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senya - Hitorishizuka

posted
Total Posts
125
Topic Starter
Satellite
This beatmap was submitted using in-game submission on 2013年8月1日 at 23:33:04

Artist: senya
Title: Hitorishizuka
Source: Touhou
Tags: forseen delis dagger-gazel iceon otodama ikuo kamase-tora rumia the Embodiment of Scarlet Devil Apparations Stalk Night zun yuuhei 9th single that flower ano hana sakuya reitaisai 10 TH6 TH06
BPM: 126
Filesize: 6794kb
Play Time: 04:00
Difficulties Available:
  1. Deli's Normal (2.95 stars, 235 notes)
  2. Forseen's Hard (4.8 stars, 516 notes)
  3. Satellite (4.95 stars, 531 notes)
Download: senya - Hitorishizuka
Information: Scores/Beatmap Listing
---------------
Title: ヒトリシズカ
Arrangement: lceon
Lyrics: かませ虎
Vocals: senya
Circle: 幽閉サテライト (Yuuhei Satellite)
Album: アノ華咲クヤ
Original Source: 妖魔夜行
------------------------------------------------------------------------
mapset
by DELiS  
by Forseen
by me
------------------------------------------------------------------------
Guest thanks you
DELiS
Forseen
Thanks Modding Help!!
SPOILER
  1. Kirino Kousaka
  2. S v p e r
  3. wring
  4. dosyeru
  5. kajiyatta
  6. RandomEffect
  7. iyasine
  8. xxheroxx 
  9. Garven
  10. Leorda
  11. sheela901
  12. Smoothie
  13. quantum-rose
  14. alex_98
  15. CDFA
  16. jonathanlfj
  17. Dark_Ai
  18. -Bakari-
  19. LunarSakuya 
  20. Scorpiour 
Kirino Kousaka
Hello! Timing Check from #modreqs~

BPM: 126 (-0.30)
Offset: 1496 (-4)


[TimingPoints]
1496,476.190476190476,4,1,0,100,1,0
Kyujuroku 96
#modreqs request. The offset is 549 as you requested
Kirino Kousaka

S v p e r wrote:

#modreqs request. The offset is 549 as you requested
549 is on beat, but downbeat is placed in the wrong place :o
Topic Starter
Satellite
I think -428 offset~
check it :3/
Kyujuroku 96
Use the one you prefer
Topic Starter
Satellite
thanks help~
scanter
o.o!!
Topic Starter
Satellite

scanter wrote:

o.o!!

o.o!!!!!!!!
Topic Starter
Satellite
SPOILER
13:53 Satellite: りんぐせんせい
13:53 Satellite: hi~
13:54 wring: hi
13:54 Satellite: テストプレイとかどうですか(ちら
13:54 wring: あ、はい
13:55 *Satellite is listening to [http://osu.ppy.sh/b/257165 senya - Hitorishizuka]
14:00 Satellite: 01:54:810 (3,4,5,6,1,2) -
14:01 Satellite: ここ音取りは間違ってないけど
14:01 Satellite: 1/4拍子と1/6拍子混ざってるんだよなぁ
14:01 Satellite: テスターは
14:01 Satellite: みんならくらくクリアしていくけど
14:01 Satellite: 結構むずくない?w
14:02 wring: スライダーやん
14:02 Satellite: やっぱりスライダーでフォローしてるのがデカいか~
14:02 Satellite: note置いたら
14:02 Satellite: 一気に難易度あがるよねwww
14:02 wring: 多分問題ないと思うけどw
14:03 wring: http://puu.sh/3aPkx.jpg
14:03 wring: でもこっちのほうが好き
14:04 wring: e-tone
14:04 wring: 00:37:667 (2) - ここは3分割ぐらいして動き入れたほうがいい
14:04 wring: 今のままだと長すぎ
14:05 wring: 俺だったら
14:05 wring: 時間指定むず
14:05 wring: 緑線の初めから3個まで全部区切る
14:05 Satellite: 等間隔でってこと?
14:06 wring: 00:38:143 (3) - 00:38:381 (4) - 00:38:619 (5) - ここ
14:06 wring: 問題は
14:07 wring: 00:37:905 (2) - ここを入れるか
14:07 Satellite: あ・・・
14:07 Satellite: http://puu.sh/3aPXf.jpg
14:08 Satellite: メロディ拾えばいいんじゃね・・・
14:08 wring: それはいっちゃいかんw
14:08 Satellite: wwwwwwwww
14:09 Satellite: ふうむ・・・
14:10 wring: あとはね
14:11 wring: 00:16:238 (3,4,1) - ここを感覚的に広げて行ってもいいと思った
14:11 Satellite: (そういうの配置するのほんと苦手なんだよね・・・)
14:12 wring: 01:17:191 (4) - ここを青線まで伸ばしてもいいと思った
14:12 Satellite: たしかに
14:12 Satellite: ああああ5分席はずします
14:13 wring: 01:48:143 (2) - こういうところもくっつけなくてもいいかなって思う
14:13 wring: 01:51:000 (2,3,4) - 1番と変えてくっつけなくてもリズムは分かってくれる
14:14 wring: 02:11:476 (2) - 青線まで伸ばしても
14:14 wring: 02:27:667 (5) - ^
14:14 wring: 後は俺の単なる趣味になるけどサビは加速1.2倍も悪くないんではないかっておもいますた
14:15 wring: http://puu.sh/3aQrw.jpg
14:15 wring: こういうのとか
14:16 wring: http://puu.sh/3aQub.jpg
14:16 wring: http://puu.sh/3aQwA.jpg
14:18 wring: http://puu.sh/3aQyG.jpg
14:18 wring: これぐらいのジャンプありありでしょ
14:19 wring: 以上desu

IRC LOG
wring

Satellite wrote:

SPOILER
13:53 Satellite: りんぐせんせい
13:53 Satellite: hi~
13:54 wring: hi
13:54 Satellite: テストプレイとかどうですか(ちら
13:54 wring: あ、はい
13:55 *Satellite is listening to [http://osu.ppy.sh/b/257165 senya - Hitorishizuka]
14:00 Satellite: 01:54:810 (3,4,5,6,1,2) -
14:01 Satellite: ここ音取りは間違ってないけど
14:01 Satellite: 1/4拍子と1/6拍子混ざってるんだよなぁ
14:01 Satellite: テスターは
14:01 Satellite: みんならくらくクリアしていくけど
14:01 Satellite: 結構むずくない?w
14:02 wring: スライダーやん
14:02 Satellite: やっぱりスライダーでフォローしてるのがデカいか~
14:02 Satellite: note置いたら
14:02 Satellite: 一気に難易度あがるよねwww
14:02 wring: 多分問題ないと思うけどw
14:03 wring: http://puu.sh/3aPkx.jpg
14:03 wring: でもこっちのほうが好き
14:04 wring: e-tone
14:04 wring: 00:37:667 (2) - ここは3分割ぐらいして動き入れたほうがいい
14:04 wring: 今のままだと長すぎ
14:05 wring: 俺だったら
14:05 wring: 時間指定むず
14:05 wring: 緑線の初めから3個まで全部区切る
14:05 Satellite: 等間隔でってこと?
14:06 wring: 00:38:143 (3) - 00:38:381 (4) - 00:38:619 (5) - ここ
14:06 wring: 問題は
14:07 wring: 00:37:905 (2) - ここを入れるか
14:07 Satellite: あ・・・
14:07 Satellite: http://puu.sh/3aPXf.jpg
14:08 Satellite: メロディ拾えばいいんじゃね・・・
14:08 wring: それはいっちゃいかんw
14:08 Satellite: wwwwwwwww
14:09 Satellite: ふうむ・・・
14:10 wring: あとはね
14:11 wring: 00:16:238 (3,4,1) - ここを感覚的に広げて行ってもいいと思った
14:11 Satellite: (そういうの配置するのほんと苦手なんだよね・・・)
14:12 wring: 01:17:191 (4) - ここを青線まで伸ばしてもいいと思った
14:12 Satellite: たしかに
14:12 Satellite: ああああ5分席はずします
14:13 wring: 01:48:143 (2) - こういうところもくっつけなくてもいいかなって思う
14:13 wring: 01:51:000 (2,3,4) - 1番と変えてくっつけなくてもリズムは分かってくれる
14:14 wring: 02:11:476 (2) - 青線まで伸ばしても
14:14 wring: 02:27:667 (5) - ^
14:14 wring: 後は俺の単なる趣味になるけどサビは加速1.2倍も悪くないんではないかっておもいますた
14:15 wring: http://puu.sh/3aQrw.jpg
14:15 wring: こういうのとか
14:16 wring: http://puu.sh/3aQub.jpg
14:16 wring: http://puu.sh/3aQwA.jpg
14:18 wring: http://puu.sh/3aQyG.jpg
14:18 wring: これぐらいのジャンプありありでしょ
14:19 wring: 以上desu

IRC LOG
224,264,108143,2,0,L|240:240,3,21.25
152,260,108381,2,0,L|120:264,3,21.25
192,196,108619,2,0,L|200:164,3,21.25
120,200,108857,2,0,L|84:196,3,21.25
144,136,109095,2,0,L|140:100,16,21.25

hai douzo
Topic Starter
Satellite

wring wrote:

Satellite wrote:

SPOILER
13:53 Satellite: りんぐせんせい
13:53 Satellite: hi~
13:54 wring: hi
13:54 Satellite: テストプレイとかどうですか(ちら
13:54 wring: あ、はい
13:55 *Satellite is listening to [http://osu.ppy.sh/b/257165 senya - Hitorishizuka]
14:00 Satellite: 01:54:810 (3,4,5,6,1,2) -
14:01 Satellite: ここ音取りは間違ってないけど
14:01 Satellite: 1/4拍子と1/6拍子混ざってるんだよなぁ
14:01 Satellite: テスターは
14:01 Satellite: みんならくらくクリアしていくけど
14:01 Satellite: 結構むずくない?w
14:02 wring: スライダーやん
14:02 Satellite: やっぱりスライダーでフォローしてるのがデカいか~
14:02 Satellite: note置いたら
14:02 Satellite: 一気に難易度あがるよねwww
14:02 wring: 多分問題ないと思うけどw
14:03 wring: http://puu.sh/3aPkx.jpg
14:03 wring: でもこっちのほうが好き
14:04 wring: e-tone
14:04 wring: 00:37:667 (2) - ここは3分割ぐらいして動き入れたほうがいい
14:04 wring: 今のままだと長すぎ
14:05 wring: 俺だったら
14:05 wring: 時間指定むず
14:05 wring: 緑線の初めから3個まで全部区切る
14:05 Satellite: 等間隔でってこと?
14:06 wring: 00:38:143 (3) - 00:38:381 (4) - 00:38:619 (5) - ここ
14:06 wring: 問題は
14:07 wring: 00:37:905 (2) - ここを入れるか
14:07 Satellite: あ・・・
14:07 Satellite: http://puu.sh/3aPXf.jpg
14:08 Satellite: メロディ拾えばいいんじゃね・・・
14:08 wring: それはいっちゃいかんw
14:08 Satellite: wwwwwwwww
14:09 Satellite: ふうむ・・・
14:10 wring: あとはね
14:11 wring: 00:16:238 (3,4,1) - ここを感覚的に広げて行ってもいいと思った
14:11 Satellite: (そういうの配置するのほんと苦手なんだよね・・・)
14:12 wring: 01:17:191 (4) - ここを青線まで伸ばしてもいいと思った
14:12 Satellite: たしかに
14:12 Satellite: ああああ5分席はずします
14:13 wring: 01:48:143 (2) - こういうところもくっつけなくてもいいかなって思う
14:13 wring: 01:51:000 (2,3,4) - 1番と変えてくっつけなくてもリズムは分かってくれる
14:14 wring: 02:11:476 (2) - 青線まで伸ばしても
14:14 wring: 02:27:667 (5) - ^
14:14 wring: 後は俺の単なる趣味になるけどサビは加速1.2倍も悪くないんではないかっておもいますた
14:15 wring: http://puu.sh/3aQrw.jpg
14:15 wring: こういうのとか
14:16 wring: http://puu.sh/3aQub.jpg
14:16 wring: http://puu.sh/3aQwA.jpg
14:18 wring: http://puu.sh/3aQyG.jpg
14:18 wring: これぐらいのジャンプありありでしょ
14:19 wring: 以上desu

