forum

anNina - Taishou a (TV Size)

posted
Total Posts
58
Topic Starter
Andrea
This beatmap was submitted using in-game submission on mercoledì 6 marzo 2013 at 21:57:03

Artist: anNina
Title: Taishou a (TV Size)
Source: Higurashi no Naku Koro ni Kai
Tags: Lally xxheroxx Mafiamaster osuplayer111 ending
BPM: 174
Filesize: 12374kb
Play Time: 01:27
Difficulties Available:
  1. Andrea (4,78 stars, 174 notes)
  2. Hero (4,15 stars, 136 notes)
  3. Lally (2,35 stars, 84 notes)
  4. Mafia (4,99 stars, 213 notes)
Download: anNina - Taishou a (TV Size)
Download: anNina - Taishou a (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
My 171st Beatmap.

I hope you will like and enjoy it ^^

Special thanks to Lally for the BG and to xxheroxx for the Timing and Video :3


Mapset:

Mafia (Insane) - Done.
Andrea (Hard) - Done.
Hero (Normal) - Done.
Lally (Easy) - Done.
Lally
o3o ♥
Aurele
woot
Garven
Yep, lazy. Here's the IRC mod for the Lally diff
Sonnyc

Garven wrote:

..?
Topic Starter
Andrea
SPOILER
01:09 Andrea: how's it?
01:10 Garven: Has a nice feel to it
01:10 Andrea: yaaaay <3
01:10 Garven: Your combos still bug the crap out of me though :P
01:10 Andrea: suggestions for them?
01:10 Andrea: I'll accept them!
01:11 Garven: The problem is that you set your combos according to how you map patterns
01:11 Andrea: true...
01:11 Garven: And the patterns you make don't quite fit with the musical phrasing
01:11 Garven: So if we change combos where it would fit musically, it would look stupid with your patterns
01:11 Andrea: yeah D:
01:11 Andrea: I have a weird comboing
01:12 Andrea: but I really love how I mapped it
01:12 Garven: 00:41:759 (3) - ctrl h for better flow
01:12 Andrea: fixed
01:12 Garven: 00:54:001 (1) - This spinner feels badly placed.
01:12 Garven: I just wouldn't have a spinner there.
01:13 Andrea: why :(
01:13 Garven: It doesn't really hold that spinner feel
01:13 Garven: It was quite surprising to even see it there when it came up the first time
01:13 Andrea: I like it though ;w;
01:14 Garven: 00:56:242 (2,3) - This looks nice
01:14 Garven: but when it's reversed at 00:57:794 (5,6) -
01:14 Garven: The overlap turns to the ugly side
01:14 Garven: I know it's copy/pasted, but since the priority lies on the first hit object, it just makes it look wrong while playing
01:15 Andrea: I have an idea
01:15 Garven: Aaaah giant circles in the easy
01:16 Andrea: blame my gf lol
01:16 Andrea: she loves them xD
01:16 Garven: In general it feels dense rhythmically
01:17 Garven: But oh well, just a style, I suppose. Doesn't feel well-executed though with some of the longer sliders
01:17 Garven: They feel like they're tryin gto cover a set of rhythms, but then they keep going and end on an awkward phrase
01:17 Garven: btw
01:17 Garven: Set the time signature to 6/4 since you have the bpm doubled
01:19 Andrea: alright
01:20 Andrea: btw post and I kd you o3o

Lazy Garven o3o
Sonnyc
loool
Gero
GO GO Andrea \:3/
Topic Starter
Andrea
Moved to Pending :)
Diasios
Lazymod!


General

  • Aggiungi il video, baka!
    Sò che sei testardo e che non vuoi cambiare i settings della mappa ma almeno OD +1 in tutte le diff.
    Aumenta un pò il volume del drum-hitwhistle.

Hard

  • Come al solito le new combo mi fanno venire il mal di pancia, bravo. /clap
    00:06:070 (2) - Fai finire questo slider 1/1 dopo, così segui meglio la musica. (o aggiungi una ripetizione)
    00:08:138 (6) - ^
    00:10:897 (5) - ^
    00:47:276 (2) - Muovilo a x:256 y:12.

