I don't like this song, but mapping is awesome <3
\:D/
\:D/
Thanks :3inverness wrote:
okay then
Random mod ( ´ ・ω ・`)GuideRed is unrankable and must be fixed.
Pink is you should apply this to any similar notes/parts/patterns/whatever it was stated on it.
Mods with question marks (?) are only suggestion/opinion. You're free to choose whether you're going to apply it or not.
GeneralEasy
- I'm confused... The singer is Ani feat. B or only B? Was Ani still singing here or only B singing? If only B singing I think you could remove (feat. B) and leave out only Ververg (Ver. B) Ani is the composer, B is the name of the vocalist, both are needed~ (yes Ani isn't a singer)
- Ah... about the title text~ What if you moved (Ver. B) below the title? Just like this: http://puu.sh/1B3Aj (map url)
- And make the artist color (RGB) 45,2,91 title color 18,1,113 and the Ver. B color 35,1,122 it'll be better owob I'll do it later, yep, following the first Ververg
Normal
- 00:08:464 (1) - It'll be better if you could use clap on the slider end instead, seriously. Also this could follow the consistency with Normal and Insane. Umm, actually the clap (if there should be any) it'll be on 00:08:398...
- 00:31:201 (1) - how about http://puu.sh/1B3Rg Nope, I prefer like that :3
- 00:35:938 (2) - x:212 y:12 ?
- 00:36:254 (3) - x:296 y:12 ? These are intended for better flow I prefer symmetry... Moved (2,3) higher anyway
- 01:03:570 (1) - Spinners like this is potentially dangerous on osu!mania mode. Make sure you moved spinners like this onto white ticks, at least 1 beat after last note (not 1/2 beat after last note like this) ...I don't want to sacrifice song's melody here (:
- 01:31:833 (1,2,3,4,5,1,2,3,4,5,6) - hmmm.... rather hard on Easy, actually. Why don't you use more sliders instead? For patterns orz ._.
Insane
- AR -1 plz. This diff. setting is carried over from previous Ververg :3
- Somehow this diff just like Normal+ or even Hard. Idk why but it might be mainly caused by CS4, SV 1.2 on BPM 190, and too much 1/2 pattern utilization, especially like 00:13:043 (2,3) - and 00:14:938 (2,3) - ~btw notes like this especially on BPM >160 are rather impossible to single-click (K1 or M1) for beginners. Even I need to use K1-K2 to hit these notes, so I suggest you to avoid using notes like this too much here otherwise this map could feels Hard. ( ._.)v
- 00:24:412 (2) - Whistle?
- 00:25:359 (5) - ^ Umm, nope, two continuous whistles doesn't sound good here (considering the following note already have whistle in it)
- 00:34:991 (1,2) - Unstack plz. (newbies might hit these just like they hit 00:33:412 (2,3) - ) How... Don't wanna sacrifice pattern here ._.
- 01:03:570 (1) - See my mod on Easy diff.
- 01:12:728 (3,1,2,3,4,5,6,1,2,3,4,5) - Okay... These feels really like Hard. Hmm... if you could change 01:13:359 (2,3,5,6,2,3,5,6) - into slider, it'll be much easier to play imo Umm idk the variation to use here... Fixed 01:18:096 (4)'s slider shape instead
- 01:34:991 (4) - Okay... any newbies will suffer here when they are on osu!mania mode. Try 1/1 slider with one reverse here instead Removed repeats, added circle
owell, that's all. Nice map, nice song, and nice work Niva ( ͡° ͜ʖ ͡°)b
- AR -1 plz. I don't have any idea why Insane was easier than Hyper. But for the players' sake please fix it @@ No, reducing AR doesn't make the star rating shows correctly, plus it'll make this map cluster (due to it's a jumpy map)
- 00:16:043 (1,2) - This will make it better: http://puu.sh/1B4o8 Eh... It's intentional, fixed (2)'s angle though
- 00:23:149 (4,5) - Sudden change on spacing here (from jump to normal) so I suggest stack these to avoid bad movement flow It's CTRL+H'ed, it plays fun, really~
- 00:28:359 (3,4,5,6) - If you could combine these into one long slider, it'll follow the vocal better Umm, I don't want to sacrifice star pattern + accelerated spacing here, I added whistle on (4) instead to follow vocal...
