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Pat Benatar - We Belong

posted
Total Posts
128
Topic Starter
[Luanny]
This beatmap was submitted using in-game submission on sábado, 6 de abril de 2013 at 22:36:10

Artist: Pat Benatar
Title: We Belong
Tags: tropico blue dragon inverness phnyx
BPM: 135,16
Filesize: 7604kb
Play Time: 03:17
Difficulties Available:
  1. Easy (1,71 stars, 189 notes)
  2. Normal (3,52 stars, 249 notes)
  3. y (4,86 stars, 449 notes)
Download: Pat Benatar - We Belong
Information: Scores/Beatmap Listing
---------------
Mismagius
first
te amo

yyyyyyyyyyyyy
cheesiest
segundo
69653863
terceiro

so gatas so gatas so gatas
Topic Starter
[Luanny]
damn, this thread is full of gatas
edit: quarto
cheesiest
haha omg im laughing @ inverness

so gatas
Touche
:3
Kyshiro
QUINTO /late
Ayu
sixo
Topic Starter
[Luanny]

Ayu wrote:

sexo
aheuhauehe
Mismagius

[Luanny] wrote:

Ayu wrote:

sexo
aheuhauehe
só se for eu com vc lu :9
Topic Starter
[Luanny]
não.
Mismagius
sim af me deixa :c
Topic Starter
[Luanny]
não af :C
Mismagius
eu estupro mesmo e já é
DJ Angel
tudo bem
Topic Starter
[Luanny]
sai daqui dj
ninguem te chamou aqui
e estupro :9
Mismagius
>não quer sexo
>quer ser estuprada

a lógica é incrivel
DJ Angel
n é estupro se ela gosa
Topic Starter
[Luanny]
n disse que quero
só disse q é :9
Mismagius

DJ Angel wrote:

n é estupro se ela gosa
e se ela não gosar, é sexo?
Topic Starter
[Luanny]
então se eu fapar teoricamente é sexo?
que
Mismagius
se vc fapar e não conseguir gozar é estupro
Topic Starter
[Luanny]
gonseguir
e what
?????????????????????????????????
se eu n gosar é sexo
af
Topic Starter
[Luanny]
nouk so pro

>Easy
>B
Distant years

[Luanny] wrote:

nouk so pro

>Easy
>B

I R PRO 8)
GamerX4life
Hii
I'm a bad modder,but here's my mod as requested:
(only suggestions)

[y]
  1. 00:08:952 I would rotate this by -9° (selections centre)+fixspacing / fits better to the previous slider imo
  2. 00:34:921 (5) sliderhead: A normal-clap would fit better at this place than a drum-finish
  3. 01:27:082 (2) maybe something like this?: http://puu.sh/2goXA
  4. 01:31:743 (3) sliderhead: same like at 00:34:921 ?
  5. 03:03:190 this would fit great imo: http://puu.sh/2gp3d
  6. Its hard to find anything wrong in this Diff
[Normal]
  1. 00:52:678 this would fit better to the vocals: http://puu.sh/2gp8v
  2. 02:47:209 (1) put it to x:107 y:321 ,so it is a perfect blanket +fixspacing
  3. 03:02:080 maybe add a note (if it doesn't destroy the pattern)
[Easy]
  1. 00:18:052 (1,2,3) put everything one grid down? (3) touches the previous slider /isn't a big thing, just a little detail i saw)
  2. 00:34:033 (1) slider-end: In every of the other difficulties there is a drum-finish. Why not in Easy, too?
  3. 00:34:921 (3) slider-head: same^
  4. 00:48:239 (1,1,...) xD maybe this is too easy
  5. 02:35:445 xD
Nice map!
Hope it helps and Good Luck!
inverness is so cool
riffy
'cause [y] diffs are cool
'cause inv is cool
and 'cause I like this song

