Collab, 01:58:764 (1) - there shouldn't have a new combo here also, can you remove it back to where I've mapped it? It sounds better..
Oh, I am not the only one who thinks that! Add at least a Circle at 02:13:533 on the End of (1). It feels much better to play.Andrea wrote:
02:13:071 (1,2,3) - Gabe this is confusing me a lot everytime I play it ;_;
380,80,118302,5,6,0:0:0:0:
296,160,118764,37,2,0:0:0:0:
264,48,118994,1,0,3:0:0:0:
380,80,119225,2,0,P|400:144|380:236,1,140,8|2,0:0|0:0,0:0:0:0:
336,280,119918,1,0,0:0:0:0:
312,200,120148,2,0,P|412:144|456:268,1,280,4|8,0:0|0:0,0:0:0:0:
256,364,121533,85,2,0:0:0:0:
256,364,121764,1,0,0:0:0:0:
208,300,121994,2,0,P|256:280|304:300,1,105,4|0,0:0|0:0,0:0:0:0:
328,328,122456,1,2,0:0:0:0:
404,348,122687,1,0,3:0:0:0:
432,276,122918,2,0,B|428:232|456:208|456:208|464:140,1,140,8|2,0:0|0:0,0:0:0:0:
472,68,123610,1,0,0:0:0:0:
380,144,123841,6,0,B|372:188|372:188|348:240|272:216,1,140,4|2,0:0|0:0,0:0:0:0:
132,240,124764,2,0,B|140:196|140:196|164:144|240:168,1,140,8|2,0:0|0:0,0:0:0:0:
272,104,125456,2,0,P|228:84|200:84,1,70,0|4,0:0|0:0,0:0:0:0:
64,144,126148,1,2,0:0:0:0:
24,212,126379,1,0,3:0:0:0:
100,212,126610,2,0,P|132:260|116:340,1,140,8|2,0:0|0:0,0:0:0:0:
188,368,127302,38,0,L|260:376,1,70,0|4,0:0|0:0,0:0:0:0:
372,284,127994,1,2,0:0:0:0:
412,216,128225,1,0,3:0:0:0:
336,216,128456,2,0,P|300:260|324:344,1,140,8|2,0:0|0:0,0:0:0:0:
412,216,129148,54,0,P|400:180|372:152,1,70,0|4,0:0|0:0,0:0:0:0:
256,64,129841,1,2,0:0:0:0:
216,136,130071,1,0,3:0:0:0:
296,136,130302,2,0,P|332:96|316:8,2,140,8|2|4,0:0|0:0|0:0,0:0:0:0:
212,268,131687,86,0,P|208:312|188:356,1,70,2|0,0:0|3:0,0:0:0:0:
212,268,132148,2,0,P|272:236|348:264,1,140,8|2,0:0|0:0,0:0:0:0:
380,320,132841,1,0,0:0:0:0:
436,268,133071,6,0,L|436:136,1,105,4|0,0:0|0:0,0:0:0:0:
436,163,133533,1,2,0:0:0:0:
436,84,133764,1,0,3:0:0:0:
372,128,133994,2,0,P|360:64|412:8,1,140,8|2,0:0|0:0,0:0:0:0:
436,84,134687,1,0,0:0:0:0:
308,168,134918,2,0,P|272:192|160:192,1,140,4|2,0:0|0:0,0:0:0:0:
128,140,135610,1,0,3:0:0:0:
128,140,135841,1,8,0:0:0:0:
196,276,136302,2,0,P|232:288|252:324,1,70,2|0,0:0|0:0,0:0:0:0:
196,276,136764,38,0,P|228:244|320:260,1,140,4|2,0:0|0:0,0:0:0:0:
356,320,137456,1,0,3:0:0:0:
368,316,137571,1,0,0:0:0:0:
380,312,137687,2,0,P|408:260|488:248,1,140,8|2,0:0|0:0,0:0:0:0:
482,246,138379,1,0,0:0:0:0:
482,137,138610,2,0,P|408:124|380:72,2,140,4|2|8,0:0|0:0|0:0,0:0:0:0:
300,32,139994,1,2,0:0:0:0:
248,88,140225,1,4,0:0:0:0:
276,160,140456,54,0,P|212:156|172:92,1,140,4|4,0:0|0:0,0:0:0:0:
328,100,141379,2,0,P|352:156|308:232,1,140,8|2,0:0|0:0,0:0:0:0:
244,240,142071,1,4,0:0:0:0:
232,316,142302,2,0,L|100:368,1,140,4|4,0:0|0:0,0:0:0:0:
8,244,143225,1,8,0:0:0:0:
68,100,143686,1,2,0:0:0:0:
124,48,143917,1,4,0:0:0:0:
192,84,144148,86,0,P|256:104|324:84,1,140,4|4,0:0|0:0,0:0:0:0:
320,240,145071,2,0,P|256:220|188:240,1,140,8|2,0:0|0:0,0:0:0:0:
256,376,145994,1,4,0:0:0:0:
424,192,146456,1,4,0:0:0:0:
256,8,146918,1,8,0:0:0:0:
256,216,147379,5,2,0:0:0:0:
256,216,147610,1,4,0:0:0:0:
i lol'd on this,do you saw that i have a storyboard? D: or should i delete it SB o.o why?Momochikun wrote:
yeah.. remove Linkin Park - Robot Boy (Lally).osb file from your folder --
Stefan wrote:
- Remove "Party - Time (Lally).osb" from your Folder.
