Very niceCLSW wrote:
Thanks for modding!
Most of parts fixed and remapped. http://puu.sh/2B2eD
Updating it this afternoon
Very niceCLSW wrote:
Thanks for modding!
Most of parts fixed and remapped. http://puu.sh/2B2eD
I may just remap the entire difficulty.Stefan wrote:
oh well
[Inori]
00:06:281 (5,6) - k d
00:07:481 (9,10) - k d
00:10:031 (20,21) - d k
00:10:781 (26,27,28) - ddk, dkd is awkward to play and doesn't fit well.
00:20:981 (99,100,101,102,103,104) - ddk kkk
00:29:081 (168,169,170,171,172,173,174,175,176,177,178,179,180,181) - On what are you mapped here? This part sounds more to use a Slider to tap to 1/4 (or you can make this part as real Stream).
00:34:181 (204,205,206) - ddk
00:35:081 (212,213,214) - kkd?
(I've copied these things from the previous Mod, if you already made them, fine)
01:10:181 (57,58,59,60,61) - This would work better if you remove 01:10:331 (58) and move (59,60,61) to this position.
01:12:281 (70,71,72) - This is.. weird. And imo a Flow breaker, the Big Dons/Kats aren't really presentating this part good. Please try something new here.
01:17:081 (106,107,108) - ^
01:19:781 (124,127) - k to emphasize the Music.
01:30:281 (191,193) - Uh didn't you add here a Finish too?Click me for Suggestions02:26:681 (124,125,126,127,128,129,130,131,132,133,134,135,136,137,138,139,140) - I want to see ddkk Player crying on this. Ohwait..01:50:681 (243,244,245,246,247,248,249,250,251,252,253,254,255,256,257,258,259,260,261,262,263,264,265,266,267,268,269,270,271,272,273,274,275,276,277,278,279,280,281,282,283,284,285,286,287,288,289,290,291,292,293,294,295,296,297,298,299,300,301,302,303,304,305,306,307) - Uh.. you don't need to make it that long. 12-14 Circles in a row are enough.
02:02:981 (322,323,324,325,326,327,328,329,330,331,332,333,334,335,336,337,338,339,340,341,342,343,344,345,346,347,348,349,350,351,352,353,354,355,356,357,358,359,360,361,362,363,364,365,366,367,368) - Same here.
02:48:206 - Please remove this Line. such short Kiai Breaks aren't really wished to see.
Good Luck with the Mapset.
Mystyk wrote:
Here is my late mod4mod X_X sorry
Fluttershy:
00:24:281 (1,2) - this kind of stacking is ugly in my opinion, so try something else maybe?
example: http://osu.ppy.sh/ss/714951 - this way you don't have to change the position of (2) and distance is fine, but it's just an example -DONE
01:10:481 (1) - this sounds very weird here, and it's a bit early after the spinner, I think you should remove it, or at least place it on the big beats in the backgroun, so here 01:10:781 - -DONE
01:12:881 (2) - you placed this on the wrong tick, it should be on the red tick, it really sounds off like this, thus it is harder for players, because they hear the sound but you placed the beat NOT on the sound, so I suggest you something similar to this - http://puu.sh/2EcJL.jpg
01:15:281 (1) - same here, it should be like this - http://puu.sh/2EcPj.jpg
01:17:081 (1) - I don't understand why the slider ends here, because both the melody and the beats in the song are placed differently X_X so this - http://puu.sh/2EcSu.jpg - should be fine (of course you can try playing hit circles or one slider too, I'm just basically showing how it would fit the song)
01:22:481 (2) - same as mentioned before
01:24:881 (1) - ^
01:27:281 (2) - ^
03:05:756 - why did you put an inherited section here? it seems unnecessary for me, but you might have had a reason
Rarity:
Well I think this difficulty is too hard for a Normal, so I will treat it as a Hard diff...
00:35:081 (5,6) - this is confusing, in the melody I can still hear something, yet the repeat ends, moreover the next hit objects start in the opposite direction which makes it more confusing, so I think you should add one more repeat OR place the next slider in a different way, but you could also make 2 sliders out of one repeat slider...etc. -DONE
00:39:881 (5,6) - ^
00:45:881 (1,2) - this pattern could be nicer imo, but not necessary to change, maybe something like this? - http://osu.ppy.sh/ss/715017 - so make it a blanket? -DONE
00:45:881 (1) - also, this shape would be nicer if you placed the second point of it a little bit downwards, so from this - http://puu.sh/2EdtC.jpg - to this --> http://puu.sh/2EdtY.jpg
01:11:081 (1,2) - same about the shape -DONE
01:17:081 (1,2) - please try to change this, the pattern itself is not nice in my opinion and you used to make them easily readable with nice blankets and better distance, so try to think of something else, or at least stack them properly, so move 01:17:531 (2) - one grid up -DONE
01:21:881 (1,2) - this is kind of ugly too, well it is alright, but you could make a better flow like this - http://puu.sh/2EdAC.jpg - because (1) would lead right into (2) and the sliders wouldn't be so close to each other, so it might look nicer -DONE
from 01:32:081 (1) until 01:50:681 - why not use soft sounds? it would sound better imo
02:32:681 (5,6) - same as mentioned at the beginning
02:37:481 (5,6) - ^
02:56:381 (4) - you should move this upwards because it doesn't look nice, since it's not stacked entirely
02:58:481 (2) - stack this properly (so move down one grid) -DONE
Rainbow Dash:
01:14:681 (1,2,3) - please try to avoid this, (3) is almost entirely hidden by the previous sliders and it doesn't look good, and it is also a bit confusing when playing -DONE
01:17:081 (1,2,3) - ^
01:19:931 (2) - place this a little further from (1) to make it nicer, and you could just make a nice blanket here - http://puu.sh/2Ee0A.jpg -DONE
01:21:881 (1,2) - same as above -DONE
from 01:31:481 (1) - until 01:50:081 - use soft sounds?
