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MOSAIC.WAV - Katamichi Catch Ball (TV Size) [Taiko]

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Topic Starter
Love
This beatmap was submitted using in-game submission on Tuesday, March 12, 2013 at 7:00:18 PM

Artist: MOSAIC.WAV
Title: Katamichi Catch Ball (TV Size)
Source: Potemayo
BPM: 170
Filesize: 2431kb
Play Time: 01:29
Difficulties Available:
  1. Futsuu (4.63 stars, 292 notes)
  2. Kantan (2.91 stars, 163 notes)
  3. Muzukashii (4.83 stars, 457 notes)
  4. Oni (4.94 stars, 613 notes)
Download: MOSAIC.WAV - Katamichi Catch Ball (TV Size)
Information: Scores/Beatmap Listing
---------------
Finally another finished mapset.
Re-DL after March 12th.
shikyu
m4m request here~

[General]
  1. mostly there's no difference in kiai and non kiai section, really. I'll tell it's details below
  2. you can use slider or spinner, notes is fun but it still need more variation. and slider will help much in making easier diff
  3. 01:22:904 - why kiai doesn't end here? just curious...
[Kantan]
  • 3.20 star rate 0_o and it's pretty hard for beginner. here's some suggestions:
  1. use SV less than 1,4 (1,0 recommended for kantan and 1,2 for futsuu), especially for pretty high BPM song like this
  2. make the circle bigger, it can help reduce star rating a little
    for generality comment:
  3. kantan need repeated pattern, but mostly dkdkdkd is pretty boring actually. use some variation
  4. kantan nearest note is 1/1, I hope you can use some 2/1 notes in non kiai section and maximize use of 1/1 notes at kiai 'cause imo there's almost no difference between kiai and non kiai section
and little mod
00:02:434 (1,2,3) - not really recommend to use big don at easiest diff, especially note (3), imo beginner need time to change their finger
00:13:022 (2,1,1,1,1,1,1,1) - too long, give some space

[Futsuu]
  • look like muzu than futsuu ==" (as your kantan mostly look like futsuu)
  1. use SV 1,2 , notes still need to be near and seen clearly
  2. bigger circle still needed here
  3. maximize use of 1/2 notes in kiai more than non kiai, pls
  4. pattern are pretty complicted here, make them simple and repeatitive (ofc if it's need to be repeated)
little mod
00:02:434 (1,2,3,4,5) - still not recommend this, though at least you giving space between big don and notes after it
00:02:434 (1,2,3,4,1,2,1,1,2,3,1,1,2,1,1,2,3,4,1) - little sample for easier pattern, it's up to you though


[Muzukashii]
  • see general and ...
  1. less 1/4 in non kiai section is needed, ex: 00:11:434 (1,2,3) - i know it's for variation, but you need to give some space, imo need time to swap from k to 1/4 d notes there
little mod
00:05:345 (2,3) - hope you avoid this kind of pattern in this diff, especially it's surrounded by other crowded notes and pattern, pretty hard to catch


[Oni]
it's fun, but yeah... like I said in general, kiai part is almost as complicated as non kiai part

Sorry for long general mod only, but imo this still need more work (_ _)
btw, map for mod4mod http://osu.ppy.sh/s/64969
Topic Starter
Love

shikyu wrote:

m4m request here~

[General]
  1. mostly there's no difference in kiai and non kiai section, really. I'll tell it's details below
  2. you can use slider or spinner, notes is fun but it still need more variation. and slider will help much in making easier diff
  3. 01:22:904 - why kiai doesn't end here? just curious...
The song changes back to normal at 01:22:728.

[Kantan]
  • 3.20 star rate 0_o and it's pretty hard for beginner. star rating is broken, so this doesn't matter. here's some suggestions:
  1. use SV less than 1,4 (1,0 recommended for kantan and 1,2 for futsuu), especially for pretty high BPM song like this nty, I've used 1.4 on a higher bpm map
  2. make the circle bigger, it can help reduce star rating a little It doesn't help here.
    for generality comment:
  3. kantan need repeated pattern, but mostly dkdkdkd is pretty boring actually. use some variation Already changing some things.
  4. kantan nearest note is 1/1, I hope you can use some 2/1 notes in non kiai section and maximize use of 1/1 notes at kiai 'cause imo there's almost no difference between kiai and non kiai section
Removed a few notes in non-kiai
and little mod
00:02:434 (1,2,3) - not really recommend to use big don at easiest diff, especially note (3), imo beginner need time to change their finger There's no change in finger, so I just gave it some space after (3), so fixed.
00:13:022 (2,1,1,1,1,1,1,1) - too long, give some space fixed

