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May'n - Chase the world (TV Size)

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Megurine Luka
[General]

Seems none.

[Easy]

00:53:653 (2) - [nazi] move left a bit like x=260 y=96
01:16:947 (3) - [nazi again] move the slider tail 2 grids rightward
01:24:006 (3) - ^ and adjust 01:25:065 (1)

[Normal]

00:15:182 (1,2,3,4) - make a ☆ with slider end of 00:14:476 (2)
00:43:065 (1) - try ctrl+J and move to the current position
00:52:947 (1) - try ctrl+R and ^
01:22:594 (x) - add a circle

[Hard]

Nothing to poke at.

[Insane]

00:07:417 (4) - try make a jump.. maybe x=124 y=96.
00:38:476 (4) - try x=128 y=272
00:54:712 (1) - try ctrl+R, I think it's more fluent
01:13:770 (2,3,4,5) - adjust the shape, not very accurate for a star lol

Others are fine for me :D

Good Luck!
Topic Starter
Yasora
thank you
updated ~
10nya
mind to add "anime" on the tags? :3
Topic Starter
Yasora

vwxcrossover wrote:

mind to add "anime" on the tags? :3
no, that's will be choosen by BAT in genre when ranked orz

omg new page...
those

Miya wrote:

Guys, what's up with that? If you going to mod, just mod it before it bubbled. I'm sure you can improve this map and i'm sure Elly-chan would be glad too. >.<
Regardless of whether maps are bubbled or not, there can/should be people modding it.
mancuso_JM_
Yes, all of you guys have all the reason xD, so Let's do that :P

[General:]

- Tags: I think that somebody know this song as ctw, maybe you can add it on tags.
- Audio Lead-In: Is better if you adjust it to 1500 in all difficulties. You have to wait a lot if it's in 2000
- 01:13:065 (T): The beginning of this Kiai (in all Difficulties) is unsnapped by 1 ms, because the Kiai must start in 01:13:064. You have to resnap it.

[Easy:]

00:57:888 (3): (NAZI)- But looks better if you move this note 1 grid down to mantain aligned with previous (1)
00:58:594 (4): (NAZI)- And move this one to x:344 y:288 to mantain aligned with previous (2)
01:22:594 (x): Is better if you start with the rhythm here, you have the music support to add a note (with Clap) in this point, I think that if you don't add it this point sounds kinda empty. Also, watching your other difficulties confirm me that it's Consistent.

[Normal:]

Settings:
--> Looking the BPM and the Slider Velocity, fit better with this aspects if you try adding the Approach Rate by 1 Tick (AR+1)

00:07:770 (5): Maybe you can add a Whistle on this note, the double Whistle with previous note (5) makes sense in my opinion

[Miya's Hard:]

00:07:770 (3): Try to add a Whistle at the end of this Slider, same reason as Normal diff.
00:44:123 (x): Following the Instrumental (especially), sounds really empty here and this little Stop in the music doesn't appear at all, so, try to add a note in this place.

[Insane:]

00:16:241 (2): Remove one Repetition of this Slider, and the you will have a space on 00:16:594, in here try to add a Note with a New Combo since the Vocal starts here again. In my opinion fit better and is easy to do in this kind of difficulties.
00:43:329 (6,1): Stack it properly please. Just move (6) to y:160 :P
01:08:035 (x): A 3-plet fit perfectly with the drums here, so try to add a Note in this place
01:08:300 (x): I really don't like how to play this Stop in the music, is not to remarked in the music. Try to add a Note here too.

And that's all.
Really nice map in all aspect.
Best of Luck with this map, Yasora ;)
Miya

mancusojuanmattos wrote:

[Miya's Hard:]

00:07:770 (3): Try to add a Whistle at the end of this Slider, same reason as Normal diff. Umm, i don't think so
00:44:123 (x): Following the Instrumental (especially), sounds really empty here and this little Stop in the music doesn't appear at all, so, try to add a note in this place. Umm, i think it will be overmapped.
Sorry no changes, but thank you for the mod :3
Frostmourne
emm Yasora-Chan , finally , I have to encounter May'n ._.

My third challenged map here :o

Easy
00:15:888 (2) - nazi, move right 1 grid cuz these 00:15:182 (1,2) - nearly touches together , looks a bit unclear
00:22:241 (1) - nazi again, move right 1 grid , the reason same as above , it looks unclear while playing = =''
00:27:535 (1) - I will use curved slider instead cuz you use at 00:28:947 (3,4) - and I think it's a bit awkward while playing
00:52:947 (1) - It's really close to 00:51:888 (2) - , move a bit ?
01:15:888 (1) - a little nazi , move left 1 grid for complete stacking with 01:13:065 (1) -
01:18:359 (1) - again , 1 grid down
01:25:065 (1) - a bit weird sound, I suggest you to do this , The first green line at 01:25:594 I use S:C1 5% and second one is still same as your.

