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Hibino Maki, Aoba Ringo & Isuzu Asuka - Let's GO [Osu|Taiko]

posted
Total Posts
59
Topic Starter
cRyo[iceeicee]
This beatmap was submitted using in-game submission on 2013年5月31日 at 5:16:21

Artist: Hibino Maki, Aoba Ringo & Isuzu Asuka
Title: Let's GO
Source: Hoshizora e Kakaru Hashi
Tags: inaba-tan
BPM: 174
Filesize: 5335kb
Play Time: 03:29
Difficulties Available:
  1. Easy (2.75 stars, 201 notes)
  2. Hard (4.98 stars, 532 notes)
  3. Insane (5 stars, 783 notes)
  4. Normal (4.17 stars, 295 notes)
  5. Taiko Muzukashii (4.83 stars, 932 notes)
  6. Taiko Oni (4.89 stars, 1267 notes)
Download: Hibino Maki, Aoba Ringo & Isuzu Asuka - Let's GO
Information: Scores/Beatmap Listing
---------------
Ui so cuteeeee ♡.。..。..。.*
Mapset:
{Insane} - Done
{Hard} - Done
{Normal} - Done
{Easy} - Done
{Taiko}x2 - Done by inaba-tan
Mythol
mine is better cRyo version \^^/
Topic Starter
cRyo[iceeicee]

Mythol wrote:

mine is better cRyo version \^^/
Ui so cuteeeeee ++++++
Snowy Dream
星空へ架かる桥 ?
Let's RANK ❀
Topic Starter
cRyo[iceeicee]

Snowy Dream wrote:

星空へ架かる桥 ? yeah \o.o/
Let's RANK ❀ ok!
Thx for star Snowy~ :)
KuronumaSawako
Good luck~
Ui so cuuute ><
Topic Starter
cRyo[iceeicee]

KuronumaSawako wrote:

Good luck~
Ui so cuuute ><
Thank youuuuuu ✿ !!!!! :)
inaba-tan
Topic Starter
cRyo[iceeicee]

inaba-tan wrote:

oni~ http://puu.sh/1Ufn9
BG~ http://puu.sh/1Ufok
Thx oo!
Will add with next update :>
UnitedWeSin
You need more stars. -.-
Topic Starter
cRyo[iceeicee]

UnitedWeSin wrote:

You need more stars. -.-
Thank you stars ( ´ ▽ ` )ノ
NewRulerNA
do you know what you must add another taiko diff?

Ranking Criteria wrote:

A mapset cannot have just one Taiko difficulty. If you decide to include Taiko in your map, make sure you have at least 2 Taiko mode difficulties and that one of them is of an easier difficulty level if it doesn't have an osu! standard Easy level difficulty.
t/92508
Topic Starter
cRyo[iceeicee]

NewRulerNA wrote:

do you know what you must add another taiko diff?

Ranking Criteria wrote:

A mapset cannot have just one Taiko difficulty. If you decide to include Taiko in your map, make sure you have at least 2 Taiko mode difficulties and that one of them is of an easier difficulty level if it doesn't have an osu! standard Easy level difficulty.
t/92508
I know :P
Poggo
Hi from my mod queue :3

Just check no more~


I say only 3 things:

• Resize bg~ Should be 1024x768

• 03:17:508 (2) - add NC spin (Easy)

• And plz check all green lines, Some points really unsnaped~

It's all good luck :3
inaba-tan
neonat
Nice song ^^ You really do need more stars xD
I only just have two observations, and that's for Easy. The rhythm and flow makes sense, it follows the song, but it has many offbeats (eg. sliders that start/end on red lines)(just going to name some examples: 00:02:163 (2) ~ 00:53:370 (1) ~ 00:58:887 (1) ~ 01:55:266 (2) ~ etc etc.) Not sure if beginners would be able to play it as an 'easy'. Though I don't know if it can be made easier :cry: I guess if it can't be made more onbeat, just leave it as it is >.< This is just my own opinion, maybe ask others as well :X

01:52:335 (3) - on the other hand this should start on the red line instead :x at 01:52:508


Good luck!
Topic Starter
cRyo[iceeicee]

neonat wrote:

Nice song ^^ You really do need more stars xD
I only just have two observations, and that's for Easy. The rhythm and flow makes sense, it follows the song, but it has many offbeats (eg. sliders that start/end on red lines)(just going to name some examples: 00:02:163 (2) ~ 00:53:370 (1) ~ 00:58:887 (1) ~ 01:55:266 (2) ~ etc etc.) Not sure if beginners would be able to play it as an 'easy'. Though I don't know if it can be made easier :cry: I guess if it can't be made more onbeat, just leave it as it is >.< This is just my own opinion, maybe ask others as well :X