[Futsuu]
  • look like muzu than futsuu ==" (as your kantan mostly look like futsuu)
  1. use SV 1,2 , notes still need to be near and seen clearly They are clear.
  2. bigger circle still needed here not needed to manipulate the star rating.
  3. maximize use of 1/2 notes in kiai more than non kiai, pls This is already there.
  4. pattern are pretty complicted here, make them simple and repeatitive (ofc if it's need to be repeated)
I still have to get one of my friends to try it, doesn't seem that hard imo.
little mod
00:02:434 (1,2,3,4,5) - still not recommend this, though at least you giving space between big don and notes after it
00:02:434 (1,2,3,4,1,2,1,1,2,3,1,1,2,1,1,2,3,4,1) - little sample for easier pattern, it's up to you though


[Muzukashii]
  • see general and ...
  1. less 1/4 in non kiai section is needed, ex: 00:11:434 (1,2,3) - i know it's for variation, but you need to give some space, imo need time to swap from k to 1/4 d notes there
fixed that part, the rest are needed imo
little mod
00:05:345 (2,3) - hope you avoid this kind of pattern in this diff, especially it's surrounded by other crowded notes and pattern, pretty hard to catch I'll see what other people think about it


[Oni]
it's fun, but yeah... like I said in general, kiai part is almost as complicated as non kiai part I can't even play oni diffs that well anymore and I can still FC this. So it's not that complicated, maybe some patterns but it shouldn't be FC'able to few in the first place.

Sorry for long general mod only, but imo this still need more work (_ _)
btw, map for mod4mod http://osu.ppy.sh/s/64969
I'll get to your map here shortly
-Kazu-
Taiko Mod as requested in my Modding queue :3
(Sorry for doing it too late)

Oni

I will skip this. Too much perfect to me,anyways,maybe HP Drain: 5~6.

Muzukashii

Skip too , seems like all is perfect. HP Drain 5 please

Futsuu

This seems like more a not so hard Muzukashii diff, you should simplify this a little.

00:13:022 (3,1) - d k
01:01:728 (1,1,1,1,1) - d k k d d
01:04:022 (2,1,1,2,1,1) - this pattern sounds good,but may be a little complex to new players . maybe d k k d d d ?
01:14:611 (2,1,1,2,3,1,2,1) - this stream may be so long and complex for new players.. maybe removing a note,i cant tell you which note,but i hope you can do it


Kantan

Again i think this is too hard for the difficulty it should be,cause this is like a not so hard Futsuu map.

00:03:845 (3) - K maybe?

Not much to say about the difficulties,they are all so great ,but maybe you should simplify some diffs cause they are too hard. Good luck ^^
Topic Starter
Love

kazukisinx wrote:

Taiko Mod as requested in my Modding queue :3
(Sorry for doing it too late)

Oni

I will skip this. Too much perfect to me,anyways,maybe HP Drain: 5~6. Leaving the hp as is.

Muzukashii

Skip too , seems like all is perfect. HP Drain 5 please Same as above.

Futsuu

This seems like more a not so hard Muzukashii diff, you should simplify this a little.

00:13:022 (3,1) - d k done
01:01:728 (1,1,1,1,1) - d k k d d left this as d k d k d because it's easier to hit and I'm going with the music more than the vocals here.
01:04:022 (2,1,1,2,1,1) - this pattern sounds good,but may be a little complex to new players . maybe d k k d d d ? done but used k at the end instead of d
01:14:611 (2,1,1,2,3,1,2,1) - this stream may be so long and complex for new players.. maybe removing a note,i cant tell you which note,but i hope you can do it removed a note, hope it's a bit easier now.


Kantan

Again i think this is too hard for the difficulty it should be,cause this is like a not so hard Futsuu map.