- 00:43:201 (3,1) - Stack please, movement flow will breaks here if you don't It's intentional, I've used it on my first star jump anyway (:
- 00:45:728 (1,2,3,4,1) - Doesn't look symmetric here, I guess? Oh yes that (2), should be better now
- 01:24:886 (2,1) - Stack please Why? I love the pattern variation here though ._.
- 01:40:359 (6) - NC? Sure
☆~
Thank you xDFrans Niko wrote:
Random Mod maap telat upload soalnya kesorean + kemarin nda on
Easy~ moe
00:08:464 - jangan NC dunkkok 1 ketemu 1 lagi ? Sengaja frans, ngikutin Insane :3 - btw did something to this part's hitsound...
00:16:201 - Spinnernya mulai di garis putih yang 00:16:359 - karena kasihan newbie ;_;
01:03:570 - ^ tapi di 01:03:728 -
01:35:780 - ^ tapi di 01:35:938 -
Normal
00:08:464 - sama seperti Easy
00:16:201 - sama seperti Easy
01:03:570 - sama seperti Easy
01:18:728 - spinernya di garis putih
01:35:780 - ^
hanya itu ;_;
wups maap kalau ada yg sama
Kalau spinner itu seperti ini sih sebenarnya Frans: sebagai contoh nada utamanya itu di sini 01:03:412, kalau spinnernya ditaruh 1/1 feel-nya kurang dapat imo xD - 1/2 untuk Easy/Normal + 1/4 untuk Hard/Insane gpp kok imo, udah sering gw pakai malah Frans~
god! not this face again asasdadsdinverness wrote:
( ͡° ͜ʖ ͡°)b
Thank you Saten, great suggestions (:Saten wrote:
Hi Niva o.o/god! not this face again asasdadsdinverness wrote:
( ͡° ͜ʖ ͡°)b
[General][Insane]
- I find this clap more fitting than the regular one you're using imo. You should try it and see what you think. Yes :3
- What is the soft-sliderslide used for? It sounds like a soft-slidertick. o.o First slider in Easy and Normal actually, if you listened carefully xD
Why not rename it to Another instead, because there is a Hyper already I want to make Easy/Normal/Hard/Insane, but spboxer3 gives his diff name Hyper...
00:07:517 (1,2,3) - it should start on 20% instead. This part is kinda low to begin with anyway 20% too low imo, but lowered volume here~
00:16:043 (1) - Finish start Yep
00:18:886 (4) - the follow circle is partly outside the screen. But I guess it doesn't even matter because it's only for a brief moment. It's fine though :3
00:17:464 (4) - offbeat 1/2 sliders with 1/1 space plays kinda odd imo. There are a few more like this on your map, but those are easy to locate for you. Umm, leaving this for now...
00:54:412 (2) - Reversing this (Ctrl+G) makes the pattern kinda fun imo. Unless you want to strictly follow 1,0x Eh, personally I feel it flows better if not CTRL+G'ed... Personal preference only though (:
01:01:201 - this empty space feels kinda weird because of the previous patterns that were similar. Yeah, I know that there isn't really a beat here, only vocal ...I think the composer (onoken) wants some variation here, in the original Ververg all beat patterns are same around this part o.o
01:01:517 (1) - the end is unsnapped
01:01:991 (2) - ^ same because it's a pasta Fixed both
01:35:307 (2,3) - why are you so evil ;w; I would change this to a 1/1, but it's only my preference. Eh, I don't see why this is evil o.o...
01:40:675 (2) - This is really high up. Yes I know you still can see the whole hitcircle, but not the whole approach-circle. I test played it ant that note felt awkward ;w; You can solve this by moving down 01:40:359 (1,2) - a bit Sure
[Normal]
For some reason, 5 feels slow. I personally would use 6. It rarely occurs that 6 is used on a Normals, but there are exceptions Eh... Previous mod said -1 (AR4) better orz, leaving this for now...
