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9nine - White Wishes (TV Size) [Osu|Taiko]

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Total Posts
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bossandy
Very late >_<
  
[ General]
 
  1. Add something like "Christmas" to tags for a song which is for Christmas xD?
  2. 00:34:170 - , 01:23:800 - About these spinners , I prefer you add some Timing Sections and make the volume up gradually , fits the song really well!
 
[ Normal]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. 01:26:614 (1) - Sorry , I really can't hear this slider's sound , try to make the volume up tp 20~30%
     
  2. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 01:22:170 (3) - Use finish instead of clap sounds better
 
[ Hard]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. 01:26:614 (1) - Same as Normal
     
  2. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:26:911 (1) - Add a clap sounds great xD
 
[ Insane]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. 01:26:614 (1) - Same as Normal
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:33:133 (4,5,6,7,8) - Put them prettier? current arrengement is a bit does not fit me
      Code and Picture
      336,332,33132,1,4,0:0:0
      260,352,33280,1,8,0:0:0
      184,340,33428,1,0,0:0:0
      116,300,33576,1,0,0:0:0
      92,228,33724,1,8,0:0:0
    2. 00:40:392 (3,4,5,6) - This will make the players are confusing , really
    3. 00:47:651 (6,7) - Same as above
    4. 00:50:022 (1,2,3,4,5,6,7,1,2,3,4,5,6) - Ama...zing... , It's fine for a Insane I think ^_^ but I would like you switch 00:51:651 (5,6) - to make the same flow like others
    5. 01:12:392 (1,2,3) - Ctrl+G on these circles , to make "two circle" road continues
     
    [ MM's Insane]
     
    1. Unrankable stuff
      ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
      1. 01:26:614 (1) - Same as Normal
       
    2. Beatmap design/Suggestion
      ( Most of them are my suggestion , you can disagree if you want )
      1. 00:15:948 (5,6,7) - I don't like these overlaping circles , I prefer something like this
      2. 00:26:614 (4,5,6) - Same as above
       
    3. Hitsounds
      ( Almost of them are my ideas , you can ignore them )
      1. 00:30:466 (6,7,8) - Hmm.... I really think use custom normal hitsounds sounds better...
      2. 01:20:837 (3) - Add finish to follow the cymbal?
      3. 01:21:725 (2) - Same as above
     
    [ Taiko Muzukashii]

    d= don ( Normal )
    k= katsu ( Clap or Whistle )
    D= Big Don ( Finish )
    K= Big Katsu ( Clap/Whistle + Finish )
    1. Unrankable stuff
      ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
      1. None!
       
    2. Beatmap design/Suggestion
      ( Most of them are my suggestion , you can disagree if you want )
      1. 00:55:503 (1) - Delete this circle , just follow vocal here
      2. 01:26:169 - add a circle with k here to follow the vocal?
       
    3. Hitsounds
      ( Almost of them are my ideas , you can ignore them )
      1. 00:53:725 (2,1,1) - I prefer d dk >_<
      2. 01:26:614 (1,2) - dd ?
     
    [ mint's Taiko Oni]
     
    1. Unrankable stuff
      ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
      1. None!
       
    2. Beatmap design/Suggestion
      ( Most of them are my suggestion , you can disagree if you want )
      1. 00:55:503 (1) - Delete this circle , because you didn't add circle 00:11:947 -
      2. 01:26:169 (2) - Add a circle here
       
    3. Hitsounds
      ( Almost of them are my ideas , you can ignore them )
      1. 00:17:874 (3) - d
     
      --------------------------------------------------------
    That's a;; , great maps! sorry I did a full mod not a Taiko mod , I hope I can see this map rank before Christmas end ^_^
    Good Luck :3


    Notice

    1. Please reply my mod and tell me which you fix which you don't fix , thanks !
      Do not just "quote" my mod and say "Thanks for mod" or something else like this kind of sentence
      If I see you don't do the thing as above , I will add you in my blacklist for 1 month!!
      It means you can't get my mod for 1 month
mintong89
i can't quote :/

