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Zektbach - Blind Justice ~Torn souls, Hurt Faiths~

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phaZ
the slidertick-clap doesnt exactly sounds like the "normal" clap. i recommend to use the slidertick-clap also as "normal" clap
[Normal]
00:10:297 (1) - move the first slider-waypoint to 264;80 and the second to 320;64 to improve the curve
00:13:206 (3) - copy ^
01:43:024 (2) - move it to 296;164 so it in the middle
01:58:297 (4) - move to 389;297
01:58:660 (5) - move to 467;215
01:59:024 (6) - 414;118
01:59:388 (7) - 303;139
->regular pentagon ds lies lol
02:00:170 (1,2) - move them to 148;96
[Hard]
00:56:115 (3) - move to x=16
[Insane]
00:05:933 (1) - move slider-waypoint to 160;112 to improve the curve
00:06:660 (3) - start at 424;216 - slider-waypoint at 328;288 to improve the curve
00:40:842 (1) - i think its unrankable
00:51:024 (1,2,3,4) - :O it looks so nazi
00:54:660 (3,5) - switch them to improve the flow
01:39:024 (1) - move the second slider-waypoint to 263;186, the third slider-waypoint to 240;88 and end at 264;28
01:39:751 (3) - 504;128 - 468;176 - 380;208
-> 01:40:115 (4,1) - move to 319;271
-> 01:41:024 (2) - move to 176;64

*star*
PROGUY
Hi there, from my queue.

[General]
Move the Inherited Point at 01:39:024 to 01:44:842. Applies for all maps/diffs.

[Normal]
00:40:842 (1) Apply clap hitsound to the slider head. The clap hitsound to the tail is optional.
00:45:206 (1) Apply clap hitsound to the slider head.
00:52:479 (1) Same as 00:40:842 (1).
01:43:388 (1) Shouldn't this be a finish hitsound?

[Hard]
00:52:479 (1) Apply clap hitsound to the slider head.
01:01:933 Add circle here. Felt empty without one.
01:44:842 (1) This should be a single circle instead of a slider with repeats. If so, use finish hitsound.
01:58:660 (3,4) Maybe you should try something like this instead? http://osu.ppy.sh/ss/544139

[Insane]
00:32:115 (1) Finish hitsound to this point only (double-click this point in the timeline above instead of within the play area).
00:33:570 (1) Finish hitsound.
00:35:024 (1) Finish hitsound to this point only.


I hope this helps! Good luck!
TMAstraf
Well I miss nothing!
Good map =)
Konei
From my Queue :3


[General]

  1. No tags are kinda sad to look at - consider gathering some information about this song and stuff to add something what could help to find this song.
  1. As for the reason that the Sliderslide just sounds really noisy, you should consider to add a blank soft Sliderslider to get rid of the noisy sound during Sliders.
  1. In fact, your slidertick clap sound is really a fully different from the normal claps you use. Either custom your clap to have the same as the slidertick or change your slidertick into the default clap you use.

[Normal]

  1. I miss some whistleing in this diff, in following of that the diff gets a lack of good hitsounding which could be easily changed. How is it about trying to use a whistle every forth white tick?
  2. Your clap rhythm is on the wrong way - You should not be setting claps on the downbeat, but on the following beat and then every second one - but your current clap rhythm is meeh.
  3. 00:29:751 (2) - Uhm, considering that this pretty much sounds like the same tone played before; you should be setting a finish for the start - also to emphasize this strong sound at all.
  4. 00:35:024 (1) - Finish on start to emphasize the strong vocal and downbeat.
  5. 00:37:933 (1,2,3,4,5,6,7,8) - Oh gawd, eight circles in a row are really tiering to play for beginners and also difficult. You should switch some of these circles to Sliders to make it more friendly for beginners.
  6. 00:40:842 (1) - Remove this whistle from Sliderbody and set the whistle only for start; as the Sliderwhistle sounds really noisy here.
  7. 00:43:751 (3) - The overlaping with 1 looks really ugly, I really recommend to stack this with 1's start or to move it elsewhere to get rid of the overlap.
  8. 00:45:206 (1) - Remove Sliderwhistle from Slider and add it on start - it's just that I dont think it's fitting - I assume you didn't want to have it.
  9. 00:52:479 (1) - Same thing as above here.
  10. 01:20:115 (5) - ^
  11. 01:41:933 (3) - Err, looks really ugly with 1, so just copy paste 1 for a much more pleasing look. You'll see
  12. 01:59:388 (7) - Move a bit right and down for a better look :3 I'd actually not be saying this but I guess you were supposed to have it like below
  13. 02:04:565 (3) - To have a nicer difference from the notes before, give this Normal finish - you will notice that this sound is much stronger than the two which was played before.
  14. Ehh, hitsounding is kinda mess here. Patterns are nice and mostly neat ^^ Flow could get some improvement - some of the patterns I didn't point out could need some tweaking :> Nice work otherwise ~

