Has anyone tried this glitch on the original Super Mario ?
mm201 wrote:
Edit: Funny about the Pomeg glitch. This one time, I found a shiny Chikorita on the GTS. They wanted a Seaking 9 and under in exchange, so I did the Pomeg glitch to train an egg, hatched my lv5 Seaking, Pal Parked it, only to find the Chikorita was gone. Taken by a hacker, no doubt.
A lot of the more complex glitches are from people who understand game programming to an at least basic level. Once you figure out the structure of the mechanics and how all the values in the games talk to each other you can discover quite a bit. A lot of people actually discover this sort of stuff by playing with hex values in real-time while they play the game. This is also how game trainers on PC games (and console in some cases) are made.Gabi wrote:
I've always wondered how people find out about glitches like the one in pokemon lol.
Actually, the NES version can't be cleared, the Famicom Disk System one can be cleared (Since the level is different, and no pipes are involved).mm201 wrote:
World -1 can't be won, since the ending pipe leads to ... the beginning of World -1. I've done this glitch a few times. Much easier than the infinite lives koopa glitch.
I highly doubt anyone in this thread has ever seen a famicom disk system.LukaXD wrote:
Actually, the NES version can't be cleared, the Famicom Disk System one can be cleared (Since the level is different, and no pipes are involved).
The -3 world is the castle stage, after Bowser is defeated the game freezes after the message given by Toad.
Getting on top of the castle was such a pain. IIRC, I found the bunny parts of doing the 16-star glitch much easier. Same with getting inside the aquarium. But yeah, quite a few of the glitches took a lot of attempts because you had to get them just right.mm201 wrote:
Most of the SM64 glitches involved frame-perfect timing or 60hz button mashing to pull off successfully.
The best I could do was get on top of the castle with <120 stars.
I have. There was one set up with SMB at the Game On 2.0 Expo down here last year. There were many older consoles, as well as some arcade machines, some VR games and recent console games. Also, parappa the rapper. Sadly, I was left alone playing some Japanese danmaku game whilst everyone crowded around halo 3 :'(mm201 wrote:
I highly doubt anyone in this thread has ever seen a famicom disk system.
You can? I need to hook up our N64 and try that one.mm201 wrote:
Oh yeah I can get a bobomb to push me through one of those metal cages on the first level.
That's the one that needs 60hz button tapping. >___>bomber34 wrote:
Don't forget that awesome stair accelerator jump
Thanks to Mario Party, I was able to actually pull that off!mm201 wrote:
That's the one that needs 60hz button tapping. >___>bomber34 wrote:
Don't forget that awesome stair accelerator jump
not really ... i can do it on my N64 without that much ^^ It is more important that you keep a rythm and the right anglemm201 wrote:
That's the one that needs 60hz button tapping. >___>bomber34 wrote:
Don't forget that awesome stair accelerator jump
oh no .... D: Mario party destroyed 2 of my controller due to tog'o'war, paddle battle and power pedal ...Ekaru wrote:
Thanks to Mario Party, I was able to actually pull that off!
EDIT: Well, assuming it's the one I'm thinking of.