Lally's Easy

  • 00:56:759 (2,3) -
    01:03:656 (1,2,3) -
Lally
fixato tutto o3o/

le fix o3o
osu file format v12

[General]
AudioFilename: Pls.mp3
AudioLeadIn: 0
PreviewTime: 54773
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Taishou A (TV Size)
TitleUnicode:Taishou A (TV Size)
Artist:anNina
ArtistUnicode:anNina
Creator:Andrea
Version:Lally's Easy
Source:Higurashi no Naku Koro ni Kai
Tags:Lally xxheroxx osuplayer111 ending
BeatmapID:224225
BeatmapSetID:80617

[Difficulty]
HPDrainRate:3
CircleSize:2
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Lally moe.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,128,192

[TimingPoints]
6070,344.827586206897,6,2,1,50,1,0
55725,-100,6,2,1,80,0,1
87794,-100,6,2,1,50,0,0


[Colours]
Combo1 : 160,214,239
Combo2 : 115,143,219

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Topic Starter
Andrea
Updated :3
rEdo


[Lally's Easy]
you're mapping with stuff that doesn't really exist in the song, and that kinda plays unnatural... I'll point some suggestions how to improve the flow of that beatmap.
00:09:863 (1) - the way you start that slider here sounds pretty meh, and doesn't really follow the song... consider using a single note before (2) slider.
00:18:138 (1) - ^
00:22:276 (1,2) - a pattern like this will fit A LOT better. don't mind the way I spaced the notes, just take a look at the timeline.
00:24:345 (1) - ^
00:34:690 (1,2,3) - something like should play better. once again, I mean the timeline.
00:38:828 (1) - same as 00:09:­863 (1).
00:40:897 (1,2,3) - well, an another timeline suggestion. click!
01:12:276 (3) - add a finish?

[Normal]
00:55:035 (2) - I guess a simple 1/2 slider plays a lot better here.
00:58:828 (4) - you're missing a whistle here.
01:12:276 (1) - add a finish?

[Hard]
I guess CS5 will play A LOT better in that map.
00:14:690 (1,2) - maybe that's just me, but these sliders have a curve that's a bit too huge in comparison with the rest of the sliders in that map, consider something more subtle, like this.
00:20:897 (1) - ^
01:02:449 (2) - ^
01:11:932 (1) - add a finish at its end?
01:11:932 (1,2) - swap new combos, or fix 00:28:828 (6,1)­.
Saten
o3o

[General]
00:55:725 - 70% volume fits better on this part imo

[Hard]
00:21:414 (3,4) - Would look better if you moved it up a few grids
01:18:138 (5,6) - one grid left and 01:17:104 (4) - 1 grid down. It'll look like this 01:26:759 (1,2,3,4,5) - Having the doubles on each side instead plays/looks much better imo (still symmetric)
SPOILER


Maybe you're against the spacing though

[Normal]
So many objects that appears before/while hitting the previous objects. I think you should consider increasing the AR by 1. Plays much smoother imo
00:42:276 (3,1) - I don't think you should hide it like this lol
00:55:035 (2) - this was kinda random imo. 1/2 would be better.

[Easy]
01:22:966 (2,3,4) - this looks kinda mean while playing by having the exact same spacing, and the slider is not pointing downwards either :p


Good luck with this /o/
Topic Starter
Andrea
Thanks to both of you, really useful mods. <3
BeatofIke
Hey Andrea! Need a mod? :D
Topic Starter
Andrea

BeatofIke wrote:

Hey Andrea! Need a mod? :D
Yes, please. :3
Lally
rEdo

rEdo wrote:

[Lally's Easy]
you're mapping with stuff that doesn't really exist in the song, and that kinda plays unnatural... I'll point some suggestions how to improve the flow of that beatmap. =w=)
00:09:863 (1) - the way you start that slider here sounds pretty meh, and doesn't really follow the song... consider using a single note before (2) slider.fixed
00:18:138 (1) - ^here is fine no changes
00:22:276 (1,2) - a pattern like this will fit A LOT better. don't mind the way I spaced the notes, just take a look at the timeline.no changes here :X i think this is ok
00:24:345 (1) - ^-^
00:34:690 (1,2,3) - something like should play better. once again, I mean the timeline.^
00:38:828 (1) - same as 00:09:­863 (1). fixed
00:40:897 (1,2,3) - well, an another timeline suggestion. click!here is fine for me no changes
01:12:276 (3) - add a finish?no since andrea didn't add in the other diff
@Saten: fixed o3o
le fix o3o
osu file format v12

[General]
AudioFilename: Pls.mp3
AudioLeadIn: 0
PreviewTime: 54773
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Taishou a (TV Size)
TitleUnicode:対象a (TV Size)
Artist:anNina
ArtistUnicode:anNina
Creator:Andrea
Version:Lally's Easy
Source:Higurashi no Naku Koro ni Kai
Tags:Lally xxheroxx osuplayer111 ending
BeatmapID:224225
BeatmapSetID:80617

[Difficulty]
HPDrainRate:3
CircleSize:2
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Lally moe.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,128,192

[TimingPoints]
6070,344.827586206897,6,2,1,50,1,0
55725,-100,6,2,1,80,0,1
87794,-100,6,2,1,50,0,0


[Colours]
Combo1 : 160,214,239
Combo2 : 115,143,219

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256,192,84690,12,2,87794,0:0:0:0:
Topic Starter
Andrea
Here we go, updated.
Gero
Hi Andrea \o3o/ Sorry for the delay..

