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ZUN - The Road of the Apotropaic God ~ Dark Road

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Topic Starter
Leader
xxheroxx

xxheroxx wrote:

Mod Infos:

Suggestion.
You should fix this.
______________________________________________
______________________________________________

General

  • Perchè nella Hard c'è un timing diverso? Rendilo uguale per tutte le diff.
    00:19:246 ~ 00:43:861 - Perchè non avete messo il kiai qui? Fossi in voi lo metterei, dopotutto questo è un ritornello.

Easy

  • HP Drain Rate: 3 ok
    Overall Difficulty: 3 ^
    00:02:323 (1) - Rimuovi questa new combo. (o mettine una qui 00:05:400 (3)) Aggiunto una NC
    00:24:246 (x) - Perchè questa parte vuota? Fai la stessa pattern che hai fatto a 00:21:169 (3,4,1) o limitati ad aggiungere due 1/1 cerchi in modo da riempire. Messo 2 note
    00:33:092 (4) - Fai finire questo slider 1/1 prima e aggiungi un cerchio a 00:34:246. oook
    00:43:092 (4) - Fai finire questo slider 1/1 prima e aggiungi una ripetizione. Done
    00:56:169 ~ 01:07:708 - Qua hai deciso di lasciare delle pause fra uno slider e l'altro, mi chiedo perchè non hai fatto la stessa cosa prima, ossia 00:50:015 ~ 00:56:169. Fossi in te lascierei pause 1/1 da subito per poi mappare con 1/1 fisso da 01:02:323 in poi. Fatto come hai suggerito
    01:16:938 (5) - Elimina questo slider e aggiungi due cerchi, uno a 01:16:938 e uno a 01:17:323. Done
    01:18:861 (2) - Praticamente stessa cosa qui, continua la pattern dei 3 cerchi. (elimina questo slider e aggiungi un cerchio dove iniziava e dove finiva) ^
    01:20:785 (x) - Fai iniziare uno slider qui e fallo finire 1/1 dopo. Ok
    01:33:092 (x) - ^ ^
    01:37:323 (6) - Hai dimenticato una new combo qui. Fixed
    01:39:246 (x) - Aggiungi un cerchio. Ok
    01:43:861 (x) - ^ ^
    01:57:131 (1) - Fai partire questo spinner a 01:55:400, adesso è un pò troppo corto per una easy. Done!
Hard

  • 00:09:246 (3,4) - Elimina il (4) e fai finire il (3) 1/4 dopo. k
    00:15:208 (4,5) - Praticamente stessa cosa qui, usa uno slider che finisce nel tick blu con una ripetizione. Meh, non trovo che sia una buona idea qua, è piuttosto ripetitivo
    00:18:477 (5) - Dividi questo slider in 2 slider simili: Fixed
    00:33:285 (5) - Aggiungi un cerchio qui e fai iniziare questo slider 1/2 dopo. Fatto
    00:40:881 (1) - Perchè questo spinner? Questa è l'unica diff con uno spinner qui, eliminalo e mappa questa parte in modo diverso. Beh? Ci sta uno spinner nella mappa e non vedo perché non possa stare qui, dato che è la stessa melodia di dove ho messo lo spinner nella Easy. Se devo proprio cambiarlo lo farò, però una mappa senza spinner è kinda meh
    00:43:092 (1,2,3,4,5,6,7) - Prova questa pattern: Lo stream ci sta bene, quindi no, sorry.
    00:54:438 (x) - Aggiungi un cerchio. Ok
    00:55:977 (x) - ^ ^
    00:56:938 (3) - Fai finire questo slider 1/4 dopo. (elimina lo slider successivo e aggiungi un cerchio a 00:57:708) Done :3
    01:07:708 (5) - Come 00:18:477. Fixed
    01:57:708 (1,2,3,4,5,6,7) - Come 00:43:092 Come detto prima, preferisco tenere lo stream.