00:03:845 (3) - K maybe? leaving as D, I feel that Ks shouldn't be used on these diffs

Not much to say about the difficulties,they are all so great ,but maybe you should simplify some diffs cause they are too hard. Good luck ^^
Thanks, I removed a few more notes to see if that changed the difficulty of the easier diffs.
karterfreak
Yay IRC mods

SPOILER
18:06 Tasha: blargh
18:06 Love: ?
18:06 Tasha: read modreqs
18:06 Tasha: you dummy
18:07 Love: :v
18:07 Tasha: 00:13:375 (1) - should maybe make this a don
18:07 Love: I don't check hls
18:07 Love: done
18:08 Tasha: actually, sec
18:09 Tasha: can i recommend a new beat for that section ont he kantan?
18:09 Love: ofc, all open ears
18:10 Tasha: 00:10:904 (3,1,1,2,1,1,2,1,2,3,1) -
18:10 Tasha: http://puu.sh/2g6cj
18:13 Tasha: also, general tip for kantan
18:13 Tasha: 2/4 note patterns are hard
18:13 Love: so what about this though? 00:16:904 (1) -
18:14 Tasha: put a single kat there and then have a triple in 1/2 timing
18:14 Tasha: er
18:14 Tasha: 1/1 timing
18:14 Tasha: http://puu.sh/2g6jz
18:14 Love: mk
18:14 Tasha: try and keep your beats on the 1/1 bar as much as you can
18:14 Tasha: unless the vocals call for offbeat
18:16 Tasha: http://puu.sh/2g6nS
18:16 Tasha: this is bad
18:16 Tasha: in kantan
18:16 Tasha: avoid 2/4 as much as you can
18:16 Tasha: turn it into something like this
18:16 Tasha: http://puu.sh/2g6oA
18:19 Tasha: 00:22:198 - shouldn't you be repeating previous section here?
18:19 Tasha: or at least a portion of it
18:19 Love: don't get it o.o
18:21 Tasha: copy whatever you have here
18:21 Tasha: 00:10:904 (3,1,1,1,2,1,1,1,1,2,1,1,1,1,2,1,1,1,1,2) -
18:21 Tasha: and paste it to 22:198
18:21 Tasha: iirc it goes up to the dkdkd
18:21 Tasha: its a repeat section of the music, and kantans should be repetitive at least somewhat
18:22 Tasha: so that beginners arent confused with patterns
18:22 Love: k, and I'm thinking about removing the d k d k d
18:23 Love: or removing the middle d
18:23 Tasha: i'll brb, supper
18:23 Love: k
18:23 Tasha: but general idea for kantan
18:23 Tasha: simple 1/1 patterns, generally 1/3/5 note patterns
18:23 Tasha: you can sometimes do 2 notes, but i rarely recommend 4
18:23 Tasha: like, most of the spots you did 2 notes its fine
18:24 Love: alrighty
18:24 Tasha: but the 4 notes i'm kinda going oh god
18:24 Tasha: off beat
18:24 Love: XD
18:24 Tasha: make some changes, send me whatever you got, and i'll go from that
18:26 Love: http://puu.sh/2g6JU
18:38 Tasha: 00:43:375 (2) -
18:38 Tasha: move this a tick back
18:39 Tasha: 01:03:493 (2) -
18:39 Tasha: move this a tick forward
18:40 Tasha: the rest looks fine
18:42 Tasha: futsuu you need to remove some density
18:42 Tasha: the patterns themselves are fin
18:42 Tasha: fine
18:42 Tasha: but it plays like a muzu
18:44 Love: hold, on, gotta do something
18:45 Tasha: kk
18:56 Love: ok I'm back
18:56 Tasha: wb
18:57 Love: thanks
18:57 Love: so what can I change in the futsuu?
18:59 Tasha: like i said, lower the overall density of it, i'm just looking at your other diffs really quick
18:59 Tasha: the muzu seems fine other than like 2 or 3 small things
19:00 Tasha: 00:35:257 (3) - you dont have your colour combo correct on this note ;D
19:02 Tasha: also uh
19:02 Tasha: why do 00:08:963 (3,4,1,2,3,4,1) -
19:02 Tasha: when you could just add a D or K on the third note
19:03 Tasha: i mean it doesn't matter cause there's drums there
19:03 Tasha: but its just that other sound is more dominant
19:03 Tasha: lol
19:04 Love: so 00:09:140 (1) - a K?
19:04 Love: cause I feel a kkk is better there
19:04 Tasha: do whatever you feel is best
19:04 Tasha: but what you said is what i was suggesting
19:06 Tasha: if you're not gonna do that, maybe just do ddk, with the k ending on 00:09:140 (1) - ?
19:06 Love: in reality it should stop on 00:09:404 (4) -
19:06 Love: XD
19:06 Love: but it's a little awkward
19:07 Tasha: thats why i dont always map directly to drums =P
19:07 Tasha: i tend to map towards the more dominant beat
19:07 Love: drums would end on the (1)
19:07 Love: but the rest end on (4) XD
19:13 Love: anything else you can suggest?
19:13 Tasha: i'm just gonna send a complete .osu
19:14 Tasha: of futsuu changes
19:14 Tasha: and you can take the ones you want
19:14 Love: kk
19:14 Love: I've been touching the diff myself
19:15 Love: trying to make it simplified
19:23 Tasha: http://puu.sh/2g8zr
19:23 Tasha: keep in mind
19:23 Tasha: i'm not saying use it all
19:23 Tasha: just take what you like
19:25 Tasha: but that takes you down to 292 notes
19:25 Tasha: from 323
19:25 Love: it's amazing D:
19:25 Tasha: you dont need to change much
19:25 Tasha: lol
19:25 Tasha: if you know where to take notes out
19:25 Tasha: its easy
19:25 Tasha: after that your spread is much better
19:26 Tasha: anyways
19:26 Tasha: gonna savelog this and post it in your thread
19:26 Tasha: so i can get yummy kd's
Topic Starter
Love
now for 2 more :D
those
[General]
  1. Red lines required at 00:10:904 - and 00:58:904 - to properly count measures.
[Muzukashii]
  1. 00:50:434 (1,2,1,1,2,1,1,1,2,3,1,2,1) - Two phrases meant to repeat, given 00:44:787 (1,1,2,3,1,2,1) - repeats, also 00:47:610 (1,1,1,2,3) - this passage has repeating patterns.
[Oni]
  1. 00:09:493 (1) - Should probably be removed, cadence doesn't really end until the break is over 00:10:904 -
Topic Starter
Love