[General]

Nice Song -3-

[Lally :3!]

all are suggestions ><

(*) 00:13:311 (6,1,2) - why not try this, it looks better, this if you do not like it ignore it
(*) 00:28:828 (4,2) - why not try stacking this note with the end of the slider?
something like this:
(*) 00:43:311 (1) - would be nice if you added a whistle here,to better effect , (*) 01:06:414 (4) - well as you did here
(*) 01:04:001 (1,3) - hey could you make these sliders equal, to maintain consistency and look more aesthetic

[xxheroxx's ><]

(*) 00:10:035 (1) - has broken the spacing distance here , could you please check this circle
(*) 00:28:828 (1) - ^
(*) 00:16:070 (3) - This part feels a bit empty, I think you could add a circle.
(*) 00:42:276 (3,1) - I think this is a bit hard to read for new players? therefore and miss the note, recommend moving elsewhere to not be as confusing x.x, perhaps something like this
(*) 00:56:242 (2,3) - it's complicated, because you do not change these 2 circles for slider, This
(*) 01:02:449 (2,3) - Same ^

[Andrea :3]

(*) I could not find anything * BUUU ;w;*!

*Give Star*
Good luck in the rank :3 GO GO!
Lally
Gero

Gero wrote:

[Lally :3!]

all are suggestions ><

(*) 00:13:311 (6,1,2) - why not try this, it looks better, this if you do not like it ignore it i like my pattern owo
(*) 00:28:828 (4,2) - why not try stacking this note with the end of the slider? i never stack objecks in a easy diff
something like this:
(*) 00:43:311 (1) - would be nice if you added a whistle here,to better effect , (*) 01:06:414 (4) - well as you did here here is a drum sapleset sounds better like it is atm ^-^
(*) 01:04:001 (1,3) - hey could you make these sliders equal, to maintain consistency and look more aesthetic
did it a little bit better

le fix o3o
osu file format v12

[General]
AudioFilename: Pls.mp3
AudioLeadIn: 0
PreviewTime: 54773
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Taishou a (TV Size)
TitleUnicode:対象a (TV Size)
Artist:anNina
ArtistUnicode:anNina
Creator:Andrea
Version:Lally's Easy
Source:Higurashi no Naku Koro ni Kai
Tags:Lally xxheroxx osuplayer111 ending
BeatmapID:224225
BeatmapSetID:80617

[Difficulty]
HPDrainRate:3
CircleSize:2
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Lally moe.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,128,192

[TimingPoints]
6070,344.827586206897,6,2,1,50,1,0
55725,-100,6,2,1,80,0,1
87794,-100,6,2,1,50,0,0


[Colours]
Combo1 : 160,214,239
Combo2 : 115,143,219

[HitObjects]
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256,144,60207,1,0,0:0:0:0:
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256,144,62276,2,0,L|256:240,1,80
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272,160,65035,1,4,0:3:0:0:
200,224,65380,2,0,P|115:237|67:189,1,160,2|0,0:0|0:0,0:0:0:0:
28,100,66414,2,0,P|-12:124|-24:172,2,80,2|0|6,0:0|0:0|0:3,0:0:0:0:
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252,144,68138,2,0,P|312:184|392:152,2,160,2|0|2,0:0|0:0|0:0,0:0:0:0:
176,84,69863,2,0,P|136:56|92:56,1,80,0|2,0:0|0:0,0:0:0:0:
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256,192,84690,12,2,87794,0:0:0:0:
Topic Starter
Andrea
Updated o3o
BeatofIke
Alrighty! Here is my mod! Most are just suggestions and optional fixes! XD