Normal
01:08:476 (4) - I think making a slider and end at 01:08:829 (1) - is better according to the vocal
01:10:594 (4) - I will new combo here too cuz she changed her singing and the amount of combo looks enough
01:25:417 (3) - end this slider with soft hitsound or something, maybe same as Easy diff is not bad

Hard
00:54:712 (3,4,5) - feel a bit empty , her sound at 00:55:241 (x) - is really important ,seeing from 00:52:241 (7,8,9,10) - ,
trying this one will be better imo
01:23:123 (5) - maybe I will new combo this , looks not bad to add it
01:26:123 (5) - use distance 1.2 here plzz because in the whole kiai part , you've used this distance , it made me get used to at 1.2 already , consider to move it

Insane
whistle suggestion , can full fill the emotion of the song
some note which had clap already I won't suggest to add whistle more cuz It's hard to hear
00:42:535 (2) - whistle here I think
00:43:417 (1) - same
00:44:653 (1) - at the tail
00:45:359 (4) - tail
00:46:770 (3) - at the repeat
00:48:359 (7) - ^
00:49:770 (3) - ^
00:51:006 (3) -
00:52:417 (3) -
00:55:770 (4) - at the end
00:58:065 (2) - ^
00:59:829 (3) - I'm not feel good with this linear slider, maybe curved slider makes better flow
01:18:006 (4) - a bit awkward for this clap , consider to remove it?
01:23:300 (5) - a little empty rhythm while playing, adding a note like this ? , It kinda fits well

Good map should be starred although I don't like it :(

btw, Good luck for ranking ! :D
Topic Starter
Yasora
thanks all
updated ~
Guy
Hi! From challenge queue :3
I try mod hard!


 

Insane


 ● 00:52:241 (2) - I suggest that stack to 00:51:535 - (5) :3
 ● 01:15:888 (1) - You should do it symmetrically to (2).
 ● 01:16:594 (1) - Oh, Why it is (2) asymmetry? You should do Ctrl+J and Ctrl+R or slider second point with the center line for a flow.
 ● 01:19:947 (2,3,4,5,6) - The form of the star includes sense of incongruity. Like this?


 

Miya's Hard


 ● 00:31:506 - (4,5) 1grid left (because it becomes symmetric when Ctrl+H does 00:31:064 - (2,3) )

 

Normal


 ● 00:37:417 (1) - You should use the thing which did 00:36:359 - (3) Ctrl+V, Ctrl+H and Ctrl+J

 

Easy


 Seems good.

sorry, very short modded :(
Your mapset is great!!
Good Luck ;)
Miya
Thanks, lazy to quote and give spesific reply :P

Use Guy and Froustmorne mod :3

Download: May'n - Chase the world (TV Size) (Yasora) [Miya's Hard].osu
Topic Starter
Yasora
updated :3
spboxer3

※ Notice

red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.

:idea: general


  • Settings
    (For the setting/general issue.)
  1. looks all fine.

Easy



  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:59:300 (1,2,1) - [nazi] spacing issue. please move x:176 y:116
  2. 01:18:359 (1,2,3) - [nazi] uneven spacing.

Normal



  • Hitsound
    (For my listened. Just some suggest for the hitsound.)
  1. 01:25:770 - [suggestion] silence this hitsound?
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:04:947 (4) - make it parallel. It's looks like a bit off ((use flip to check this pattern?

Miya's Hard



  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. none~

Insane



  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:15:182 (1,2,1,2) - confuse slider pattern ((1/3 + 1/4 + 1/6(6 combo) + 1/6 (7 combo) :? maybe you need set NC at 00:15:535 (2) - and 00:16:241 (2) -
  2. 00:58:947 (1) - [arc issue] I'm not sure. but I guess you want to coincidence arc to 00:57:535 (1) - .
  3. 01:19:065 (2,3,4,5,6) - awkward star pattern. e.g:01:19:241 (3,6) - too close spacing, 01:19:241 (3,5) - too far spacing etc.
  4. 01:24:359 (1,1,2,3,4,1,2) - confuse slider pattern. same as 00:15:182 (1,2,1,2) - ...

good luck for Ranked~
Topic Starter
Yasora
thank you
updated ~
BeatofIke
From challenge queue. I suck at modding though, so I'm going to make this quick.

