why not~ it would be helpful.__Ag wrote:
补充一下,不用kd了
just waiting for -baby strawberry-~
why not~ it would be helpful.__Ag wrote:
补充一下,不用kd了
thanks for modding~!Kaneko wrote:
[Hardy]
Hitsounds
00:09:648 (4) - Whistle
00:10:231 (7) - ^
00:20:134 (3) - ^
00:20:716 (6) - ^
00:55:376 (4) - ^
00:58:580 (3) - ^
00:59:163 (6) - ^
01:06:153 (7) - ^
01:09:066 (4) - ^
01:09:648 (7) - ^
^ I'm sure you should be getting the idea by now. yea i know,i will consider that and remake the hit sound sometime, i know its bad now
01:13:726 (1) - A finish here (Normal Sampleset) works nice. good
General
00:38:775 (1,2,3,4,5,6,7) - < This is more Insane then Hard. Maybe revisit it. gonna keep that for now, it is hard but still couldnt find a good way to place them
01:20:716 (1) - < Delete this, longer break time is good, gives more time to drink coffee and enjoy the music :3 i prefer they way it is now
谢谢mod~!__Ag wrote:
因为最近时间不是很多,只得粗略看了,其实这样的类型的歌我很不擅长呢Orzzz
---Hardy----
02:07:901 (1,2,3,4,1,2,3,4,1,2,3,4,1) - 唯一就觉得这里排列欠缺flow感,要是我会排成flow感的钟摆跳或者五角对角跳,当然草莓这样排应该是给了player上DT的余地(难道我太没人性?QAQ 那样就有点太难了,我觉得现在这样就对于一个hard来说就挺难了。。。flow的话对我来说还好全是逆时针转圈圈> <
star之,大草莓的图就是做得好,神麻婆就是神麻婆啊Orzzz 恩恩我很赞同!
GL~
Xinely wrote:
Order from popner's queque
[Gracy]
00:13:726 (3) - staked with 00:13:143 (2) - ? nah.. i make the place deliberately..
00:20:717 (8) - staked with 00:20:134 (7) - ? ^
01:13:726 (11) - NC? needless i feel..
01:44:600 (6) - ctrl+G? i prefer the present flow.
01:55:522 (1,2) - swap NC? sure~
02:09:648 (1) - finish? yep.
nice map (:
and Good Luck~
thanks for modding![CSGA]Ar3sgice wrote:
好歌233
Gracy0,0
- 00:12:415 - add note 加在(1)上面 好
- 00:14:018 (1) - 拉远点 http://osu.ppy.sh/ss/629015 这里想要一个停顿的..
- 00:20:717 (1) - new combo here instead 恩
- 00:24:794 (1) - 可以分成三个音 http://osu.ppy.sh/ss/629021 还是保留现在的.. ;w;
- 00:31:784 (1) - ^ 另外这个可以改下形状 http://osu.ppy.sh/ss/629025 好
- 00:34:697 (5) - 远点? for 1/1 感觉这里近点没什么:P
- 00:36:736 (3) - reverse arrow挡住了 恩,移到滑条中间了
- 00:57:124 (1) - 间距远点? ~
- 01:07:901 (3) - 拉到和下面那个(2)平行比较好... 好些了
- 01:13:143 (8) - 改成这样 http://osu.ppy.sh/ss/629035 lol还是喜欢原来的><
- 01:30:328 - 这段看不清, 建议5-6滑条 好
- 然后我觉得ez/normal/hard的滑条比ins好看, 尝试修一下o.o?
- #(手熊拍)
thank you!!Hinsvar wrote:
Hi there. Trying to get stuff done from here.
2/4.
*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems.
>General>Gracy
- I love to whine about the BG's size, so... why 442 KB? Try to compress it to ~150-200 KB, since there's no need for the BG to be that large anyway? um~ it's fine for now. so i won't like to make that change.. people never mind the diffrence of 200kb i think
That's all I guess.
- 00:36:736 (3) - The repeat is hidden by 00:36:154 (1)'s hitburst. Okay, not really hidden, but the repeat is only revealed once we hitted the slider, so yeah... idk.. the present one is fine imo.. ;w;
- 00:56:542 (10,11) - Why is (11) only 3/4-beats long? There's no sound at the beginning of (11) anyway. Remove (10) and begin (11) on (10)'s place? yea it's fun to play and fit the song anyway, also i want to stress the beat here so~ no change for now. ><
- 01:10:231 (1,2,3,4,5,6) - This pattern is flow-breaking, seriously. How about making the spacing bigger, at least? nah.. flow is just a style and general trend, however it's not suitable everywhere since the little round-trip jump is better for that~
- 01:17:804 (7) - NC considering the distance between 01:17:221 (6,7)? Or maybe you can just stack the head below (6)... sorry i'm not get it.. ;~;
- 02:09:357 (1,2,3) - Move (2) to (3)'s place and stack (3) below (1)? um yea, i fixed the pattern here.. looks better for now.