those wrote:

[General]
  1. Red lines required at 00:10:904 - and 00:58:904 - to properly count measures.
This wouldn't change a thing, but ok. As a 8/4 measure it would still be exactly the same.

[Muzukashii]
  1. 00:50:434 (1,2,1,1,2,1,1,1,2,3,1,2,1) - Two phrases meant to repeat, given 00:44:787 (1,1,2,3,1,2,1) - repeats, also 00:47:610 (1,1,1,2,3) - this passage has repeating patterns.
fixed

[Oni]
  1. 00:09:493 (1) - Should probably be removed, cadence doesn't really end until the break is over 00:10:904 -
I left this because it feels awkward without it, if I get any other trouble with it then I'll just remove it.
Updated
HeatKai
Hello Mr.Love

The bg is kawaii as algsdghlshdglshdg

[Kantan]
  1. 00:09:140 (2) - add finish?
  2. 00:58:904 (1) - add finish like you did in oni?
no problem here!

[Futsuu]
  1. 00:09:140 (2) - add finish,the beat leaves an impact ;w;
  2. 00:19:904 (2) - d?
  3. 00:21:845 (2) - k?
  4. 00:58:904 (1) - add finish like you did in oni?
  5. 01:26:963 (2) - would be better if d.
[Muzukashii]
  1. 00:15:139 (2) - add a circle here? there's "dum" nose.
  2. 00:16:551 (1,2,1,1,2,1,1,1,1,2,1,1) - idk why but this sounds kinda out of place.but i don't have any idea to make it sound better,so let it stay lol.
  3. 00:38:963 (4,5,6) - i would make this kkd.sounds better for me.because this part sounds like you're following the vocal.
  4. I would add finish at these circles, sounds really fits for it.the music beat sounds like leave an impact lol xD Oh wait you did this in other Futsuu and Oni. D:
    00:45:316 (1) -
    00:46:727 (1) -
    00:50:963 (1) -
    00:52:374 (1) -
    00:58:904 (1) - this one is suggestion because you did it in oni
[Oni]
  1. 00:09:669 ~ 00:10:728 - I would add circles to all of this "tu wi tu wi" because this is the hardest diff.even make it straight all plain don,would be nice too,since it souds the same.but add kat here 00:10:904 (9) - if you did all of this.
  2. 00:55:551 (2) - k?
I don't really have problem with the oni.
Topic Starter
Love

HeatKai wrote:

Hello Mr.Love

The bg is kawaii as algsdghlshdglshdg uguu~ =w=

[Kantan]
  1. 00:09:140 (2) - add finish? leaving as d because it would be a bit too hard to hit the finish after a bit of notes.
  2. 00:58:904 (1) - add finish like you did in oni? same as above
no problem here!