[General]
  1. Disable letterboxes? They kinda hurt your BG, imo.
  2. Try Slider Tick Rate 2, it fits here the way better (a specially with kiai pats!)
[Easy]
  1. Can you place one more break somewhere? It feels like this diff is too tiring for beginners! :<
  2. 00:38:029 - we can hear "we belooong" starts here, and it feels kinda confusing to have vocals started in the middle of a slider. :<
    re-arranged pattern, see if you will like my rhythm!
    I don't put code because you can put sliders much better than me, this screenshot is just an example of rhythm!
  3. 00:40:248 - hitsound-nazi - try to use clap hitsound here? You know, use custom slidertick.wav to itsound this slidertick.it will look like this
    Note: similar suggestion for 00:42:468 - i don't like that vocals start at the end of this slider, it feels confusing. Try to have some fun with hitsounds, or end slider 1/1 earlier and place a circle at 00:42:468.
  4. 00:48:239 (1,1,1,1,1,1,1,1,1,1,1,1) - Uh.. Huh, I guess you know what to do here, right? This pattern is totally unacceptable for any diff [Easy]!
  5. 01:01:556 (3,1) - nazi - inconsistent spacing here, try to keep it consistent! otherwise, it may confuse beginners
  6. 01:46:836 (1) - nazi - overlapped with HP-bar, not a big problem but will confuse some beginnes. :< I recommend you to fix it.
  7. 02:35:445 (4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,1) - What a nice stream! I guess you should place NC somewhere, to keep numbers under +16 Uh.. Huh, I guess you know what to do here, right? This pattern is totally unacceptable for any diff [Easy]!
  8. 03:08:517 (1,2,1,1,2,3,4,5,6,7) -nazi - something here feels TOTALLY wrong. Short combo>one-slider-combo>7 objects long combo / your comboing feel inconsistent here! :<
[Normal]
  1. This AR feels good during slow parts, but during kiais it feels slow. Try to use AR5 here! It feels ok during slow parts and PERFECTLY fits with kiais!
  2. It's a good idea to reduce spacing during calm parts of the song! Patterns will look neater and easier to read!
  3. 00:27:818 (5,1) - nazi - with low AR (1)'s start will be overlapped. It's ok, but this pattern could be better, imo. simple triangle-flow
  4. 00:38:251 (5,6) - nazi - this pattern probably will be mistakenly read as 1/2 jump. I'd recommend you to use easier flow here. The song is calm, and easy flow will fit here! symmetrical flow which is easier to read and still looks ok.
  5. 00:49:792 (5,1) - to make triplets easier to read, unstack them! With low AR triplets are kinda painful for players, so unstacking them would be a great idea!
    Note: obviously, you should do the same thing with 00:56:673 (5,6,1) - and other triplets
  6. 01:43:728 (1,2,3,4,5) - this one may be too hard to read due to slow AR.
  7. 01:48:612 (3) - try to use /1/1 slider> circle/ here, instead? i feel like 01:49:499 - should be separated!
    an example of cute rhythm

    alternative pattern (
  8. 01:55:714 (4,1) - ULTRA-NAZI - try to stack those two! Because.. well, because it gives better flow somehow.
  9. 02:45:433 (3,4,1) - nazi - try to use blanket sliders here? I'm pretty sure that it will improve your flow A LOT. an example of blanket-sliders flow
[y]
  1. 01:03:332 (3) - try to stack it with (1)'s start? I feel like jumpy pattern should go on here!
  2. 01:46:836 (1,2,3) - nazi - this combo feels the way shorter than others, Are you sure that your comboing here is consistent? I feel like something is missing here. :<
  3. 01:49:943 - clap should be placed at 01:49:943 (you can do it if you add custom slider tick,, y'know). so, revome clap from 01:49:499 (5) 's reverse since it doesn't fits here at all :<
~~~~~~~~~~~
Lovely diffs, neat patterns. What else can I say? Star! ~
Topic Starter
[Luanny]

GamerX4life wrote:

Hii
I'm a bad modder,but here's my mod as requested:
(only suggestions)

[y]
  1. 00:34:921 (5) sliderhead: A normal-clap would fit better at this place than a drum-finish i'm making the same silly thing as I did for love song, aka creating drum lines :p I like it that way now
  2. 01:31:743 (3) sliderhead: same like at 00:34:921 ? same~
  3. 03:03:190 this would fit great imo: http://puu.sh/2gp3d it indeed fits great but somehoe I like this 1/2 and the whole pattern itself
  4. Its hard to find anything wrong in this Diff
[Normal]
  1. 00:52:678 this would fit better to the vocals: http://puu.sh/2gp8v yup
  2. 02:47:209 (1) put it to x:107 y:321 ,so it is a perfect blanket +fixspacing almost perfect blanket, yeah. fixed and made it perfect!
  3. 03:02:080 maybe add a note (if it doesn't destroy the pattern)yeah it will destroy the pattern :c
Nice map!
Hope it helps and Good Luck!
inverness is so cool <- indeed

-Bakari- wrote:

'cause [y] diffs are cool
'cause inv is cool
and 'cause I like this song

inv is so damn cool
[General]
  1. Disable letterboxes? They kinda hurt your BG, imo. sure
  2. Try Slider Tick Rate 2, it fits here the way better (a specially with kiai pats!) sounds overmapped D: and I'm a slidertick2 hater
[Normal]
  1. This AR feels good during slow parts, but during kiais it feels slow. Try to use AR5 here! It feels ok during slow parts and PERFECTLY fits with kiais! yup!
  2. It's a good idea to reduce spacing during calm parts of the song! Patterns will look neater and easier to read! this spacing was on purpose :< I like it, plus it gives a nice spread between normal~hard
  3. 00:27:818 (5,1) - nazi - with low AR (1)'s start will be overlapped. It's ok, but this pattern could be better, imo. simple triangle-flow well, I think it is fixed now that I changed the AR, at least seems to be
  4. 00:38:251 (5,6) - nazi - this pattern probably will be mistakenly read as 1/2 jump. I'd recommend you to use easier flow here. The song is calm, and easy flow will fit here! symmetrical flow which is easier to read and still looks ok. it totally breaks the next pattern but I fixed it in another way http://puu.sh/2gtIp
  5. 00:49:792 (5,1) - to make triplets easier to read, unstack them! With low AR triplets are kinda painful for players, so unstacking them would be a great idea! I personally dislike the ideia.. it looks kinds ugly but I may change it later if I receive more feedback on this. The noob player I asked to test didn't even notice the stacks
    Note: obviously, you should do the same thing with 00:56:673 (5,6,1) - and other triplets
  6. 01:43:728 (1,2,3,4,5) - this one may be too hard to read due to slow AR. fixed with new AR \o/
  7. 01:48:612 (3) - try to use /1/1 slider> circle/ here, instead? i feel like 01:49:499 - should be separated!
    an example of cute rhythm

    alternative pattern (
    using the second idea
  8. 01:55:714 (4,1) - ULTRA-NAZI - try to stack those two! Because.. well, because it gives better flow somehow. fixed
  9. 02:45:433 (3,4,1) - nazi - try to use blanket sliders here? I'm pretty sure that it will improve your flow A LOT. an example of blanket-sliders flowsecond slider already fixed, and I don't want to change the shape of the first :(
[y]
  1. 01:03:332 (3) - try to stack it with (1)'s start? I feel like jumpy pattern should go on here! feels weird with the next stack
  2. 01:46:836 (1,2,3) - nazi - this combo feels the way shorter than others, Are you sure that your comboing here is consistent? I feel like something is missing here. :< fixed for bd
  3. 01:49:943 - clap should be placed at 01:49:943 (you can do it if you add custom slider tick,, y'know). so, revome clap from 01:49:499 (5) 's reverse since it doesn't fits here at all :< it accidentally sounded cool with the vocals when I was doing the hitsounds so I kept / will keep it aheuaheuae
~~~~~~~~~~~
Lovely diffs, neat patterns. What else can I say? Star! ~
Thank you two <3~