[Hard]

  1. 00:10:297 (1,2,3,4) - The voice is singing here pretty high - to emphasize this, as these Sliders feel empty, you should try whistles for the start of those Sliders - that would be pretty nice.
  2. 00:47:024 (2,3,4) - I don't think you should have jumps for this - you didnt have them on the other part similar to this and also this is a hard difficulty - you dont have to jump with every Slider ^^
  3. 00:52:479 (1) - Sliderbody whistle sounds really noisy - remove it and add whistle to the start.
  4. 01:15:024 (5) - Same as above.
  5. 01:27:024 (2,1) - Argh!!! Dont' antijump this D: It plays really odd and confusing - and the NC doesnt really help to read this - so please just space it normal.
  6. 01:31:024 (2) - Uhh, looks really ugly again - just copy paste 1 - will look much better.
  7. 02:01:049 (2) - Firstly, also if I know it will be single, add a NC to have these Slider's sounds; cause we know it plays during all strong parts, in the same combo and second Normal finish for the same reason as explained in Normal.
  8. Like in Normal; hitsounding is messy, patterns flow nice and are neatly created. Just repair hitsounding, add more whistles and you get the trick :>

[Insane]

  1. 00:09:479 - Uh, I do know that there is no actual sound, but would you mind to add a note here? Flow gets much better with this stack transformed into a triple.
  2. 00:11:206 - I just whondered why here is no note? It breaks flow and here is deffinitly tone to map :3
  3. 00:18:660 (6) - Argh, don't do this :< It breaks the great pattern you had before, either make it circles or move the pattern down so that you can add another Slider with the same angle just like the others.
  4. 00:28:660 (1) - This is a kinda random shape - doesnt look good or has an unity with other Sliders, so I'd recommend to just shape it regular.
  5. 00:48:115 (1,2,3,4) - Uhh, these 4 would flow much better if you made the shape smoother; just try to adjust them like below
  6. 00:52:479 (1) - Hehe, remove this Sliderbody's whistle :> Sounds noisy ~
  7. 00:56:115 (3) - Ehm, this flows bad, because of it's exactly same road as 1 has. Just use CTRL + G, it will fix it in a nice flowing way ~
  8. 00:56:660 (4) - And if you followed suggestion above, use CTRL + J on this circle to keep spacing and flow :3
  9. 01:01:933 (3,4) - These overlaps are ugly :< Just space them out to get rid of this, got firstly irretated by this and yeah, if you look this doesn't really look good at all.
  10. 01:04:115 (1) - Really, really nazi, but this isn't straight on the line. Rotating it by 1° - that's why it's nazi lol - would fix this.
  11. 01:04:660 (2) - How about using CTRL + G to have a more interesting flow here - I say this because I think that this flow really odd here.
  12. 01:09:206 (7) - Uh, this circle looks really random placed... I'd like it to be part of your previous pattern you know, just having it into the line of zick zack notes would help flow and placement a lot.
  13. 01:13:570 (3) - Hmm, tested this many times so how about CTRL + G to vary flow here and have pattern more interesting. For the circle 4, just move it down the same way circle 2 is.
  14. 01:29:570 (3) - Meh, shape looks random, well, having the same shape as 1 would surely have a better transition and smoother gameplay - also look would improve as the shapes had more unity :3
  15. 01:39:024 (1) - Add finish to start as it feels currently a bit powerless without hitsound.
  16. 01:41:570 (4) - Really recommend CTRL + G at this play to have a much smoother flow and a better transition from 3 to 4 here :3
  17. 01:59:388 (9) - Why not having a jump for the strong part and including this circle into the pattern by stacking this with the previous 3? Really fits the song and improves pattern imo.
  18. 02:01:049 (2) - Same suggestion for the Slider's end as in Normal in Hard :3
  19. Uff, in general pattern are nicely done ~ Well, I'd like to have more work on good flow and Slider pattern transition as it partly feels pretty odd at moments. For hitsounding is the same thing present as on other diffs :3


Well, that's it then :3

Good luck ~
Topic Starter
RikiH_
Thank you PROGUY and Konei for very useful mod, fixed O:
Breeze
[Normal]