Stefan wrote:
Hey, first Mod yey
[General]
- As I already told you I am saying it again that you should add "a thousand suns" since it's the original Album.
- Also how I told you; try to fade-out the End of the Song. There is no other version of the Song and well.. it's not that effort to do that.
- Remove "Party - Time (Lally).osb" from your Folder.how i said before i did it :3
- "collab" as Tag makes no sense. There is really no reason to keep it.yap @3@
[Normal]
00:16:302 (2,3,4) - Move (2) at 432,264 and (3) at 168,308 to make it symmetric Well, it's not perfect but it looks better and to fix the Spacing with (4) move it to 36,188. fixed somehow
00:19:994 (5) - NC done
00:21:379 (1) - Remove NC-^
00:34:071 (4) - Don't curve it please. :< Make it straight and it's fine. http://puu.sh/2cR0d ok o3o
00:14:917 (1) - The whistle at the End is.. durr.. It doesn't really fit with the Piano so consider to remove it.true done :V
00:58:994 (1) - Extend the Slider that it starts from 00:58:764 until the current End. I find the Slider a bit weird to play. i'll think about but for now no changes about this sliders
01:21:610 (1) - I find it better to play a Circle on 01:21:841 which you add on 216,188 instead of the Slider here. Also, this Slider is pretty hidden for a normal Diff. http://puu.sh/2cQFm fixed
01:26:918 (5) - NCi follow the vocal here
01:28:302 (1) - Remove NC^
01:58:071 (1) - Same as 00:58:994 (1).same as i said before
02:19:994 (1) - Make Circles instead of the Slider.here not because of finish on slider end and i don't wanna replace this slider with 2 circles for keeping my rhythm
03:11:918 (1) - Same as 00:58:994 (1).same as i said before
03:26:687 (1) - ^same as i said before
03:41:456 (1) - Shouldn't this be SC:2? Because of the Whistle.uhm no i have whistle on SC:1 ò.ò
03:41:456 (1) - Same as 00:58:994 (1).same as i said before
03:54:610 (4) - Move it to 368;56 for a better line. http://puu.sh/2cRir fixed
03:56:225 (1) - Same as 00:58:994 (1).same as i said before
04:10:764 (1) - Remove NC done o3o
04:12:148 (2) - NCdone
04:14:456 (1) - Remove NCok o3o
04:18:610 - 04:25:994 - Please make more Consistency if you want to make a Fade-Out.ok o3o
[Collab]
I find HP7 too derp.. Make it at 6? It's actually a Hard Diff.Oh, I am not the only one who thinks that! Add at least a Circle at 02:13:533 on the End of (1). It feels much better to play.Andrea wrote:
02:13:071 (1,2,3) - Gabe this is confusing me a lot everytime I play it ;_;
04:18:610 - 04:25:994 - Please make more Consistency if you want to make a Fade-Out.
Welp, my 2ct to the Map.