01:52:335 (3) - on the other hand this should start on the red line instead :x at 01:52:508


Good luck!
Yeah i used a lot of red ticks in easy diff, but i think most of them cannot be avoided without making something that plays easier but not following song properly
And i think its not that hard to play this pattern, because all this switches between white and red ticks still following 1/1 rhythm.
fixed that slider btw \:x/
Thx for star/mod :P
P A N
Star :D
Skystar
Ui so cuteeeee~~
Joon
hi

Joon's Hit sound modding

[Normal]
00:34:059 (1) - start notes add finish

[Hard]
01:44:059 (5) - add clap
01:44:232 (6) - add whistle

nice sound
can't find the problem.

good luck
Gloria Guard
Hi cRyo[iceeicee] (:3 」_)=3

From my queue :)

[Easy]

Fine


[Normal]

00:58:283 remove green line

01:54:232 remove green line

02:07:163 remove green line


[Hard]

Small blue green line all Unsnapped

00:01:128 hmm.. this is green line you mistake? i'm not understand

00:06:301 (2,3,1) specing

00:15:094 (2,3,4) This is part shape change? -> http://puu.sh/2i0ut

00:36:990 (1) 1 grid down and 1 grid left http://puu.sh/2i0wE

01:20:956 (3) New combo?


[Insane]

Fine







Good luck
Snowy Dream
Revived ww
Topic Starter
cRyo[iceeicee]
Joon

Joon wrote:

hi hi o/

Joon's Hit sound modding

[Normal]
00:34:059 (1) - start notes add finish forgot

[Hard]
01:44:059 (5) - add clap no clap sounds bad to me o:
01:44:232 (6) - add whistle yes

nice sound
can't find the problem.

good luck
Gloria Guard

Gloria Guard wrote:

Hi cRyo[iceeicee] (:3 」_)=3 Hi Gloria Guard (`・ω・´)”

From my queue :)

[Easy]

Fine


[Normal]

00:58:283 remove green line

01:54:232 remove green line

02:07:163 remove green line

removed
[Hard]

Small blue green line all Unsnapped intentionally

00:01:128 hmm.. this is green line you mistake? i'm not understand changing N to S

00:06:301 (2,3,1) specing ok

00:15:094 (2,3,4) This is part shape change? -> http://puu.sh/2i0ut i think 2note stack fits better

00:36:990 (1) 1 grid down and 1 grid left http://puu.sh/2i0wE did almost the same

01:20:956 (3) New combo? umm not necessary o:


[Insane]

Fine







Good luck
Thanks!

------>Amamiya Yuko
Koyori tooooooo !!!!
------>Snowy Dream
yey \:D/
ShiauKe
Hi~from my queue :)
wonderful map!!
i can't find problem ._.
ranked now!!!

[Insane]
  1. 03:23:714 (7) - x:336 y:48
[Hard]
  1. 00:35:611 (1) - try this?
  2. 01:43:714 (3,4,5,6) - i think it is a little close
i really love your map,cRyo ;w;
luxoDeh
Hi from my queue!

I can't find anything wrong whit this :o
take this star :)
Natsu
Hi from my Queue

General
  • I see alot of greenline unsnapped and why this dont have kiai?
Easy:

  • 00:03:370 Remove finish and add whistle fit better imo
    00:06:473 finish + whistle like the other diff?
    00:07:680 ^
    00:10:266 why this finish better add clap like you did in the other diffs
    00:25:439 add clap
    00:27:508 add clap here like the other diffs
    00:27:852 remove clap from slider head
    00:28:542 whistle again like the other diffs o3o
    00:31:301 missing finish
    00:34:404
    00:43:025 x: 309 y:218
    01:06:818 add circle here i found this pause weird
    01:47:852 x:294 y:75
    01:55:266 x:260 y:330 to fix the little distance error
    02:14:577 x:192 y:167 look better (nazi)

    how you make fun easys T-T
Normal:

  • 00:02:163 x: 257 y:62 to fix a little the distance error
    00:05:611 (4) - x: 425 y:360 ^
    00:06:473 finish + whistle like the other diff?
    00:07:680 ^
    00:10:266 add clap
    00:25:439 ^
    00:26:128 missing clap
    00:31:301 finish
    00:35:094 add clap
    01:08:370 remove finish and add clap in the slider tail
    02:04:232 (4,5) - stack they better like you did in previous patterns
Hard:

  • i dont see problems here nice diff
Insane:

  • 00:10:266 add clap here following your pattern
    00:11:645 remove clap and add finish?
    02:53:025 x8 y:200 to be perfect in line with (1)
    03:30:094 why no add whistle since i feel weird the song finish without hitsound if you add here add it in all diffs
Nice map hope i help you in something
scanter
BG size is 1023x767. you should find new one.
Check timing unsnapped.
plz set on kiai time.
SPOILER
Start 00:58:887 - end 01:20:956
Start 02:07:852 - end 02:29:921 -
Start 02:57:508 - end 03:14:059 -

[Easy]
00:25:439 (1) - Add clap on slider's first. you can hear that.
00:26:818 (3) - Add clap on slider's end. ^
00:27:852 (4) - Clear clap at slider's first.
00:59:749 (2) - Clear clap. you can hear 00:59:921 this part.
01:08:370 (3) - add whistle of slider passing
01:13:542 (3) - Clear clap
01:18:197 (5) - NC. sound was changed.
01:31:990 (1) - Fit distance x1.1
01:58:025 (2) - object is too far. fit distance x1.1
02:08:197 (2) - Clear clap at slider's end. actually, you can hear about 02:08:887 this time.
02:10:956 (2) - same.
02:24:404 (1) - Clear clap at slider's end.
02:29:577 (3) - NC. sound was changed.
02:40:956 (1,2) - How about makes symmetrical? like this. http://osu.ppy.sh/ss/662179
This is code.
SPOILER
304,208,160956,6,0,P|372:188|416:240,2,135,4|0|8,0:0|0:0|2:0,0:0:0:0:
208,176,162335,2,0,P|140:196|96:144,2,135,4|0|8,0:0|0:0|2:0,0:0:0:0:
02:53:197 (2) - maybe you know what I'm saying :D http://osu.ppy.sh/ss/662194
02:55:956 (3) - How about this? I'm considered vocal's vibration. http://osu.ppy.sh/ss/662204
This is code.
SPOILER
316,316,175956,2,0,B|320:272|361:228|390:226|404:257|391:296|358:296|327:231|344:184,1,225
02:56:042 - timing point should move to 02:55:956
02:58:370 (2) - Clear clap. you can hear 02:58:542
03:00:611 (2) - Clear clap at slider's end.
03:03:887 (2) - Clear clap.
03:06:645 (2) - ^
03:09:404 (2) - ^
03:12:163 (2) - ^

[Normal]
01:01:301 (1) - Add clap slider's first.
01:20:956 (3) - NC. sound was changed.
02:29:921 (7) - NC. sound was changed.
02:53:197 (2) - Move to x:312, y:116. fit distance x1.1

[Hard]
00:59:749 (3) - Ctrl + G. moving looks better.
01:20:956 (3) - NC. sound was changed.
02:55:956 (1) - Move to x:407, y:128. not perfect stacked.
03:29:059 (1) - How about this? http://osu.ppy.sh/ss/662863

[Insane]
00:53:887 (2) - Ctrl + G? moving looks good to me
01:15:352 (2) - I can't hear about any sound. how about this? http://osu.ppy.sh/ss/662875
This is code.
SPOILER
272,328,75266,6,0,B|224:340|176:332,1,90,6|4,0:0|0:0,0:0:0:0:
176,232,75611,1,0,0:0:0:0:
01:20:956 (4) - Add NC. sound was changed.
01:34:145 (6) - Clear this circle. I can't hear any sound. and how about this? http://osu.ppy.sh/ss/662880
This is code.
SPOILER
400,56,93887,1,2,0:0:0:0:
400,56,93973,1,2,0:0:0:0:
400,56,94059,1,2,0:0:0:0:
468,128,94232,1,2,0:0:0:0:
468,128,94318,1,2,0:0:0:0:
468,128,94404,2,0,B|409:196,1,90,8|0,0:0|0:0,0:0:0:0:
410,197,94663,1,0,0:0:0:0:
410,197,94749,1,4,0:0:0:0:

01:59:145 (6,8,10) - How about clear clap? I think, if you're follow this, so rhythmical this stream.
03:29:059 (1) - How about this? http://osu.ppy.sh/ss/662884

Good map & Nice song xD so moe. btw GL on rank ! http://osu.ppy.sh/ss/662908
Teara
Really solid beatmap set. Second time I tried modding this and now I'm just being really picky. Get a MAT =p

Good job!