General
-> Nothing found.

Easy
01:20:123 (1,1) - Spacing. Couldn't find anythig else.

Normal
-> HP Drain (+1)
-> Approach Rate (+1)
-> Overall Difficulty (+1)

Hard
-> Nothing found. This is why Miya is a MAT.

Insane
-> Nothing found. This is why you should become a MAT.

Good Map overall. Good Luck with your map. You should become the next MAT, just saying.
Topic Starter
Yasora
(・□・;)
fixed spacing
thank you ~
NoHitter
From the Challenege Queue

[Easy]
- 00:18:006 (3) - [nazi] Move one grid to the right so it will blanket the note better. Sorry, it really bothered me.
- 01:13:065 (1,2) - Compared to the first part of the chorus, this part sounds empty. You should follow the rhythm pattern set by 01:00:359 (1,1,2,3) for consistency.
- 01:26:123 (2) - [nazi] Maybe not make this overlap with (5)?

[Normal]
- 00:04:947 (4) - [nazi] Made this more symmetrical. Code: 210,228,4947,2,0,B|226:272|286:272|302:228,1,120,0|2
- 00:50:476 (1,2,3,4) - The two back to back repeat sliders sound odd IMO. Try making the combo something like this?

[Miya's Hard]
- 00:01:065 -> 00:08:123 - I just find it odd that this part has less hitobjects than Normal. I guess it's fine though.
- 00:15:182 (1,2,3) - I think you should add 1/3 repeat sliders here instead. The two 1/1 sliders are kind of bland.
- 00:57:535 (1,2,3) - The whistles here sound noisy IMO.
- 01:24:359 (1,2,3,4) - This part should be in 1/3 or 1/6.

[Insane]
- 00:05:653 (3) - Following the music, the repeat slider should be at 00:05:476 instead.
- 00:06:182 (5) - New combo?
- 00:06:712 (1) - Remove new combo? ^ To follow the vocals.
- 00:07:770 (5) - Place it like this instead? It looks better IMO.
- 00:15:182 (1,1,1,1) - This part should be in 1/3 or 1/6 only.
- 01:02:123 (1) - Slider doesn't look that aesthetically good.
- 01:04:417 (5) - Stack on (3)?
- 01:11:300 (1) - Remove new combo.
- 01:11:476 (2) - New combo. ^ For consistency with your patterning.
- 01:24:359 (1,1,1,1) - This part should be in 1/3 or 1/6 only.

For those 1/3 or 1/6 parts, listen carefully at 25%. If you map it in 1/4, it sounds odd.
Topic Starter
Yasora

NoHitter wrote:

From the Challenege Queue

[Easy]
- 00:18:006 (3) - [nazi] Move one grid to the right so it will blanket the note better. Sorry, it really bothered me. done
- 01:13:065 (1,2) - Compared to the first part of the chorus, this part sounds empty. You should follow the rhythm pattern set by 01:00:359 (1,1,2,3) for consistency. no fixed, although that boring, but that more easier ready by newbie if just simple. then, the rhythm in here was not bad too imo lol
- 01:26:123 (2) - [nazi] Maybe not make this overlap with (5)? done

[Normal]
- 00:04:947 (4) - [nazi] Made this more symmetrical. Code: 210,228,4947,2,0,B|226:272|286:272|302:228,1,120,0|2 ok
- 00:50:476 (1,2,3,4) - The two back to back repeat sliders sound odd IMO. Try making the combo something like this? ok

[Insane]
- 00:05:653 (3) - Following the music, the repeat slider should be at 00:05:476 instead. ok
- 00:06:182 (5) - New combo? ok
- 00:06:712 (1) - Remove new combo? ^ To follow the vocals. ok
- 00:07:770 (5) - Place it like this instead? It looks better IMO. fix by myself
- 00:15:182 (1,1,1,1) - This part should be in 1/3 or 1/6 only. changed into 1/6
- 01:02:123 (1) - Slider doesn't look that aesthetically good. changed the shape
- 01:04:417 (5) - Stack on (3)? hm ok
- 01:11:300 (1) - Remove new combo.
- 01:11:476 (2) - New combo. ^ For consistency with your patterning.
- 01:24:359 (1,1,1,1) - This part should be in 1/3 or 1/6 only. changed into 1/3

For those 1/3 or 1/6 parts, listen carefully at 25%. If you map it in 1/4, it sounds odd.
thank you

also, yay new page TvT
NoHitter
Regarding those sliders in Insane:
00:15:182 (1,2,3,4) -
01:24:359 (1,2,3,4) -
I think two 1/3 repeat sliders followed by two 1/6 repeat sliders would sound better. In those parts the music is slower at first then faster towards the end.
those
Mod request. I'll start with this.