Good luck on the way
Kaneko wrote:
[A32's Normal]
01:41:105 (1) - No, this shouldn't be allowed in a Normal diff. Please consider remapping this part. I'll consider about this but I'd like to keep this now :3(since it fits the music
Azure wrote:
[A32's Normal]no fix ;_;
- 00:10:959 (1) 滑條紅點移到(x:180 y:360) 最後一個點移到 (x:312 y:352)不想改orz
- 00:13:726 (1) 移到 (x:4 y:52)done
- 00:14:309 (2) 重疊 00:12:561 (3)^
- 00:25:231 (1) -clap +finishsorry orz
- 01:50:425 (2) -whistle +clap
Xinely wrote:
[A32's Normal]
00:09:066 (5) - NC for consistency?fixed
00:21:299 (5,1) - swap NC?ok
00:21:299 - finish?sorry no ww
00:48:677 (1) - anchor point (384,108)?done
01:01:493 (4) - x:52 y: 332?no
01:05:571 (4) - NC?sorry
01:11:105 (5,1) - swap NC?ok ww
01:42:270 (2) - move to x:228 y:44 for look better? if yes don't forget to arrange the spacingsorry the current one is nice enough imo~
02:09:066 (2) - reduce 1 repeat and add note in 02:09:648 - ?no this would prove to be too hard for normal.
[CSGA]Ar3sgice wrote:
A32's Normal
- 00:23:046 (2) - ctrl+shift+r anti-clockwise selection-center 11pro
- 00:31:784 (1) - http://osu.ppy.sh/ss/629055done
- 01:31:202 (1) - 太紧凑了放松点..还好啊233
- 01:37:609 (3) - o.o 1/1+reverse吧暂时保留
- 01:49:551 (1) - ^^
- 02:02:075 (3) - ^^
- 01:41:105 (1) - 为什么normal还变速.. 而且只有一个..很贴音乐啊ww 而且4.5星用个变速也未尝不可
- 02:06:153 (1) - 往外两格不太好改 orz
lkx_Shore wrote:
[A32's Normal]
00:30:619 (3) - x264 y112 好看点好
Hinsvar wrote:
>A32's Normal
- 00:05:571 - Add whistle?no,the music is quiet here.
- 00:21:299 (5,1) - Swap NC? I think it fits the song better, IMO.yeah
- 00:22:173 (1) - Maybe stack perfectly below 00:20:716 (4)'s tail?nice
- 00:24:794 - Add whistle?no
- 00:46:930 - ^ok
- 00:47:221 - Remove whistle?yeah
- 00:48:969 - Add whistle?ok
- 00:53:338 - ^no
- 00:54:503 - ^no
- 01:13:726 (2) - Add finish?I must say it is noisy...
- 01:30:037 (2,1) - ...I don't really like how they touch each other slightly.well hard to change orz
- 01:31:202 - Add whistle?no
- 01:48:969 (4) - ^no need here
Sagisawa-Yukari wrote:
[A32's Normal]
00:13:726 (1) - 移到x:64,y:40?感觉不太美观 orz
00:26:542 (3) - 再拉长点?结束在00:27:124 - 然后加个clap感觉现在这样还好啦...
00:28:289 (1) - 滑条头clap?ok
00:36:736 - add circle感觉不太必要...
00:51:008 (4) - 滑条头clap?不加 orz
00:54:503 (5) - 滑条头whistle?加了
01:32:367 (2) - 滑条头clap?done
01:34:697 (1) - 则不呢没有clap?把whistle去掉这里感觉还是whistle比较好啦...
01:41:105 (1) - 这里别突然减SV。。。很容易出100继续保留
01:42:852 (4) - 尾巴clap改了
01:56:833 (3) - 滑条尾clap^
02:03:823 (4) - ^^
thanks for modding ~!Xinely wrote:
Order from popner's queque
[Hardy]
OD+1? lets keep it 6
00:13:726 (2,1) - the normal spacing is 0,8 right? if yes please fix this (0,70) not a big deal
00:39:648 (3,4,5,6) - i think it's so hard so make just ordinal like this http://osu.ppy.sh/ss/628979 ? nice
00:50:716 (5) - ctrl+G? k
00:57:124 (2,3) - it's like trap imo. so put 00:57:124 (2) - in x:224 y:84 and 00:57:707 (3) - stacked with 00:57:124 (2) - ? i do like what it is now..
01:13:143 (3) - ctrl+G better imo i would keep that
01:36:444 (7) - NC? k
02:08:046 (2,3) - spacing (1,12) i have changed this pattern...