  1. 00:32:115 (1) - Finisher with louder volume sounds nice
  2. 01:27:388 (1) - Soft clap mixed with finish sounds really bad, I'd suggest remove clap here
  3. 01:37:569 (1) - Try avoid any hidden by previous 01:35:751 (4)?
  4. 01:38:297 (3) - Slider end, remove clap
[Hard]

  1. 00:04:115 (6,7) - I'd say I don't like such notes half hidden by the hitburst of previous notes, well, it can't count as a issue, just personally don't like it, so does 00:08:660 (5,1)
  2. 00:33:570 (1) - Finish with louder volume?
  3. 00:35:024 (1) - Finish instead of clap seems better
  4. 00:48:842 (2) - Make the head of this slider perfectly stack under the head of 00:47:388 (3)?
  5. 01:27:388 (1) - Remove clap to avoid chaotic sound
  6. 01:44:842 (1) - Finish instead of whistle sounds better imo
[Insane]

  1. 00:33:570 (1) - Louder volume you know
  2. 01:27:388 (1) - Remove clap
Others looked good
Topic Starter
RikiH_

Breeze wrote:

[Normal]

  1. 00:32:115 (1) - Finisher with louder volume sounds nice
  2. 01:27:388 (1) - Soft clap mixed with finish sounds really bad, I'd suggest remove clap here
  3. 01:37:569 (1) - Try avoid any hidden by previous 01:35:751 (4)?
  4. 01:38:297 (3) - Slider end, remove clap
[Hard]

  1. 00:04:115 (6,7) - I'd say I don't like such notes half hidden by the hitburst of previous notes, well, it can't count as a issue, just personally don't like it, so does 00:08:660 (5,1)
  2. 00:33:570 (1) - Finish with louder volume?
  3. 00:35:024 (1) - Finish instead of clap seems better
  4. 00:48:842 (2) - Make the head of this slider perfectly stack under the head of 00:47:388 (3)?
  5. 01:27:388 (1) - Remove clap to avoid chaotic sound
  6. 01:44:842 (1) - Finish instead of whistle sounds better imo
[Insane]

  1. 00:33:570 (1) - Louder volume you know
  2. 01:27:388 (1) - Remove clap
Others looked good
All fixed. Thank you a lot for useful mod and star :)
BounceBabe
Hi from the Queue!

General

Right timing:
1. Offset: 1.567ms BPM: 165,00

Normal

00:19:021 (1) - Remove NC
00:21:930 (3) - NC
00:36:476 (1) - Remove NC
00:42:294 (1) - ^
00:43:748 (3) - NC
00:45:203 (1) - Remove NC
00:56:839 (1) - ^
01:28:839 (1) - ^
01:31:748 (1) - ^
01:34:657 (1) - ^
01:37:566 (1) - ^
02:04:669 (1) - Music ends here 02:07:966 - so let the spinner also end here

Change the combos!

Hard

00:40:839 (1) - Sudden slowdown and not welcome on Hard, remove it and make a normal slider
00:52:476 (1) - ^

02:01:046 (1) - Remove NC
02:07:969 (1) - Music ends here 02:07:966 - so let the spinner also end here

Insane

General
It too overmapped u.u Reduce the AR -1 at least

01:04:657 (2) - This jump is not good its too big and doesnt flow good when playing , change it
01:55:021 (1,2,3,4) - I dont know what to say to this, but it plays odd... change it
02:04:672 (1) - Music ends here 02:07:966 - so let the spinner also end here


Needs more improvment on Insane, get more mods and then try posting it again into the Queue! Good luck
Topic Starter
RikiH_

BounceBabe wrote:

Hi from the Queue!

General

Right timing:
1. Offset: 1.567ms BPM: 165,00

Normal

00:19:021 (1) - Remove NC
00:21:930 (3) - NC
00:36:476 (1) - Remove NC
00:42:294 (1) - ^
00:43:748 (3) - NC
00:45:203 (1) - Remove NC
00:56:839 (1) - ^
01:28:839 (1) - ^
01:31:748 (1) - ^
01:34:657 (1) - ^
01:37:566 (1) - ^
02:04:669 (1) - Music ends here 02:07:966 - so let the spinner also end here

Change the combos!

