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Minetto - Twinkle

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Topic Starter
gdeath

vincerio wrote:

nice map >v< b

+star~
thanks for your star.vincerio>w</
Breeze
ロリロリ~~大好き~>o<

mod start go go !! >w<

Overall

  1. hard的BG在歌曲选择界面看起来最左边不太爽,不过不是什么大问题,我nazi了
[Normal]

  1. 00:06:742 (8) - 感觉有点奇怪,slider开头match歌词的句尾,后接clap,这个就没前面那个00:02:612 (6) repeat的slider感觉好了
  2. 00:14:568 (4) - 建议放出来,不要和(3)的结尾重叠,新手看见重叠很容易着急点快miss掉(于是暴露了我新手的心态orz)
  3. 01:29:351 (4) - 新手建议...放出来
  4. 02:09:351 (1,2,3) - 好模式,不过其实5个重叠就好了,真的...我是新手囧
[Hard]

  1. 00:03:916 (1) - 这个删掉应该还好些
  2. 01:17:612 (1,2,3,4) - 完全没有想到的大jump,spacing是不是太大了点?
  3. 02:21:960 (1,2,3,4) - ^
[Insane]

  1. 01:23:699 (10) - new combo, 大数字看起来不怎么好看
  2. 02:08:264 (7) - ^
  3. 02:30:438 (5) - 和(4)结尾对齐,取消grid snap按着Alt去拖慢慢对齐就好
loli star for you!
Topic Starter
gdeath

Breeze wrote:

ロリロリ~~大好き~>o<

mod start go go !! >w<

Overall

  1. hard的BG在歌曲选择界面看起来最左边不太爽,不过不是什么大问题,我nazi了
^^

[Normal]

  1. 00:06:742 (8) - 感觉有点奇怪,slider开头match歌词的句尾,后接clap,这个就没前面那个00:02:612 (6) repeat的slider感觉好了
    我试过缩短slider吧结尾和最后一个歌词对齐,不过感觉也不太和谐。还是决定不改了Orz
  2. 00:14:568 (4) - 建议放出来,不要和(3)的结尾重叠,新手看见重叠很容易着急点快miss掉(于是暴露了我新手的心态orz)
    done
  3. 01:29:351 (4) - 新手建议...放出来
    这里的节奏都相同,还是不放出来了。故意稍微做点陷阱的.>w<
  4. 02:09:351 (1,2,3) - 好模式,不过其实5个重叠就好了,真的...我是新手囧
done

[Hard]

  1. 00:03:916 (1) - 这个删掉应该还好些
    想把节奏凑得挤一点,删掉的话,中间感觉有些松垮
  2. 01:17:612 (1,2,3,4) - 完全没有想到的大jump,spacing是不是太大了点?
    不不,其实不难x.x
  3. 02:21:960 (1,2,3,4) - ^
^

[Insane]

  1. 01:23:699 (10) - new combo, 大数字看起来不怎么好看
    done
  2. 02:08:264 (7) - ^
    done
  3. 02:30:438 (5) - 和(4)结尾对齐,取消grid snap按着Alt去拖慢慢对齐就好
done

loli star for you!
\(^o^)/
orioncomet
Nice Map ^^
Breeze
This map has been deleted on the request of its creator. It is no longer available.

Download: skin.rar
Topic Starter
gdeath
orioncomet <<---thanks for your star loool

Breeze<<---pretty nice skin~~O(∩_∩)O
ztrot
YO~

Okay most of this is just me being picky okay?
Normal:
00:00:87 (2) - line this up with the slider before it 00:00:22 (1).
00:01:74 (3,4) - place these next to the Y axis that's the line that goes down the middle.
00:02:17 (5) - place this on the other side of the y axis.
00:02:61 (6) - make a Reflection of 00:00:87 (2) aka flip horizontally.
00:04:13 (1,2,3) - spread these out in x1.3.
00:05:00 (4,5) - Align with 00:04:13 (1,2,3).
00:08:26 (2) - move the end a tick to the left.
00:09:35 (1,2,3,4,5) - Spread these out with x1.3.
00:10:87 (1) - Jump in normal? o.O???.
BTW I think you should just resnap in 1.3 it lets you make alot of symmetric fixes.