[General]
  1. Everything looks fine! You could add a video if you want, but that's optional.
[Lally's Easy]
  1. 00:27:104 (1) - Why stop here? o.o The piano chords are still playing. I think the map would sound better if you add a soft-whistle at the head of this slider and removing the soft-whistle at the end of the slider at 00:26:070 (3). The reason why I suggested this is because you initially used the soft-whistles to emphasize the prominent piano/piano chords.
  2. 00:28:828 (4,1) - If fixed above, I suggest adding a soft-whistle at the head of slider 1 and remove the soft-whistle at the end of slider 4 for better emphasis of the piano chords.
  3. 00:40:552 (3) - Sounds a bit empty here. I think you should add an extra hit circle here (with a soft-whistle).
  4. 00:58:828 (4) - Consider removing this soft-finish on this hit circle, because it is not emphasizing anything with the music (such as the cymbals or crashes). Instead, you should add a drum-finish here to stay consistent with the percussions.
  5. 01:02:966 (5) - Why would you start adding the drum-finish here? It's very inconsistent throughout the whole kiai section. Try adding some drum-finish at 00:56:759 (2) at the start of this slider and at 00:58:828 (4).
[xxheroxx's Normal]
  1. Everything seems to be good here! Perfect hitsound usage, rhythm usage, and overall neatness. There's nothing for me to suggest here. It was very easy to figure out which instruments you were emphasizing without leaving me any questions. Therefore, I'm very impressed o.o! You have pro hitsounding skills.
[Hard]
  1. For a better difficulty spread, I would increase the HP Drain rate and the Overall Difficulty to 7. For example: Easy will have 3, Normal will have 5, and Hard will have 7.
  2. 00:17:449 (6) - You can still hear hear a soft piano chord here. I suggest adding a soft-whistle here. :3
  3. 00:30:552 (1) - Similar suggestion as above. Add a soft-whistle here at the end of this slider to emphasize the piano chords. It's also consistent with 00:32:966 (1), and 00:34:690 (1), and 00:37:104 (1).
Good map as always hehe! Good Luck with your map. 8-)
Diasios
Thanks guys <3

Wafu~



EDIT:




I like your mapping style it's just that this song doesn't really need a Insane.
Topic Starter
Andrea
Updated and video added :3
Stefan
ffs why is my Internet so slow.

[General]
- I am suggesting this at every Higurashi Map and I also do this here: Please use the Skin Elements from the Higurashi Skin. Here are the Skin Elements which are needed.
- Don't forget to add Mafiamaster as Tag. I am also interested how an Insane will work on this Song. :?

[Lally]
00:32:276 (2,3,4) - Try this pattern, they fit more with the Voice: http://puu.sh/28NV8
00:39:173 (1) - This is a bad Idea. The thing is that there is before no Music which can cause that the Player (a Beginner ofc) cannot recognize when to hit exactlly. Of course it fits but I highly recommened to make a longer Slider here. Delete (1) and move (2) at the current Position of (1) and extend (2) then until the current End.
00:10:207 (1) - Same Story here. It's not so worse as above but still recommened to fix.
01:06:414 (4) - The End is out of the Screen. http://puu.sh/28NEO Move the last white Sliderpoint one grid at right and then down to solve.

[xxheroxx]
00:13:828 (3) - meh.. Instead of this Slider just add a Circle at 00:14:001. This Slider here is imo overused.
00:46:932 (5) - Same here, add a Circle at 00:47:104 and remove this Slider.
00:55:035 (2) - The first and second Clap are random.. I suggest to keep them without any Hitsounds and to set it at Auto. The third Clap is pretty fine imo.
01:08:483 (2) - I find it sounds better to let out the 2nd Whistle.

[Andrea]
If Mafiamaster is going to make an Insane decrease the HP Drain here for one. Everything else seems fine.
Lally
baka fixed for me o3o
Topic Starter
Andrea
Thank you for modding :3
Nemis
[Hard]
00:11:932 (1) - 1 quadrato verso destra ed 1 verso il basso nella griglia
00:17:966 (8) - Ci vedo una nota quì
01:09:001 (4,5) - Farei questo pattern con lo slider aderente al beat come hai fatto nel resto della map http://puu.sh/29Q9M
01:21:414 (1) - 1 quadrato verso sinistra
01:22:966 (4) - 1 quadrato verso destra

[xxheroxx's Normal]
00:36:414 (3) - Farei lo slider aderente al beat
http://puu.sh/29Qec
01:02:794 (3) - 1 quadrato verso sinistra
01:21:587 (4,5,6,1,2) - Migliorerei questo pentagono

[Lally's Easy]
00:55:725 (1,2,3) - Farei questo pattern simmetrico e dritto siccome l'hai fatto quasi sempre in pattern precedenti simili a questo
00:59:173 (1,2,3) - In questo pattern farei la coda del primo slider e l'inizio del secondo aderenti al beat (quindi invertendo la curva http://puu.sh/29Qm9
Lally
1 quadrato
/me runs
Topic Starter
Andrea
Updated, thanks for modding.
Mafiamaster
Topic Starter
Andrea
Updated ^_^
Stefan
Not bad at all.
Diasios
Mafia-sama so pro <3
Lally
\o3o/ yahooo
Loooctav
171 :3, Hmm.. 666 Maps Ranked! LOL

xxheroxx wrote:

Mafia-sama so pro <3
Mafia sama lel \o3o/
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