Fixato quasi tutto, grazie mille :3
Chewin
I have only fixed the asymmetrical slider Tsusuko metioned and increased the AR by 1 tick.

SPOILER
osu file format v12

[General]
AudioFilename: ZUN - The Road of the Apotropaic God ~ Dark Road.mp3
AudioLeadIn: 2000
PreviewTime: 19246
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
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LetterboxInBreaks: 0

[Editor]
Bookmarks: 69246
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 16

[Metadata]
Title:The Road of the Apotropaic God ~ Dark Road
TitleUnicode:厄神様の通り道 ~ Dark Road
Artist:ZUN
ArtistUnicode:ZUN
Creator:Leader
Version:Chewin's Normal
Source:Touhou
Tags:Hina Kagiyama Mountain of Faith MoF th10 Chewin
BeatmapID:223815
BeatmapSetID:58716

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:4
ApproachRate:6
SliderMultiplier:1.4
SliderTickRate:1

[Events]
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Lally
OMG Shota-chan i'm modding ZUN °D°

[General]
  1. perché il bg è cosi piccolo? ;_;
  2. non vedo la ragione di usarecombo colors diversi nella diff di Chewin dato che il bg è lo stesso ._.
[Easy]
General
  1. io ti consiglierei di usare OD e HP 2 invece :V
Spacing:
prendo in considerazione variazioni di spacing maggiori a 0.05
  1. 00:00:785 (1,2) - lo spacing è sbagliato qui ricontrolla bene
  2. 00:02:708 (2,3) - il prossimo circle è lontanuccio dallo slider (2) - fixalo
  3. 00:28:092 (1,2) - lo slider (2) - è troppo vicino al precedente fixa o3o
Hitsounds:
  1. 00:24:246 (3) - remove clap e metti un whistle
    00:24:631 (4) - continua a seguire la pattern di hitsound che hai iniziato e aggiungi un clap qui
    00:28:092 (1) - clap at slider end
    00:30:785 (3) - whisle at slider end
    00:32:323 - da qui non capisco molto bene la pattern che segui per mettere i whistle sembrano un po' random,se decidi di usare una pattern clap - whistle - clap - whistle - clap aggiungi un whistle in questi punti:
    00:32:708 - 00:33:477 - 00:34:246 - 00:35:785 - 00:39:631 -
    SE invece non vuoi seguire questa semplice pattern che ho appena descritto,puoi anche seguire un altro tipo di pattern come clap - nulla - clap - nulla - clap (che a mio parere ci sta malissimo) ; se la segui ti consiglio di rimuovere i whistle da:
    00:31:938 - 00:35:015 - 00:37:323 - 00:38:861 -00:40:400 -
    00:33:861 (5) - add a clap on slider start and how i said before a whistle on slider end
    00:41:938 - remove clap and add whistle
    00:42:708 - remove clap add whistle^
    00:43:092 (4) - add a clap on slider start and a whistle on reversearrow

    and many many more


    we discussed and fixed this on irc o3o
Placement:
  1. 00:06:938 (1) - per dare un migliore flow a questo slider lo farei cosi:
  2. 00:16:169 (1,2,3,4) - questa pattern io la farei cosi:
    SPOILER
    non badare agli slider ataccati è solo per far vdere tutta la pattern
  3. 00:30:785 (2) - questo slider lo farei cosi per avere unflow migliore con il precedente: // basta che sposti poi il circle (1) - un po' per sistemare lo spacing
[Chewingum]
o3o me gusta
  1. 01:15:400 (1,1,1) - perché non li stacki ?
[Hard]
  1. 00:43:092 (1,2,3,4,5,6,7,1) - diciamo che questo stream uhm non ha una forrma è messo in una posizione brutissima dopo lo spinner,io lo metterei a forma di U intorno allo spinner, ti faccio un esempio: ho preso in considerazione uno slider per farti vedere come modellare lo stream e il cerchiopoi in mezzo per finire
  2. 00:53:477 (3) - stackalo con il prossimo slider secondo me è meglio
  3. 01:23:861 (7) - fallo un po' piu' cosi:
  4. 01:30:785 (3,4) - questo bruttissimo jump? ò.ò
  5. 01:57:708 - stessa cosa con questo,cerca di dare un'altra forma a questo stream
non è male come mappa ma ci devi lavorare un po' o3o
Topic Starter
Leader
Lally-chan