Hard:
Note Align your notes lol.
00:00:65 (3) - Align with 00:00:43 (2).
00:00:87 (4) - Align with 00:00:22 (1).
00:13:91 (4,5,6) - Spacing
00:47:61 (3) - Align with 2 before it.
00:47:82 (4) - align with 00:47:17 (1).
01:11:09 (5) - align with 01:10:22 (1,3).
01:18:48 (3) - New combo to show jump.


Overall seems good but still hav a few to many spacing problems.
Bug me later to mod insane and hard still has a few errors but im tired sorry :<
I will star in hopes for a rank tho :)
Cyril Scarlet
:oops: :oops:
Topic Starter
gdeath

ztrot wrote:

YO~

Okay most of this is just me being picky okay?
Normal:
00:00:87 (2) - line this up with the slider before it 00:00:22 (1).no.it's intentional
00:01:74 (3,4) - place these next to the Y axis that's the line that goes down the middle.^
00:02:17 (5) - place this on the other side of the y axis.^
00:02:61 (6) - make a Reflection of 00:00:87 (2) aka flip horizontally.done
00:04:13 (1,2,3) - spread these out in x1.3.done
00:05:00 (4,5) - Align with 00:04:13 (1,2,3).no.it's intentional
00:08:26 (2) - move the end a tick to the left.done
00:09:35 (1,2,3,4,5) - Spread these out with x1.3.done
00:10:87 (1) - Jump in normal? o.O???.no.its really not a jump
BTW I think you should just resnap in 1.3 it lets you make alot of symmetric fixes.done

Hard:
Note Align your notes lol.
00:00:65 (3) - Align with 00:00:43 (2).no.it's intentional
00:00:87 (4) - Align with 00:00:22 (1).^
00:13:91 (4,5,6) - Spacingdone
00:47:61 (3) - Align with 2 before it.no.it's intentional
00:47:82 (4) - align with 00:47:17 (1).]color=#0000FF]^ [/color]
01:11:09 (5) - align with 01:10:22 (1,3).done
01:18:48 (3) - New combo to show jump.
no.its the same jump as 01:17:61 (1,2).i think new combo is unnecessary


Overall seems good but still hav a few to many spacing problems.
Bug me later to mod insane and hard still has a few errors but im tired sorry :<
I will star in hopes for a rank tho :)
thanks,ztrot.you nitpick on stuff xD
but its really useful to me>w<
Topic Starter
gdeath

S i R i R u wrote:

:oops: :oops:
S i R i R u~~ヽ(⌒~⌒)ノ
mrtn
[normal]
01:33:05 - reinsert break
Topic Starter
gdeath

mrtn wrote:

[normal]
01:33:05 - reinsert break
so stupid mistake :( fixed
thankz
mrtn
bubbled
Yuukari-Banteki
[Normal]
a little bit on the hard side but acceptable

[Hard]
01:18:48 (3) - new combo
02:00:65 (1) - too soon after spinner ends
02:22:82 (3) - new combo
02:29:13 (1) - too soon after spinner
02:32:39 (1) - ^


[Insane]
01:42:17 (4) - unintuitive bpm change
02:00:65 (1) - too soon after spinner
02:29:13 (1) - ^
02:32:39 (1) - ^


popped
Topic Starter
gdeath

Saturos-fangirl wrote:

[Normal]
a little bit on the hard side but acceptable

[Hard]
01:18:48 (3) - new combo done
02:00:65 (1) - too soon after spinner ends i think no problem here
02:22:82 (3) - new combo done
02:29:13 (1) - too soon after spinner i think no problem here
02:32:39 (1) - ^ ^


[Insane]
01:42:17 (4) - unintuitive bpm change ^
02:00:65 (1) - too soon after spinner ^
02:29:13 (1) - ^ ^
02:32:39 (1) - ^ ^


popped
~.~
mtmcl
I don't see how the circles are too soon after the spinners. The spinners are long enough that you can 300 them and stop spinning if you REALLY must but they aren't really hard to hit even if you don't, plus it only occurs in [Hard] and [Insane]. I'm rebubbling. Please use human judgement rather than mechanical judgement when modding.
Yuukari-Banteki
[Normal]
decent

