BG的辉夜美爆了> <
Leorda wrote:
Can I mod this one? http://osu.ppy.sh/s/34044 It seems interesting for me
Leorda wrote:
NI HAO
General
* The artist should be "Arte Refact", since that is the circle. But you can put that on tags, since the vocal on artist is fine. But, sometimes some maps are always put the circle name into the artist Fixed. Put it on tags 0v0
* Why Kaguya only on BG? There is should be Eirin too on that BG D: I know but I only found this BG I like best![]()
* I can barely hear the hitsound, can you make volume up for hitsound? Done~
Storyboard
* Please make the original title of this song (e.g. Original Title : Necrofantasia) Fixed~
* Some SB elements has unecessary space, crop it? @.@ if it effects a lot, I will crop
SB\C3.png - Change the "Aritist" to "Arranger", since that name was arrange this song Fixed!
SB\8-1.png - In 03:49:830, there was a little fade out during fading to 03:52:853 you find it in edit or in the .osb? if in edit, how great your eye 0.0 Fixed!
Eirin All done.
* AR +1?
00:29:132 (4) - The tail slider is almost offscreen
02:01:457 (1) - I feel this spinner was too short for normal diff, try extend as possible to make beginners are able to complete the spin
03:10:062 (1) - The tail slider is touch the HP Bar
03:42:155 (4) - Same issue as 00:29:132 (4)
Kaguya All done ~
00:25:760 (T) - Unecessary inherited timing points
00:25:992 (T) - ^
00:56:341 (2,3) - This pattern might be confuse for players, because the (2) is stack to tail slider and they don't know which hitcircle should go first
02:24:481 (10) - Can you unstack this one? I'm kinda hesistate because the players think that this is snap at red tick
03:33:550 (6,1) - I think this jump is kinda too far for hard diff (?)
03:35:411 (6,1) - ^
04:21:922 (6,7) - Same issue as 00:56:341 (2,3)
Imperishable All done~
01:54:016 (11,1) - I don't think this jump is fit to the song, since (1) has no vocal on it
02:48:202 (3) - The tail slider is almost offscreen
//Break Periods改完了叫我
2,122820,135944
2,197239,210363
2,227006,232688
wcx19911123 wrote:
recheck time
[General]
fine
[Night]
difficulty setting 略低,你看着办,至少AR+1
00:45:411 (1) - 换个方向好点,指着(2),不然可能松太早
02:24:946 (1) - 我不知道这个shape新人吃得消不,有空换个shape好点
03:55:876 (2) - 我感觉03:56:109 - 开始好点
03:54:248 - 04:01:457 - 这SV已经很低了你还0.75速,这读图太困难了,要么增大点spacing要么直接用1.0吧
04:04:946 (1) - 换个combo color好点,这个跟spinner一起有点瞎
[Eirin]
00:57:039 (3) - vocal off了,个人感觉跟vocal好点
[Kaguya]
01:47:504 (8,1) - 太跳了
[Imperishable]
01:06:574 (10,1) - 这地方我觉得不该跳的,即使要跳也不应该这么大
问下这些是啥//Break Periods改完了叫我
2,122820,135944
2,197239,210363
2,227006,232688
edit : after some irc stuff , bubbled
bossandy wrote:
- 發現了一個bug
Night :
- 02:47:737 (1) - 再New Combo 一次
[spoilerbox]
kanpakyin wrote:
Rechecking
[General][Night]
- I have got the timing and I found 3556 (+5) for offset.
Consider them and I'll rebubble.No kuds for this post.
- 02:17:504 (1,2,3) - 這段一到中間做對稱?
- 03:05:411 (4,1) - 間距問題,這裡突然放大有意義麼?我覺的照著DS放就好了
- 04:10:062 (2,1) - ^同
- 04:25:876 (6,1) - ...同
Donekanpakyin wrote:
Please resnap all notes in every diff.Please don't send me the forum pm after fix.
ziin wrote:
hmm, modding bubbles.
[night]
looks great, except the crappy non-descriptive difficulty name![]()
[eirin]
00:57:276 (3,4,5) - IMO this plays better. http://puu.sh/o1FZ
01:02:160 (4) - this note is overmapped, there's nothing in the music here.
03:10:067 (1) - I'm just going to point out that this is the only new combo in this kiai which isn't on a long white tick. You do this all the time, which clearly means you don't think it's wrong. I think it is wrong most of the time, and can easily be avoided.