00:07:517 (1) - lower this like I mentioned on the previous difficulties Yep
00:34:991 (1,2) - could you unstack these? Players will mainly think that it's a 1/2 beat Umm, idk another good pattern here... >_<
01:05:780 - add a note here? It would flow more if you added something here imo
01:09:570 - same as above Umm, I liked the silence personally...
01:18:728 (1) - Remove whistle? it kinda doesn't fit here imo Lowered volume instead, I still want that whistle >_<
01:40:201 (3,1,2,3) - this ending is somewhat weird. Can't you make it a bit more simple? I kinda derped here lol Eh... I already make it as simple as possible orz >_<
[Easy]
Use AR 4? It flows better imo
I think you are kinda overusing 1/1 chains on the first kiai, but no harm really =w=
00:07:517 (1) - same as the others, I guess you know by now :3 Done, also fixed missing whistle
Nice beatmap!
Just some nitpicking here and there~
Good luck :3
CrestRising wrote:
Hi there. From my queue.
* = A bit more stressed than others.
[Easy:][Normal:]
* 00:26:938 (2,3) Imo, I think it would sound better if it was (circle-slider) instead of (slider-circle). Hmm yep, but I want to keep the symmetry also...
00:32:149 (2,3,1,2) If you're following the above, I think you should merge 2,3 into one slider and 1,2 into one slider to keep a symmetrical rhythm.
00:52:043 (3,4) Just a thought, in places like these, I think it might be better if you shorten these sliders by a 1/2 beat and add claps at the end. imo it'll be too hard for Easy o.o (it's 190 BPM though)
01:27:096 (2,3) You could merge these into one slider to keep a symmetrical rhythm with the first part of this chorus. Hmm, changed into slider but not for symmetrical rhythm~[Insane:]
Just in general, I think a 4.48 difficulty rating for a Normal is a bit too high. Maybe decrease the circle size by 1?
00:57:096 (2) Maybe you could take the repeat off of this slider. It doesn't really seem too necessary. Oh great suggestion, fixed~
Didn't find anything too wrong in this difficulty.Sorry for the small mod. Good luck with mapping.
01:04:438 (1) Seems like an odd spinner to me. You could continue the pattern from 2,3 and 4,5 instead. Umm actually I want to emphasize the 01:05:622 (1) here, that's why I aded spinner...
Sorry for late reply, thanks both :3Xinely wrote:
Hi Niva~
udh terlalu bagus QAQ
all of my mod just suggestion
[Easy]
00:13:675 (2,3,4) - diganti reverse slider aja? kyk 00:12:254 (1) - XD Reverse slider itu supaya player kebiasa sama rhythm 3/4-nya sih ._.
00:32:149 (2,3,1,2) - di ganti gni aja? http://osu.ppy.sh/ss/540609 Umm, bagian ini kan bukan 1/1 o.o
01:17:622 (3,4) - diganti slider aja? circle di tick merah agak susah buat newbie >_< ...ini juga karena bagian ini 3/4, uhm memang ini bukan lagu yang mudah di-map Easy-nya sih o.o
01:24:254 (1) - ksh finish di kepala slider nya? Nice catch~
[Normal]
keren <3
tp lbh menjurus ke Normal+ imo .__.
[Insane]
01:01:201 - bgian sini di isi note aja biar dpet vocalnya, saran sih note yang 01:01:438 - dipindah ke 01:01:201 - ...done, gw masih kurang puas sama patternnya btw
Awesome O.O
but maybe this is extra *slapped*
sorry for suck mod orz
star for you niv~
Wiinter wrote:
Hi!