Beatmap design/Suggestion
( Most of them are my suggestion , you can disagree if you want )

00:55:503 (1) - Delete this circle , because you didn't add circle 00:11:947 - nope, previous is follow vocal. but this is follow drum. =w=
01:26:169 (2) - Add a circle here 故意不要的说

Hitsounds
( Almost of them are my ideas , you can ignore them )

00:17:874 (3) - d ok

thanks for mod 0.0

SPOILER
osu file format v11

[General]
AudioFilename: whitrewisgh.mp3
AudioLeadIn: 0
PreviewTime: 37707
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 6
GridSize: 4

[Metadata]
Title:White Wishes (TV Size)
TitleUnicode:White Wishes (TV Size)
Artist:9nine
ArtistUnicode:9nine
Creator:NoHitter
Version:mint's Taiko Oni
Source:Tonari no Kaibutsu-kun
Tags:ED ending mintong89 MMzz
BeatmapID:201516
BeatmapSetID:69992

[Difficulty]
HPDrainRate:6
CircleSize:5
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.40000000596046
SliderTickRate:3

[Events]
//Background and Video events
0,0,"taikobg.png"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
392,444.444444444444,4,1,0,45,1,0
37725,-100,4,1,0,45,0,1
51948,-100,4,1,0,45,0,0
59059,-100,4,1,0,45,0,1
73281,-100,4,1,0,45,0,0
86170,-100,4,1,0,25,0,0


[Colours]
Combo1 : 29,130,252
Combo2 : 65,132,53

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304,148,84244,1,0,0:0:0
348,116,84392,5,8,0:0:0
408,96,84688,1,8,0:0:0
420,128,84837,5,0,0:0:0
408,172,84985,1,0,0:0:0
372,192,85133,1,0,0:0:0
320,220,85281,5,8,0:0:0
280,228,85429,1,8,0:0:0
220,228,85577,1,8,0:0:0
204,252,85725,5,0,0:0:0
396,288,86614,5,8,0:0:0
396,288,86985,1,8,0:0:0
396,288,87355,1,8,0:0:0
Topic Starter
NoHitter

bossandy wrote:

Very late >_<
  
[ General]
 
  1. Add something like "Christmas" to tags for a song which is for Christmas xD? Added xD
  2. 00:34:170 - , 01:23:800 - About these spinners , I prefer you add some Timing Sections and make the volume up gradually , fits the song really well!
 
[ Normal]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. 01:26:614 (1) - Sorry , I really can't hear this slider's sound , try to make the volume up tp 20~30% Increased to 20%. Done to all other diffs.
     
  2. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 01:22:170 (3) - Use finish instead of clap sounds better. Done.
 
[ Hard]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. 01:26:614 (1) - Same as Normal^
     
  2. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:26:911 (1) - Add a clap sounds great xD Done
 
[ Insane]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. 01:26:614 (1) - Same as Normal ^
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:33:133 (4,5,6,7,8) - Put them prettier? current arrengement is a bit does not fit me
      Code and Picture
      336,332,33132,1,4,0:0:0
      260,352,33280,1,8,0:0:0
      184,340,33428,1,0,0:0:0
      116,300,33576,1,0,0:0:0
      92,228,33724,1,8,0:0:0
    2. 00:40:392 (3,4,5,6) - This will make the players are confusing , really *sigh* fine... I'll invert it. Though it plays not as exciting now :(
    3. 00:47:651 (6,7) - Same as above[/b ^
    4. 00:50:022 (1,2,3,4,5,6,7,1,2,3,4,5,6) - Ama...zing... , It's fine for a Insane I think ^_^ but I would like you switch 00:51:651 (5,6) - to make the same flow like others Thanks, and done :)
    5. 01:12:392 (1,2,3) - Ctrl+G on these circles , to make "two circle" road continues Done.
     