IRC LOG
224,264,108143,2,0,L|240:240,3,21.25
152,260,108381,2,0,L|120:264,3,21.25
192,196,108619,2,0,L|200:164,3,21.25
120,200,108857,2,0,L|84:196,3,21.25
144,136,109095,2,0,L|140:100,16,21.25

hai douzo
追加しました!!!!!!!!!!!
dosyeru
Delis's Normal
こんにちわ :)
  1. 00:04:810 (1,2) - 以下の画像のようなリズムはどうでしょうか? ボーカルのロングトーンにはもちろん、後ろのピアノから音を取ったとしても合う音鳥だと私は思うのですがいかがでしょうか?
  2. 00:45:286 (3) - ここの音とりですが、リバーススライダーを解除して一旦流れを区切った以下の音とりのほうがリズムを感じられるように思うのですがどうでしょうか?
  3. 00:50:524 (4,1,2,3) - これら全体を右に4グリッド、その後に 00:50:524 (4) - だけを下に1グリッドさげるとこの箇所で三角形が作れるのですがどうでしょう?
  4. 01:11:000 (1) - となりの(4)と高さをあわせるならこのノートをy=217へ
  5. 02:20:048 (1,2,3,1) - ここの音取りも02:27:667 - のようにfinishからスライダーが始まるようにしてみてはいかがでしょうか?
  6. 03:23:381 - この1小節はリバーススライダーでうめて、スピナーは03:27:191 - から始めたりするのはどうでしょうか?
Forseen's Hard
hi :)
  1. 00:05:048 - remove NC?
  2. 00:05:286 - add NC?
  3. 00:12:667 - remove NC?
  4. 00:12:905 - add NC?
  5. 00:16:714 - you can add a note with Finish-hit sound. It's understandable even though you take the sound of the synth.
  6. 00:26:952 (3,4,5,6) - only this part is different. how about the same rhythm as 00:25:048 (3,4,5) - here
    or
    changing 00:34:333 (3,4,5) - to the same one as 00:26:714 (3,4,5,6)
  7. 00:44:333 - add NC?
  8. 00:55:286 - this spinner can start from 00:54:929
  9. 00:58:857 (6,7,8) - if you mapped the reverse slider at 00:59:095, it would be more rhythmical to players IMO since you place the reverse slider at 00:57:191
  10. 01:06:714 - ^, and how about this rhythm?
  11. 01:21:476 - add NC?
  12. 01:27:191 - the same as 00:16:714
  13. 01:51:952 - add NC?
  14. 01:59:571 - ^
  15. 02:01:238 (2,3,4,5,6,7,8) - how about this rhythm?
    remove notes (7 and 8). then move (2,3,4,5,6) to 02:01:476.
  16. 02:05:762 - the same as 00:55:286 -
  17. 02:08:381 - how about this rhythm?
  18. 02:37:667 - the same as 00:16:714 -
  19. 02:59:333 - add NC?
  20. 03:08:619 - same as 00:16:714 -
  21. 04:01:000 - extend this reverse slider to 04:01:476?
Satellite
  1. 00:54:333 (5) - ホイッスルの代わりにフィニッシュ? 同じリズムが繰り返されてるのでヒットサウンドも同じ、なんてどうでしょう
  2. 00:54:810 - remove Finish? この後音数がぐっとへってロングトーンだけになるので、ここはホイッスルで静かにしめるのもありだとおもうのですがどうでしょうか?
  3. 01:55:762 (5,6,1,2) -
    (5)のスライダーを01:56:238でとめ、
    (6)を01:56:476の赤線に移動
    (1)を01:56:833の青線に移動させ、1/8で次の白線までのリバーススライダーに変更
    (2)はそのまま
    このような音鳥はどうでしょう?曲中のリズムのニュアンスは拾いつつ素直に叩けるようになると思うのですがどうですか?
  4. 02:04:810 (5) - 00:54:333 に同じく
  5. 02:05:286 - 00:54:810に同じく
ハードが少し難しいかなぁ?という気はしますが、とても叩きやすいマップセットになってると思います。
ランクト応援してます。
Topic Starter
Satellite
Normal update
Topic Starter
Satellite
Satellite
  1. 00:54:333 (5) - ホイッスルの代わりにフィニッシュ? 同じリズムが繰り返されてるのでヒットサウンドも同じ、なんてどうでしょう いいですね、add~
  2. 00:54:810 - remove Finish? この後音数がぐっとへってロングトーンだけになるので、ここはホイッスルで静かにしめるのもありだとおもうのですがどうでしょうか? とりあえず保留で~
  3. 01:55:762 (5,6,1,2) -
    (5)のスライダーを01:56:238でとめ、
    (6)を01:56:476の赤線に移動
    (1)を01:56:833の青線に移動させ、1/8で次の白線までのリバーススライダーに変更
    (2)はそのまま
    このような音鳥はどうでしょう?曲中のリズムのニュアンスは拾いつつ素直に叩けるようになると思うのですがどうですか?
    結構いまの音取りでも問題なさそう+歌詞に従順にフォローできてると思うのでnochangeで!
  4. 02:04:810 (5) - 00:54:333 に同じく ^
  5. 02:05:286 - 00:54:810に同じく
^

ハードが少し難しいかなぁ?という気はしますが、とても叩きやすいマップセットになってると思います。
ランクト応援してます。[/quote]

modding&Starありがとうございます!
Forseen

dosyeru wrote:

Forseen's Hard
hi :)
  1. 00:05:048 - remove NC?
  2. 00:05:286 - add NC?
  3. 00:12:667 - remove NC?
  4. 00:12:905 - add NC?
  5. 00:16:714 - you can add a note with Finish-hit sound. It's understandable even though you take the sound of the synth.
  6. 00:26:952 (3,4,5,6) - only this part is different. how about the same rhythm as 00:25:048 (3,4,5) - here
    or
    changing 00:34:333 (3,4,5) - to the same one as 00:26:714 (3,4,5,6)
  7. 00:44:333 - add NC?
  8. 00:55:286 - this spinner can start from 00:54:929
  9. 00:58:857 (6,7,8) - if you mapped the reverse slider at 00:59:095, it would be more rhythmical to players IMO since you place the reverse slider at 00:57:191
  10. 01:06:714 - ^, and how about this rhythm?
  11. 01:21:476 - add NC?
  12. 01:27:191 - the same as 00:16:714
  13. 01:51:952 - add NC?
  14. 01:59:571 - ^
  15. 02:01:238 (2,3,4,5,6,7,8) - how about this rhythm?
    remove notes (7 and 8). then move (2,3,4,5,6) to 02:01:476.
  16. 02:05:762 - the same as 00:55:286 -
  17. 02:08:381 - how about this rhythm?
  18. 02:37:667 - the same as 00:16:714 -
  19. 02:59:333 - add NC?
  20. 03:08:619 - same as 00:16:714 -
  21. 04:01:000 - extend this reverse slider to 04:01:476?
Everything fixed, thank you!
http://puu.sh/3dmTB.osu
Topic Starter
Satellite
update! and move pending beatmaps!
kajiyatta
M4M
[General]
fine!
[Deli's Normal]
Placement
00:01:000(1) 初っ端ですが、少し斜めから入ってやると次のスライダーへの流れがいいかなと
00:14:333(2,3) 最低難易度なのでスタックはできるだけ避けた方が無難だと思います
00:28:143(1) ブランケット作ってみては
01:40:286(4)このままでもいいんですが、少しカーブさせると次の(5)と対称になるので見栄えが良いです
01:55:762(3)^
02:26:714(1) 向きを変えてみては?今のままだとやや打ちづらいです
Hit Sonud
01:11:952(1) 始点はsoft-finishの方がいいです
01:17:677(3)始点にfinish? ちょっとさみしいです
02:14:810(1)^
02:33:857(1,3)^
02:52:905(1)^
03:04:333(1)^
03:59:571(3)^
02:00:524(4) whistle追加
[Forseen's Hard]
some ×0.50 looks Hard for the diff, you need to consider to replace ×0.75. just opinion.
Placement
01:11:476(9) will be expected a jump since you did it with previous notes. e.g)
02:35:762(1,2) to follow the flow, I suppose you can change the direction like this.
03:40:286(4) Ctrl+G? this jump looks nicely.
Rhythm
01:16:952 blank seems not good, add a note here.
01:23:381(1) for Hard, I suppose add a note here better.
02:33:857(1)^
03:57:667(1)^
Hit Sonud
00:47:191(4) add finish at head
01:15:762(2)^
01:57:667(4)
02:26:000(1) add finish at end
03:23:381(1) add whistle at end, I can hear piano sound.
03:50:048(3) add finish
03:51:952(4)
[Satelite]
Placement
00:25:286(3,4) それぞれCtrl+Gしてやると、今よりも流れがいいかなと思います
00:53:153(2,4,6)^
02:03:619(2,4,6)^
00:58:619(1) 少し配置を変えてこんな感じなど
02:33:143(5) も少し中心から離してみては、ちょっと狭いような気がします
Rhythm
00:54:929 スピナーの後の空白がちょっと勿体無い気がします、スピナー手前出来てボーカルの始まりからnote入れてもいいかなと
02:05:405(1)^
01:05:762(6) 01:06:119まで伸ばしてるのはやや不自然です、2番以降は赤線で止めてるのでここも同様に
04:00:524(1,2)曲の最後で盛り上がる部分なのでストリームのが好きです
Hit Sonud
00:01:476(2) バックの音的にfinishの方があってます(whistleがかき消されて殆ど聞こえません
00:26:000(1) 両端にwhistleはちょっとくどいような…始点のは無いほうが聞こえがいいような

nice map. good luck & star!
Delis
http://puu.sh/3eMWg.osu
thanks ~ kajiyatta sama
Topic Starter
Satellite
update~
Topic Starter
Satellite

kajiyatta wrote:

M4M
[General]
fine!

[Satelite]
Placement
00:25:286(3,4) それぞれCtrl+Gしてやると、今よりも流れがいいかなと思います
:arrow: 次の位置とDSをあわせているのでここを変えてしまうと後ろも変えないといけないのでごめんなさい・・・。確かに流れは綺麗になります> <
00:53:153(2,4,6)^
:arrow: ここは故意的にこうしてます!囲むように!
02:03:619(2,4,6)^
:arrow: ^
00:58:619(1) 少し配置を変えてこんな感じなど
:arrow: 変化をつけるためにあんな感じにしてみました!
02:33:143(5) も少し中心から離してみては、ちょっと狭いような気がします
:arrow: Done
Rhythm
00:54:929 スピナーの後の空白がちょっと勿体無い気がします、スピナー手前出来てボーカルの始まりからnote入れてもいいかなと
:arrow: spinner直後のnote配置はHiddenつけたときに非常にやりづらいのでスライダーから入ってフォローしてます
02:05:405(1)^
:arrow: ^
01:05:762(6) 01:06:119まで伸ばしてるのはやや不自然です、2番以降は赤線で止めてるのでここも同様に
:arrow: Done
04:00:524(1,2)曲の最後で盛り上がる部分なのでストリームのが好きです
:arrow: 微妙なbpmで最後の最後で100出したりコンボ切ったりすると、おこ(ꐦ`•ω•´)なのでkeepで
Hit Sonud
00:01:476(2) バックの音的にfinishの方があってます(whistleがかき消されて殆ど聞こえません
:arrow: volumeを40%まで絞って追加しました
00:26:000(1) 両端にwhistleはちょっとくどいような…始点のは無いほうが聞こえがいいような
:arrow: Done

nice map. good luck & star!
いつもありがとうー!!
Forseen
Was kind of hesitant about those x0.50 sliders in the beginning, but ended up using them and left as they are now.
Other than that, fixed everything, thanks!
http://puu.sh/3fjoy.osu
Topic Starter
Satellite
update
RandF
Beautiful song!
let me mod, please~ ;)

[General]
  1. BG: 1366*768 is OK?
[Delis's Normal]
  1. 00:46:476 (4) - 00:45:286 (3) - と重なって見にくく感じました。いっそdeleteか00:46:714にadd-noteでも良いと思います
[Forseen's Hard]
  1. 01:40:762 (3,4) - it is better to change DS to 1.5x
  2. 02:21:476 (8,9) - this jump is a little hard. How about the following?
  3. 02:59:333 (1) - it is better to avoid 0.5x-slider, I think
  4. 03:07:667 (8,9) - How about the following?
[Satellite]
  1. 00:40:524 (2,3,4) -下記くらい角度をつけてsliderを少し離した方が良いと思いました
  2. 01:51:000 (2,3,4) - ^
  3. 03:22:429 (3,4) - not stack
  4. 03:25:048- no whistle
~Good Luck~
Topic Starter
Satellite

RandomEffect wrote:

Beautiful song!
let me mod, please~ ;)

[General]
  1. BG: 1366*768 is OK?
少し前のランクルールが変わって
(ちょうどワイドサイズが対応した頃です)
4:3の比率だけでなく16:9も対応するようになったんです!
なので、1366/768は16:9なのでRankableってことです!