02:27:881 (1) - use soft sampleset on this, because the sounds aren't loud, so normal hitsound doesn't fit so well
02:48:581 (2,3,4) - this was very confusing when I played, because the hitbursts hid the sliders, so I think you should try to place them differently, mainly these 02:48:881 (3,4) - -DONE
03:02:981 (1,2,3) - use soft sounds, since the song is not so loud anymore
Pinkie Pie:
00:09:881 (1) - to be honest the coundown was really annoying here, because it made it hard to see the note X_X -DONE
00:35:831 (6) - very small things, but why not rotate this a bit? - http://puu.sh/2Ees4.jpg - the pattern might look nicer like this imo :3 -DONE
00:45:881 (1,2,3,4) - try to put them a bit further, so that they won't stack, like this - http://puu.sh/2Eeu3.jpg -DONE
this doesn't look nice - http://puu.sh/2EewI.jpg - so please stack them properly or, maybe try this? - http://puu.sh/2EeAO.jpg - it might look nicer
00:48:731 (3,4) - why does the distance change here? it is suddenly smaller than before, so put (4) a bit further -DONE
01:02:681 (1,2) - place these a little bit to the left, so (2) won't reach (3) -DONE
01:15:581 (3) - try to place this differently, it can be hardly seen -DONE
01:17:981 (3) - similar to the previous, it can be seen properly, but it doesn't look nice imo -DONE
01:52:481 - add hit circle? because of the melody, and because the upcoming 2 hit circles sound a bit random like this -DONE
01:54:881 - same as above -DONE
01:55:481 (1) - what about trying this? - http://puu.sh/2EeJr.jpg
02:33:431 (6) - I mentioned this before, rotate it? -DONE
and the things I mentioned afterwards, since it's copy pasted, not gonna mention again
02:51:881 (1,2,3,4) - place these further? so that they won't reach -DONE
03:02:981 (1,2,3) - try to use soft sampleset
Also, I would suggest you to add a Normal difficulty, because Rarity is too hard in my opinion, and look at this difficulty spread:
But try to ask others' opinion too.
Overall nice mapset, but this kind of song is not really my taste xD Good Luck!
Nazish Mods are still the best mods xDAnreFM wrote:
Hello, I'll try to mod this, I hope this helps
Sorry if it doesn't, feel free to object
I can only mod osu standard sorry
- General
- All timings are on beats and it's perfect
- Very nice pattern here and there, I like it
- Very good map, the song is addicting lol
- Fluttershy
- well at first I couldn't find anything to mod here, but after some repeats I found 01:16:481 (3) - Move the slider end to x:116 y:140, more linear with the (4) slider afterward
- Rarity
- 01:22:331 (2) - move it to x:192 y:208 to stack with the 3 maybe?
- 01:26:381 (4) - move it to x: 228 y:56 to avoid blanketing with the (2) slider afterward, it also makes another pattern with the previous circles lol
- 02:40:781 (7) - move it to x:64 y:148 to make it more symmetrical
- 02:48:881 (1) - move it to x:336 y:80 to stack with the (5) circle afterwards
- Rainbow Dash
- well, nice difficulties. Can't find anything to mod, but I guess this can help 00:23:231 (5) - move it to x:232 y:208 to make it stack with the previous (3) circle
- Pinkie Pie
Well, I guess that's all, I hope it helps you, and I'm sorry if it doesn't
- sorry I can't really mod insane difficulties but I hope this can help, 00:40:931 (6) - move it to x:256 y:240 to make it stack with (3) circle afterwards and make the jump less confusing
Anyway, good luck
108,356,125081,6,0,B|192:320|200:192|124:192|48:192|56:64|140:28,1,400,4|8,0:0|0:0,0:0:0:0:(in Pinkie Pie diff, replacing 02:05:081 (1) - )
256,308,146681,5,0,0:0:0:0:to replace them.
212,284,146756,1,0,0:0:0:0:
194,239,146831,1,0,0:0:0:0:
212,193,146906,1,0,0:0:0:0:
256,168,146981,1,0,0:0:0:0:
298,143,147056,1,0,0:0:0:0:
317,98,147131,1,0,0:0:0:0:
300,52,147206,1,0,0:0:0:0:
256,28,147281,5,0,0:0:0:0:
211,52,147356,1,0,0:0:0:0:
194,98,147431,1,0,0:0:0:0:
213,143,147506,1,0,0:0:0:0:
256,168,147581,1,0,0:0:0:0:
299,193,147656,1,0,0:0:0:0:
317,239,147731,1,0,0:0:0:0:
299,284,147806,1,0,0:0:0:0:
Now you got me - Remapping whole mapsetNymph wrote:
well map is pretty good for a new mapper however I would like to see if this map can still be better in the future so I think I will not mod in details this time. have some stars from me for support
Thx a lot krabby :3Don Omar wrote:
[CTB]
hp drain -> 6 (some moments are very failable)
00:18:281 - move to x=480 (to make it a bit harder but still passable though) fixed
00:28:331 - x=160
00:28:556 - x=120
00:44:831; 00:45:131 - x=56 (hypers are more suitable here) fixed
map is really impressive but skin ispretty unplayablegot used to it