[General]
You have a lot of unsnapped green timing points on all four osu!standard diffs. Please fix this.

[Easy]
HP Drain Rate/OD +1

Only real complaint here is

02:07:852 (1) - Maybe consider moving this more the the middle, a spinner is the hardest part of the game, and I feel this is to close to the edge.

[Normal]
00:10:439 (1,2) - This might be a little to hard for a Normal, consider making it a slider maybe.

Rest looks good!

[Taiko Oni]

00:43:542 (1) - Finish~
00:44:232 (1) - ^
00:56:301 (1) - ^
00:56:818 (1) - ^
02:05:266 (1) - ^
02:05:783 (3) - ^
02:44:059 (2,4) - Remove Finish

[Hard]
The claps right at the start, I'm not to fond of them. (maybe make them a bit softer, or try a different clap hitsound that might fit?)

[Insane]
Same as hard, the claps right at the start, I'm not to fond of them.

The Tempo/BPM of the song really doesn't warrant a AR of 9! Please reduce it with one. :)
Topic Starter
cRyo[iceeicee]
ShiauKe

ShiauKe wrote:

Hi~from my queue :)
wonderful map!!
i can't find problem ._.
ranked now!!!

[Insane]
  1. 03:23:714 (7) - x:336 y:48 no i want this jump o:
[Hard]
  1. 00:35:611 (1) - try this?
  2. 01:43:714 (3,4,5,6) - i think it is a little close i think 1.0 spacing fits oo!
i really love your map,cRyo ;w;
luxoDeh

luxoDeh wrote:

Hi from my queue!

I can't find anything wrong whit this :o
take this star :) thx for checking/star :P
Natsu

Natsu wrote:

Hi from my Queue

General
  • I see alot of greenline unsnapped and why this dont have kiai?
green lines works fine i manually set all unsapped lines, about kiai dont want to add it now, but i will think about it

Easy:

  • 00:03:370 Remove finish and add whistle fit better imo dont want 3 whistles in a row
    00:06:473 finish + whistle like the other diff?
    00:07:680 ^
    00:10:266 why this finish better add clap like you did in the other diffs dont know where to add clap there
    00:25:439 add clap
    00:27:508 add clap here like the other diffs
    00:27:852 remove clap from slider head
    00:28:542 whistle again like the other diffs o3o i decided to make little bit different from other diffs o3o!
    00:31:301 missing finish
    00:34:404
    00:43:025 x: 309 y:218 i think current is fine
    01:06:818 add circle here i found this pause weird
    01:47:852 x:294 y:75 dont see difference ^^
    01:55:266 x:260 y:330 to fix the little distance error same :P
    02:14:577 x:192 y:167 look better (nazi)

    how you make fun easys T-T just typical easy xD
Normal:

  • 00:02:163 x: 257 y:62 to fix a little the distance error those +-0.1 are fine ^^
    00:05:611 (4) - x: 425 y:360 ^ same
    00:06:473 finish + whistle like the other diff? want to make different!
    00:07:680 ^ same
    00:10:266 add clap
    00:25:439 ^
    00:26:128 missing clap
    00:31:301 finish
    00:35:094 add clap
    01:08:370 remove finish and add clap in the slider tail i think whistle better !
    02:04:232 (4,5) - stack they better like you did in previous patterns not sure what do you mean, i think this placement is fine o.o
Hard:

  • i dont see problems here nice diff
Insane:

  • 00:10:266 add clap here following your pattern
    00:11:645 remove clap and add finish? i like current one oo!
    02:53:025 x8 y:200 to be perfect in line with (1)
    03:30:094 why no add whistle since i feel weird the song finish without hitsound if you add here add it in all diffs i think muted end fits with music ^^
Nice map hope i help you in something
scanter

scanter wrote:

BG size is 1023x767. you should find new one. yeah will fix later o.o!
Check timing unsnapped. unsnapped greenlines fine :P
plz set on kiai time. dont want to add kiai now, but i will think about it