Momochikun wrote:
Hi.. m4m xD
I'll try some suggestions~
[General]
yeah.. remove Linkin Park - Robot Boy (Lally).osb file from your folder -- i expained it why
[Normal]
00:16:302 (2) - How about end this slider at red line, and add note at 00:16:764 ? It'll more fit the song i prefer simple rhythm here
00:22:302 (3) - Whistles here seems weird for me... it doesn't match the piano here is no reason to remove it
01:17:456 - Add note here i prefere simple rhythm here,don't wanna make this diff harder as it is now
01:31:071 (6) - Maybe remove the whistle ? i think it doesn't match the rhytm true here fixed
01:42:610 (1) - How about remove the reverse and start the slider at 01:43:071 ? i don't see a reason to do it
01:50:456 (1,2) - Reverse NC ? they are ok here
02:11:687 (4) - Consider to remove the whistle at the head of the slider here i don't see any problem o3o
02:16:302 (1,2) - Reverse NC ?same about here
03:13:071 (1) - Hm.. how about change the NC to a another color ? it's blue again xD i see yellow o3o http://puu.sh/2d4TL
[Collab]
02:13:071 (1) - This sliders end at blue line ? it confusing mefixed before by gabe
02:59:687 (2,3,4) - Making this part rhytm just like this 02:58:302 (3,4,5) ? is the same o.o
03:27:610 (1) - Delete this note ? and make NC at 03:27:841 (2) no why?
Nice mapty ^-^
GL~
Sono pro perché li ho lavorati bene ♥ AUGURI ANDREEEERevy wrote:
HAPPY BIRTHDAY , E SOPRATUTTO TI PRUDE IL CULO.
e ovviamente i pro sb names ♥
Xgor wrote:
Lazy mod
[General]
Having the preview point at 03:27:841 - would make more sense as it feels like the climax of the song and using preview point where there is lyrics make more sense true
You know, you could avoided quite a bit of the mess with the green lines by per-object hitsounding <.< hmm will see what can be done better
I would also like to see an easy to this, it would work well and Normal is pretty hard for being the easiest difficulty is a not so hard diff i tryed to make a easy but i didn't love how it was so i decided to do a normal u.u
xxheroxx wrote:
Mod Infos:
• Suggestion.
• You should fix this.
______________________________________________
______________________________________________
Normal
- • 01:36:148 (1) - Toglierei questo spinner e mapperei questa parte come hai fatto con le precedenti, ossia tutte le volte che c'è una prolungata vocale, lol. Se decidi di tenerlo, elimina la sezione verde quasi a metà, non è necessario abbassare il volume secondo me, se proprio vuoi lasciarla allora aggiungi una sezione con il volume leggermente abbassato ogni 1 o 2 tick bianchi partendo dall'inizio dello spinner.lo lascio lo spinner fixato le linee
Collab
I wanna ask Gabe:after smal discussion fixed o3o
- • 02:11:687 (1) - Rotate this slider a bit and try this spacing:
• 02:16:302 (9) - ^ (if you don't want to do the same pattern here then try this:)
Chewin:
• 03:19:071 (5) - Ruota questo slider un pò, si crea una pattern visivamente più gradevole:Chewin said that he don't wanna do any changes
xxheroxx:
• 03:50:456 (1,2,3,4,5) - Rivedendo questa pattern forse è meglio invertire tutta questa roba (ctrl + g) però mi farebbe piacere sapere cosa ne pensi a riguardo, onestamente sono indeciso o3o riguardante le pattern ho guardato come sarebbe con ctrl+g e secondo me ci sta bene o3o
• 03:52:302 (1,2,3,4,5) - ^-^
• 03:54:148 (1,2,3,4,5) - ^-^
Lally:
• 03:55:994 (6,1) - Se decidi di invertire sopra allora rovescia questo cerchio e questo slider verticalmente. (e magari spostali un pochino più in alto)uguu o3o dimmi tu se vuoi che vuoi che ctrl+g la patter o3o alla fine è una tua parte per me non ci sono problemi dato che il flow non viene rovinato :V quindi dimmi tu
Amo la collab, la normal è un pò noiosa ma con una canzone del genere sfortunatamente è inevitabile. eh lo so putroppo è cosi <.<
Quiz-chan wrote:
Hi~
[General]
Please, please, pleeease activate the epilepsy warning. This is very important since, especially in the Collab, there are flashing strobes ... and kiai time ... but again, flashing strobes.
ill think about since nobody mentione it for now
[Normal]
I think lowering the AR by -1 here would be very appropriate since the slider velocity isn't really high either.i'll think about to reducce the AR
00:57:379 (4) - Maybe if this slider isn't too narrow, it would improve the flow.... IMO.here no changes i like this slider
02:33:841 (4,5,6) - Well, I think, (5) is a bit off the flow. In the other patterns the offset triplet is not a zigzag like this. But this is just personal taste and it would not be grave if you wouldn't change it, just pointing out.sure fixed
03:49:533 (1) - Missing whistle on sliderstart on purpose?here is a finish and on the end a clap if you hear the rhythm of prev pattern it not on propose :3 whistle don't fit very much here
Flawless!!