[Hard]
02:00:65 (1,2,3,4,5,6,7,8,9,10) - sudden spacing jump from nowhere...this is like the third random spacing jump in here and theyre all a bit disorienting


[Insane]
sorry, i just watched this map going down and im going to have to say
if i have to guess as to where the speed up and slow down sliders are instead of being able to either visually interpret them or feel them in the music, theyre wrong.
let me break it down a bit
00:41:63 (6) - 00:52:06 (11) - 00:59:02 (11) - consistent
01:12:82 (9) - 01:16:41 (11) - 01:30:32 (9) - same idea as those but not halftime
01:42:17 (4) - no precedent whatsoever and shortly following 01:41:30 (4), which is same length but twice speed
01:45:98 (7) - return to earlier consistency
01:50:32 (9) - 01:56:41 (10) - and immediately break from it again
02:02:61 (8) - random unprecedented slowdown directly following high-speed jumps. protip: speeding up with jumps implies exactly the opposite of a slower slider
02:20:76 (12) - according to the opening three slowdowns, this should also be slow...but it isnt

im not going to pop twice for the same thing but i really think that you should consider these points, as well as whoever next mods this
Mystearica
The source is actually "Shukufuku no Campanella."

The artist is 杏子御津 or Anzu Mitsu, who is the voice actor for Minette.

The correct song name is *twinkle*twinkle*

I searched a lot of sites to gather this information XD
Topic Starter
gdeath

Saturos-fangirl wrote:

[Normal]
decent

[Hard]
02:00:65 (1,2,3,4,5,6,7,8,9,10) - sudden spacing jump from nowhere...this is like the third random spacing jump in here and theyre all a bit disorienting
disorienting?
sorry,i dont think so.
i used the different spacing in order to distinguish them.
its easy to beat 300 for me and others who moded my map except you
and this diff is [Hard],not [Normal] or [Easy].okay?


[Insane]
sorry, i just watched this map going down and im going to have to say
if i have to guess as to where the speed up and slow down sliders are instead of being able to either visually interpret them or feel them in the music, theyre wrong.
let me break it down a bit
00:41:63 (6) - 00:52:06 (11) - 00:59:02 (11) - consistent
01:12:82 (9) - 01:16:41 (11) - 01:30:32 (9) - same idea as those but not halftime
01:42:17 (4) - no precedent whatsoever and shortly following 01:41:30 (4), which is same length but twice speed
01:45:98 (7) - return to earlier consistency
01:50:32 (9) - 01:56:41 (10) - and immediately break from it again
02:02:61 (8) - random unprecedented slowdown directly following high-speed jumps. protip: speeding up with jumps implies exactly the opposite of a slower slider
02:20:76 (12) - according to the opening three slowdowns, this should also be slow...but it isnt
i used 0.5 BPM speed where i think its suitable.
"why dont i set half timing in the same place?"its a problem?
Nope.i wanna ask why i must use the same pattern?because of the same rhythm here and there?
i always try my best to think about different patterns and make the map all different.
if i fix these as your favorite,the map will be monotone and mechanical.
well,if i do so,i think what i should do is to copy my former patterns.its relaxing for me.right?
however i dont.'cos i wanna make my map more fun.
its my style.you dont like it though
anyway,it can be played well even if i dont change anything you moded.kk?

btw:the same things also was done in my ranked maps.those are not any problems.

now.lets wait for other BATs how to say.


im not going to pop twice for the same thing but i really think that you should consider these points, as well as whoever next mods this
Topic Starter
gdeath

Mystearica wrote:

The source is actually "Shukufuku no Campanella."
you translate カンパネラ to english.
i translate it to roma.
you and i are all right.xD


The artist is 杏子御津 or Anzu Mitsu, who is the voice actor for Minette.
u r right.fixed

The correct song name is *twinkle*twinkle*
yeah,i check it again.what you point is right.