[Easy]
00:11:307 (2) - mm this is really just a suggestion but imo this would look nicer if you placed it here instead Umm that's for pattern variation actually... Fixed the symmetry though
so.. there were a few sliders that I think would should better 1/2 shorter. here's a little list of them: This rhythm is carried over from the original Ververg xD[Normal]
- 00:52:043 (3)
- 00:55:833 (3)
- 00:59:622 (3)
- 01:13:833 (2)
00:57:096 (2) - add a repeat here? Oh, this is from previous mod post
gahh, such a poor mod, sorry about this. ._.' I'll make sure to recheck this some other time (remind me if I forget to, please). For now, all I can say is that and mention the much I like both mapper's styles and the hitcircle used here. Have a star~
Thanks both (:-Bakari- wrote:
hi-hi~
[General][Easy]
Clear! ♥[Normal]
- 01:06:254 (1) - Too far from spinner center! Beginners will probably start this slider from the end, so it's quite confusing for them. If it's possible make slider's start closer to slider start. I've placed note even further on this map actually :3
- 01:15:728 (4) - Overlapped with HP-bar. Not a big problem, but I'd recommend you to fix it! Sharpened the curve, should be less overlapped now
- 01:35:622 (6) - I'd put NC here, so, we will point out start of new section!
Hmm why not, also removed the NC from the next spinner
[Insane]
- 00:07:517 (1,1) - I understand why it's here, but I still think that regular stack or complete unstack could be better here! Also it's easier to understand for Normal players. Umm, because I personally like manual-stacking xD (made it closer though)
- 00:52:833 (6,1) - a bit overlapped with HP-bar! So two grids down to make it perfect! Okay...
- 01:09:570 - hm.. it sounds like there's missed circle with clap (whistle) hitsound! No, it's intentional~
- 01:23:307 (1) - hm.. this spinner is too short, for [Normal] diff! BPM is quite fast :< so.. it can be a bit too soon after spinner! ...actually in the ranked Ververg I've done this spinner ._.
- 01:27:412 (4) - reverse arrow should be clearly visible, but this one is a bit overlapped with accuracy (4:3 screen) Yep I know, I'm always using 4:3 for my osu! and it's still readable imo xD
~~~~~~~~~~~~~~~
looks good!
orz
Good map! I'd star, but I reeeeeeeally don't like song, sorry! >3<
Err the mapset is already finished orz, not planning to do another difficulty ._.Philippines wrote:
omg, can i do Insane or Hard? <3
Thanks P o M u T a :3P o M u T a wrote:
hi ._.
[Easy] Fixed all, nice catches o.o[Normal]
- 01:07:675 (3) - two point (y:341) better. so straight line. http://puu.sh/1IRQW (red point slip)
- 01:28:043 (1) - move (x:189 y:188)? because 01:25:833 (3) - stacking o.o more beautiful.
- 01:31:833 (1,2,3,4,5,1) - all select move (x:5 y:328)? so, perfect stacking. http://puu.sh/1IRVg
- 01:41:307 (4) - Add NC ?
- 01:40:359 (2) - two point (y:336) better. so straight line. http://puu.sh/1IRYr (red point slip)
[Insane]
- 00:07:517 (1,1) - you dislike perfect stack? or my suggesiton 1.20 DS better ._. Oh... Yes it's intentional
- 00:14:149 (1) - two point (y:301) better. so straight line. http://puu.sh/1IS3f (red point slip)
- 00:16:043 (1) - (x:382 y:86) so, (2) y:162 -(38) = (4) y:124 -(38) =(1) y:86. Y-axis of the parallel beautiful.
- 00:22:201 (2) - straight line plz.so little slip final point. final point is (y:157) better. Fixed these three
- 00:57:728 (1) - spacing. (x224 y:110) good. Oh... Yep again this small jump is intentional (:
- 01:16:675 (1) - straight line plz.so little slip final point. final point is (y:38) better. Fixed
- 01:18:570 (1) - spacing little far. (x296 y260) is better. so, DS1.20 and beautiful looks. Umm yep again this is intentional, it's not hard to catch + I prefer perfect blanket here xD
- 00:15:254 (8,1) - let's perfect stacking? example 00:34:201 (2,3) Oh my bad, fixed~
- 00:19:833 (1,3,5) - start place is perfect stacking better? so little slip.
umm too lazy on this one, it's not easily noticeable anyway xD- 00:34:675 (4,1) - start place is perfect stacking? so little slip.