Lally wrote:

OMG Shota-chan i'm modding ZUN °D° OMFG don't call me shota anyway

[General]
  1. perché il bg è cosi piccolo? ;_; Trovato solo di quella dimensione non mi va di cambiare :V
  2. non vedo la ragione di usarecombo colors diversi nella diff di Chewin dato che il bg è lo stesso ._. Chewin dice di noh
[Easy]
General
  1. io ti consiglierei di usare OD e HP 2 invece :V Vedrò cosa diranno i "rossi" lol
Spacing:
prendo in considerazione variazioni di spacing maggiori a 0.05
  1. 00:00:785 (1,2) - lo spacing è sbagliato qui ricontrolla bene Fixato
  2. 00:02:708 (2,3) - il prossimo circle è lontanuccio dallo slider (2) - fixalo ^
  3. 00:28:092 (1,2) - lo slider (2) - è troppo vicino al precedente fixa o3o ^
Hitsounds:
  1. 00:24:246 (3) - remove clap e metti un whistle
    00:24:631 (4) - continua a seguire la pattern di hitsound che hai iniziato e aggiungi un clap qui
    00:28:092 (1) - clap at slider end
    00:30:785 (3) - whisle at slider end
    00:32:323 - da qui non capisco molto bene la pattern che segui per mettere i whistle sembrano un po' random,se decidi di usare una pattern clap - whistle - clap - whistle - clap aggiungi un whistle in questi punti:
    00:32:708 - 00:33:477 - 00:34:246 - 00:35:785 - 00:39:631 -
    SE invece non vuoi seguire questa semplice pattern che ho appena descritto,puoi anche seguire un altro tipo di pattern come clap - nulla - clap - nulla - clap (che a mio parere ci sta malissimo) ; se la segui ti consiglio di rimuovere i whistle da:
    00:31:938 - 00:35:015 - 00:37:323 - 00:38:861 -00:40:400 -
    00:33:861 (5) - add a clap on slider start and how i said before a whistle on slider end
    00:41:938 - remove clap and add whistle
    00:42:708 - remove clap add whistle^
    00:43:092 (4) - add a clap on slider start and a whistle on reversearrow

    and many many more


    we discussed and fixed this on irc o3o
Placement:
  1. 00:06:938 (1) - per dare un migliore flow a questo slider lo farei cosi: Done
  2. 00:16:169 (1,2,3,4) - questa pattern io la farei cosi: Okay
    SPOILER
    non badare agli slider ataccati è solo per far vdere tutta la pattern
  3. 00:30:785 (2) - questo slider lo farei cosi per avere unflow migliore con il precedente: // basta che sposti poi il circle (1) - un po' per sistemare lo spacing Meglio, fatto
[Hard]
  1. 00:43:092 (1,2,3,4,5,6,7,1) - diciamo che questo stream uhm non ha una forrma è messo in una posizione brutissima dopo lo spinner,io lo metterei a forma di U intorno allo spinner, ti faccio un esempio: ho preso in considerazione uno slider per farti vedere come modellare lo stream e il cerchiopoi in mezzo per finire Meeeeh, se devo proprio cambiare lo cambio. ;_;
  2. 00:53:477 (3) - stackalo con il prossimo slider secondo me è meglio
  3. 01:23:861 (7) - fallo un po' piu' cosi: 'kay
  4. 01:30:785 (3,4) - questo bruttissimo jump? ò.ò Fixato orz
  5. 01:57:708 - stessa cosa con questo,cerca di dare un'altra forma a questo stream Come detto sopra
non è male come mappa ma ci devi lavorare un po' o3o

Alright, waiting for Chewin.
Chewin
Come ho già risposto agli altri: niente stack.
Gero
YO! M4M

i will try to mod it :3

[General]

ZUN is awesome \:3/!