[Satellite]
  1. 00:40:524 (2,3,4) -下記くらい角度をつけてsliderを少し離した方が良いと思いました
    :arrow: keep
  2. 01:51:000 (2,3,4) - ^
    :arrow: ^
  3. 03:22:429 (3,4) - not stack
    :arrow: 故意的にずらしてます。プレイしててこちらのほうが楽しいと思うので
  4. 03:25:048- no whistle 
    :arrow: ok
~Good Luck~
thanks modding :)
iyasine
o3o/みなさん、こんちゃっす!リクエストありがとおお!

Delis's Normal

00:28:143 (1) - 細かいですが x:157 y:60 あたりに移動したほうがスライダーのくぼみに 00:27:667 (5) - このサークルが綺麗におさまると思います。
00:46:476 (4) - ここはシンプルに 01:57:191 (4) - ここと同じ音取りにしたほうがリズム認識しやすいと思います。
00:54:810 - add note ? ここのBGMシンバルを拾わないのはちょっともったいないかなと!
02:05:286 - ^

Forseen's Hard

00:01:476 - add finish ?
03:31:476 (2) - If direction is changed ?

03:39:095 (2) - ^

04:00:524 ~ 04:01:476 - How is such sound picking?


Satellite

00:37:548 - ここからのAudio volume15%くらいから開始にしてみませんか?5%はほぼ無音に近くて小さすぎるかなと思ったので。
01:48:024 - ^
00:46:714 - add clap ?
01:57:191 - ^
02:30:524 (2,3,4) - HPバーに被ってるのが少しだけ気になったかな!

少ないmodで申し訳ないです。全diffすごいまとまってて見るの難しかった・・・。
nice mapset!! star~☆
Topic Starter
Satellite
一番最後のかぶってるところ以外はすべて修正しました!

Satellite and Forseen's Hard update!

edit:

and Delis's Normal update
Forseen
http://puu.sh/3hgZC.osu
Fixed as suggested, thank you! Also got rid of all the x0.50 sliders.
Topic Starter
Satellite
ok update
Diasios
Mod Infos:

Suggestion.
You should fix this.
______________________________________________
______________________________________________

General

  • Tags: add "TH6 TH06"

Delis's Normal

  • 00:43:381 (1,2) - Try this pattern to keep a consistency with 00:39:571 (1,2) and 00:47:191 (1,2):
    00:54:810 (x) - Add a circle.
    01:15:762 (1) - Remove the repeat, then start a new slider at 01:16:476 and end it at 01:16:714. (just make the same pattern you did at 01:08:143 (1,2))
    01:23:381 (1) - ^ do the same pattern here.
    01:53:857 (1) - Remove the repeat from this slider, then move the next slider at 01:54:810 and add a repeat.
    02:05:286 (x) - Add a circle.
    02:18:619 (8) - Same as 01:15:762.
    02:26:714 (1) - End this slider 1/2 earlier and add a repeat.
    02:33:857 (1) - Same as 01:23:381.
    03:34:810 (1) - Same as 01:15:762.
    03:42:429 (1) - ^
    03:50:524 (1) - Same as 02:26:714.
    03:57:667 (1) - Same as 01:23:381.

Forseen's Hard

  • HP Drain Rate: 6
    00:25:643 (5), 00:27:548 (6), 00:31:000 (4), 00:31:476 (6) etc. - These claps don't really fit here, they're ok if use them in kiai parts but here they sounds out of place imo, remove them and add some whistles.
    01:23:619 (1) - Why a spinner here? Delete it and map this part in a different way.
    01:26:952 (9) - Convert this slider in 3 1/4 circles.
    02:30:762 (2) - Move this circle at x:256 y:366.
    02:34:095 (1) - Same as 01:23:619.
    03:02:429 (6) - Add a new combo.
    03:06:238 (4) - ^
    03:57:905 (1) - Same as 01:23:619.
    04:01:000 (7) - Convert this slider in 5 1/4 circles.

Satellite

  • Rename this diff "Insane".
    HP Drain Rate: 7
    00:13:024 (1) - A spinner doesn't fit here, delete it and add some sliders/circles.
    00:24:810 (2), 00:26:714 (3), 00:28:619 (2) etc. - Same as Forseen's Hard, remove these claps and keep using whistles.
    00:37:667 (2,3,1) - Why such a low volume? Increase it a little, +15~20% should be enough.
    00:51:000 (3) - Playing a long slider like this one is kinda boring, try a different pattern:
    01:00:524 (1) and all next similar sliders - End this slider 1/4 earlier since it doesn't follow anything.
    01:23:500 (1) - Same as 00:13:024.
    01:48:143 (2,3,1) - Same as 00:37:667.
    02:01:476 (3) - Same as 00:51:000.
    02:33:976 (1) - Same as 00:13:024.
    03:57:786 (1) - ^
Delis
http://puu.sh/3hFjQ.osu
All fixed~(タグ以外)
thanks<3
Topic Starter
Satellite

xxheroxx wrote:

Mod Infos:

Suggestion.
You should fix this.
______________________________________________
______________________________________________