I searched a lot of sites to gather this information XD
thanks for your help.now i have to pope it by myslef xD
Ex Boy
喲~~~來顆星星~~~~~XD
好歌!!
好圖!!
0 0 我發現咱們倆的做圖風格很像呢……知音啊> <
那個……嗯……可以的話……這首歌能讓我也做個難度么?我挺喜歡這歌的……拜託了!請給我一個機會吧!!> <
Ex Boy
做好了> < 你看看怎麼樣,可以的話就帶我一份吧~~~拜託了! :)

Download: Anzu Mitsu - twinkletwinkle (gdeath) [Ex Boy's love ].osu
Topic Starter
gdeath

Ex Boy wrote:

做好了> < 你看看怎麼樣,可以的話就帶我一份吧~~~拜託了! :)
plz dont suddenly make a diff and require me to add yours.
i'm really confused for the situation.
if you wanna add your diff for others' map,plz inform host in advance.
however u r lucky since i'm pretty kindhearted.
so i add your diff this time.but plz dont do the same thing again.
thank you!


i have some question about your diff.now i point out some problems.
1.Overall diff 8 is too hard.this Settings is higher than my insane.so change it to overall diff 7,plz.
2.change diff name to Ex Boy's Love
3.02:07:82 (1) & 02:08:69 (1) - dont use double speed.when i played it for the first time.its confusing.
but if you think this pattern is really beautiful,you can leave it.however i have to make a warning storyboard.
it's up to you anyway.
Ex Boy
= = 萬分抱歉!!!!這是我第一次給別人加難度,我不知道該怎麼辦才好……真的是很抱歉……
我真的很想和你交個朋友,希望你不要生氣!!如果可以的話,我很想和你建立一個長期的合作關係……怎麼說呢,不知為何,總感覺你選的歌很對我的口,愛好比較相投吧,哈哈……
給圖加了SB,你看看效果怎麼樣?我太會弄,只好做了個很簡單(簡陋?)的SB -\\\-



Download: Anzu Mitsu - twinkletwinkle (gdeath) [Ex Boy's Love].osu
Topic Starter
gdeath
你的地方素double speed,hold用于half speed。Orz..
不管如何,SB我弄好了。
还有就是有几块地方,感觉听起来不好。
01:09:35 (3,4,5,6,7)
01:41:09 (4,5,6)
01:23:26 (5,6,7,8,9,10,11)
我擅自改了,不过你若是觉得不好,可以再改回来。我尽量尊重作者的想法。

PS:add new background in your diff.plz redownload
Ex Boy
T T 沒事的,您隨意,您願意接受我就已經感動的不能行了……我四處碰壁已經不是一天兩天了……真的是非常感謝!希望以後能有更多的合作機會!
Evangeline AK
This map has been deleted on the request of its creator. It is no longer available.
2929298a
I love gal game!!!!!!!!> <
star for our love!> <
WyndII
best map so far in my modding list D:
xD
Ex Boy's Love
00:14:56 (3) - finish ? o.O
00:02:93 (5) - place this exactly behind 00:01:96 (1) -
00:11:30 (1,2,3,4,5) - i dont like jumps like this, they are not consistent. >.< I mean ctrl+> 00:11:30 (1) - 4 time you'll get the equal jumps >.<
00:35:65 (1,2,3,4) - ^
00:26:96 (4,5) - lol i love this
01:03:48 (1,2) - lol kawaii xD
well and good~ xD

Edit: only Ex Boy's love? >.<
SPOILER
Insane
00:47:177 - this section dont have hitsounds :x
:Try this 00:47:39 (2,5) - add clap hitsound, 00:49:13 (8) - finish, whistle on red ticks
01:00:22 (1) - end of slider must have finish hitsound?
01:01:09 (3) - ^
01:01:74 (4) - ^
01:06:74 (3) - slider must have finish hitsound?
01:14:78 (6) - extend 1/4?
:If you wanna do that you need to remove 01:15:43 (7) - and respace the part. D:
01:17:61 (1,2) - finish?
01:18:48 (1,2) - ^
01:19:35 (1,2,3,4) - ^
02:21:96 (4,5) - ^
02:21:96 (4) - new combo
02:22:82 (9,10) - finish
02:22:82 (9) - new combo
02:23:69 (1,2,3,4) - finishess
01:51:52 (1,2,3,4,5,6,7,8) - this section dont have hitsounds
:Try this 00:47:39 (2,5) - add clap hitsound, 00:49:13 (8) - finish, whistle on red ticks (lol)
02:11:30 (1) - new combo and add finish
up to you~
Ex Boy
= = 那個……額……gdeath……我的英文……你也看到了,不是很好……這位同邪提出的問題我不是很理解……麻煩你直接幫我修改一下吧?給你添麻煩了~~
xierbaliti
:)
misa_old
lol 祝福のカンパネラ nice
Utsuho
star :)
Armin

gdeath wrote:

mod one diff only ---> Ex Boy's Love
thankz in advance
viewtopic.php?f=6&t=16884&st=0&sk=t&sd=a
Ok, then:

-Ex Boy's Love

00:14:786 Remake this break
00:31:960 ^
01:32:829 Add a finish?
02:33:699 Move this beat 1/4 to the left
00:14:568 Add a finish?

That's all for me.
Lissette
Hi!

Ex Boy's Love
02:33:59 (6) - move to the next red tick at 02:33:69 (sounds better imo)

Very nice map, good job!
Star :)
ShaggoN
I don't see anything wrong. Starr'd :D
shiki88225
- - Ex没想到你的图还是蛮受好评的嘛?
不过比起你的图,gdeath的显得更成熟~~~你的排列太没趣味性了
这个游戏我很喜欢XD
Ex Boy
thanks for your mod and star \o/
i think i learn a lot from your mod! thanks!XD
Ex Boy
well,every part have been fixed \o/ :)

Download: Anzu Mitsu - twinkletwinkle (gdeath) [Ex Boy's Love].osu
Topic Starter
gdeath

WyndII wrote:

Insane
00:47:177 - this section dont have hitsounds :x
:Try this 00:47:39 (2,5) - add clap hitsound, 00:49:13 (8) - finish, whistle on red ticks
nice idea.done
01:00:22 (1) - end of slider must have finish hitsound?
01:01:09 (3) - ^
01:01:74 (4) - ^
01:06:74 (3) - slider must have finish hitsound?
01:14:78 (6) - extend 1/4?
:If you wanna do that you need to remove 01:15:43 (7) - and respace the part. D:
01:17:61 (1,2) - finish?
01:18:48 (1,2) - ^
01:19:35 (1,2,3,4) - ^
02:21:96 (4,5) - ^
02:21:96 (4) - new combo
02:22:82 (9,10) - finish
02:22:82 (9) - new combo
02:23:69 (1,2,3,4) - finishess
01:51:52 (1,2,3,4,5,6,7,8) - this section dont have hitsounds
:Try this 00:47:39 (2,5) - add clap hitsound, 00:49:13 (8) - finish, whistle on red ticks (lol)
^
02:11:30 (1) - new combo and add finish
done
otherwise,not fixed.thanks for your mod :)
mtmcl
Checked the new difficulty and changes since bubble. Rebubb.
Topic Starter
gdeath
thanks for your rechecking,mark <3
minyeob
[Hard]
02:06:09 (5) ~ 02:07:82 (1) -> Between these notes sounds kinda empty lol I suggest adding few notes between this part.

[Insane]
02:03:37 (9) - Move this note to red tick(Starting point)

If you accepted any kind of my suggestion, please fix this
[Insane]
01:50:32 (9) - Ugly lol
Topic Starter
gdeath
This map has been deleted on the request of its creator. It is no longer available.
minyeob
Rebubble'd.

加油!
Topic Starter
gdeath
谢谢~minyeob 加油 too! :)
mtmcl
Fixes confirmed. All checks out. Ranked.
Pasonia
I haven't finished checking before you ranked it, Mark.

This map has a lot of minor spacing issues. The more I played it the more I noticed it. I am very sure this is due to grid snap AND distance snap being turned on both at the same time.

The tune is nice but I could hear a distinct mention of "pantsu". =S
Topic Starter
gdeath
Pasonia <<--- when i map a song,i always use different spacing in new combo.
coz it will makes map more fun.eg:i used DS 1.0 on the first new combo.then i used DS 1.1 on the next new combo.
it will not affect playing my map.i test it many times.i can play that well.dont talk about my style.just FUN IT,plz.
anyway,thanks for your rechecking.your advice is useful.i'll pay attention to this "problem" later.
Mystearica
What's wrong with pantsu.

Good song anyways, congratulations.
Topic Starter
gdeath
awa
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