[kaguya]
overmapped
[imperishable]
overmapped
01:30:997 (1,2,3,4,5,6,7) - it bugged me you didn't map this in kaguya, but just inexcusable to not map it in imperishable. http://puu.sh/o1K5
02:45:416 (1) - the song repeats, so this is just a reminder that if you do my suggestions that you should consider all possible places they exist.
04:21:230 (1,2,3,4) - One reason I don't like overmapping is because the rhythms people tend to create don't make rhythmical sense with the song. For example, what you currently have here is overmapped. However this is extremely similar, but not overmapped (it's actually still undermapped). http://puu.sh/o5RH
I understand many folks hate when their bubble is modded, but I urge you to not let that affect whether or not you deem these "worthy of bubble popping". If you have any questions send me a PM, and I'll likely get to them faster. Likewise if you want a recheck, or want a full overmapping mod, you'll have to ask, but I'll respond quickly, and recheck quickly.
checked and everything is fine, so it's the time now :3SapphireGhost wrote:
It seems I was planning to mod a self-popped bubble for the third time today. I still want to mod this, just let me know when it's rebubbled.
wcx19911123 wrote:
checked and everything is fine, so it's the time now :3SapphireGhost wrote:
It seems I was planning to mod a self-popped bubble for the third time today. I still want to mod this, just let me know when it's rebubbled.
SapphireGhost wrote:
11 days later, here I am. This mod contains a lot of mapping opinions and suggestions for future maps, separate from things that you should fix on this specific map. I went ahead and put those in dark green for convenience.
[General]
- Some of the lower difficulty names are a bit ambiguous. Something like [Easy / Normal / Hard / Imperishable] could work for a difficulty spread, because it's fairly obvious which one is which and you get to keep a cool name.
- I think the difficulties should definitely start at the same time! You mapped all of them, and it makes more sense that way.
- A higher Stack Leniency would make sense here, maybe 7. It'll make the back-and-forth patterns stack which is helpful for reading them on Hidden. In fact, I don't find back-and-forth patterns play well in general and can be confusing to read, but that's just a preference and something to keep in mind.
- General mapping advice: slider velocity is very important in the pacing of a map, so harder difficulties should use higher slider velocities. I find this improves the difficulty spread and feel of the map. It's also good to keep them somewhat fast so that lower difficulties don't feel too crowded and slow.
- Song is very nice and relaxing. Good for my soul at the moment.
[Imperishable]
01:15:997 (1) - Rhythmically, this would make more sense starting on a white tick.
[Kaguya]
- So many breaks on this difficulty, maybe map through some to make it consistent with Easy and Normal?
- Also, this felt very similar in difficulty to [Imperishable], but with different settings in more breaks. In the future, I'd differentiate difficulties more, maybe with slider velocities like I mentioned earlier.
03:45:183 (1,2,3,4,1,2) - This spacing is quite confusing, you could try something like this.
[Eirin]
03:46:811 - On the timeline, drag the break to this point. It makes more sense for it to start here.
[Night]
- As I was mentioning earlier about slider velocities, keeping them generally higher can actually make Easy difficulties more readable as the notes don't occasionally overlap, and aren't stuck too close together.
02:45:183 (1,1) - For a new player, there isn't enough time to recover after the spinner and hit the next note here. Try to find some way to resolve this that works for you. For this reason and because spinners are generally tiring, I keep them out of Easy difficulties in general except before breaks and at the end of a song.
04:02:160 (1,1) - See above.
Overall, it really is a nice song and map, and I'll be happy to rank after fixes. That's all!
祝nukeNo_Gu wrote:
祝reb
True skills here.Minty Gum wrote:
I downloaded this map when it was pending, thinking, "What a nice map, I hope it gets ranked soon." 5 minutes later, it was ranked! Lucky meGreat song and very nice mapping. Gratz~
lol, plz download my maps, tooMinty Gum wrote:
I downloaded this map when it was pending, thinking, "What a nice map, I hope it gets ranked soon." 5 minutes later, it was ranked! Lucky meGreat song and very nice mapping. Gratz~
你节操呢=_=wcx19911123 wrote:
lol, plz download my maps, tooMinty Gum wrote:
I downloaded this map when it was pending, thinking, "What a nice map, I hope it gets ranked soon." 5 minutes later, it was ranked! Lucky meGreat song and very nice mapping. Gratz~
节操什么的不是用来随手丢的嘛~No_Gu wrote:
你节操呢=_=wcx19911123 wrote:
lol, plz download my maps, too
kikones34 wrote:
Awesome song and map!
..BUT!! I think the title may be wrong? According to this it should be "Cake Hime * Yuumi & JUMA - Eiya no Parade". Said by one of the singers o.o