Hard

00:40:839 (1) - Sudden slowdown and not welcome on Hard, remove it and make a normal slider
00:52:476 (1) - ^

02:01:046 (1) - Remove NC
02:07:969 (1) - Music ends here 02:07:966 - so let the spinner also end here

Insane

General
It too overmapped u.u Reduce the AR -1 at least

01:04:657 (2) - This jump is not good its too big and doesnt flow good when playing , change it
01:55:021 (1,2,3,4) - I dont know what to say to this, but it plays odd... change it
02:04:672 (1) - Music ends here 02:07:966 - so let the spinner also end here


Needs more improvment on Insane, get more mods and then try posting it again into the Queue! Good luck
Fixed some NCs and timing. Sliders are ok IMO, and I think you don't know what overmapping means :<
Thank you for modding! :)
crystalsuicune
http://puu.sh/1QGre

Felt bored,made a taiko diff for this map~

Custom background:


But of course,you can switch it back to the usual BG if you like
Birdy
~

[Normal]
00:36:476 (1) - x:320 y:144 looks better for me
01:41:930 (1) - You could make the curve a bit slighter for perfect blanket

[Hard]
00:56:112 (3) - x:16 y:188. It looks like an error, and plays and looks this way better anyway.
01:07:566 (2) - Again, slighter curve (and a small rotation) for blanketing the previous slider's end
01:28:839 (1) - Bit smaller bump would work better

[Insane]
Since it's using the old slider system, I won't get nazi with all the non-perfect sliders :|
00:13:203 (1) - Could be symmetrical
01:30:294 (1,2,3,4) - Rotating the first one for (2) 90, (3) 180 & (4) 270 degrees is better IMO
01:34:657 (1) - I don't find words to fix this, but you know, it's not that good, especially the curve part

Pretty nice, good luck!
Stefan
@crystalsuicune: Taiko BGs aren't rankable anymore.
crystalsuicune
Ah okay remove it then,I don't mind :>
Loooctav
Hello! This mod you asked through my queue

[General]
Dislike image :C

[Normal]
00:04:112 (4) :!:x:220 y:136
00:37:930 (1) :!:x:168 y:268

[Hard]
00:03:385 (5) NC

[Insane]
Slider Tick Rate: 2

Well, first of all, you expect that you order a MAT?
Second, good song, spend my stars, what other mods kudosu let you give me a star! :D
Topic Starter
RikiH_

Static Noise Bird wrote:

~

[Normal]
00:36:476 (1) - x:320 y:144 looks better for me Fixed
01:41:930 (1) - You could make the curve a bit slighter for perfect blanket Well, it would change the symmetry of the pattern, so I moved the note away

[Hard]
00:56:112 (3) - x:16 y:188. It looks like an error, and plays and looks this way better anyway. Yes, done
01:07:566 (2) - Again, slighter curve (and a small rotation) for blanketing the previous slider's end I don't see any difference sincerely
01:28:839 (1) - Bit smaller bump would work better Why not

[Insane]
Since it's using the old slider system, I won't get nazi with all the non-perfect sliders :| Thank you <3
00:13:203 (1) - Could be symmetrical Fixed
01:30:294 (1,2,3,4) - Rotating the first one for (2) 90, (3) 180 & (4) 270 degrees is better IMO No
01:34:657 (1) - I don't find words to fix this, but you know, it's not that good, especially the curve part Fixed lol

Pretty nice, good luck!
Thank you a lot for modding!

ThoomyyxD wrote:

Hello! This mod you asked through my queue

[General]
Dislike image :C It's the only image I found on the net, sorry!

[Normal]
00:04:112 (4) :!:x:220 y:136 Done
00:37:930 (1) :!:x:168 y:268 A bit better, fixed

[Hard]
00:03:385 (5) NC Put NC on 4 because it is on the big, white line

[Insane]
Slider Tick Rate: 2 Well, yeah

Well, first of all, you expect that you order a MAT?
Second, good song, spend my stars, what other mods kudosu let you give me a star! :D
I will try to get a MAT of course, and thank you a lot for modding and star :D

And Crystalsuicune: I'll contact you in-game so we can discuss about Taiko diff!
crystalsuicune
Alrighty,though PMing might be quicker since I'm not always online (in-game that is)


http://puu.sh/1RyfL
Updated .osu with background changed back
TrigonometrY
Just suggestions:
[Insane]
01:09:476 (2) - is this circle necessary? I do not hear the beat here. Even if I'm wrong, it would be good to increase the distance here 01:09:385 (1,2,3)
01:24:839 (2) - how about something like this:
01:41:203 - I would like to add stream here, because blue ticks are distinctly hear:
01:47:385 - ^
01:50:657 (1) - ^
01:53:112 - ^
02:01:049 (2) - why don't put the slider inside spinner?
416,360,120170,6,0,P|312:308|284:356,1,200
284,356,121049,2,4,P|112:104|424:176,2,800

[Normal]
01:01:203 (1) - x:352; y:64 maybe?
01:07:021 (1) - x:352; y:316
02:02:807 (2,3) - I would like put them in the center