General

  • Tags: add "TH6 TH06"
:arrow: add~


Satellite

  • Rename this diff "Insane".
    :arrow: ummm.No change , Because please look at this.
    http://osu.ppy.sh/s/86602
    http://osu.ppy.sh/s/67506
    my insane diff name "Satellite" and this song "Yuuhei Satellite" So. Satellite better.
    HP Drain Rate: 7
    :arrow: okay~
    00:13:024 (1) - A spinner doesn't fit here, delete it and add some sliders/circles.
    :arrow: use slider done
    00:24:810 (2) - , 00:26:714 (3) - , 00:28:619 (2) - etc. - Same as Forseen's Hard, remove these claps and keep using whistles.
    :arrow: add clap and many clap keep please. I think it better.
    00:37:667 (2,3,1) - Why such a low volume? Increase it a little, +15~20% should be enough.
    :arrow: +10%up~ done
    00:51:000 (3) - Playing a long slider like this one is kinda boring, try a different pattern:
    :arrow: I like this pattern... keep okay >_> ?
    01:00:524 (1) and all next similar sliders - End this slider 1/4 earlier since it doesn't follow anything.
    :arrow: done
    01:23:500 (1) - Same as 00:13:024.
    :arrow: done
    01:48:143 (2,3,1) - Same as 00:37:667.
    :arrow: done
    02:01:476 (3) - Same as 00:51:000.
    :arrow: ^
    02:33:976 (1) - Same as 00:13:024.
    :arrow: done
    03:57:786 (1) - ^
    :arrow: done
thanks modding~ >w<
Forseen

xxheroxx wrote:

Forseen's Hard

  • HP Drain Rate: 6 - Fixed
    00:25:643 (5), 00:27:548 (6), 00:31:000 (4), 00:31:476 (6) etc. - These claps don't really fit here, they're ok if use them in kiai parts but here they sounds out of place imo, remove them and add some whistles. - Removed them and replaced with whistles for the most part
    01:23:619 (1) - Why a spinner here? Delete it and map this part in a different way. - Changed with an extra note
    01:26:952 (9) - Convert this slider in 3 1/4 circles. - Yup
    02:30:762 (2) - Move this circle at x:256 y:366. - Done
    02:34:095 (1) - Same as 01:23:619. - Done
    03:02:429 (6) - Add a new combo. - Added
    03:06:238 (4) - ^ - Added
    03:57:905 (1) - Same as 01:23:619. - Done
    04:01:000 (7) - Convert this slider in 5 1/4 circles.- Fixed
Thanks!
Topic Starter
Satellite
update~!!

and

Forseen 100 post gratz :3
Satellite 1000 post > <
Topic Starter
Satellite
and, sorry

Add Wav file
soft-finish > <


Edit

Normal update~
Garven
Just did some test-play observations and suggested some pattern rearrangement to reduce overlapping and to increase tick rate to 2.
Leorda
Yo

[Delis's Normal]
00:58:381 (3,4) - This place should be top of (2) for better flow. Because (2) have curve to slider from top to bottom and then goes to top again, and having off-path due this placement can break the flow. You should end up like this, btw http://osu.ppy.sh/ss/826783
01:41:952 (6) - Should move this to X:360 to Y:344 because having place behind the slider can off-path and break the flow
01:47:191 (3) - Flip horizontally to improve the flow
02:16:714 (4) - New combo for following your combo pattern
03:02:429 (3) - If you making a wobbly slider for following the guitar sound, then it's probably ok, but the guitar sound doesn't use 1/4 strum sound. So, consider to change the pattern?
03:04:333 (1) - ^

[Forseen's Hard]
00:07:905 (5) - Flip horizontally for better flow? Having a placement and a shape of slider like this can make break the flow. Perhaps, circular flow can make improve the flow
00:46:476 (1,2,3) - How about snap this to purple tick (1/6)? Since you always following the vocal
00:58:619 (5) - New combo for following your combo pattern
01:56:952 (1,2,3) - How about snap this to purple tick (1/6)? Since you always following the vocal
02:20:762 (5) - New combo for following your combo pattern
02:24:333 (7) - ^
03:00:762 (1,2,3,4,5,1,2,3,4,5) - In this part, you add the clap randomly, and it makes awkward to hear while gameplay. Consider to remove the clap for this part and add clap when the object is snap at 2nd and 4th tick
03:56:952 (6) - New combo for following your combo pattern


Good luck~
Delis
Topic Starter
Satellite
Normal update~~
Forseen

Leorda wrote:

[Forseen's Hard]
00:07:905 (5) - Flip horizontally for better flow? Having a placement and a shape of slider like this can make break the flow. Perhaps, circular flow can make improve the flow
00:46:476 (1,2,3) - How about snap this to purple tick (1/6)? Since you always following the vocal
00:58:619 (5) - New combo for following your combo pattern
01:56:952 (1,2,3) - How about snap this to purple tick (1/6)? Since you always following the vocal
02:20:762 (5) - New combo for following your combo pattern
02:24:333 (7) - ^
03:00:762 (1,2,3,4,5,1,2,3,4,5) - In this part, you add the clap randomly, and it makes awkward to hear while gameplay. Consider to remove the clap for this part and add clap when the object is snap at 2nd and 4th tick
03:56:952 (6) - New combo for following your combo pattern
Fixed everything, thanks!
Topic Starter
Satellite
Hard update~
sheela
Hi again! From my queue~

[Delis's Normal]

00:08:143 (4) - Clap

[Satellite]

01:55:762 (5) - Same as 01:53:857 (1)?