- 00:36:412 (2) - (x:394 y:150) better.
- 01:11:464 (2) - straight line plz.so little slip final point. final point is (y:166) better. Done these three
- 01:18:096 (5) - slider head and tail add clap? i think fit ;.; Added but on repeat + end instead~
- 01:28:517 (2) - tail point is (y:206) better. so straight.
Fixed
l think fine qualityAwoken wrote:
Need MP3 with better quality
Thank you,jaehn215 wrote:
Hello
Easy01:27:096 (2) - remove reverse slider and add note 01:27:728 Err can't find a good arrangement for this...
01:29:938 (3) - change slider (same to 01:30:886 (4) ) Umm, it's intentional o.oNormal00:57:570 (3) - add note Oh, fixed
ex)http://osu.ppy.sh/ss/555212Insane00:36:570 (3,4) - look so bad.. Oh it is accelerated spacing~
I like Cytus~![]()
star~~
Thanks MoodyRPG, sorry for late reply though (:MoodyRPG wrote:
Oh hi there.
GeneralEasy
- Looks good to me.
Normal
- - 01:03:412 (1) - nazi* Put this note in x:257, y:357, looks nice Oh I get your point, not really placed in ~x:257 y:357 but moved to the center xD
- 01:29:938 (3) - This slider is touching a liitle the offscreen in my opinion, maybe move up?
- 01:32:149 (2) - Same ^ Oh, tested both, not offscreen in play mode though~Hyper
- - 01:41:307 (3) - New combo here to keep your combo pattern Yep
Insane
- -- Hmm in my opinion you should rename this difficulty to "Hard" to keep the consistency with the other difficulties (E,N,H,I) Umm it's a Hard diff, I let spboxer3 to let his own diff named by himself, and he named it Hyper :3
Lol nice map you got Niva, good luck ^_^
- -- Circle Size 5? Nah, I would like to see if you reduce one tick This CS is intentional :3
- 00:36:728 (4) - The other notes (1,2,3) have the same spacing in my opinion, why you make this note with the same spacing too? It's accelerated spacing... Moved (3) more to the right though, I hope it's clearer now~
Thank you very much Reiji (:Reiji-RJ wrote:
VERVEEEERG <3
Hi, Niva! Hi Reiji~ Sorry for late reply :3
EasyNormal
- 01:11:461 (4) and other notes - move to right? cause 01:14:777 (3,4) - are really too close to corner, look bad while playing :< Moved from 01:12:883 (1) instead, done~
- 01:24:251 - unsnapped kiai
- 01:35:619 - unsnapped kiai end
- 01:37:514 - ^
- 01:41:304 - ^ >:O
- 01:27:093 (2) - unsnapped slider end
- 01:40:356 (3) - ^
All fixed :3Hyper
- 00:08:461 (1) - I clicked 1/2 after 00:07:514 (1) - D: maybe move some grids right or me just baka (like manual stacking xD) o.o? I learned manual stacking from you/IceBeam actually...
- 00:34:988 (1,2) - agaaain, clicked 1/2. Okay, just my newbie-skill D: xD
- 00:56:777 (1,2,3) - make 3 circles as 00:52:988 (1,2,3) - ? To follow rhythm. Or change 00:52:988 (1,2,3) -
- 01:00:567 (1,2,3) - ^ Oh, this is an exception actually, I got this rhythm from previous mod posts
Insane
- Maybe rename to Hard? Cause the map has Insane, Easy and Normal (not Another etc.) spboxer3 sends his diff name with Hyper :3
(spboxer3 send me his fixes via forum PM to me)Awesome map! Hope, I was helpful
- Clear!
Good luck *^*
Thanks Leo! Will upload later (:Leorda wrote:
Hey there
[Easy]
00:20:777 (1) - Shorten to red tick for following beats? Like 00:22:672 (1)?