[Easy]

the title of the song have symbols instead of Japanese writing, you can fixed this:
(*) 00:03:861 (1,2) - Nazi* 00:04:246 (2) - moves the last point of the slider a X: 414 Y: 307 To create a perfect blanket with this circle 00:03:861 (1)

Here the code:
[HitObjects]
364,240,3861,5,0,0:0:0:0:
288,268,4246,2,2,P|340:324|414:307,1,160,2|2,0:0|0:0,0:0:0:0:

(*) 00:13:092 (1) - only a minority but the distance is not correct could check this please
(*) 00:28:092 (1,3) - the tail of this slider is being covered by this 00:28:092 (1) - try to move to another part
(*) 01:34:631 (3,5) - Nazi* try make these sliders more symmetric, try to do this CTRL + C on this slider 01:34:631 (3) - and CTRL + V on this time 01:36:169 - And applies CTRL + J do not forget.
(*) 01:39:631 (1,2) - I think it would be better than the NC start here 01:40:015 (2)

[Chewin's Normal]

(*) Nazi* 00:23:861 (4) - moves the red dot a X: 127 Y: 258 IMO looks better :3
(*) 00:24:631 (5) - CTRL + H you see what I see? try making this slider prettier
(*) 00:30:785 (1) - not sure but many repeat here might confuse new players u.u
(*) 01:33:092 (1) - ^

Pretty Diff

[Hard]

(*) 00:00:785 (1,2) - I think the distance of these sliders is too,IMO would be better to use the predetermined distance
(*) 00:03:092 (4) - ^ 00:00:785 (1,2,3,4) - now that I see you're using different distances, which is inconsistent at this time. .
(*) 00:08:861 (2,3) - Nazi* try to make a nice blanket with these sliders: Like this:
(*) 00:09:246 (3,1) - Same, This small jump is very random :/
(*) 00:22:131 (7) - Move this circle a X: 199 Y: 61 to make a perfect stacking
(*) 00:30:785 (1,2,3,4,1) - I do not like this star I feel that you could give a better way, something like this:
(*) 00:39:246 (1) - I feel it would be better a NC here and remove this NC 00:40:400 (5) - is unnecessary IMO!
(*) 01:03:861 (1) - NAZI* move the last point a X: 406 Y: 32 It looks better :3