03:22:429 (3) - Not well stack

Good Luck and Star!
Topic Starter
Satellite

sheela901 wrote:

Hi again! From my queue~

hi again~~ :D

[Satellite]

01:55:762 (5) - Same as 01:53:857 (1)?
:arrow: a few Resembling :)

03:22:429 (3) - Not well stack
:arrow: Is a specification ;)

Good Luck and Star!
thanks modding again!
and star~~!! :)
Smoothie
senya~

[Satellite]
00:16:714 (1) - Add a clap? It sounds nice i think.
00:36:952 (8) - Add a clap on the slider end?
01:27:071 (8) - Add clap?
02:01:000 (7) - ^
02:37:548 (8) - ^

[Forseen's Hard]
00:05:286 (6) - Remove the whistle on the reverse? It sounds better without it.
00:06:714 (1) - Add a whistle on the slider start and remove the one on the reverse.
00:25:286 (4) - Whistle on the slider start~
00:27:191 (5) - ^
00:29:095 (4) - Remove the whistle on the slider trail. It sounds really weird.
00:32:905 (3) - Whistle on the slider start.
00:34:810 (4) - ^
01:35:762 (4) - Whistle on the slider start?
01:37:667 (4) - Add a whistle.
01:43:381 (3) - Same as i mentioned above.
01:45:286 (6) - ^
02:01:000 (9) - Add a NC and remove the NC on 02:01:476 (1)

[Delis's Normal]
00:03:857 (4) - Remove the Drum Sampletset on the slider end. It sounds a bit weird.
02:00:524 (4) - Add whistle?
02:01:000 (1) - Remove the whistle on the slider start~

Good luck!
(´°_°)ノ''~☆
Forseen
Everything changed as suggested, thanks!
http://puu.sh/3o5yT.osu
Topic Starter
Satellite

Smoothie wrote:

senya~

[Satellite]
00:16:714 (1) - Add a clap? It sounds nice i think.
00:36:952 (8) - Add a clap on the slider end?
01:27:071 (8) - Add clap?
02:01:000 (7) - ^
02:37:548 (8) - ^

Good luck!
(´°_°)ノ''~☆
some clap add~ and mini change!

thanks modding and star~
Topic Starter
Satellite
and Hard update~
Delis
quantum-rose
Feel free to ingnore my mod cuz I'm just a newbie mapper~

[General]
The combo color 128,128,64 is too close to the background and really increases the difficulty
[satellite]
00:29:333 (4,1) - music is rather slow here so I think the jump is a little big
02:25:048 (5) - move the last point to 73,365
02:25:762 (7) - move the last point to 237,272
03:44:333 (1,2,3,4,5,6,7,8) - the distance snap is larger in the last kiai time,so try changing their order to make it more interesting,maybe like this? http://puu.sh/3oDlY.jpg
[Forseen's Hard]
Generally speaking it's an awesome beatmap but a little difficult for a Hard diff,but doesn't matter :)
00:46:873 (2,3,4) - 01:57:349 (2,3,4) - please avoid putting 1/3 circles,which is not appropriate in a Hard diff
01:16:476 (4) - what about using white point instead of red?
02:01:476 (2,3) - i think white points will work better
[Delis's Normal]
consider changing the diff name to Delis' Normal


excellent work,good luck~
star~☆
Topic Starter
Satellite

quantum-rose wrote:

Feel free to ingnore my mod cuz I'm just a newbie mapper~

[General]
The combo color 128,128,64 is too close to the background and really increases the difficulty
:arrow: keeeeeep
[satellite]
00:29:333 (4,1) - music is rather slow here so I think the jump is a little big
02:25:048 (5) - move the last point to 73,365
02:25:762 (7) - move the last point to 237,272
03:44:333 (1,2,3,4,5,6,7,8) - the distance snap is larger in the last kiai time,so try changing their order to make it more interesting,maybe like this? http://puu.sh/3oDlY.jpg
:arrow: okay~~ add

excellent work,good luck~
star~☆
a few nazi mod some fixed~~ thanks modding and star!
Topic Starter
Satellite
Hard update~
alex_98
This map is good~

I don't know what to mod since I'm newbie, so...

[Forseen's Hard]
01:09:810 (3) - I find this confusing. I think maybe convert this into circles?

Just guessing..

yay~ star~
Topic Starter
Satellite
thanks mod and star ;)
Forseen

alex_98 wrote:

[Forseen's Hard]
01:09:810 (3) - I find this confusing. I think maybe convert this into circles?
Hmm, I left it as it is, but still, thanks for suggestion!
Shohei Ohtani
From dkun's queue thing

Overall:
Make sure your clap hitsounds are consistent. They're cool, I like the texture they bring, but yeah sometimes they just go away. Mostly in choruses.

Insane:
00:05:286 (3,4,5,6) - Like it's a cool pattern but like why.
00:25:643 (4) - Put the clap on the end of the slider, not the beginning
00:43:381 (1) - Like it's fine symmetrically. However, remove the red tick. Right now, it's causing a weird sort of bump in this
00:45:286 (1) - ^
00:46:397 (1,2) - Snap this to 1/3. Right now it's starting on the blue tick, which is wrong. Also consider removing the previous note and giving (1) another repeat, so it's easier to read.
00:59:810 (5) - Even out the spacing between (4) and (6)
01:34:810 - Oh god did you copypaste most of this. Some parts are almost identical, just CTRL + Hd and CTRL + Jd. Like I'm usually fine with copy-pasting choruses, especially since there's more than 2 choruses, but with verses it's like why.

Hard
00:41:476 (5) - Make sure both of these angles are the same, and move the red points more to the left so they're in the middle of the slider
00:43:143 (3) - CTRL + H this to make it flow a bit better?
01:04:333 (1) - Pull out the middle curve sliderpoint so it doesn't angle down so far so quick
01:47:905 (1) - I know what you're trying to do here but this curve is WAY too sharp. Consider making it wider
02:34:333 (6) - NC?
02:55:048 (4) - Why this jump like I know to avoid (2) but there's nothing in the music that signifies a time for a jump
03:19:095 (2,3) - For slowed down sliders, make sure you adjust the note spacing too :P
03:21:000 (5,6) - ^
03:22:905 (1,2) - ^

Normal:
I don't feel comfortable with this being the easiest diff. Mostly because there's so much 1/2 used here. I know it's like following lyrics and stuff, and that's cool. However, this is the diff that the newest of new players are going to play, as well as normal mode players, and it seems to lean more towards the "Normal-Hard" side rather than the "Easy-Normal" side
Also make sure the claps are consistently going throughout the parts that it's relevant (Mostly talking about guitar solo where there are none)

mya.
Topic Starter
Satellite

CDFA wrote:

From dkun's queue thing

Overall:
Make sure your clap hitsounds are consistent. They're cool, I like the texture they bring, but yeah sometimes they just go away. Mostly in choruses.
:arrow: okay check...