In general, nice song and good patterns, good luck in the rankings!
Topic Starter
RikiH_

TrigonometrY wrote:

Just suggestions:
[Insane]
01:09:476 (2) - is this circle necessary? I do not hear the beat here. Even if I'm wrong, it would be good to increase the distance here 01:09:385 (1,2,3)
01:24:839 (2) - how about something like this:
01:41:203 - I would like to add stream here, because blue ticks are distinctly hear:
01:47:385 - ^
01:50:657 (1) - ^
01:53:112 - ^
02:01:049 (2) - why don't put the slider inside spinner?
416,360,120170,6,0,P|312:308|284:356,1,200
284,356,121049,2,4,P|112:104|424:176,2,800

[Normal]
01:01:203 (1) - x:352; y:64 maybe?
01:07:021 (1) - x:352; y:316
02:02:807 (2,3) - I would like put them in the center

In general, nice song and good patterns, good luck in the rankings!
I'm a genius. I replied to your mod but I accidentaly deleted everything \:D/
Anyways:
-Didn't add streams
-Fixed the rest
-Sliders inside spinners are EPIC.
BounceBabe
Recheck

RikiH_ wrote:

BounceBabe wrote:

Hi from the Queue!

General

Right timing:
1. Offset: 1.567ms BPM: 165,00

Normal

00:19:021 (1) - Remove NC
00:21:930 (3) - NC
00:36:476 (1) - Remove NC
00:42:294 (1) - ^
00:43:748 (3) - NC
00:45:203 (1) - Remove NC
00:56:839 (1) - ^
01:28:839 (1) - ^
01:31:748 (1) - ^
01:34:657 (1) - ^
01:37:566 (1) - ^
02:04:669 (1) - Music ends here 02:07:966 - so let the spinner also end here

Change the combos!

Hard

00:40:839 (1) - Sudden slowdown and not welcome on Hard, remove it and make a normal slider
00:52:476 (1) - ^

02:01:046 (1) - Remove NC
02:07:969 (1) - Music ends here 02:07:966 - so let the spinner also end here

Insane

General
It too overmapped u.u Reduce the AR -1 at least

01:04:657 (2) - This jump is not good its too big and doesnt flow good when playing , change it
01:55:021 (1,2,3,4) - I dont know what to say to this, but it plays odd... change it
02:04:672 (1) - Music ends here 02:07:966 - so let the spinner also end here


Needs more improvment on Insane, get more mods and then try posting it again into the Queue! Good luck
Fixed some NCs and timing. Sliders are ok IMO, and I think you don't know what overmapping means :<
Thank you for modding! :)

You changed nothing except some combo and the timing, but i highly suggest to change at least the red stuff!
eveless
Request from The Lazy Queue@がんばらない

[Insane]
00:29:203 (2) - add finish in the end
00:31:203 (5) - finish
00:31:748 (8) - add finish in the beginning
00:35:021 (1) from here to 00:56:839 (5) - try to add claps at 2nd+4th white line instead of 1+3, like your next part.
01:21:567 (1) - ^, i dont know why but in fact 1-3 is sounds bad
01:06:294 (2) - Actually spacing is right, but sometimes right spacing in the Insane diff is not so important. I think you can make it more beautiful without distance snap

[Hard]
00:29:203 (1) - finish
00:32:112 (3) - add finish in the end

[Normal]
00:35:021 (1) - the same proplem with Insane diff. 1-3 clap sounds really too bad.
Topic Starter
RikiH_
Updated, still waiting for a MAT :(
Colin Hou
[General]
  1. http://puu.sh/2971D this clap is much more suitable with this mapset. thus copy this as soft-slidertick2.wav and change your C1 sections to C2. (of course change the rest to C1)
  2. consider to name your diffs in beatmania style: Normal, Hyper, Another
  3. title: Blind Justice ~Torn souls, Hurt Faiths ~
  4. tags: Funaki Tomosuke (which is his name)
[Insane]
  1. 00:25:384 (3) - unsnapped.
  2. 02:04:675 (1) - end this at 02:07:972.
[Hard]
  1. 00:32:112 (3) - finish at starting circle.
  2. 01:15:021 (5,1) - make this a better blanket pattern?
  3. 02:04:675 (1) - end this at 02:07:972.
[Normal]
  1. 02:04:675 (1) - end this at 02:07:972.
Insane lacks of variety of patterns and kind of needs more challenges. Your sliders also can be prettier if you decide to make them be. Other than that, this is a solid mapset.
Topic Starter
RikiH_

Colin Hou wrote:

[General]
  1. http://puu.sh/2971D this clap is much more suitable with this mapset. thus copy this as soft-slidertick2.wav and change your C1 sections to C2. (of course change the rest to C1)
  2. consider to name your diffs in beatmania style: Normal, Hyper, Another
  3. title: Blind Justice ~Torn souls, Hurt Faiths ~
  4. tags: Funaki Tomosuke (which is his name)
[Insane]
  1. 00:25:384 (3) - unsnapped.
  2. 02:04:675 (1) - end this at 02:07:972.
[Hard]
  1. 00:32:112 (3) - finish at starting circle.
  2. 01:15:021 (5,1) - make this a better blanket pattern?
  3. 02:04:675 (1) - end this at 02:07:972.
[Normal]
  1. 02:04:675 (1) - end this at 02:07:972.
Insane lacks of variety of patterns and kind of needs more challenges. Your sliders also can be prettier if you decide to make them be. Other than that, this is a solid mapset.
Thank you for modding. I fixed everything and tried to change some patterns in insane
Diasios
Mod Infos:

Suggestion.
You should fix this.
______________________________________________
______________________________________________

General

  • Aggiungi il video della canzone, la mappa è troppo "vuota" in questo momento imo.
    Non mi piace il fatto che il "soft-slidertick" sia diverso rispetto ai clap che hai utilizzato durante la maggior parte della canzone, sarebbe meglio se avessero lo stesso suono.
    Non mi piacciono i colori che hai usato per le combo, prova questi: (per modificarli apri i file .osu con il blocco note, inoltre se decidi di aggiungere il video potresti usare dei colori più adatti che richiamano scene/immagini)
    [Colours]
    Combo1 : 72,239,16
    Combo2 : 239,28,16
    Combo3 : 239,189,16
    Combo4 : 16,78,239

Standard

  • Overall Difficulty: 3
    00:04:476 (1) - Prova questa pattern per un miglior flow:
    00:13:203 (3) - Aggiungi una new combo.
    00:39:385 (4) - ^
    00:43:748 (3) - ^
    00:48:112 (3 fino a fine diff) - Cerca di avere una consistenza con le combo, prima ne metti una ad ogni nuova stanza e poi ad ogni 2, averle prima in un modo e poi in un'altro non è bello da vedere.
    01:31:748 (1) - Non mi piace questo slider, prova a farlo così:

Hyper

  • I setting di questa difficoltà sono troppo alti rispetto alla Standard, considera di abbassarli un pò in modo da non avere un salto troppo brusco fra questa e l'altra diff.
    00:32:112 (3) - Leva il finish dalla fine dello slider, non segue niente.
    00:52:476 (1) - Non nascondere la fine dello slider sotto quello precedente, è davvero brutto da vedere.
    01:28:839 (1) - Uh non mi piace, prova a rendere la "spaccatura" più evidente:
    01:44:839 (1) - Elimina questo slider e aggiungi un cerchio dove iniziava.
    02:01:049 (2) - Uhhh, prova a farlo così:

Another

  • Approach Rate: 8, per questo bpm un'AR così alto è troppo.
    00:10:294 (1) - Perchè uno slider così lungo? Riducilo e fallo come 00:13:203 (1).
    00:33:203 (1,1,1) - Non vedo il motivo di mettere queste new combo, al limite lascia solo quella sul primo cerchio.
    01:24:476 (1,2,3) - Non mi piace il flow qui, prova uno spacing diverso:
    01:32:567 (x) - Aggiungi un cerchio.
    01:42:748 (5) - Muovi questo slider 1/4 indietro.
    01:55:021 (1,2,3,4) - Prova a mettere ogni slider sotto la fine del precedente:
Topic Starter
RikiH_

xxheroxx wrote:

Mod Infos:

Suggestion.
You should fix this.
______________________________________________
______________________________________________

General

  • Aggiungi il video della canzone, la mappa è troppo "vuota" in questo momento imo.
    Non mi piace il fatto che il "soft-slidertick" sia diverso rispetto ai clap che hai utilizzato durante la maggior parte della canzone, sarebbe meglio se avessero lo stesso suono.
    Non mi piacciono i colori che hai usato per le combo, prova questi: (per modificarli apri i file .osu con il blocco note, inoltre se decidi di aggiungere il video potresti usare dei colori più adatti che richiamano scene/immagini)
    [Colours]
    Combo1 : 72,239,16
    Combo2 : 239,28,16
    Combo3 : 239,189,16
    Combo4 : 16,78,239