BD's hitsounds sucks <3
Mismagius

GamerX4life wrote:

[y]
  1. 00:08:952 I would rotate this by -9° (selections centre)+fixspacing / fits better to the previous slider imo done
  2. 01:27:082 (2) maybe something like this?: http://puu.sh/2goXA no, flows bad imo
[Easy]
  1. 00:18:052 (1,2,3) put everything one grid down? (3) touches the previous slider /isn't a big thing, just a little detail i saw) done
  2. 00:34:033 (1) slider-end: In every of the other difficulties there is a drum-finish. Why not in Easy, too? done
  3. 00:34:921 (3) slider-head: same^ done
  4. 00:48:239 (1,1,...) xD maybe this is too easy yeah, I know, it's a really calm part and I don't want to overmap it, I tried making as playable as possible but anything harder would be overmapped :/
  5. 02:35:445 xD same

-Bakari- wrote:

[Easy]
  1. Can you place one more break somewhere? It feels like this diff is too tiring for beginners! :< breaks should always be consistent between all diffs.
  2. 00:38:029 - we can hear "we belooong" starts here, and it feels kinda confusing to have vocals started in the middle of a slider. :< no, because I simply don't think "easy" should be always constant 1/1.
  3. 00:40:248 - hitsound-nazi - try to use clap hitsound here? You know, use custom slidertick.wav to itsound this slidertick.it will look like this I don't think it's really necessary.. lol
    Note: similar suggestion for 00:42:468 - i don't like that vocals start at the end of this slider, it feels confusing. Try to have some fun with hitsounds, or end slider 1/1 earlier and place a circle at 00:42:468. same as before, 1/1 everytime is simply boring.
  4. 00:48:239 (1,1,1,1,1,1,1,1,1,1,1,1) - Uh.. Huh, I guess you know what to do here, right? This pattern is totally unacceptable for any diff [Easy]! I know it's too easy, but I can't do anything, I tried my best >:
  5. 01:01:556 (3,1) - nazi - inconsistent spacing here, try to keep it consistent! otherwise, it may confuse beginners this is just symmetry lol
  6. 01:46:836 (1) - nazi - overlapped with HP-bar, not a big problem but will confuse some beginnes. :< I recommend you to fix it. NO.
  7. 02:35:445 (4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,1) - What a nice stream! I guess you should place NC somewhere, to keep numbers under +16 added a new combo, thank you!
  8. 03:08:517 (1,2,1,1,2,3,4,5,6,7) -nazi - something here feels TOTALLY wrong. Short combo>one-slider-combo>7 objects long combo / your comboing feel inconsistent here! :< fixed
y http://puu.sh/2h2g1
Easy http://puu.sh/2h2gb
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