Insane:
00:05:286 (3,4,5,6) - Like it's a cool pattern but like why.
:arrow: only Quiet part
00:25:643 (4) - Put the clap on the end of the slider, not the beginning
:arrow: done
00:43:381 (1) - Like it's fine symmetrically. However, remove the red tick. Right now, it's causing a weird sort of bump in this
:arrow: no
00:45:286 (1) - ^
:arrow: no
00:46:397 (1,2) - Snap this to 1/3. Right now it's starting on the blue tick, which is wrong. Also consider removing the previous note and giving (1) another repeat, so it's easier to read.
:arrow: done
00:59:810 (5) - Even out the spacing between (4) and (6)
:arrow: done
01:34:810 - Oh god did you copypaste most of this. Some parts are almost identical, just CTRL + Hd and CTRL + Jd. Like I'm usually fine with copy-pasting choruses, especially since there's more than 2 choruses, but with verses it's like why.
:arrow: 01:34:810 - ???


mya.
thanks modding :)
Forseen
Fixed all, thanks!
http://puu.sh/3wmmo.osu
Topic Starter
Satellite
ok update!!
jonathanlfj
From my modding queue~
osu! needs moar senya \o/

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
I dont expect to find anything here and i was right

[Delis's Norma]
to be grammatically correct you should use "Delis' Normal" without the extra s, but its up to you
00:14:810 (3) - try a curve on this to flow more naturally on 00:15:762 (4)
00:38:143 (5) - the way you did the overlap here might be a bit hard to read for newbies, try lowering it a bit so its not covered up as much
00:52:905 (3) - if you can somehow center this to make a straight line with 00:53:619 (4,5) that would be cool
01:15:762 (1) - add finish on slider start
01:24:095 (2) - ^ on end
01:44:095 (3,4,5,6) - this is quite challenging as the easiest diff of the mapset, consider deleting 01:44:810 (5) and add a repeat on 01:44:333 (4)
02:52:905 (1) - make a curve towards the left side so flow onto 02:53:857 (2) is more natural and makes the slider easier to read
03:21:476 (5) - NC
03:48:143 (4) - take off the finish, sounds a bit unfitting here
03:56:714 (4,1) - make them perfectly paralleled

[Forseen's Hard]
00:05:286 (6) - take off the whistle on slider body?
00:46:397 (1) - i'd prefer you unstack this since the 1/3 rhythm is hard to read when it is stacked (you can make a triangle flow with 00:45:286 (4,2))
00:58:976 (3) - a bit overmapped? i dont hear ay significant beat/vocal here
01:09:095 (1) - take off NC here and put it at 01:10:286 (4)
01:14:810 (9) - 1 grid left to stack with 01:12:905 (5)
01:39:571 (4) - take whistle off slider body
01:56:873 (1) - same as 00:46:397 (1)
02:03:143 (7) - spacing?
02:18:619 (11) - NC here instead of 02:19:333 (1)
03:00:762 (1) - this jump was quite unexpected and flows a bit awkwardly, try moving it closer to the end of 02:59:333 (8)
03:36:952 (6) - NC
03:37:905 (10) - stack on where 03:35:762 (1) was
pretty challenging hard u got there

[Satellite]
you should rename ur username to senya
00:37:667 (2,3,1) - try this: 00:46:119 - try a note here to cover for the piano
01:20:048 (2,3,4) - raise this so the curve makes a blanket around 01:19:095 (4)
01:56:873 (1,2) - this plays a bit awkward since the heavy vocals are at 01:56:873 and 01:57:191 which is covered by one repeat slider. try using 3 1/3 sliders with no repeats here, or any other method so the player can press at 01:57:191
02:53:857 (3) - break this up into 1/2 slider plus a note so the sound at 02:54:095 can be covered
03:27:191 (2) - NC to make it look more colourful xD
03:45:048 (4) - initiate the hexagon jump here so the flow from 03:43:857 (4) is more natural e.g.
starrrrrr and good luck in ranking~
Topic Starter
Satellite

jonathanlfj wrote:

From my modding queue~
osu! needs moar senya \o/

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
I dont expect to find anything here and i was right


[Satellite]
you should rename ur username to senya
:arrow: keeeeep lol
00:37:667 (2,3,1) - try this: :arrow: ok
00:46:119 - try a note here to cover for the piano
:arrow: you r right. but keep sorry :(
01:20:048 (2,3,4) - raise this so the curve makes a blanket around 01:19:095 (4)
:arrow: ok
01:56:873 (1,2) - this plays a bit awkward since the heavy vocals are at 01:56:873 and 01:57:191 which is covered by one repeat slider. try using 3 1/3 sliders with no repeats here, or any other method so the player can press at 01:57:191
:arrow: ummm... hold sorry
02:53:857 (3) - break this up into 1/2 slider plus a note so the sound at 02:54:095 can be covered
:arrow: no. i like this. :cry:
03:27:191 (2) - NC to make it look more colourful xD
03:45:048 (4) - initiate the hexagon jump here so the flow from 03:43:857 (4) is more natural e.g. :arrow: no.

starrrrrr and good luck in ranking~

nice modding :) thanks star~ :D
Forseen

jonathanlfj wrote:

[Forseen's Hard]
00:05:286 (6) - take off the whistle on slider body? - Removed
00:46:397 (1) - i'd prefer you unstack this since the 1/3 rhythm is hard to read when it is stacked (you can make a triangle flow with 00:45:286 (4,2)) - Unstacked and changed the pattern
00:58:976 (3) - a bit overmapped? i dont hear ay significant beat/vocal here - Yeah, removed this circle
01:09:095 (1) - take off NC here and put it at 01:10:286 (4) - Done
01:14:810 (9) - 1 grid left to stack with 01:12:905 (5) - Oops, fixed
01:39:571 (4) - take whistle off slider body - Yeah
01:56:873 (1) - same as 00:46:397 (1) - Changed this part as well
02:03:143 (7) - spacing? - How the hell did I manage to miss this, fixed
02:18:619 (11) - NC here instead of 02:19:333 (1) - Yup
03:00:762 (1) - this jump was quite unexpected and flows a bit awkwardly, try moving it closer to the end of 02:59:333 (8) - Did that
03:36:952 (6) - NC - Added
03:37:905 (10) - stack on where 03:35:762 (1) was - Sure
pretty challenging hard u got there
Thank you!
http://puu.sh/3xSPw.osu
Topic Starter
Satellite
update~~~
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