求不戳 我想看那個幹字阿wmfchris wrote:
嘿嘿嘿嘿
Okay! I changed~LKs wrote:
[Timing]
BPM 228 for kiai-times is not required. just keep it as 152 with 4/4 signture and use 1/3&1/6. Only when BPM changes(including gradual BPM change, irregular BPM change), or donwnbeat changes, could we set new timing sections. no new sections are needed if you can map it well by using Beat snap divisor with current BPM
you'd adjust SV in all diffs. sry for inconvenience caused by
---
and wmf may post taiko mod later
777 have fixed in IRC and qoo's tk diff also change bpm ~wmfchris wrote:
[Timing]
Such a BPM shift is unecessary. BPM152 2/3 beat handles the song at best.
人性呢SPOILER落楓飄紅(~~~) 0:46:46
01:00:423 - 我覺得BPM228不對
152 2/3
LKs(~~~) 0:47:46
。我沒看見紅線變化 對
這不用換BPM
[777]
00:09:108 - Like what you've done 00:07:529 - it's still preferrable to leave it blank here. Similarly you can remove the note at 00:10:489 - .
01:10:290 - I don't see any need to accelerate this section, comparing to 00:15:029 - .
01:53:711 - fitted the drum but it does connects to the next phrase in a very poor way. Consider that the drum is soft enough you can remove them.
02:00:421 - unecessary acceleration.
03:03:578 - From the music this phrase goes back to a lower and more calm state. If there was some sort of acceleration, this should be slowered, probably something like 03:00:420 - . 03:06:736 - is another phrase that should get slower then you can acclerate the bar note-by-note, which fits the drum sound in the song as well.
03:24:104 - No, thank you!
The 1/8 (1/6 before adjustment) drum do exist in the song, but the taiko hit is too loud and exaggerating them to the top. Besides the acceleration problem the pattern doesn't contain much problem, a bit repetitive though.
Thank you, LKs醬! >w<LKs wrote:
rebubbled
thank you for modding, Garven ~!Garven wrote:
[General]
You've got something weird going on in the intro for the storyboard from 00:06:739 -
https://osu.ppy.sh/ss/658488
but, I use 1024x768 test play to see there, no weird going on there
Use tick rate 1 please. The changes between the swing section and the normal section just sound horrible with rate 2. That or silence the offbeat ticks during the 1/3 section since you have tick sounds all over the place. okay~
Go through your difficulties and make sure the kiai green line sections are snapped correctly please. fixed
[Normal]
02:55:687 (1,1) - Please don't new combo spam I want to follow like 01:39:897 (1) - , 01:02:002 (1) - >~<!
Really nice Normal. Good work.
thank you :3
[Hard]
00:09:897 (1) - The end of this slider is snapped incorrectly
02:06:345 (3,4,1) - This was... unexpected. Especially with that kind of spacing. I really don't recommend you do this as it sticks out against the mapping of the 2 minutes prior. That or at least use spacing like at 02:12:266 (1,2,3) -
02:53:713 (2,1) - I was kind of expecting this to have the weird overlap like at 02:50:950 (1,2) -
03:35:456 (2,1) - Wow, bad place for an anti-jump. Use normal spacing here please.
all fixed~
[Insane]
01:38:318 (1) - Please make these combos longer.
02:14:634 (1,2,3,4) - This spacing is a little off. Maybe try ctrl + g on the 2 and 3? If you do this, be careful fixing the hitsounds afterward.
02:15:424 (5,6) - This snapping just feels wrong in context of the rest of this kiai section.
02:17:792 (1,2) - I found if you ctrl + g these individually, the flow is much much better. Don't forget to fix the hitsounds. You might want to reposition the stream too. I think flow is better for me, so keep it
Something that bugged me about the map in general was the 1/4 spacing. It seemed mostly random or dependant upon the patterns rather than any sort of musical cue when it came to when you used larger spacing as opposed to distance snapping. it made for kind of a frustrating play compared to the relatively smooth play of the Normal and Hard. Okay, I will improve next time ~
who are you and what's up with real Garven /me runsGarven wrote:
Use tick rate 1 please.
Thank you again!>w< GarvenGarven wrote:
[Normal]
02:56:476 (1) - Remove new combo
lol! I don't know why here have NC www, fixed~
[Insane]
01:39:108 (1) - Remove new combo okay~
01:40:687 (1) - ^ okay~
01:42:266 (1) - ^ okay~
01:43:845 (1) - ^ okay~
01:45:423 (1) - ^ okay~
01:47:002 (1) - ^ okay~
01:48:581 (1) - & xD
01:50:160 (1) - % lol
01:51:739 (1) - $ :3
01:53:318 (1) - * w
[Muzukashii]
REMOVE the ・ from the title. Not add it on ;_;
fixed, but it is blank in my verison, lol
change it other way ~ thank you, Garven :3Garven wrote:
[Insane]
01:53:318 (2) - Ah whoops, I missed this. You need to make this longer. You can't have two sliders that look exactly the same but have different speeds without visible ticks.
It's not your fault, I forget to tell you >~<Garven wrote:
Ack, sorry, didn't notice the reply. Rebubbled!
all fixed~thank you, Garven :3Garven wrote:
Oops, a couple things that AIBAT missed, sorry lol, It's okay, my fault
[General]
Snap your kiai start/ends
[Lunatic]
03:05:160 (1) - Slider end not snapped
Thank you, GarvenGarven wrote:
Update it and PM me and I'll recheck.
Edit: Rebub
!!! thank you very much daze, Rika醬!! !!!!!Kawayi Rika wrote:
Amazing map and Cool SB ~ Nothing to say ~
Here you go <3
謝謝 wwwFlask wrote:
恭喜飛翔 幹 :3
Flask wrote:
恭喜飛翔 幹 :3
gratz!Scorpiour wrote:
congratz~
bossandy wrote:
Flask wrote:
恭喜飛翔 幹 :3
謝謝 qoo醬 :3qoot8123 wrote:
恭喜~
Thank you~ scorp醬>w< (hugsScorpiour wrote:
congratz~
連老大也來玩了www, 謝謝老大~bossandy wrote:
恭喜飛翔 幹 :3
Thank you! Satellite :3Satellite wrote:
gratz!
Thank you, Crystal (pokesxXCrystalMoonAnimeXx wrote:
Congrats ~ >w<
喔喔 149教練 w1491625364981 wrote:
喔喔 RANK了!!
Thank you :3 pimpGpimpG wrote:
congratulations for rank
連草莓醬也來玩這個w 謝謝嘎Strawberry wrote:
恭喜飛翔 幹 :3
嗯 777醬神mapper 配上 渣mapper的神SB 神一般的圖 (逃Firce777 wrote:
神mapper配上神sb 神一般的圖 幹 :3