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Falconer - Legend and the Lore

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Mafiamaster
Hard seems pretty solid!
Star~
Zekira
This is the first time someone PMed me to mod something. Lol.

Offset: ...amazing, I got 13073, which is just -1ms away from the current. *autostar* (remember though that if you're going to adjust that, you'll have to adjust the other timing points, too)

[Hard]
01:16:82 (1,2,3,4,5) - not really an error, but just a suggestion -- it's too near to the previous combo, but seeing how it's more than 2 beats away from the previous note, I think this is OK... I think
02:53:57 (4) - why does this note seem proper when it's obviously too near to the previous one lol... this may also be okay too, but just pointing out.

Also, you might want to put a default BG image *I think you can just put bg.jpg or something... I'm not sure how the thumbnail generation on osu! works*
EEeee
IRC Mod yesterday ;_; forgot to post, , , , , ,

anyways, , , , ,yeah well after I IRC modded, which wasn't that much, i would say Hard is pretty well mapped, just get started on a Normal will ya ^^
Zekira
Okay, I think I got it...

...consider there being two files, .osu and .osb, right? Well, see there's a line here in the .osu file when you put a background image by the button in the Design tab:

//Background and Video events
0,0,"bg.jpg"

osu! reads this as the default background for the difficulty. This background shows up as the BG whenever you highlight the song in the song select menu.

But you can prevent this thing from showing up while playing by putting this line at the start of the .osb (just right after the //Storyboard Layer 0 (Background) one) in the .osb:

Sprite,Background,Centre,"bg.jpg",320,240
F,0,0,,0

You can change the filename of the pic btw, I'm just using bg.jpg as an example.

Notice this script, this is the normal script for a simple image in a fade out motion. F refers to it should be fading, while '0,0' refers to start-time, end-time. Then you see the ',,0' one, right? What's supposed to be in between those commas is the starting contrast of the picture at start-time (1 indicates visible, 0 indicates not), while the 0 after the second comma refers to the contrast at the end-time being not visible. So basically what this script is doing is to immediately make the bg.jpg file invisible at the 0th millisecond, making it not visible anymore at all.
Hanyuu
Nice ShaggoN good map star :)
Topic Starter
ShaggoN
Ok. Beatmap finished :)
However, i need a couple of opinions about new difficulties before i move beatmap to pending.
Gabi
im not going to fully mod it because it looks good already. but im going to give you some pointers.

[Easy]
this is too hard for easy. it is very confusing and there are loads of blue ticks. i'll give you some examples of whats hard

00:47:94 (1) - needs to be a break after this note xD
01:20:19 (2,3,4) - ex. a little confusing.
01:32:57 (4,5,6,7) - hard to time for a newbie :S
02:03:32 (1,2,3,4) - too confusing
03:01:82 (1) - i think this spinner is a little to short for them
03:15:69 (1) - spinner should end 03:17:57


^well try to work on the Easy diff a little.

[Normal}
ouch fast slider velocity.

02:55:82 (3,4) - im not sure about the hidden reverse arrow here. it is only normal after all
03:15:69 (1) - spinner should end 03:17:57


[Hard]
03:15:69 (1) - spinner should end 03:17:57

like i said i didn't fully mod it cause i have a little headache atm, but it looks pretty good.'

star :>
Nachy
[Easy]
00:50:010 - Insert Break

[Normal}
The fast slider velocity makes it a bit too hard as a Normal but yeah no problems found here.


[Hard]
Fun, didn't really found anything wrong here, just a suggestion.

02:31:44 (4) - Move to the middle.



Awesome map, starred.
EEeee
just popping it to say that normal does have fast slider velocity. . . but other than that, , , , , it's pretty much normal. . .
so how about it's a normal/hard , , , or basically a Normal with a little Challenge in it
Armin
This map has been deleted on the request of its creator. It is no longer available.
Alace
All good for me
shoot a star
al2e10
Good map ^^

[Hard]
Fine

[Normal]
02:40:073 - 02:40:448 (1,1) Specing

[Easy]
01:18:323 (1) remove new combo
02:55:823 (1,2) Specing

[All]
Good
Star
Blatzk
hmmm... nothing found *nothing bad found from my side
Nice Map... Keep up the good work :) :)
Star~
minyeob
[Easy]
Aww.....
50:010(Break)-> Sorry for making fault of this but you have to redo this break

Other than that, all looks fine~

Nice work!
deepsea
Some notes aren't placed that regularly, but it plays very naturally.

Bubbled.
Matma Rex
Great map, modded a bit over IRC.

osu! needs more music like this.

Starred.
proseyu
      
good map >w</
tasli
nice map : ) star
orioncomet
> O < ~ ☆☆☆ Nice map
azuki
good map ;)
Doomsday
[NORMAL]

02:17:94 (1,2) - little spacing issue

thats it though. nothing worth popping the bubble over :)

star'd
DeadAlready
stared >w</
gogogo~ :D
-SiN-
ah!! its easy to understand xD
nice
Nharox
[Easy]

00:41:948 - 1 is too close to the previous slider.

[Normal]

01:57:698 - Use a repeating slider instead of triplets to make it easier.
02:17:948 - 1 and 3 are too close to 2 imo. May be confusing.

[Hard]

02:41:573 - Move the 4 farther from the 3, or make a new combo on 4.
02:53:573 - Same as above.
02:47:573 - New combo
02:47:948 - Remove old combo

Please note that these are just suggestions. Overall the map is fine, you might use some custom combo colours. ;)
yaya
[Easy]
02:20:94 - add a note?
02:21:13 (3) - delete this one.
02:21:32 - add a note?
overall 4 is better . i think

[Normal]
00:14:57 - add a note?
00:17:76 - ^
01:44:94 - ^
02:20:94 - ^
02:32:94 -^
overall 6?

[Hard]
nice

good map . xD
hyt103
nice map..
Cyril Scarlet
This map has been deleted on the request of its creator. It is no longer available.
MegaManEXE
Hi

Easy
Fine by me

Normal
00:37:07 (4,5) - Spacing, it should be the same as the distance between 1 and 2 :<

Hard
Looks good

That's all I've got, star~
abalee
in test mode i got 7ms late,but i also hit 300 so maybe it's no a problem.

fine for me at all difficulties, stard it <3
xierbaliti
:) good map
La Valse
star~ :)
deepsea
This map has been deleted on the request of its creator. It is no longer available.
Eddycted
More metal for osu!, excellent!

Aside from that not much to say, it might be worth noting though that spacing isn't 100% consistent in normal (on purpose, and hardly confusing). I think custom combo colours as Nharox suggested might be nice though. Maybe use some of the colours in the background.
ztrot
Small and I mean small irc fix.
Rebubbled and ready for ranking :)
deepsea
@_@
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