[Easy]
00:25:439 (1) - Add clap on slider's first. you can hear that.
00:26:818 (3) - Add clap on slider's end. ^
00:27:852 (4) - Clear clap at slider's first.
00:59:749 (2) - Clear clap. you can hear 00:59:921 this part. yes but as you can see there is no note there xD, and this clap sounds fine for me, feels a bit empty without it
01:08:370 (3) - add whistle of slider passing idk its a bit too long for slider whistle, at the end it sounds not that good <.<
01:13:542 (3) - Clear clap same as before since pattern not following white tick claps i decided to add it in other places to fill that emptyness
01:18:197 (5) - NC. sound was changed. dont want NC for only 1 slider :P
01:31:990 (1) - Fit distance x1.1 no this tottaly fine, there is a huge pause between notes so if i use 1.1 spacing slider will be almost at the edge of the screen and difference between 1.0 and 1.1 wont help you to read this pattern better oo!
01:58:025 (2) - object is too far. fit distance x1.1
02:08:197 (2) - Clear clap at slider's end. actually, you can hear about 02:08:887 this time. same as before
02:10:956 (2) - same. yes ^^
02:24:404 (1) - Clear clap at slider's end. same!
02:29:577 (3) - NC. sound was changed. dont like 1 object NC
02:40:956 (1,2) - How about makes symmetrical? like this. current placement plays better for me !
02:53:197 (2) - maybe you know what I'm saying :D http://osu.ppy.sh/ss/662194 dont understand xD
02:55:956 (3) - How about this? I'm considered vocal's vibration. http://osu.ppy.sh/ss/662204 it looks nice, but i found this kind of shapes a bit confusing because of slider ball path and always avoid them :P
02:56:042 - timing point should move to 02:55:956 deleted xD
02:58:370 (2) - Clear clap. you can hear 02:58:542
03:00:611 (2) - Clear clap at slider's end.
03:03:887 (2) - Clear clap.
03:06:645 (2) - ^
03:09:404 (2) - ^
03:12:163 (2) - ^ all this claps sounds fine for me ww

[Normal]
01:01:301 (1) - Add clap slider's first.
01:20:956 (3) - NC. sound was changed. dont like 1object NC
02:29:921 (7) - NC. sound was changed. ^^^
02:53:197 (2) - Move to x:312, y:116. fit distance x1.1

[Hard]
00:59:749 (3) - Ctrl + G. moving looks better. want to keep 1.0 spacing
01:20:956 (3) - NC. sound was changed. dont like 1object NC
02:55:956 (1) - Move to x:407, y:128. not perfect stacked. i think its perfectly stacked o:
03:29:059 (1) - How about this? http://osu.ppy.sh/ss/662863 spinner will be too short if i add prespinner note

[Insane]
00:53:887 (2) - Ctrl + G? moving looks good to me i think this angle is little bit weird <_<
01:15:352 (2) - I can't hear about any sound. how about this? http://osu.ppy.sh/ss/662875 triplet plays better for me
01:20:956 (4) - Add NC. sound was changed. ~~~
01:34:145 (6) - Clear this circle. I can't hear any sound. and how about this? http://osu.ppy.sh/ss/662880 no i clearly hear stream here o:
01:59:145 (6,8,10) - How about clear clap? I think, if you're follow this, so rhythmical this stream. i like current one
03:29:059 (1) - How about this? http://osu.ppy.sh/ss/662884 same as before, dont want to make spinner shorter

Good map & Nice song xD so moe. btw GL on rank ! http://osu.ppy.sh/ss/662908
Teara

Teara wrote:

Really solid beatmap set. Second time I tried modding this and now I'm just being really picky. Get a MAT =p getting mat takes forever \=3=/

Good job!

[General]
You have a lot of unsnapped green timing points on all four osu!standard diffs. Please fix this. yeah i know, but the dont need to be fixed because they works exactly as i want them to be

[Easy]
HP Drain Rate/OD +1

Only real complaint here is

02:07:852 (1) - Maybe consider moving this more the the middle, a spinner is the hardest part of the game, and I feel this is to close to the edge. hmm, time distance between spinner and note is big, and i dont think that player will feel anything uncoumfortable here

[Normal]
00:10:439 (1,2) - This might be a little to hard for a Normal, consider making it a slider maybe. why....its just 1/1 rhytm on red ticks, typical pattern for N diffs o.o

Rest looks good!

[Taiko Oni]

00:43:542 (1) - Finish~
00:44:232 (1) - ^
00:56:301 (1) - ^
00:56:818 (1) - ^
02:05:266 (1) - ^
02:05:783 (3) - ^
02:44:059 (2,4) - Remove Finish

[Hard]
The claps right at the start, I'm not to fond of them. (maybe make them a bit softer, or try a different clap hitsound that might fit?) i think soft clap fits fine here o:

[Insane]
Same as hard, the claps right at the start, I'm not to fond of them.