02:09:648 (1) - finish and remove whistle? already
谢谢mod~![CSGA]Ar3sgice wrote:
好歌233
Hardy凑合凑合改了,简单不少但是感觉别扭orz(之前那个实在是太难了。。。。。)
- 00:39:648 (3,4,5,6) - 太突然了.. 恩已经改掉了
- 00:40:595 (1) - 0.0?
- 为什么前面都是1/1这里一大串1/2 我没太明白。。
- 00:46:784 (4,5,6) - 0.0
- 00:56:833 - 放个1/1的滑条可以 我还是觉得小停顿蛮好的啊。。
- 01:07:318 - ^
- 01:31:202 (1) - 往外弯两格 k
- 01:37:755 (9,10,11) - 感觉容易和1/3弄混, 这样? http://osu.ppy.sh/ss/629049 不好看了,我只能把间距拉大点
- 01:57:124 (1,2,3) - 往右上一格 我就向上了1个,右面不用动的吧
- 02:07:318 (3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,1) - 感觉insane了 然后@LKs
- 不要突然来个很难的梗啊_(:3 」∠ )_
谢谢mod~!lkx_Shore wrote:
[Hardy]
AR+1好嘛...最后那一串真是不加hr不敢打 那一部分我改掉了,ar+1更没法打了。。。。
thanks for modding~!Hinsvar wrote:
Hi there. Trying to get stuff done from here.
>Hardyyea i changed this too
- 00:03:823 (1) - Add whistle? not feeling good when adding...
- 00:10:231 (7) - ^ sounds better
- 00:11:105 - ^
- 00:20:716 (6) - ^
- 00:39:211 (2,3,4,5,6,7) - The star jumps are too small, IMO, making them really, really hard to play... Enlarge the spacing? i changed the pattern
- 01:50:862 (4) - NC since it's the beginning of a completely new pattern? keep that for now.
- 01:56:105 (2,3,4,5,6,1) - The jumps here are so unexpected and unreadable... I'll probably let it slip if this is an Insane, but this is Hard... i think thats the precious version, i did change that pattern
- 02:07:318 (3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,1) - This rotating 1/2 stream is too hard for a Hard diff, especially considering this song is 206 BPM.
谢谢mod~!Sagisawa-Yukari wrote:
[Hardy]
01:36:444 (7) - NC 恩改掉了
02:07:318 (3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,1) - 这段对hard难度来说是不是太难了,我个人理解你02:00:910 (1,2,3,4,5,6,7,8,9,10,11,12) - 这一段是摆的方便玩家DT的,但是最后弄成这样。。。 我自己打不来的,还是简单点好吧,改掉了:D
thanks for modding~!Gloria Guard wrote:
[Hardy]
OD +1? not really wanna do that
00:40:959 (3) stack? to which one?
00:44:600 (2,3) hmm... Numbers become obscured seems to be bad
00:53:046 (2) Ctrl+G? nah...
01:28:872 (3,4,5,6) 1/2 slider repeat change? Seems difficult to have a large number of players. nah..
01:32:367 (3,4,5,6) ^ too
01:35:862 (3,4,5,6) ^
01:39:357 (3,4,5,6) ^
谢谢mod~!1491625364981 wrote:
Hardy
AR調8 AR7感覺有點擁擠 ar8一般都是insane啊,hard ar8高了吧
00:46:639 (3,4,5,6,7) - 建議改成M形排列 現在這樣會有點混淆@A@ 有必要的话我会改,现在的话还是先这样吧
01:04:988 (1) - 這點會不會擺太下面了 别处也没地方摆呀
01:20:716 (1) - 加點的目的是? 这个地方有个比较明显的音效啊,我觉得蛮好的
02:02:221 (10) - NC 不了吧。。。
02:02:658 (1) - 不要NC
Gloria Guard wrote:
[A32's Normal]
OD +1?can't decide yet
00:30:474 (2) x:308 y:132 ?no sorry ww
00:36:881 add note? 00:35:716 (2,3) equally?not necessary ww
01:06:590 (6) remove note, Doesn't fit the beatok
01:48:815 (4) x:308 y:28done
Thanks for modding~1491625364981 wrote:
A32's normal
AR up to 5 难以决定orz 先摆着
谢谢mod~!tutuhaha wrote:
[hardy]
hr+1 没改哎,我觉得现在的还好。。。
谢谢mod~!Athena Tennos wrote:
[Har?d?]
這名顯示I了把/w\....能玩!~?。。。如果這是I的話就卻一個H了。。。 你不就很H吗。。。。谢谢姥姥帮我改过来,不过我倒是觉得改不改的没什么大区别。。。
- 00:57:124 (2,3) - NC ....guichu!