Remember to tell me which mods you applied and which you rejected, along with the reason for rejecting them!

[Insane]
  1. 00:01:064 (1,2,3) - Hard to read if the player has not heard the song before. Because rhythms are read easier using sliders, I suggest you swap this 3/4 pattern with 00:02:476 (3) - , so that the player can get used to the 3/4 rhythm with the slider first.
  2. 00:14:829 (6) - Following the pattern, this slider should be straight. Otherwise, make your other straight sliders (00:11:653 (3) - and 00:13:241 (4) - ) curved.
  3. 00:15:182 (1,2) - If you want to accurately map this, these are 1/3. But I would suggest you turn them all to 1/3 instead since that's what you have at the end.
  4. 00:36:359 - At this time there should either be a beginning of a slider or a end of a longer slider, in order to emphasize the lyrics. So, I would extend 00:35:829 (8) - and start a new slider at 00:36:359 - .
  5. 00:50:300 (1) - Change this to circle>slider. The 1/2 kickback is really passive. Same with 00:51:712 (1) - .
  6. 00:54:712 (1) - What's the point of using this shape? If blanketing, it's a bit off: http://puu.sh/yOyt. Otherwise a simple curved slider will do.
  7. 01:02:123 (1) - You should be following the 3/4 rhythm here, meaning you should end the 01:00:359 (1) - spinner at 01:01:417 - in order to give you enough space for you to start a 3/4 kickback slider at 01:01:770 - .
  8. 01:19:065 (2,3,4,5,6) - If you're going to star here, make it regular. I'm sure you know how to use the rotate function - just use 144 degree rotations.
[Miya's Hard]
  1. 00:16:359 (3) - Really hard to read. Keep a strict 1/2 rhythm when you're starting this, so start this at 00:16:417 - instead.
  2. 01:03:359 (1,2,3) - Triple at the wrong place in time. They should be at 01:03:712 - .
  3. 01:04:770 (1,2,3) - Similarly, these should be at 01:05:123 - .
  4. If not the two above points, then 01:02:300 (2,3,4) - should not be a triple there. It should be at 01:01:947 - instead, or should not exist. But based on 01:13:594 (2,3,4) - and 01:15:006 (2,3,4) - I think you should make the above two changes.
Good luck :3
Miya

NoHitter wrote:

[Miya's Hard]
- 00:01:065 -> 00:08:123 - I just find it odd that this part has less hitobjects than Normal. I guess it's fine though. It's fine :|
- 00:15:182 (1,2,3) - I think you should add 1/3 repeat sliders here instead. The two 1/1 sliders are kind of bland. Nope, i prefer 2 1/1 slider
- 00:57:535 (1,2,3) - The whistles here sound noisy IMO. Reduced by 10%
- 01:24:359 (1,2,3,4) - This part should be in 1/3 or 1/6. [/color]
.

those wrote:

[Miya's Hard]
  1. 00:16:359 (3) - Really hard to read. Keep a strict 1/2 rhythm when you're starting this, so start this at 00:16:417 - instead. Fixed~
  2. 01:03:359 (1,2,3) - Triple at the wrong place in time. They should be at 01:03:712 - .
  3. 01:04:770 (1,2,3) - Similarly, these should be at 01:05:123 - .
  4. If not the two above points, then 01:02:300 (2,3,4) - should not be a triple there. It should be at 01:01:947 - instead, or should not exist. But based on 01:13:594 (2,3,4) - and 01:15:006 (2,3,4) - I think you should make the above two changes. I know your point is for consistencies. But i think the triplet fit the song, and i keep the consistencies at the second chorus too. So, i don't want to change anything in this part.
:3
http://puu.sh/yTHs
those

Miya wrote:

I know your point is for consistencies. But i think the triplet fit the song, and i keep the consistencies at the second chorus too. So, i don't want to change anything in this part.
I don't know whether or not you decided to read the whole mod (which you should be doing anyway), but here's a suggestion I made for the Insane:

those wrote:

  1. 01:02:123 (1) - You should be following the 3/4 rhythm here, meaning you should end the 01:00:359 (1) - spinner at 01:01:417 - in order to give you enough space for you to start a 3/4 kickback slider at 01:01:770 - .
If you want to keep a triple, a possible solution is to end the spinner earlier so that the triple goes in the right place, instead of forcing a triple on the map, which is a terrible way to handling "wanting a triple".
Miya
Really? But i think triple there is not bad, and fit the song very well. There's no siginificant error too in the flow, so i think it's fine.
Topic Starter
Yasora

those wrote:

Mod request. I'll start with this.