[Collab]
00:21:148 (1) - Rather NC on following note (3) instead of this?i follow the piano here
02:05:456 (3) - This may be considered nazi, but this is an imperfect blanket. haha personally i don't think so but i'll ask gabe
Nice!!!
Good luck with this!
ty :3
Update o3oQuiz-chan wrote:
02:05:456 (3) - This may be considered nazi, but this is an imperfect blanket. haha personally i don't think so but i'll ask gabe
380,80,118302,5,6,0:0:0:0:
296,160,118764,37,2,0:0:0:0:
264,48,118994,1,0,3:0:0:0:
380,80,119225,2,0,P|400:144|380:236,1,140,8|2,0:0|0:0,0:0:0:0:
336,280,119918,1,0,0:0:0:0:
312,200,120148,2,0,P|412:144|456:268,1,280,4|8,0:0|0:0,0:0:0:0:
256,364,121533,85,2,0:0:0:0:
256,364,121764,1,0,0:0:0:0:
208,300,121994,2,0,P|256:280|304:300,1,105,4|0,0:0|0:0,0:0:0:0:
328,328,122456,1,2,0:0:0:0:
404,348,122687,1,0,3:0:0:0:
432,276,122918,2,0,B|428:232|456:208|456:208|464:140,1,140,8|2,0:0|0:0,0:0:0:0:
472,68,123610,1,0,0:0:0:0:
380,144,123841,6,0,B|372:188|372:188|348:240|272:216,1,140,4|2,0:0|0:0,0:0:0:0:
132,240,124764,2,0,B|140:196|140:196|164:144|240:168,1,140,8|2,0:0|0:0,0:0:0:0:
276,104,125456,2,0,P|232:84|204:84,1,70,0|4,0:0|0:0,0:0:0:0:
64,144,126148,1,2,0:0:0:0:
24,212,126379,1,0,3:0:0:0:
100,212,126610,2,0,P|132:260|116:340,1,140,8|2,0:0|0:0,0:0:0:0:
188,368,127302,38,0,L|260:376,1,70,0|4,0:0|0:0,0:0:0:0:
372,284,127994,1,2,0:0:0:0:
412,216,128225,1,0,3:0:0:0:
336,216,128456,2,0,P|300:260|324:344,1,140,8|2,0:0|0:0,0:0:0:0:
412,216,129148,54,0,P|400:180|372:152,1,70,0|4,0:0|0:0,0:0:0:0:
256,64,129841,1,2,0:0:0:0:
216,136,130071,1,0,3:0:0:0:
296,136,130302,2,0,P|332:96|316:8,2,140,8|2|4,0:0|0:0|0:0,0:0:0:0:
212,268,131687,86,0,P|184:296|152:304,1,70,2|0,0:0|3:0,0:0:0:0:
212,268,132148,2,0,P|272:236|348:264,1,140,8|2,0:0|0:0,0:0:0:0:
380,320,132841,1,0,0:0:0:0:
436,268,133071,6,0,L|436:136,1,105,4|0,0:0|0:0,0:0:0:0:
436,163,133533,1,2,0:0:0:0:
436,84,133764,1,0,3:0:0:0:
372,128,133994,2,0,P|360:64|412:8,1,140,8|2,0:0|0:0,0:0:0:0:
436,84,134687,1,0,0:0:0:0:
308,168,134918,2,0,P|272:192|160:192,1,140,4|2,0:0|0:0,0:0:0:0:
128,140,135610,1,0,3:0:0:0:
128,140,135841,1,8,0:0:0:0:
196,276,136302,2,0,P|203:313|192:344,1,70,2|0,0:0|0:0,0:0:0:0:
196,276,136764,38,0,P|228:244|320:260,1,140,4|2,0:0|0:0,0:0:0:0:
356,320,137456,1,0,3:0:0:0:
368,316,137571,1,0,0:0:0:0:
380,312,137687,2,0,P|408:260|488:248,1,140,8|2,0:0|0:0,0:0:0:0:
482,246,138379,1,0,0:0:0:0:
482,137,138610,2,0,P|408:124|380:72,2,140,4|2|8,0:0|0:0|0:0,0:0:0:0:
300,32,139994,1,2,0:0:0:0:
248,88,140225,1,4,0:0:0:0:
276,160,140456,54,0,P|212:156|172:92,1,140,4|4,0:0|0:0,0:0:0:0:
328,100,141379,2,0,P|352:156|308:232,1,140,8|2,0:0|0:0,0:0:0:0:
244,240,142071,1,4,0:0:0:0:
232,316,142302,2,0,L|100:368,1,140,4|4,0:0|0:0,0:0:0:0:
8,244,143225,1,8,0:0:0:0:
68,100,143686,1,2,0:0:0:0:
124,48,143917,1,4,0:0:0:0:
192,84,144148,86,0,P|256:104|324:84,1,140,4|4,0:0|0:0,0:0:0:0:
320,240,145071,2,0,P|256:220|188:240,1,140,8|2,0:0|0:0,0:0:0:0:
256,376,145994,1,4,0:0:0:0:
424,192,146456,1,4,0:0:0:0:
256,8,146918,1,8,0:0:0:0:
256,216,147379,5,2,0:0:0:0:
256,216,147610,1,4,0:0:0:0:
Megurine Luka wrote:
M4M here:
[General]
Nothing \o3o/
[Normal]
01:28:302 (1) - bend it to another direction seems prettier? i don't see any problems here
01:34:302 (5) - NC? cuz 7 combos seems to be too long for a N diffis not that big problem
01:36:148 (1) - end at 01:40:764 sounds greater for me if you hear good the vocal finish where i finished the spinner
02:44:918 (3) - 1 or 2 grids up? It seems a little lower for meyap true fixed
02:49:994 (5) - NC it's ok here
[Collab]
00:20:456 (3) - move right a little bit. the spacing is not right compared to 1 & 2 fixed
00:34:302 (3) - overlap with 1 feels kinda strange to me Chewinno changes
01:28:764 (3) - this shape is strange :<i don't see any problem here imo
01:58:994 (2) - it will be very confusing when 01:57:841 (5,6,1) - these three have smaller space and your 01:58:764 (1,2,3) - have bigger space while the timing is the same.Gabe
Nothing else~GL
Louis Cyphre wrote:
[General]
- I HIGHLY suggest to put at least 1 break in Hard and at least 2 breaks in normal, about 5 minutes of nonstop play on both difficulties.
ikr but when i tryed to serch a breack in this map i didn't find it so meh :V
[Collab]
02:06:610 (6) - 1 grid right Gabe
00:34:302 (3) - i'd set 3rd dot in the slider on x163 y211 to match perfectly with previous slider i don't think is abig problem but i'll ask Chewin
01:28:764 (3) - yes, cool slider, but for what? I suggest at least to adjust this pattern 01:30:148 (4,5,6) - to match with that slider, so it makes sense, otherwise, i guess it's better to change lolcubesfixed something o3o
01:45:379 (1,2,3,4) - ^-^
02:17:571 (3) - delete, this moment says to use a jump, not a streamGabe
02:49:418 (4) - useless note.kevin
03:46:994 (1,2) - overlaps hp bar by some pixels. xxheroxxhe says that is 2 pixel under the hp bar so no changes
[Normal]
Clear. Just a little accent: never use 3 dot shaped construction on very short sliders 00:25:764 (1) - 00:30:379 (2) - 00:34:071 (4) - etc
well i love to use they o3o
Nice, very nice ~ ty >u<
ty for modding moe o3o/ tyFlask wrote:
Happy birthday Andrea owo!
[General][Normal]
- Well.. Combo colour 6 / Combo colour 7 seems too similar to recognize them. Perhaps delete 7 or just change da colour o3othere are not so similar for me o3o
- Why there's a soft-hitwhistle? It just same as the default one! Consider to delete it. D:i like better thi sone :V
- You should enable that epilepsy warning, too many flashes!