00:21:725 (2) - ^ It's following the vocals though (:
00:36:883 (1,2,3) - For better flow, make a pattern like this? https://osu.ppy.sh/ss/593334 I can't rearrange without breaking the next (1,2,3,4,5)'s pattern orz...
01:15:725 (4) - Use normal sampleset for repeating slider. It just my feeling, though Hmm, I understand you meant to emphasize this part more, however I don't hear the normal beat landing here... Removed whistle on (1) instead, should be better now~
01:38:146 - Add note here? Oh nice suggestion, fixed
[Normal]
00:36:883 (1,2) - This note is almost offscreen, BTW. Can you move up a little a bit? I'm aware of this, and it's not offscreen in play mode though...
01:23:304 (1) - As my feeling, this spinner is bit short. So, can you extend it a bit or replace with a slider? This spinner is same as the ranked Ververg >_<
01:41:304 (1) - Remove whistle? Like on Easy diff? Oh nice catch, I added the whistle on Easy though (instead of removing this xD)
[Insane]
00:21:725 (5) - Add new combo for following your combo pattern? Sure
00:23:304 - Add note here and place at X:208 and Y:336 for better flow and better rhythm?
00:27:093 - Add note here and place at X:256 and Y:148 for better flow and better rhythm?
These two are intentional, it's copy-pasted jump...
01:10:672 (6) - Since the jump are acutally vertical, make a slider like this for better flow? https://osu.ppy.sh/ss/593371 I don't really like that overlap, but moved (6) a bit upward~
Good luck~
HeatKai wrote:
[General][Easy]
- offset might be better if it's 886. Err idk surely, +3 will do I think o.o
- 01:16:675 i think this part,you should make the volume getting higher.like this,and then the kiai part,let it go back to 75% because it's on the normal volume. Oh, great suggestion (I used different volume though~)
AiBAT found this.
Unsnapped inherited (green) sections at:
00:07:835 - snap to 00:07:830
00:08:151 - snap to 00:08:146
00:08:309 - snap to 00:08:304
01:05:309 - snap to 01:05:304
Done allI don't have anything to say about the hitsounds,because it's perfect!
- 00:15:096 (5) - i think there's a beat at the middle of the slider,that quite easy to hear,why don't you make a repeating slider? Changed to slider + circle + circle instead~
- 00:22:675 (1) - Try to evade from making an overlap on the easiest diff,it's confusing for some new player. o.o?
I think this one was inspired by sp3's slider shape >_<- 00:38:780 (1) - why don't you make it like this? blanket that far circle x3 Umm my current shape feels more solid personally...
- 00:57:728 (1) - same as 00:22:675 (1)
- 01:10:043 (2) - ^
- 01:25:201 (2) - ^ Ah... Don't wanna change these three as well though (same reason :3)
[Normal][Insane]
- 00:08:461 (1) - so early for anti-spacing.make it as a normal spacing? for normal having this kind of spacing quite confusing,even for me. aaaa I loved that one >_<
- 00:32:146 (3) - the third grid,go left by one,to make it flow better with the next slider. Done
- 00:52:830 (6,1) - lower this down? really close to touching the hp bar.even the approach circle is blocked by the hp bar.
- 01:01:514 (1) - ^ Done the first, but I want to keep the second as is personally...
- 01:34:198 - add a note here.feels empty and this part got a vocal. Oh, I think 1/1 like this is better because previous 01:32:149 (2) was also 1/1...
Niva's mapping always leave a good impression ;w; with his star pattern and anti jump x3 great diff! love it.
