What's wrong with asking for accuracy in a rhythm game? "So what?" That argument isn't very compelling.
As for everyone else's concerns, I haven't really gotten any satisfactory reasons why I should lower it. All I get is that it's "too hard" but this is usually from people that way overly vocal about everything that doesn't slant in their favor. The difficulty in a map is going to come from the patterns and rhythm use, not the accuracy that you need to keep. The HP Drain is low enough that unless your accuracy is really bad, it won't be an issue as far as passing the map goes. There are only a couple points where the spacing gets rather high, but it's for only a few beats and I set the flow accordingly so that it isn't sudden and doesn't stick out on it's own. Your ability to click in time won't be effected at all by these patterns.
I'd extend the same argument to maps that offer a ridiculously low OD compared to the relative difficulty of the map. Only in that situation, people think they are accurate when they are really not, so when they face a map where you actually have to be accurate, they feel cheated when it's their own lack of skill holding them back.
As for everyone else's concerns, I haven't really gotten any satisfactory reasons why I should lower it. All I get is that it's "too hard" but this is usually from people that way overly vocal about everything that doesn't slant in their favor. The difficulty in a map is going to come from the patterns and rhythm use, not the accuracy that you need to keep. The HP Drain is low enough that unless your accuracy is really bad, it won't be an issue as far as passing the map goes. There are only a couple points where the spacing gets rather high, but it's for only a few beats and I set the flow accordingly so that it isn't sudden and doesn't stick out on it's own. Your ability to click in time won't be effected at all by these patterns.
I'd extend the same argument to maps that offer a ridiculously low OD compared to the relative difficulty of the map. Only in that situation, people think they are accurate when they are really not, so when they face a map where you actually have to be accurate, they feel cheated when it's their own lack of skill holding them back.