[Collab]
- HP-1 at least to make a balance between the settings.ok o3o
- 00:15:841 - Whistle here? You've added them at the downbeat & second short white tick, so here should be a whistle. Maybe you'll think here's no music, but it'll be too empty! >:it don't sound good with the piano here i removed it on propose
- 00:41:225 (2,3) - Nazi a bit, but stack them will make the placement cleaner and prettier o3o i don't like very much stacks and i think here is ok to don't have it
- 02:13:533 (2,3) - ^-^
- 00:43:994 - Listen to the music carefully, and then you should add a note there. Also, please do not break the 1/1 hit-rhythm while playing o3q! i didn't add here bacause i followed the start with the vocal
- 00:53:225 - It's hard to know that why you add a note at 00:55:071 - / 00:56:918 - but not here, seems really weird since there's same music. Better to add a note here, or just delete the note at those timing! i changed the second one with a slider
- 01:17:225 - I'd like to add a note here, just something called 1/1 hit-rhythm o3o i like how it sounds here o3o
- 01:23:225 (4) - I'll move this 1/2 forwards, since where you put is unnecessary for 1/2 slider >:! i like how it sounds
- 01:30:841 (5) - Actually I disagree the 1/2 here, I can't hear any music in the music, so it's better if you're making some parts like only 1/1 to keep the hit-rhythm. Yeah I mean delete this note o3o here is again if you listen good a tum tum this is because of this circle here
- 01:42:610 - Well you should start the things 1/1 later imo. It would be weird if you start this by following the background music, not vocals. Bcz if you want to do like that, why not starts that at 01:40:764 - ? There's still a background music there. So, follow the vocals to place the first object after the spinner will be better imo!hmm will think about
- 01:44:456 (1) - Well unnecessary 1/2 here, listen the music carefully o3q! :< i like it
- 02:35:456 (2) - ^here is the circle because of tum tum XD hard to explain
- 03:03:379 (1,3) - Feel like you should swap the NCes o3ohmm dunno about this :V
Nice map ~ Good luck Lally >u< And Hbd Andrea
- Wow so many XATs here o3o Well OD/HP -1 to make balance perhaps fixed o3o
- 00:25:071 (4) - (Lally)Well.. spacing.
fixed
- 00:32:918 (4) - (Chewin) Actually I'll do something like this instead current ((4) x:340, y:92). So the spacing among (3)'s head / (4)'s head / (1)'s head will be more consistent o3ob
he said no changes
- 00:37:533 (2) - (Chewin) I'd prefer ctrl+H and then ctrl+J's shape for this, it just same as 00:38:918 (1,2) - orz. Well make the patterns same would be fun, isn't it :3?
same about here
- 00:54:148 - (Mafia) Well why finish, whistle would be better ;__;
if you can hear good there is in the music tum tum this is because finish here
- 01:13:533 (1,2,3) - (hero) I'll suggest you to make a 1/1 slider to instead three notes here bcz the vocals here is softer than others. Use 3 notes may be unfit imo D:!
he fix it
- 01:39:379 (1,3) - (Cubes) Ctrl+G them maybe? Some players won't mention the 1/1 between (6,1), they'll think it's 3/2, just like 01:37:071 (2,3) - / 01:40:764 (5,6) -. Smaller spacing will act like 1/1 more I think. :3
- 01:54:148 (1,3) - ^
- 01:48:148 (3,4,1) - (Cubes) Same spacing in this jump? Well just suggestion.
- 02:04:533 - (Gabe) Add something here? Don't try to break the 1/2 hit-rhythm when somewhere shouldn't be broke D:
- 02:06:148 (4) - (Gabe) Well you should add an NC here, I saw you add it at 02:07:302 (1,1,1) - so... meh.
- 02:34:764 (4,1) - (kevin) This blanket... (1) can be more curve imo D: *nazi*
- 03:10:994 (2,3) - (Chewin) Perhaps increase the spacing? Like 2.0 or 2.1 or... well idk, seems the spacing should be bigger imo >:
same o3o
- 03:17:225 (4,1,2) - (Chewin) 3/4+3/4+1/4 note may break the patterns here ;w; You didn't use too many 1/4 before, and if you use that, that would be unnecessary since it's inconsistent with others. Make (1) 1/4 shorter would solve this!
same
- 03:28:764 (1,2) - (Hero) Come on, the spacing between here is too little! You should increase them, so the placement won't be that narrow here.but this not
!
XinCrin wrote:
wow
Lally wrote:
this map has nothing wrong >u<
Well, fix it.Gabe wrote:
You are right BD, but now people will go like "oh there is nothing wrong with the map and this is a bday map don't you have a heart where are your feelings hurr durr"Blue Dragon wrote:
I really don't wanna flame.
I really don't. Seriously. The map is very good and the intention was really nice.
But ranking a map submitted by your girlfriend, that was made for you, in 2 days after submitting...