- 00:07:514 (1,2,3) - I'm not sure whether I've got an eye problem or what,I didn't think this is straight. Readjusted (1), should be good now~
- 00:12:251 (1) - try think of other shape? this one looks kinda ugly but it still cool :p a... I liked that one personally >_<
Leorda bubble this! lol xD
Thank you both (:Katty Pie wrote:
Hi hi moe Niva :3
[Insane]
00:49:988 - hm I think triple here sounds good~ Oh, idk, I don't really hear something there... I rearranged the square a bit though~
01:19:909 - add note here~ For me it's sound more rhythmically Oh this is brilliant orz, added xD
01:35:698 - add NC on spin Intentional (:
[Normal]
01:35:777 - add NC on spin Intentional :3
00:36:883 (1,2) - hm It's a little uncomfortable to play~ Maybe you up it a bit? Done, I can't move it too much though
01:17:146(2) - start slider will be touch score~ It's not good, put it down a bit
01:27:409(4) - ^ same Oh, idk where else to put it o.o
[Easy]
Unsnaped green sections:
00:07:835
00:08:151
00:08:309
01:05:309 Fixed through HeatKai's mod xD
01:34:356 - hm I think 5 notes for easy it a bit hard for beginners~ maybe remove note 1 and start spin here? http://puu.sh/2407A I think It wil be easy to play :3 I want the pentagon personally...
01:35:619 - add nc on spin Oh, it's intentional
01:38:146 (1,2) - I recommend unstack it, bcz stack note with slider on 1/1 with bpm 190 it's a bit fast and will confused beginners Sure~
It's all for me :3 Yeaaahh you know, I already want see it ranked <3 Good luck)
Thanks Frostmourne, I'll PM you again after sp3 sent his fixes (:Frostmourne wrote:
hi
General
why does Hyper belong here ? It's suitable to be named "Hard" rather than Hyper because the whole map set , You didn't use the format "Beginner , Hyper , Another" like IIDX stuffs and your previous version uses normal format "Easy Normal Hard" Umm I know, when I asked sp3 to make Hard I let he choose his own diff name and he chose Hyper as his diff name~
Easy
00:48:728 (4) - clap here as you did at 00:41:149 (4) - Done
01:31:833 (1,2,3,4,5,1,2,3,4,5,1) - just my opinion but this is an Easy and is almost the end of the song. I would suggest you to remove some notes from this because they are quite crowded as are. I know it follows really well so maybe you will consider using some sliders instead of 1/2 constant notes here Changed the second one, about the first one I think 01:30:886 (4,1,2,3,4)'s arc is already good as is (adding slider will look weird imo ._.)
Normal
00:57:570 (3) - feel a bit empty , adding some hitsound here ? Done (clap)
Insane
01:19:833 (6,7,8) - this stream is unexpected , as you have mapped without 1/4 for the whole map and it starts on the white tick. I suggest you put (2) and (3) on the same position as (1) (perfect stacking) , at least , it reads easier that this (I thought it would be 1/2 with that spacing but no) Umm, I think you meant (7,8) here, not (2,3)... I liked the manual stack here personally (it keeps the symmetry in play mode though), I've given this bigger spacing - I think it should be more readable now (just tell me if it doesn't work though >_<)
thx your mod ^^Frostmourne wrote:
Hyper
00:19:833 (1) - finish head? as it starts new phrase , it fits rather than without this here k
00:26:780 (8,1) - this flow is quite bad , I would say because from this slider velocity and the direction of (8)
it looks like the (1) should be 1/2 back but it isn't
if I were you , I would stack (1) on 00:27:412 (2) - , at least , the cursor doesn't go perfect straight to the (1) from (8) -> under the 00:26:780 (8) - slider end, I want follow the hitsound and used slider at 00:27:412 (2) - , it can make pattern (thought it's a jump) easy to play.