this is all >< is an amazing map Good luck \:3/ Tyy
I hope will be useful to my mod!
Topic Starter
Leader
Fixed some, thank you!
BCI
IRC
00:40 BCI: y u deleted red point
00:40 BCI: DDDD:
00:41 Leader: actually that doesn't make that sense x-x
00:41 Leader: not necessary
00:41 BCI: YOUR KIAT STARTS NOT AT THE BIG WHITE POINT, DO YOU THINK THAT'S NOT OKAY
00:41 BCI: sdjas;lkfsakldjskldsjad
00:41 BCI: it makes
00:41 BCI: pls
00:41 Leader: wanna irc?
00:41 Leader: :3
00:41 Leader: STILL WHITE POINT
00:41 BCI: i bet there's something with pulses if you're gonna play with NC
00:41 BCI: BIG PLS
00:41 Leader: YOUR ARGUMENT IS INVALID :<
00:41 BCI: no
00:42 BCI: gonna ask some pros in timing later
00:42 BCI: also can I begin now
00:42 Leader: i'll ask andrea wait
00:42 BCI: just begin bcz there's sleep time =w=
00:42 BCI: uguu
00:43 Leader: ALRIGHT WANNA START THE MOST AWESOME IRC MOD EVER
00:43 Leader: actually not
00:43 BCI: why
00:43 BCI: https://osu.ppy.sh/forum/p/2266633 I wish I can mod like this
00:44 Leader: wanna try
00:45 BCI: try wut o3o
00:45 Leader: cr4zy m0d
00:45 BCI: oh u
00:45 BCI: no pls
00:45 Leader: lol
00:45 BCI: today I'm not crazy
00:46 Leader: easy or hard? >:
00:46 BCI: nani
00:46 BCI: k let's begin in easy
00:46 Leader: dat nani spam
00:46 BCI: bcz sekai says I'm pro in easys
00:46 BCI: xD
00:46 Leader: you are
00:46 BCI: idk really
00:46 BCI: that nani
00:47 BCI: 00:05:400 (3) - y u no NC
00:47 BCI: pls
00:47 BCI: 1,2,1,2,1,2,1,2,3
00:47 BCI: oh
00:47 BCI: no
00:47 BCI: I mean
00:47 BCI: 00:00:785 (1,2,1,2,1,2,3,4) -
00:47 BCI: look at these numbers
00:47 BCI: it looks just weird
00:48 Leader: alright
00:48 BCI: 00:05:785 (4) - i'd move last point some grids up
00:48 BCI: http://puu.sh/2KX0P.jpg like this
00:49 BCI: imo flow becomes 20% clean- *killed*
00:50 BCI: 00:11:554 (3,4) - it's not the best place for (4) because of the (3)'s looking, do a blanket http://puu.sh/2KX6u.jpg
00:51 BCI: 00:13:092 (1,3) - i wish they can be the same ;<
00:51 Leader: mhm
00:51 Leader: agree with flow
00:52 BCI: y u no agree with others
00:52 BCI: :<<
00:52 Leader: wait
00:52 BCI: k
00:53 Leader: i've tried to do a better blanket, seems fine
00:53 BCI: uguu
00:54 Leader: okay, fixed
00:54 Leader: oAo
00:54 BCI: 00:16:169 (1,2,3) - how about making a flow like a simple line, now it's like a curve line and it seems unconfortable for me
00:54 BCI: http://puu.sh/2KXge.jpg
00:56 Leader: i may crash because connection x_x
00:56 BCI: sure
00:56 BCI: tell me if you're crashed, I'll retype
00:56 BCI: 00:20:015 (2,3) - try to move (2) one grid down and (3) one grid down and right
00:57 BCI: idk it seems cooler for me xD
00:57 Leader: oro/
00:57 Leader: *o3o/
00:58 BCI: 00:30:785 (3) - click on this using DS o3o
00:58 BCI: it feels like there's inconsistency in spacing
00:59 BCI: 00:34:631 (1) - one grid down
00:59 Leader: yup
00:59 Leader: i already fixed spacing when i was fixing the first suggestion D_D
00:59 Leader: so it's fine since now
