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Separate skin elements for the result screen

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Total Posts
6
This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +39
Topic Starter
theowest
hit0, hit50, hit100, hit100k, hit300, hit300g, hit300k, score0 to score9, score-dot, score-percent, score-x, etc
and all the game-mode specific result screen elements too!

A more realistic response towards these toggle requests:
t/121435
t/115355
t/2859/

  1. Many users have transparent hit300 skin elements, but with this they could have visable hit300 skin elements on the result screen. This would give it a more complete look for the result screen.
  2. You could skin out the score, accuracy and combo skin elements so you'll find out what you got once you finished the map.
jemhuntr
<3
Winshley
Supporting this!
RBRat3
"hit0, hit50, hit100, hit100k, hit300, hit300g, hit300k"
I figured I'd note that if you treat the hit images as an animation and include a base image it will use the animation in game and the base on the ranking screen.

Ex: Adding a hit300.png & hit300-0.png to your skin.

This only works for standard (waiting on mania to function this way).
Topic Starter
theowest

RBRat3 wrote:

"hit0, hit50, hit100, hit100k, hit300, hit300g, hit300k"
I figured I'd note that if you treat the hit images as an animation and include a base image it will use the animation in game and the base on the ranking screen.

Ex: Adding a hit300.png & hit300-0.png to your skin.

This only works for standard (waiting on mania to function this way).
t/128014 O:

wow, that's actually pretty neat then. I better try this.

note for self: fixa den nya cursor trailen, liten röd prick. och increase:a polling med dexus guider.
jemhuntr
I'm actually using this method for a long time now, but yeah, mania isn't cooperating >.<
still, I'd like to have separate elements for score elements.
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