The Tempo/BPM of the song really doesn't warrant a AR of 9! Please reduce it with one. :) 174bpm is enough for me to set AR9 :P
Fixed everything that i didnt replied!
Thanks a lot!
Backfire
  • Taiko Muzukashii

    03:28:025 (1,2,3,4,5) - Like I say on Oni, maybe finishers please? <3
    Since Inaba-chan is such a talented mapper, it is impossible to find something to comment on in this diff. I think, is perfect :3

    Taiko Oni

    00:14:059 - I believe, for flow and fun you should add a don here and 00:14:404 - so that it ends like the others.
    00:19:577 - Same as the section above :3 (I think you have more sections like this around 01:23:370 - and 01:28:538 - and even more. If you decide to add it, apply it to all sections <3)
    01:33:714 - I think you should add a d. It is weird to start on red tick with a stream without something before it.
    02:34:490 - Add a don to make it a 5 plet roll?
    02:38:887 - I think this stream is too hard for a song/map like this. Kind of weird to have it so easy the whole map and throw this at player.
    03:30:266 (1,2,3,4,5) - All finishers pwease inaba-chan? <3 Would make it cool <3
Sorry if crappy mod ;_; It's hard to find stuff in good maps...
Cloudchaser


Title: Let's GO*Me
:3~
Sonnyc
Hi~ cRyo, sorry for always being late.

General:

-- Uhh,, though you hesitate to, I think you should add kiai.. at least like a short one at 00:58:887.

Easy:

00:31:990 (2) - I hope you can do some more work on this. Especially, the second curve doesn't look nice.
01:16:645 (3) - Imo, Normal Finish at the start will be better.
03:04:232 (3) - ^
03:09:749 (3) - ^
01:54:059 (1) - Make the curve more symmetric,,
01:55:266 (2) - Imo, the soft whistle at the end didn't sound well.
02:25:611 (2) - Add Whistle at the start
02:26:473 (3) - ^
02:28:370 (2) - Add whistle in the slide?
03:12:508 (3) - ^
03:20:956 (3) - Imo, this isn't a good slider for an easy. Try to get the end point away from the slider to make more readable.

Normal:

00:26:990 (3) - 1 Grid down~
00:31:301 (3,1) - Starting NC at (3) fits the song.
00:30:611 (1) - To avoid short combo because of above, remove NC here.
00:41:645 (1,3) - ^ (maybe)
00:58:542 (1) - Imo, deleting will be better since this is normal,,
01:06:301 (3) - 1 Grid down~
01:15:956 (3) - Delete Whistle at the end?
01:16:645 (4,6) - ^
01:17:508 (5) - Add Whistle?
01:28:370 - Useless green line~
01:33:714 (4) - I think you should add soft-Whistle at the start.
01:40:266 (6,1) - NC (6)
01:51:301 (3,1) - NC (3)
02:04:404 (5) - Delete Whistle at the end?
02:07:508 (1) - Similar opinion
02:24:232 (1) - 1 grid down~
02:26:473 (5) - Add whistle
02:42:335 (2) - Add soft-Whistle at the end as (1).
02:45:956 (5) - NC because lyrics starts.
02:49:232 (1) - Consider placing at (128,145) the end of 02:46:128 (2).
02:58:025 (2) - Delete Whistle at the end? also add clap there
03:03:542 (3) - ^
03:25:783 (1,2) - Add Whistle at the start to emphasize more.
03:27:163 (3) - ^ at the start.
03:29:059 (3) - In fact, the wiggles should start at 03:29:577 to fit the music better.

Hard:

00:18:025 (3) - Delete Whistle.
00:49:577 (3) - ^?
01:03:714 (3) - NC to emphasize instrument?
01:40:266 (7,1) - Start NC at (7)
01:47:852 (2,3) - Making the distance around 1.20x will be better.
02:18:197 (3,4) - ^
02:46:301 (2) - Add a note at (256,80)?

Insane:

00:18:025 (3) - Delete Whistle
01:02:508 (7) - ^ at the slide.
02:34:318 (3) - Deleting this note sounds better.
02:39:232 (2) - 1 grid left
03:25:783 (1,2,3) - Add whistle
Dolphin
Hello from the Modding Queue!

Sorry for late mod :cry:

Codes!
Bold - Should be fixed!
Dark Red - Unrankable
Normal - Suggestion
d - Small Don
k - Small Kat
D - Big Don
K - Bigl Kat

[General]
I'm not a general fan of J-POP or such Anime music, but I'll still mod it! :P
First thing I noticed was that you used Soft Hitsounds, please use Normal Hitsounds on 80%.