00:59 BCI: huehue k
00:59 BCI: 00:41:938 (3,4) - u sure about red dots
01:00 Leader: there was other sliders like (3)
01:00 Leader: that doesn't make sense now
01:00 BCI: before? р3р
01:00 BCI: proofs pls
01:00 BCI: i didn't see them
01:00 BCI: ;д;
01:01 Leader: many mods ago
01:01 BCI: http://puu.sh/2KXyw.jpg pls
01:01 Leader: http://osu.ppy.sh/ss/733112 ?
01:02 Leader: I want to keep repeat >.<
01:02 BCI: where's repeat
01:02 BCI: o3o
01:02 BCI: there wasn't even a repeat
01:02 BCI: o3o
01:02 BCI: 00:41:938 (3,4) -
01:02 BCI: oh fuck
01:02 BCI: i didn't upload
01:02 BCI: xDDD
01:02 Leader: ................................
01:02 *Leader slaps
01:03 BCI: ouch
01:03 BCI: upload your map now pls
01:03 BCI: xDDD
01:03 BCI: why I'm laughing
01:03 Leader: go ahead
01:04 BCI: 00:04:246 (2) - blanket is broken
01:04 BCI: 00:14:631 (3) - 2 grids down o3o/
01:05 Leader: fixed >.<
01:05 BCI: 00:22:323 (1) - you'd better to fix spacing
01:05 BCI: +why red dot at the end? :D
01:05 Leader: does it matter? lol
01:06 Leader: dunno why :I
01:06 BCI: just asking lel
01:06 BCI: 00:24:246 (3,4,1) - same here with spacing
01:07 Leader: yup already fixed
01:07 BCI: 00:36:169 (3) - u sure about finish
01:07 BCI: it's really random here
01:07 Leader: o.o
01:07 Leader: waaah true
01:08 BCI: 00:38:861 (2,3,4,5,1) - i'd so some sliders here
01:08 BCI: up to you ofc
01:09 Leader: no
01:09 BCI: k
01:09 Leader: there were already too many sliders .-.
01:09 BCI: ofc it's not big problem
01:09 BCI: 00:57:708 (2,2) - /cries
01:10 BCI: http://puu.sh/2KXTO.jpg do this (at least, ofc you can do something cooler)
01:10 Leader: hate on linear art
01:10 Leader: durr
01:10 BCI: nani o3o
01:10 Leader: to the other too? =_=
01:10 BCI: sure
01:10 BCI: but mirrored ofc
01:11 Leader: i'll keep in mind this
01:11 Leader: but not gonna fix now <_<
01:11 BCI: ;д;
01:11 BCI: why
01:11 BCI: k not gonna change your style
01:11 BCI: but I'll be happy if you fix this lel
01:12 BCI: 01:04:631 (4) - http://puu.sh/2KXZy.jpg
01:12 BCI: pls
01:12 BCI: that not-curve slider makes cursor flying to nowhere but next slider is below
01:13 BCI: 01:06:938 (2) - finish instead of clap
01:14 BCI: 01:16:938 (5) - finish here is random compared to the music and next patterns
01:14 Leader: i'll keep clap uh
01:14 BCI: no
01:14 BCI: why
01:14 BCI: there's clearly finish ;~;
01:14 Leader: sounds better oO
01:14 BCI: Оо
01:14 BCI: sure :с
01:14 BCI: 01:16:554 (4,5,6) - how about simple line of them like 01:15:015 (1,2,3) -
01:15 BCI: parallel between them will be awesum
01:16 Leader: mhm, don't agree :\
01:16 BCI: then tell me a reason y u want to keep this o3o
01:16 Leader: i don't like that sort of "come-back"
01:17 Leader: nevermind my english
01:17 Leader: ;_;
01:17 BCI: nani
01:17 BCI: then you can do 1,2,3 like 4,5,6
01:17 BCI: it's k too
01:18 Leader: mhm done
01:18 BCI: 01:23:861 (4) - 1 or 2 grids up
01:18 BCI: 01:27:323 - y u no add a note here, it's a random break for me
01:19 Leader: mhm no, i want to keep a calmer part