    [ MM's Insane]
     
    1. [b]Unrankable stuff
      ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
      1. 01:26:614 (1) - Same as Normal
       
    2. Beatmap design/Suggestion
      ( Most of them are my suggestion , you can disagree if you want )
      1. 00:15:948 (5,6,7) - I don't like these overlaping circles , I prefer something like this
      2. 00:26:614 (4,5,6) - Same as above
       
    3. Hitsounds
      ( Almost of them are my ideas , you can ignore them )
      1. 00:30:466 (6,7,8) - Hmm.... I really think use custom normal hitsounds sounds better...
      2. 01:20:837 (3) - Add finish to follow the cymbal?
      3. 01:21:725 (2) - Same as above
     
    [ Taiko Muzukashii]

    d= don ( Normal )
    k= katsu ( Clap or Whistle )
    D= Big Don ( Finish )
    K= Big Katsu ( Clap/Whistle + Finish )
    1. Unrankable stuff
      ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
      1. None!
       
    2. Beatmap design/Suggestion
      ( Most of them are my suggestion , you can disagree if you want )
      1. 00:55:503 (1) - Delete this circle , just follow vocal here It sounds a bit empty here without it.
      2. 01:26:169 - add a circle with k here to follow the vocal? Now it's the opposite xD I'm matching the "empty" rhythm here by not adding a note here.
       
    3. Hitsounds
      ( Almost of them are my ideas , you can ignore them )
      1. 00:53:725 (2,1,1) - I prefer d dk >_< Done.
      2. 01:26:614 (1,2) - dd ? Was following vocals, so I thought I would use k.
     
    [ mint's Taiko Oni]
     
    1. Unrankable stuff
      ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
      1. None!
       
    2. Beatmap design/Suggestion
      ( Most of them are my suggestion , you can disagree if you want )
      1. 00:55:503 (1) - Delete this circle , because you didn't add circle 00:11:947 -
      2. 01:26:169 (2) - Add a circle here
       
    3. Hitsounds
      ( Almost of them are my ideas , you can ignore them )
      1. 00:17:874 (3) - d
 
  --------------------------------------------------------
That's a;; , great maps! sorry I did a full mod not a Taiko mod , I hope I can see this map rank before Christmas end ^_^
Good Luck :3
Thanks!
Topic Starter
NoHitter
Updated all. Now waiting for MMzz :)
MMzz
http://puu.sh/1EQQN

Removed that stacked note SG was talking about and moved it out more.

@bossandy: I'm doing to keep these stacked. Your pattern can work but for the sake of design I like mine better. (They would play the same aswell because you set the spacing so low. :P)

(Sorry I took so long NoHitter, christmas making me busy. ;_; )
Topic Starter
NoHitter
Updated and Merry Christmas xD
Garven
Punch it, Chewie!
blissfulyoshi
Hard:
Missing Christmas in tags

Insane:
01:12:243 (7,1) - feels so wrong without the jump
01:26:169 (1) - what is the end of this slider supposed to be snapped to?
Topic Starter
NoHitter

blissfulyoshi wrote:

Hard:
Missing Christmas in tags Fixed.

Insane:
01:12:243 (7,1) - feels so wrong without the jump Rearranged it again...
01:26:169 (1) - what is the end of this slider supposed to be snapped to? The inherited timing section got moved forward, so the slow didn't effect the slider :/
blissfulyoshi
I can finally say Ranked!!!!
Topic Starter
NoHitter
Thanks! :)
NewRulerNA
gratz~ :3
UnitedWeSin
<3 Love this song.
Meru
lol I just finished the anime today and the OP, ED already ranked :3
grumd
lol, congrats
mintong89
\:D/
Fumika
Grats \:D/
Flask
Yeah~~~~
Dark Fang
gratz NoHitter ~~
OnosakiHito
This got too fast ranked, I wasn't able to mod it. Sorry. lol
D33d
I'm gonna comment on this map despite its age, because it's lovely. Well, [Insane] and MMzz' diff are. I haven't played the others.

The only thing that bugged me were those huge jumps--they could've been toned down to be more mouse-friendly. Other than that, I love the structure in this and I'm coming to like your style a lot. NoHitter, please feel free to ask me for mods, because I have a much easier time with maps which are generally of a high standard already.
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