Standard

  • Overall Difficulty: 3
    00:04:476 (1) - Prova questa pattern per un miglior flow:
    00:13:203 (3) - Aggiungi una new combo.
    00:39:385 (4) - ^
    00:43:748 (3) - ^
    00:48:112 (3 fino a fine diff) - Cerca di avere una consistenza con le combo, prima ne metti una ad ogni nuova stanza e poi ad ogni 2, averle prima in un modo e poi in un'altro non è bello da vedere.
    01:31:748 (1) - Non mi piace questo slider, prova a farlo così:

Hyper

  • I setting di questa difficoltà sono troppo alti rispetto alla Standard, considera di abbassarli un pò in modo da non avere un salto troppo brusco fra questa e l'altra diff.
    00:32:112 (3) - Leva il finish dalla fine dello slider, non segue niente.
    00:52:476 (1) - Non nascondere la fine dello slider sotto quello precedente, è davvero brutto da vedere.
    01:28:839 (1) - Uh non mi piace, prova a rendere la "spaccatura" più evidente:
    01:44:839 (1) - Elimina questo slider e aggiungi un cerchio dove iniziava.
    02:01:049 (2) - Uhhh, prova a farlo così:

Another

  • Approach Rate: 8, per questo bpm un'AR così alto è troppo.
    00:10:294 (1) - Perchè uno slider così lungo? Riducilo e fallo come 00:13:203 (1).
    00:33:203 (1,1,1) - Non vedo il motivo di mettere queste new combo, al limite lascia solo quella sul primo cerchio.
    01:24:476 (1,2,3) - Non mi piace il flow qui, prova uno spacing diverso:
    01:32:567 (x) - Aggiungi un cerchio.
    01:42:748 (5) - Muovi questo slider 1/4 indietro.
    01:55:021 (1,2,3,4) - Prova a mettere ogni slider sotto la fine del precedente:
Fixato qualcosa. Il video non lo metto perchè fa cagare, sorry
Loooctav
Good Map :D
Topic Starter
RikiH_

ThoomyyxD wrote:

Good Map :D
Thank you :P
rezoons
Hi :)

Mod for popner's queue
Here is some suggestions:

[Standard]
  1. 01:00:839 - I think you could add a note here. at this place:
    (another alternative is to close a little the circle created by the slider and put the note at it's end.)
  2. 01:06:657 - ^
  3. 01:15:021 (4) - The singer hold a note here. So i don't think the whistle at the end of the slider is very useful.
  4. 01:19:748 (4) - Try Ctrl+H. Looks better to me.
  5. 02:04:675 (1) - If i remember correctly spinners should be durther than 1/4 beat from the last note.
  6. 02:00:170 (1) - Whistle at the beggining.
[Hyper]
  1. 00:32:112 (3) - I think the triangle will look better if you move one grid up.
  2. 00:35:203 - Maybe add a note here. It really confused me when i playde the map.
  3. 00:42:294 (4) - Move it two grid right.
  4. 00:45:203 (1) - Finish sounds better than whistle.
  5. 01:12:839 (1,2,3) - Move it 13 grid right. (put it at the center)
[Another]
  1. 00:16:839 - Remove NC? The previous combo looks a little short.
  2. 00:19:021 - ^
  3. 00:34:657 - Ctrl+g in order for it to be perfectly symmetrical with the 3 previous sliders.
  4. 00:54:839 - Try in this order. I think it might be better. (Not sure about this one):
  5. 01:04:657 - Ctrl+g?
  6. 01:11:930 - Not sure if it's rankable.
  7. 01:13:567 - Ctrl+g?
  8. 01:17:567 - Maybe it's just me but the whistle seems a little weird.
  9. 02:01:049 - You have such a good map. Why not trying a more complex shape for the final slider?
Your map seems really good to me. Good luck getting it ranked ;).
[Luxord]
Hello from popner's queue~

[General]
  1. Audio Lead In +333 at least.
    Difficulties should have minimum 2000 MS Audio Lead In.
[Standard]
  1. 00:19:021 (1,2,3) - Maybe something like this: http://osu.ppy.sh/ss/650200 ? o=
    Overall it's very nice mapped~ Good job!
[Hyper]
  1. 00:04:476 (1,3) - Not symmetrical.
  2. 00:09:203 (2,3) - Beat blanket problem, fix the blanker slider more detailed :)
  3. 00:18:294 (6) - One grid up for the symmetry.
  4. 00:35:748 (3,5) - Not symmetrical sliders.
  5. 01:27:385 (1,2) - This could be a very beautiful beat blanket if you work a bit more on it~
  6. 01:28:839 (1) - Try to put the red points as much as possible in the middle of the slider so it looks better and the turns will fit more precisely to the song
  7. 01:36:112 (1,2) - Make it this way maybe: http://osu.ppy.sh/ss/650218
[Another]
  1. 00:33:203 (1,1,1) - Why three new combos? I don't see the point of them to be honest.
  2. 00:40:839 (1) - I have doubts for this slider. :| Not sure but some times I've seen such sliders people said they are unrankable, just keep it in mind though~
    The rest is nice! :D
Such a nice song and nice worked beatmap, good luck with your map set :)
Topic Starter
RikiH_
Thank you rezoons and KiyoshiX101 for your useful moddings. I fixed almost everything :)
klonoax94
Nice song, It's very funny play this beatmap :D
Topic Starter
RikiH_