01:19 Leader: before kiai
01:20 BCI: 01:23:477 (3) - then delete this note
01:20 BCI: o3o
01:21 BCI: also for me your romanised title in easy is messed up
01:21 BCI: check this pls http://puu.sh/2KYns.png
01:21 Leader: argh.. <.<
01:22 Leader: Lally-san's fault
01:22 BCI: >-san
01:22 BCI: is it revenge for shota-chan
01:22 BCI: xDD
01:23 Leader: she's older than me so it's fine
01:23 BCI: pfffff
01:23 BCI: calling everyone "<insert_nickname>-nyan"
01:23 BCI: it helps in most causes
01:23 Leader: NyanCI
01:23 BCI: Nyander
01:23 BCI: lold
01:24 Leader: Nyanderful
01:24 BCI: 01:29:631 (4,1) - how about making them both curve http://puu.sh/2KYua.jpg
01:24 BCI: oh u
01:25 BCI: 01:33:861 (1,2,3,4,5) - blargh
01:25 Leader: rofl
01:26 BCI: how to give a screen of such a big pattern
01:26 BCI: time to use 1/16
01:26 Leader: move them to same points?
01:26 Leader: *same timing
01:26 Leader: i mean, they will be in the same place
01:27 BCI: http://puu.sh/2KYCl.jpg chaos.jpg
01:27 BCI: i find this pattern lacks of flow most of all
01:27 BCI: i mean yours
01:27 BCI: tried to make something else D:
01:29 Leader: mhhm
01:29 BCI: no ;Д;
01:30 Leader: something similar to yours
01:30 BCI: k
01:30 Leader: but good anyway :3
01:30 BCI: 01:42:131 (1) - http://puu.sh/2KYIq.jpg
01:30 BCI: seems funnier and don't need to snap many objects
01:31 BCI: ...do you check next objects's DS after fixing my suggestions? Q_Q
01:31 Leader: go ahead while my bad internet is working
01:31 Leader: ofc.
01:31 BCI: wat
01:31 Leader: keep modding, it's loading the screen.. ;_;
01:31 Leader: bad internet
01:31 BCI: ;д;
01:31 BCI: savelog pls o3o
01:31 BCI: or wat
01:32 BCI: at least I have one
01:32 Leader: it's over with easy? o3o
01:32 BCI: last one
01:32 BCI: SOON
01:33 BCI: 01:53:092 (3,4) -
01:33 BCI: http://puu.sh/2KYSa.jpg ?
01:34 Leader: good
01:34 BCI: that's all
01:35 BCI: for easy
01:35 BCI: can you update
01:36 Leader: done!
01:36 BCI: one mega-super-ultra-extra-phantasm quick look and I can go to sleep /mad
01:37 BCI: 00:25:400 (2) - I'd move it some grids right for making something like triangle
01:38 Leader: so nazi
01:38 BCI: as per ur request
01:39 Leader: never said that zomg
01:40 BCI: 01:15:015 (1,2,3) - no I mean http://puu.sh/2KZ6l.jpg
01:40 BCI: don't mind numbers
01:40 BCI: I tried to check flow, that's what do you need
01:40 Leader: what's with combo rofl
01:40 BCI: MOVE ALL NOTES AT THE SAME TIMING THEY SAID
01:41 BCI: IT'LL BE USEFUL THEY SAID
01:41 BCI: :<
01:41 Leader: OH RIGHT
01:41 Leader: SORRY THEN
01:41 Leader: IT WORKS HERE WITHOUT SCREWING UP NUMBERS
01:41 Leader: YOU KNOW :<
01:42 BCI: in soviet russia
01:42 BCI: editor goes mad
01:42 BCI: k that's all, gonna check hard tomorrow
01:42 Leader: in soviet russia
01:42 BCI: nani
01:42 Leader: editor map in you
01:43 *Leader moves BakaCI two grid up
01:43 BCI: r-right i-inside m-me~ >///////////<
01:43 BCI: ouch
01:43 Leader: okay, saveloggin' o3o
ryuu
hi :3
from our queue.