I'm sorry, but isn't there something wrong here?
Just throwing my 2 cents here.
Either way, congrats for the rank.
380,80,118302,5,6,0:0:0:0:
220,128,118764,37,2,0:0:0:0:
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404,348,122687,1,0,3:0:0:0:
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380,144,123841,6,0,B|372:188|372:188|348:240|272:216,1,140,4|2,0:0|0:0,0:0:0:0:
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412,216,128225,1,0,3:0:0:0:
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380,320,132841,1,0,0:0:0:0:
436,268,133071,6,0,L|436:136,1,105,4|0,0:0|0:0,0:0:0:0:
436,163,133533,1,2,0:0:0:0:
436,84,133764,1,0,3:0:0:0:
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128,140,135841,1,8,0:0:0:0:
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482,246,138379,1,0,0:0:0:0:
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248,88,140225,1,4,0:0:0:0:
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68,100,143686,1,2,0:0:0:0:
124,48,143917,1,4,0:0:0:0:
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256,376,145994,1,4,0:0:0:0:
424,192,146456,1,4,0:0:0:0:
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256,216,147379,5,2,0:0:0:0:
256,216,147610,1,4,0:0:0:0:
Flask wrote:
- 02:04:533 - (Gabe) Add something here? Don't try to break the 1/2 hit-rhythm when somewhere shouldn't be broke D:
Aren't you the one who took it too far already, what is this complaining. This is a large community you know, not "hey im in love let's make shittons of maps and rank all of them because we are so cute uguu" just because you "were" a BAT you can't do whatever you want.Andrea wrote:
Armin, you're taking it too far now. Stop it please.
I don't think that was his decision, but more like anyone-else-that-isn't-you-two.Andrea wrote:
Armin, you're taking it too far now. Stop it please.
UnderminE wrote:
Aren't you the one who took it too far already, what is this complaining. This is a large community you know, not "hey im in love let's make shittons of maps and rank all of them because we are so cute uguu" just because you "were" a BAT you can't do whatever you want.Andrea wrote:
Armin, you're taking it too far now. Stop it please.
lesslunatic wrote:
Here we go again, ahah
Jarby wrote:
Happy birthday!
Jarby wrote:
Happy birthday!
Because a (Re-)Bubble is neccessary to re-rank it.Kodora wrote:
Lol? As i see, map totally follow the rules. Why it need to stay in pending and cant be ranked again now?Armin wrote:
Unranking because of your bad behaviour against Gabe.
mistakes can happen... hope to see it ranked one day too..Stefan wrote:
I don't get it why are you complaining about it. I mean, yes. It's really dumb that Gabe's changes wasn't taken and this shouldn't be. But now complaining that the Map got ranked in under 72 hours makes no difference like a Map which is 9 months in pending: As long the Map itself is just crap and not worth to rank, these Maps does not deserve it to get ranked. The Collab is very nice made. And I am sure there is enough which agree with it. Just a tip to Andrea: Make sure that every change got assumed.
Mistakes can happen, and we all make Mistakes. I just find it stupid that these mistakes have to happen..
I hope to see the Map ranked soon again.
same thing what i think...Stefan wrote:
Oh, and please difference half-assed and shitty Speedranks and Speedranks which deserved it. Otherwise go blame and flame those or RLC for their latest ranked Maps.
Armin wrote:
Unranking because of your bad behaviour against Gabe.
Don't strive for a ranked map. It's useless. Don't be impatient. Your map will be forgotten after one week, and replaced with other ranked maps. Just don't let it happen by making the best map ever. Respect the mapper that helped you to have a good mapset.
This is clearly a speed-ranking that should have been avoided.
To all the BATs and MATs: the map is frozen for 2/3 weeks in the pending section. Don't rank it before this period.
Actually this is true. People are not crying about Maps which are like months graveyarded with like 5 Mods (or less) and then suddenly revived, bubbled and ranked. Good example: https://osu.ppy.sh/s/68891Lally wrote:
why i should wait for 2/3 weeks to get it ranked again only because it will be a speedrank again?
Was ignored for the whole thread.Blue Dragon wrote:
Lally wrote:
this map has nothing wrong >u<
Not saying it would be unranked because of this, but...
Also, laughing way too hard at the post below.
That's good to hearSakura wrote:
No, map doesn't need to wait, if it's ready it can be bubbled and ranked as any other map.
Pretend that post didnt exist and get this ranked again.