[Futsuu]
  1. 00:09:140 (2) - add finish,the beat leaves an impact ;w; Still a bit too hard to hit it, and I feel the background roll is more overpowering, which is why I use it for the other diffs.
  2. 00:19:904 (2) - d? done
  3. 00:21:845 (2) - k? done
  4. 00:58:904 (1) - add finish like you did in oni? done
  5. 01:26:963 (2) - would be better if d. done
[Muzukashii]
  1. 00:15:139 (2) - add a circle here? there's "dum" nose.left this open so that there would be a break for players, since the difficulty is hard as it is.
  2. 00:16:551 (1,2,1,1,2,1,1,1,1,2,1,1) - idk why but this sounds kinda out of place.but i don't have any idea to make it sound better,so let it stay lol. Improved this part a bit
  3. 00:38:963 (4,5,6) - i would make this kkd.sounds better for me.because this part sounds like you're following the vocal. I feel that kkd is a bit too hard to hit on muzukashii diffs unless there's space around it somewhere.
  4. I would add finish at these circles, sounds really fits for it.the music beat sounds like leave an impact lol xD Oh wait you did this in other Futsuu and Oni. D:
    00:45:316 (1) -
    00:46:727 (1) -
    00:50:963 (1) -
    00:52:374 (1) -
    00:58:904 (1) - this one is suggestion because you did it in oni

    I left these alone because there's quite a bit of notes to hit before it, and the last suggestion has a lot of notes around it, so I left it as a d
[Oni]
  1. 00:09:669 ~ 00:10:728 - I would add circles to all of this "tu wi tu wi" because this is the hardest diff.even make it straight all plain don,would be nice too,since it souds the same.but add kat here 00:10:904 (9) - if you did all of this. I really like the pause here, sorry
  2. 00:55:551 (2) - k? done
I don't really have problem with the oni.
Yay :D
those
Mannnn
HeatKai
lolol grats
shikyu
はやっ *_* lol
Topic Starter
Love
had to pop cause snapping errors that I was too stupid to check for

Edit: yey
Sync
Futsuu is pretty hard but pretty good mapset overall

RANKED
Topic Starter
Love
\o/
Backfire
GG
Niko-nyan
so fast
DaxMasterix
00:50:610 These two objects are less than 10ms apart! - Muzukashii
Very fast.
Topic Starter
Love

DaxMasterix wrote:

00:50:610 These two objects are less than 10ms apart! - Muzukashii
Very fast.
This is why I didn't want to add the timing sections. Snapped the notes, that didn't show up in aimod when I did. One sec
Charles445
Quick derank.

[Muzukashii]
00:50:609 - Two notes on top of each other.

Also you appear to have extra timing sections. They don't appear to be changing anything and an effect on nightcore mod does not matter.

Would be worth checking for more unrankable issues. Just pointing out the reason for derank.
Topic Starter
Love
Fixed and checked for unsnapped notes, none.

Waiting for a quick mod.

Edit: Got MMzz told me to remove 3 notes to add a few breaks.

00:13:022
00:15:845
Cyclohexane
reset ratings plz
Charles445
Fixed slider velocity error (ha ha!)

Also, are you sure the title should have a hyphen? It's like, "Catch Ball" everywhere else.
Cyclohexane
Fix your futts, Don ):
Topic Starter
Love
Now it begins.



#confirming
HeatKai
FUUUUUUUUUUUUUUUUUUUUUUUUU xD
Melophobia
The title needs to be wholly capitalized.
Topic Starter
Love

Melophobia wrote:

The title needs to be wholly capitalized.


It doesn't, that's just how it appears on the scans. Not the song title itself.
Charles445
Removed redundant sections, fixed title by removing hyphen, fixed Muzukashii objects <10ms apart, and fixed slider velocity on Futsuu.

To ranking BAT: Please be extra careful when checking the map, it appears to be haunted by the evil forces of hilariously hard to spot unrankable issues

Oh and Bubbled or whatever
Stefan
MORE TAIKO SETS
MMzz
Ranked!
meiikyuu
grats
dkun
shieeeet

grats don-kun
Cyclohexane
love that futts

gg
Topic Starter
Love
sweg
show more
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