Remember to tell me which mods you applied and which you rejected, along with the reason for rejecting them!

[Insane]
  1. 00:01:064 (1,2,3) - Hard to read if the player has not heard the song before. Because rhythms are read easier using sliders, I suggest you swap this 3/4 pattern with 00:02:476 (3) - , so that the player can get used to the 3/4 rhythm with the slider first. ok changed
  2. 00:14:829 (6) - Following the pattern, this slider should be straight. Otherwise, make your other straight sliders (00:11:653 (3) - and 00:13:241 (4) - ) curved. changed
  3. 00:15:182 (1,2) - If you want to accurately map this, these are 1/3. But I would suggest you turn them all to 1/3 instead since that's what you have at the end. changed
  4. 00:36:359 - At this time there should either be a beginning of a slider or a end of a longer slider, in order to emphasize the lyrics. So, I would extend 00:35:829 (8) - and start a new slider at 00:36:359 - . how about ctrl + r slider (1) and (2)? that's more simple ugu
  5. 00:50:300 (1) - Change this to circle>slider. The 1/2 kickback is really passive. Same with 00:51:712 (1) - . changed
  6. 00:54:712 (1) - What's the point of using this shape? If blanketing, it's a bit off: http://puu.sh/yOyt. Otherwise a simple curved slider will do. changed a bit
  7. 01:02:123 (1) - You should be following the 3/4 rhythm here, meaning you should end the 01:00:359 (1) - spinner at 01:01:417 - in order to give you enough space for you to start a 3/4 kickback slider at 01:01:770 - . yeah
  8. 01:19:065 (2,3,4,5,6) - If you're going to star here, make it regular. I'm sure you know how to use the rotate function - just use 144 degree rotations. changed into another pattern
thanks TvT
NoHitter
Rechecking.

[Miya's Hard]
FTR, I agree with those about the triples.
01:25:417 (4,5,6,7,8,9,10) - This stream is too much for a Hard. It's more of an Insane. Change it into a slider instead?

[Insane]
00:16:241 (4) - You can change this to a 1/6 slider instead. It fits the intensity of the part better.
01:01:770 (1,2,3) - Deceptive spacing here. (1,2,3) are not spaced the same in the timeline.
01:08:300 () - Add note here? Feels empty without one.
01:18:712 (1,2,3,4,5,6) - Pattern looks a tad messy. Maybe change to something like this?
01:25:417 (4) - Same with 00:16:241 (4).

No kd for this. It's a recheck.
Topic Starter
Yasora
thank you
fixed all TvTb
Miya
Okay, i fix those triplet. :<
http://puu.sh/z2ri

Thank you guys~
Topic Starter
Yasora
updated TvT/
NoHitter
Bubbled!
Good luck.
Fumika
Go Go Ranked Yasora >v< !!
Topic Starter
Yasora
arigatou ><///
Megurine Luka
:O Not really too late than expected

btw.. tsuna ava o333333o
Topic Starter
Yasora

Megurine Luka wrote:

:O Not really too late than expected

btw.. tsuna ava o333333o
XD

thanks for your star~
Andrea
[Miya's Hard]

01:05:210 (3) - Unsnapped.

Just that and I'll rank!
Topic Starter
Yasora
fixed 'w'/
Andrea
It says that it's still unsnapped here.
Topic Starter
Yasora
lol I'm baka

fixed now 'w'; sorry hehe
Andrea
Looks alright now.

Ranked~
Topic Starter
Yasora
arigatou owo~
spboxer3
congratz :P
Miya
owo
2 ranked map in just 2 days. Great job :D
Rei Hakurei
takdirnya Yasora itu 2 ranked di waktu berdekatan owo)b
eh tumben 8 page... panjang juga :3
Kuria
grats yasora^^
YTYuyu
YAY Ya-chan's on fire :D. congratz ;)
Akemi_Homura
Congratz~ ><
Nichiyouki
Congratz~
Kanari
Congrats ~ >w<
Dino99
Gratz!! :>
Meowcenaries
grats
zhshr
Is this point unrankable?
  1. osu://edit/01:02:653 (2)
well I'm sorry I don't know how to make links as others...

edit:....maybe like this?
01:02:653 (2) -
icarete
흑설X하루유키!!
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