00:31:043 (6,1) - quite the same but I can agree this plays better because I knew logic from the above before so this is more predictable
anyways, I still suggest you place (1) on 00:31:675 (2) - like the previous if you fixed the above because of consistency ->sorry, I keep this pattern
00:56:780 (7) - finish with drum sampleset on the first point only like this tail ? 00:53:307 (4) - k
01:12:411 (4) - unsnapped fixed
let me know once you applied
osu file format v12
[General]
AudioFilename: Ververg ver.b.mp3
AudioLeadIn: 0
PreviewTime: 80425
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SampleSet: Soft
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Title:Ververg (feat. B) (Ver. B)
TitleUnicode:Ververg (feat. B) (Ver. B)
Artist:Ani
ArtistUnicode:Ani
Creator:Niva
Version:Hyper
Source:Cytus
Tags:nivalis spboxer3 rayark onoken
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256,160,78570,5,4,0:3:0:0:
256,320,79043,1,4,0:3:0:0:
64,184,79517,2,0,P|136:216|240:216,1,160,4|0,0:3|0:0,0:0:0:0:
297,221,79991,2,0,P|377:225|449:257,1,160,4|0,0:3|0:0,0:0:0:0:
256,192,83307,12,4,84254,0:3:0:0:
384,192,84570,6,0,L|472:192,2,80,0|2|0,0:0|0:3|1:0,0:0:0:0:
304,56,85201,1,0,0:0:0:0:
264,64,85517,1,2,0:3:0:0:
224,72,85833,2,0,L|144:72,1,80,2|0,1:3|0:0,0:0:0:0:
176,144,86149,6,0,L|344:144,1,160
408,176,86622,2,0,P|440:216|440:256,1,80,2|0,1:3|0:0,0:0:0:0:
304,320,87096,1,0,0:0:0:0:
264,328,87412,1,2,0:3:0:0:
224,336,87728,2,0,L|144:336,1,80,2|0,1:3|0:0,0:0:0:0:
80,296,88043,6,0,P|21:241|28:142,1,160,0|2,0:0|0:3,0:0:0:0:
91,131,88517,2,0,P|149:185|142:284,1,160,0|0,1:0|0:0,0:0:0:0:
88,216,88991,2,0,L|256:128,2,160,0|2|0,0:0|0:3|1:0,0:0:0:0:
153,261,89780,1,0,0:0:0:0:
184,336,89938,6,0,B|151:324|115:336|115:336|91:328|91:328|55:340|23:328,2,160,0|0|0,0:0|0:0|1:0,0:0:0:0:
328,272,90885,2,0,B|361:284|397:272|397:272|421:280|421:280|457:268|489:280,2,160,0|0|0,0:0|1:0|1:0,0:0:0:0:
256,304,91675,1,0,0:0:0:0:
216,240,91833,6,0,P|200:200|224:88,1,160,4|0,0:3|0:0,0:0:0:0:
304,72,92307,2,0,L|400:48,1,80,2|0,0:3|1:0,0:0:0:0:
480,256,92780,1,0,0:0:0:0:
440,264,93096,1,2,0:3:0:0:
400,272,93412,2,0,L|320:256,1,80,2|0,1:3|0:0,0:0:0:0:
464,360,93728,6,0,L|306:330,1,160
232,312,94201,2,0,P|200:344|208:384,1,80,2|0,0:3|0:0,1:0:0:0:
128,232,94675,1,0,0:0:0:0:
112,200,94991,1,2,1:3:0:0:
96,168,95307,1,2,0:3:0:0:
256,192,95622,12,2,97201,0:0:0:0:
137,237,97517,6,0,P|91:225|69:180,2,80,4|0|0,1:3|0:0|0:0,0:0:0:0:
200,288,97991,2,0,P|212:332|184:375,2,80,8|0|0,1:3|0:0|0:0,0:0:0:0:
216,208,98464,2,0,B|260:141|294:175|332:102,2,160,4|0|8,0:3|1:0|0:3,0:0:0:0:
344,304,99412,6,0,L|416:352,2,80,4|0|0,0:3|1:0|0:0,0:0:0:0:
400,248,99886,2,0,L|484:231,2,80,8|0|0,0:3|1:0|0:0,0:0:0:0:
416,168,100359,2,0,P|416:96|336:48,1,160,4|0,1:3|1:0,0:0:0:0:
304,112,100833,2,0,L|256:176,2,80,0|8|0,1:0|1:3|0:0,0:0:0:0:
272,40,101307,1,4,0:1:0:0:
thx Frost >w<~Frostmourne wrote:
ok!
Garven wrote:
Um. You don't need to judge what you see when observing someone. Just what you see while playing.
pro mapperHeatKai wrote:
Niva pro mapper *run