klonoax94 wrote:

Nice song, It's very funny play this beatmap :D
Thanks, I hope it gets ranked :P
Roxas
Oh God... This map it's like a shit... Hoping this will be nuked.
Lucyii
Meh... Wtf is that shit? NUKE PLS.
*Kiyro is now offline.
Topic Starter
RikiH_
Siete due puttane :C
Lucyii

RikiH_ wrote:

Siete due puttane :C
3<
Loooctav

Roxas wrote:

Oh God... This map it's like a shit... Hoping this will be nuked.
Hey Men!

What's up!
Topic Starter
RikiH_

ThoomyyxD wrote:

Roxas wrote:

Oh God... This map it's like a shit... Hoping this will be nuked.
Hey Men!

What's up!
She He's only joking, he's a n00b friend. lol
Entreal
HEY, FROM POPNERS QUEUE. I HOPE THIS HELPS, lol caps... Besides i need to repay you for mine :D

Please note that this mod i think i did more of a sound mod instead haha...

ALSO Turn off letterbox, no SB here.

Standard
00:06:021 - Can this slider be curved a little more, also move the middle point of the slider one right since it doesn't look symmetrical to me.
00:19:748 - This slider point has the little clap thing you do, should add one here since you added the clap for a slider point before.
00:20:476 - No need for clap here, no beat in the music here.
00:21:203 - Clap. Also Distance Snap
00:22:657 - Same as 00:19:748
00:24:112 - ^
00:41:203 - ^ As well as Note 2, to be consistent with the beat you made
00:45:567 - ^ As well as the end of this slider.
00:52:839 - ^ As well as Note 2.
00:57:203 - ^ Hehe.
01:00:839 - Clap, remove the one from the prev spinner.
01:01:203 - I think you should know what I'm gonna say here, just listen to the music and add that beat on the slider thing
01:06:294 - Remove.
01:06:657 - Clap Horshoe slider same as the one before.
01:24:476 - Move endpoint to blanket Previous note.
01:25:203 - Same here as ^, and if following ^, be sure to distance snap.
01:37:930 - Clap
01:38:657 - ^
01:41:930 - This should be symmetrical to the previous slider 3.
02:02:807 (2,3) - I feel as is they should have NC's on them, Emphasizes the scary noise in the background.

Hyper
00:11:021 - Clap
00:12:476 - ^
00:39:385 (4,5) - I believe these two sliders can have a blanket.

Somewhat like this, but you can make it better I'm assuming
01:37:930 (2,4) - Clap
02:04:565 - Cool Slider, but it looks unsymmetric to me, idk how to fix so you can leave it.

Another
00:03:021 - Move first point of the slider to 452|244 to make it look symmetric (not talking about moving it)
00:17:203 (4,5) - I say CTRL+G on these ones.
00:41:203 - Clap
00:48:476 - The die meter covers this on 1024x768 screen resolution, unfortunately you have a good pattern so I'm not sure if you want to move the slider down or not.
00:52:839 - Clap
00:53:748 - Move to 352|192
01:24:476 (1,3) - You can skip this since the diff is insane, but why not shift them vertically?
01:32:748 - NC
01:34:657 - die meter kind of gets in the way of this, maybe move it down
01:45:203 - Clap on Tail(I'm still following the clap beat you did, if you''re not doing it, then feel free to ignore the rest below. Also 01:50:657 : Should have a finish)
01:45:930 - ^ Tail
01:46:657 - ^ Tail
01:47:385 - ^ On head
01:48:112 - ^ On head
01:48:839 - ^
01:49:567 - ^ Tail
01:50:294 - ^ Tail
01:51:021 - ^ On head
01:51:748 - ^ On head
01:52:476 - ^ Tail
01:53:203 - ^ Head
01:53:930 - ^ Head
01:54:657 - ^ Tail
Topic Starter
RikiH_
Fixed, thank you for really helpful modding. I don't know why I forgot those claps, seriously.
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