Easy

00:05:785 (4) - mb this?
00:08:477 (2) - mb like this?
00:13:092 (1,2,3) - mb this?
if ^ then 00:16:169 (1,2,3) - 00:32:323 (3,4,5,1,2) - 00:43:092 (4) - 00:53:092 (1) - ctrl+c this (00:50:015 (1) -) and ctrl+g and ctrl+j (and use grid snap)
00:59:246 (1) - ^ with 00:56:169 (1) -
01:08:861 (1) - x:256, y:228
01:31:169 (2) - x:208, y:300
01:31:938 (3,4) -
Chewin's Normal

perfect :3

Hard

00:06:169 (4,5) - mb do like 00:18:477 (5,6) - ? and pick up!
00:08:861 (2,3) - 00:30:785 (1,2,3,4,1) -
please, do something with the same sliders.
use the red points and white.

that's all.
good luck :3
Topic Starter
Leader
ryuu

ryuu wrote:

hi :3
from our queue.

Easy

00:05:785 (4) - mb this? Mhm, no

00:08:477 (2) - mb like this? Nah, it's okay this one
00:13:092 (1,2,3) - mb this? Done
if ^ then 00:16:169 (1,2,3) - ^ 00:32:323 (3,4,5,1,2) - Much better, done 00:43:092 (4) - 00:53:092 (1) - ctrl+c this (00:50:015 (1) -) and ctrl+g and ctrl+j (and use grid snap) Done
00:59:246 (1) - ^ with 00:56:169 (1) - Done
01:08:861 (1) - x:256, y:228 Okay
01:31:169 (2) - x:208, y:300 Not in the same point but moved a bit.
01:31:938 (3,4) - No changes, sorry

Hard

00:06:169 (4,5) - mb do like 00:18:477 (5,6) - ? and pick up! Nope, sorry
00:08:861 (2,3) - No D:
00:30:785 (1,2,3,4,1) - Welp, I think the current one is okay =w=

please, do something with the same sliders.
use the red points and white.

that's all.
good luck :3
Thank you :3/
Diasios
Giusto due cosuccie prima di bollare:


Chewin's Normal

  • Aumenta HP e OD di 1 tick in modo da bilanciare i parametri con le altre due difficoltà, nella Easy sono settati a 3 e nella Hard invece a 7.

Hard

  • 00:06:938 (1,2,3,4) - Perchè niente whistle qui? Aggiungili come hai fatto nelle pattern successive.
    00:09:246 (3) - Aggiungi un whistle nei tick bianchi.
    00:15:208 (4) - ^ (e poi aggiungi un'altro whistle a 00:15:977 (5) per ripetere la pattern di hitsound che hai fatto prima)
    00:43:092 (1,2,3,4,5,6,7) - Se vuoi tenere lo stream allora spezzalo in catene di cerchi, ossia:
    00:52:323 (5) - Hmm... fai finire questo slider 1/4 dopo in modo da poter continuare la pattern dei clap, oppure limitati ad aggiungere un clap alla ripetizione e alla fine di questo slider. (se fai così allora ricordati di usare la stessa pattern di hitsounds nella parte successiva, ossia 00:55:400 (5) clap alla ripetizione prima della fine e clap a 00:55:977 (6), ovviamente poi qui aumenta un pò il volume)
    00:56:938 (3) - Usa la stessa pattern di hitsounds che hai usato a 00:09:246.
    01:51:746 (x) - Un buco qui non sta bene imo, aggiungi un cerchio per riempirlo. (oppure elimina il cerchio precedente e aggiungi uno slider 1/2)
    01:57:708 (1,2,3,4,5,6,7,1) - Come 00:43:092.
Topic Starter
Leader
All fixed, now waiting for Chewin
Chewin
Va bene hero, puoi fixare tu per me Simo.
Diasios
(ノ ゚Д゚)ノ彡
Topic Starter
Leader
Thank you <3
Roxas
/me h5 Lead ♥
Chewin
/o/
Lally
\o3o/ Shota-chan pro o3o
Frostmourne
some IRC mod not worthy a kd

Congrats for the first ranked map!
Dai
ZUUUUUUUNNNNNNNN
Topic Starter
Leader
Thank you Frosty <3
BCI
AWWWWW YEEEEEEEEEEEEAAAAAH GRATS LEADER-NYAAAAAN <3

grats for being seme
Andrea
Congrats, Leader. <3
Melan Blue
ASDAFSDFADSA
Congrats on your first ranked map! :3
Lolicakey
Congratz Leader~ oAo!

RikiH_
Complimenti ;)
Lally
che velocita' gg \o3o/ tante angurie per te <3
creampuff
grats~~ (/owo/
Kodora
Congratz! :3
Nemis
yayy gratz :3
Chewin
Piccoli pooh crescono **
Roxas
GJ <3
-kevincela-
Yay \o\
HeatKai
did I just saw leader's map ranked :O
woooooooooooo grats!
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