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Mitsumune Shinkichi - Hageshii Omoi

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Topic Starter
Armin
This beatmap was submitted using in-game submission on giovedì 8 ottobre 2009 at 19.27.31

Artist: Mitsumune Shinkichi
Title: Hageshii Omoi
Source: Rozen Maiden OST
Tags: Rozen Maiden Traumend OST
BPM: 101,96
Filesize: 3278kb
Play Time: 01:05
Difficulties Available:
  1. Hard (4,87 stars, 249 notes)
  2. Normal (4,19 stars, 104 notes)
Download: Mitsumune Shinkichi - Hageshii Omoi
Information: Scores/Beatmap Listing
---------------
From Rozen Maiden's Ost.
fuffolo
Well done, again :3
eee
I like it, eeeh?
yaya
[hard]
00:41:51 (4) - distance

others are fine .
so close to rhythm.
Lokamp
Normal
00:20:32 (4,3,3,3,3,3,3) - whisto alla fine di questi slider
00:51:22 (4) - whistle solo all' inizio e ai repeat n. 2 ,4, 6
01:00:64 (4) - ^
01:04:83 (6) - spostalo poco + in alto

Hard
00:28:41 (6) - whistle qui

Ottima mappa! ^^
Mafiamaster
No problems here!
Saixina_x3
Starred :D
happy30
offset 310
BPM 101,970

[Normal]

01:04:81 (6) - 1/8 earlier? o.o

[Hard]

no problems!
Card N'FoRcE
Prova 101,96 come BPM, sembra migliorare alla fine ;)

- Normal:
  • .Opinions:
    Feels perfect :)
- Hard:
  • .Opinions:
    ^^
Good map, relaxing song ^^
Zekira
BPM: 101.95... 101.955 :\ You can remove the second timing point.
Offset: 330 (69/100 tests) <-- you crossed the deathline. Suspending modding.
Mismagius
Normal
This is PERFECT.

Hard
00:19:14 (1) - add finish here?
00:39:15 (6) - oh noez, that's not a good placement, even if this is a good technique to map

Dammit, this map is -almost- perfect.
+ Kudosu star.
Andrea
Star :3
Lizbeth
This map has been deleted on the request of its creator. It is no longer available.
Zekira
OK I deeply apologize. It looks like I was using the wrong universal offset when I modded this :\

BPM: 101.955 <---- the .005 is important, it seems. Snap back to 1/8
Offset: 310 is actually right... T_T

[Hard]
00:05:31 (4) - new combo
00:06:48 (1) - remove new combo

..that's it for now...
Behon
Both difficulties lack claps and finishes. Rather than name specific spots to put them, I'd recommend you go over both and personally decide where they fit best; generally, I feel claps go well somewhere in the middle of combos and finishes best at the end of them. If you decide to go back and do this, cut back on the whistles as well.

Normal:
01:05:240 (7): Get rid of this hitcircle and move the spinner back into its place, though the spinner should still end at 01:08:575.

Hard:
01:04:455: Same here. Get rid of the slider rebound, move the beginning of the spinner to 01:05:240, and make sure it still ends at 01:08:575.
anonymous_old
Comments and suggestions, not orders

normal
SPOILER

I suggest you make the slider-ticks louder, by adding a custom one, because they follow the music a lot. If you do this, change the tick-rate to 7.

00:38:75 (3,4) : Clap-hitsound.
00:41:21 (2,3) : Clap-hitsound.
00:43:56 (6,7) : Clap-hitsound.

hard
SPOILER

use AIMod to check distance-snapping. (alt+shift+a)

00:53:56 (6,7,8) : Seems out-of-beat.

Azure_Kite
Here's my mod ^^

Blue = Suggestion Red = Check this

[Normal]
01:04:84 (6,7) - These last two notes fit better to 1/8, in my opinion. Try placing (6) at 01:04:82, and (7) at 01:05:19.
No Problems Found :)

[Hard]
No Problems Found :)

Overall, a great beatmap. Starred
minyeob
This map has been deleted on the request of its creator. It is no longer available.
Azure_Kite

minyeob wrote:

btw I don't agree with Azure's 1/8 beat suggestion.
Which is why it was marked in blue. It sounded better to me, if it doesn't for you, it doesn't need to be implemented
HarryOrunitia
starred :D
dkey
nice music~
WyndII
All diff is good!
Sliders in Normal are cute lol
Song is a bit boring though >.>
But,
All sliders in normal haz whistles in the end except this 01:02:98 (4) - >w<
01:05:24 (7) - finish?

Hard
00:12:07 (7) - new combo
00:12:37 (1) - remove combo
00:02:66 (1) - maybe put finishes on parts like this?
00:04:72 (3) - here 00:09:72 (1) - here and so on ?
00:15:61 (5) - new combo
00:21:49 (7) - new combo and finish?
00:21:79 (1) - remove new combo
I guess this diff wont drive me bored if you put more hitsound like finish? D=
:lol:
al2e10
Mod, it is not big problem ~

[Hard]
01:04:455 (3) 1/2 please ~!

[Normal]
fine ~

[All]
Good map
STAR ~
XepherX3
X3 Modding

[Sounds]
i suggest to go to normal hitsounds on 00:19:141 and
at 00:37:973 replace the whistles for claps(lower the volume if u don't want it too be too loud (3/4th tick from left sounds ok)

[Skin]
there's none :( (suggestion..put a rose in the hitcircle :lol: ,use the roses color as hitcircle colors)
like this



[Normal]
nothing found :D

[Hard]
nothing found :D

starred
Topic Starter
Armin

x3ns0r wrote:

[Skin]
there's none :( (suggestion..put a rose in the hitcircle :lol: ,use the roses color as hitcircle colors)
like this
[attachment=0:fa182]hitcircle.png[/attachment:fa182]
awesome **
ztrot
This map has been deleted on the request of its creator. It is no longer available.
mtmcl
Ranked
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