[Taiko Muzukashii]
This map is a bit hard for Taiko Muzukashii, not a bad thing, but you could tone down a little. :P
  • 00:08:025 (1,1,1,2,1,1,2,1) - change to kddkkddd
    00:11:990 (1,1,2,1,1,1,1,2,3) - change to kdkdkdkkk
    00:21:128 (2) - change to d
    00:32:335 (1) - change to k
    01:22:852 (1) - change to k
    01:30:266 (2) - change to k
    03:20:266 (2) - change to k
    03:21:473 (1) - change to k

[Taiko Oni]
This map is fun and enjoyable. :oops: But where are the Kiai Times? They're not here? :?
  • 00:20:956 (2,1,1,1,1,2,1,2,1) - Change to kdkdkdkdk
    01:30:352 (1) - change to k
    01:32:335 - add k
    01:33:025 - add k
    01:33:714 - add k

I hope you listen well to my mod, especially on Muzukashii. Don't answer my mod with just "no". Explain why you disagree.
If you have any questions regarding my mod do not hesitate to PM me!
Good Luck~
inaba-tan
Topic Starter
cRyo[iceeicee]
Sonnyc

Sonnyc wrote:

Hi~ cRyo, sorry for always being late.

General:

-- Uhh,, though you hesitate to, I think you should add kiai.. at least like a short one at 00:58:887. dont want to add it right now

Easy:

00:31:990 (2) - I hope you can do some more work on this. Especially, the second curve doesn't look nice.
01:16:645 (3) - Imo, Normal Finish at the start will be better. prefer ring sound
03:04:232 (3) - ^ same
03:09:749 (3) - ^ same >_<
01:54:059 (1) - Make the curve more symmetric,,
01:55:266 (2) - Imo, the soft whistle at the end didn't sound well. idk, i think it match with vocal o:
02:25:611 (2) - Add Whistle at the start its already got finish, this whistle feels unnecessary o:
02:26:473 (3) - ^ same
02:28:370 (2) - Add whistle in the slide? sounds bad for me, it might be following vocal but completely dont match with music.
03:12:508 (3) - ^ same
03:20:956 (3) - Imo, this isn't a good slider for an easy. Try to get the end point away from the slider to make more readable. i think its absolutely readable o_o

Normal:

00:26:990 (3) - 1 Grid down~
00:31:301 (3,1) - Starting NC at (3) fits the song.
00:30:611 (1) - To avoid short combo because of above, remove NC here.
00:41:645 (1,3) - ^ (maybe)
00:58:542 (1) - Imo, deleting will be better since this is normal,, i think its fine since spinner is not short and this normal is 4+ stars
01:06:301 (3) - 1 Grid down~
01:15:956 (3) - Delete Whistle at the end?
01:16:645 (4,6) - ^
01:17:508 (5) - Add Whistle? finish is enough for me oo!
01:28:370 - Useless green line~
01:33:714 (4) - I think you should add soft-Whistle at the start.
01:40:266 (6,1) - NC (6)
01:51:301 (3,1) - NC (3)
02:04:404 (5) - Delete Whistle at the end? want to keep it ._.
02:07:508 (1) - Similar opinion yes
02:24:232 (1) - 1 grid down~
02:26:473 (5) - Add whistle finish enough oo!
02:42:335 (2) - Add soft-Whistle at the end as (1).
02:45:956 (5) - NC because lyrics starts. i think this short combo is unnecessary
02:49:232 (1) - Consider placing at (128,145) the end of 02:46:128 (2). want to start new part in the middle of the screen
02:58:025 (2) - Delete Whistle at the end? also add clap there
03:03:542 (3) - ^ this one is fine for me
03:25:783 (1,2) - Add Whistle at the start to emphasize more. no...i think only finish sounds better o:
03:27:163 (3) - ^ at the start. same
03:29:059 (3) - In fact, the wiggles should start at 03:29:577 to fit the music better.

