map. Starred. W8ing to become ranked.
Topic Starter
Shulin
Relaxed:
01:28:663 - Slider here? Sounds better I think. Added
01:56:044 - Slider here? Sounds weird without it Added

Dancing:
00:33:663 - Slider with 1 reverse here? Great suggestion, added!
00:35:568 - ^ Done

Extreme:
02:01:282 - New combo Fixed
02:42:830 (7) - Place it on a red tick (02:42:711) and make it slider till 02:42:949 I liked the way I did it :D
02:46:401 (5) - Remove it I was following the background music and not the vocals so I've left it as it is
02:46:640 (6) - move it to 02:46:520^
03:08:306 - Circle here Done
03:10:211 - Circle here Done
Thanks for the mod! :D
asiaclonk
I'm not an Insane player, so I can't evaluate the difficulty.
Normal and Hard seem ok to me.

Extreme:
01:08:425 - I'd put a note here and place the slider 1/4 after that, shortening it by 1/4.
01:38:901 - New combo here instead?
02:51:044 -- 02:52:830 - Kinda improvised. Might be confusing.

Star'd it. Rest in order alright.
Topic Starter
Shulin
Extreme:
01:08:425 - I'd put a note here and place the slider 1/4 after that, shortening it by 1/4. I've changed this bit so many times so im leaving it as it is.
01:38:901 - New combo here instead? Changed
02:51:044 -- 02:52:830 - Kinda improvised. Might be confusing. I can do it, follows background music
Thanks for looking :D
Armin
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Shulin
[Relaxed]

00:02:949 Clap
00:01:521 Finish
00:06:997 Clap
00:31:997 Clap at 00:32:473 (reverse arrow) and at the end of the slider
00:34:378 (2,6) Claps
00:36:282 Clap
00:40:092 Clap
00:44:378 Clap at the end
01:23:901 Clap at the start
01:31:044 Clap at 01:31:520 and at the end
01:36:759 Clap at the end
01:46:759 Clap
01:52:473 ^
01:53:901 Clap at 01:54:378
01:57:711 Clap at 01:58:187

[Dancing]

00:08:187 I think this slider would be better if you select the Linear Slider Curve Type.
00:19:616 ^ also, add a finish at the start lol
00:23:425 ^
00:36:282 clap
00:37:235 clap at the start
00:52:949 Finish at the start
01:04:378 Finish
01:05:330 Finish at the end
02:29:616 Align this hitcircle as (2) and (4)
02:33:425 ^
02:54:854 Clap at the end

[Extreme]

Add MORE and MORE claps, like in Relaxed. It would be nice.
Exept this, I found the beatmap (expecially this difficulty) very funny.
So..here you are my star. :D
All fixed, I wonder why you found it funny :P but as long as you enjoyed(?) it I guess, thanks for the mod!
Vanmonky
I'm new at modding, so you may ignore my suggestions ^^

[Relaxed]
I found nothing wrong.

[Dancing]
01:32:94 (1) - Remove clap.
02:41:99 (2) - Add clap.
02:45:80 (2) - ^
02:58:18 (6) - ^
02:59:61 (10) - ^ (at the end of the slider)

[Extreme]
00:01:99 (2) - Move to 00:01:75 (red tick). You may ignore this.
00:02:47 (3) - Move to 00:02:23 (red tick). You may ignore this.
00:13:06 (1) - Move closer to the end of the slider. And also the (2) if you follow this suggestion.
01:35:21 (3,4) - Move the Distance Snap to 0.9x, then snap the (3) and (4).
02:49:97 (5) - Move the Distance Snap to 0.9x, then snap the (5).

-------

Yes, you may ignore them all ^^
And also shoot you my little star!
Topic Starter
Shulin
[Relaxed]
I found nothing wrong.

[Dancing]
01:32:94 (1) - Remove clap. Done
02:41:99 (2) - Add clap. Done
02:45:80 (2) - ^ ^
02:58:18 (6) - ^ ^
02:59:61 (10) - ^ (at the end of the ^ Nice hitsound suggestions thanks.

slider).

[Extreme]
00:01:99 (2) - Move to 00:01:75 (red tick). You may ignore this.I've added beats to cover red and white now.
00:02:47 (3) - Move to 00:02:23 (red tick). You may ignore this. ^
00:13:06 (1) - Move closer to the end of the slider. And also the (2) if you follow this suggestion. I've left this as it is.
01:35:21 (3,4) - Move the Distance Snap to 0.9x, then snap the (3) and (4). Done, I've moved these beats closer to the slider to make them easier to hit.
02:49:97 (5) - Move the Distance Snap to 0.9x, then snap the (5). ^
Those were really helpful suggestions, thanks!
aerisu_old
On the extrem, I think the hitsound are too noisy : I've only heard koda's voice, but not the song :(

didn't play the other diffs
Hitoshirenu Shourai
Great job with the map~

As I saw nothing wrong, you get a bubble.
Larto
.
Please sign in to reply.

New reply