Athena Tennos wrote:
[Normal]
- 00:11:687 (2) - ↑↑→→感觉还好233
- 01:48:969 (4) - ???yi yi he zai?bai zhe geng hao
popner wrote:
12:22 popner: ----------------------------------A32----------------------------------------
12:22 popner: 00:22:173 (2,3) - overlap
12:23 popner: 00:31:202 (1) - remove NC
12:23 popner: 00:47:512 (1) - ^
12:24 popner: 01:37:609 (3) - N里最好不要用多次折返的kick slider
12:24 popner: 01:41:105 (1) - 和变速滑条
12:25 popner: 01:49:551 (1) - 多次折返
All done 233
Moway wrote:
[A32's Normal]
01:41:105 (1,1) - This transition timing is awkward. Maybe have the first slider end on 01:41:396, and make the SV decrease only 0.75deleted the whole speed changing lol
01:55:522 (4) - remove this circle, I think it plays fine without it and it'll make this a bit easierI think it could make a better effect
Hm not think~ Slider speed almost not changes and It's fine to play~popner wrote:
12:27 popner: 01:19:551 (2) - a little hard for new player to read
andMoway wrote:
Hi, from popner's queue.
[General]
Not sure if it matters much, but I think the real bpm of the song is 103. nah, the present bpm is following the drum and piano sound.
[Hardy]
00:38:192 (5) - NC to note slider velocity change nah it's longer than the previous slider and is obvious enough imo.. nc here would make a combo burst at previous slider (4), and that looks bad.
00:40:595 (1) - remove NC, doesn't make sense to have it here since these notes are really quick after this object same reason as the nc at here 00:42:270.
00:40:959 (3) - put the NC here instead
[Gracy]
00:11:978 (6,7,8) - This jump doesn't really make sense to me jump follow the music better.
00:57:998 (3) - maybe NC here to make the rest of the section easier to read umm needless for me.. it's such a short combo and not very helpful..
01:48:386 (1) - remove NC nah it's a new chapter by piano.
01:48:677 (3) - add NC
That's all, good luck!
waiting for other guest mappers.Flask wrote:
草莓姥爺~~
[General][Gracy]
- 感覺可以拿兔子那套skin來用 nah it's not fit the song ._.
- Tag "Sounds of colour" since the Sounds of colour is just the omnibus' name, not the original album, i'm not mind to tag it. thank you Flask.
- 其實我感覺可以拿掉letterbox during breaks 因為留著也不太好看233 nah. it's wired moving it.
- 加個soft-sliderslide 然後都調成S:C1 it's wired to sound. really. orz
又要泡了TAT
- 00:05:280 (4,1) - 我覺得沒必要作大跳 放個1.52x spacing就夠了(跟00:05:571 (1,2,3) - 等距) since it's the insane diff and i don't want to make too many regular things because the song is independent and fluent. btw the jump is not large at all.. plays fine for me.. keep for now.
- 00:09:940 (1,3) - swap NC, 跟音樂吧 indeed, from the piano of the song, the NC should be placed on the present position.. ;w;
- 00:34:697 (5,6,7) - 為啥要anti-jump ;v;?!! 我會建議移開一點 不然就是NC提示 orz same. it's fun to play. and i don't want to make the map seems like be limitted by something for the song.. (sorry for my poor ability of expression00
- 00:41:978 (6) - 這個應該在(4)的左邊比較坑 (?) 打起來比較爽-w- um i tried but it is not very comfortable to play and also not really fit the song~
- 00:50:134 (4,5) - 應該可以跟(3)的sliderend作個三角型的跳 這裡都按0.9x排太無趣 the calm before the storm. (maybe? lol
- 01:07:318 - finish你懂的 you are right.
- 01:09:503 (4,5,6,7) - 正方形 這樣好丑 the fact turn out the square would break the pattern and it looks fine for me. so..
- 01:17:512 - ..為啥要空著啊 這裡音樂沒有明顯停下來 什麼東西都沒放覺得好...違和嗎? nope. just following keynotes.
- 01:52:318 (1,2,3) - 等距 沒必要不等距啊 for the rising scale. idk. it fit the song for me.
Flask wrote:
[A32's Normal]
[list][*]
[*]00:44:600 - 不是應該要finish嗎柑橘加了略违和
[*]01:00:619 (3,4) - 平行比較美觀太对称感觉不太自然 orz
[*]01:13:726 (3) - 應該能finish这边音乐突然静下来了我觉得whistle更加suitable
[*]02:02:075 (3) - 這裡突然來個3折返實在不太安全 少量的大概允许吧...
那啥whistle全改了
颇为炫酷popner wrote:
Re-checked and made some small change in [Gracy] and fix some improperly used patterns in Normal.