Hard:

00:18:025 (3) - Delete Whistle. fine for me
00:49:577 (3) - ^? same
01:03:714 (3) - NC to emphasize instrument?no, this kind of NC doesnt make sense for me, current NC separated with pause, i think its more logic
01:40:266 (7,1) - Start NC at (7) same here, i like to separate NC with pause
01:47:852 (2,3) - Making the distance around 1.20x will be better.
02:18:197 (3,4) - ^
02:46:301 (2) - Add a note at (256,80)? want to keep current symmetry

Insane:

00:18:025 (3) - Delete Whistle fine for me
01:02:508 (7) - ^ at the slide. same oo!
02:34:318 (3) - Deleting this note sounds better. i think current one sounds better >_<
02:39:232 (2) - 1 grid left
03:25:783 (1,2,3) - Add whistle prefer only finish
------->-Cloudchaser
Already heard about that, will confirm with other people first :P

Thanks!
Kryptogram
Hello ! Sorry for the delay u.u

General

  1. There is a lot of unsnapped sections in all the diffs but i guess its fine
  2. When you make a slider try to end the slider in the middle of the circle like this http://puu.sh/2KpHl.jpg i know it takes a whistle, but it really helps you whit symmetrical issues
  3. No KIA time :( it`s something you don't have to miss you add some fun to the playing, just my opinion
  4. Bg.jpg is 1023x767 the recommended size is 1024x768 i resized it for you:

Easy
  1. 00:06:128 (x) - Try to a note whit whistle here, it sounds good whit the instrumental
  2. 00:33:714 (3) - Remove that whistle if you hear the instrumental there is no whistle there
  3. 03:17:508 (1) - Add NC before the spinner
Normal

  1. 00:19:404 (5) - I think that this slider its better if you do it like this http://puu.sh/2KpRy.jpg it flows better
  2. 00:24:749 (4) - Remove NC i don't think its neccesary there
  3. 01:15:266 (1) - Remove NC, 01:15:439 (2) Add NC i think it fits better whit how are you placing the NC
  4. 01:47:508 (1) - Remove NC i don't think its neccesary there due there is no change of voice or a high pitch
  5. 03:02:852 (1) - Remove NC, 03:03:025 (2) Add NC flows better whit the vocals
Hard

  1. 00:47:163 (1) - Unnecesary NC remove it
  2. 00:55:956 (5) - I think this jump its really hard, i know this Diff is named Hard but try to avoid jumps every second you can play it but players not so pro can't, its just an opinion don't get mad
  3. 01:50:956 (5) - I suggest to remove that slider and put three notes there like this http://puu.sh/2KqDn.jpg it really plays better according to hte vocals and the instrumental
Insane

  • OD +1
It is a good map, no biggest problems i hope to see it ranked soon.

Good Luck!
Topic Starter
cRyo[iceeicee]
(Te)(Amo)

[Te][Amo] wrote:

Hello ! Sorry for the delay u.u

General

  1. There is a lot of unsnapped sections in all the diffs but i guess its fine
  2. When you make a slider try to end the slider in the middle of the circle like this http://puu.sh/2KpHl.jpg i know it takes a whistle, but it really helps you whit symmetrical issues its too complicated w
  3. No KIA time :( it`s something you don't have to miss you add some fun to the playing, just my opinion dont want to add kiai <_<
  4. Bg.jpg is 1023x767 the recommended size is 1024x768 i resized it for you: thx xD

Easy
  1. 00:06:128 (x) - Try to a note whit whistle here, it sounds good whit the instrumental i want to keep current pause, time for recover etc + divides slow part and fast part
  2. 00:33:714 (3) - Remove that whistle if you hear the instrumental there is no whistle there i hear whistle :P
  3. 03:17:508 (1) - Add NC before the spinner
Normal

  1. 00:19:404 (5) - I think that this slider its better if you do it like this http://puu.sh/2KpRy.jpg it flows better idk but current angle flows better for me o.o!
  2. 00:24:749 (4) - Remove NC i don't think its neccesary there
  3. 01:15:266 (1) - Remove NC, 01:15:439 (2) Add NC i think it fits better whit how are you placing the NC
  4. 01:47:508 (1) - Remove NC i don't think its neccesary there due there is no change of voice or a high pitch
  5. 03:02:852 (1) - Remove NC, 03:03:025 (2) Add NC flows better whit the vocals ^^^^ i think all this NC following vocal, so dont want to change ._.
Hard

  1. 00:47:163 (1) - Unnecesary NC remove it NC for changing rhytm
  2. 00:55:956 (5) - I think this jump its really hard, i know this Diff is named Hard but try to avoid jumps every second you can play it but players not so pro can't, its just an opinion don't get mad i think this jumps very easy >_<
  3. 01:50:956 (5) - I suggest to remove that slider and put three notes there like this http://puu.sh/2KqDn.jpg it really plays better according to hte vocals and the instrumental dont want to do that because vocal ends 1 tick earlier then music, and i think islider plays better
Insane

  • OD +1 i like OD7 >_<
It is a good map, no biggest problems i hope to see it ranked soon.

Good Luck!
Thanks!
S o r d a
cryo so cute
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