best map 2013
according to charles, not really but some parts may need some more testing (most notably the 1/4 slider spam sections, the 1/8 sliders, and the all-black hitcircle)Silynn wrote:
does this map even need mods
Try playing this with background and default skin it's sooocooolSilynn wrote:
(maybe I should enable skin)
Which is odd, given how any human can 300 those kicksliders :/Stefan wrote:
06:10:386 (5) -
06:21:421 (4) -
Dem Auto cannot 300 it
Nice song choice
Yes, these two Sliders are okay. Just wanted to mention them.Silynn wrote:
Auto isn't coded to deal with them very well, I've had the same problem before
I don't think that makes it unrankable though, that just makes auto faulty, right?
thank you guys very much.Jacob wrote:
Discussing the matter with a BAT, there's some slight overmapping in this difficulty in which some sliders (usually 3/4 sliders) end where there isn't any beat or vocals.
01:25:559 (1) - This slider doesn't end on any beat or vocal. You could either shorten it by a 1/4 tick or elongate it by one.
01:26:248 (4) - ^
01:26:938 (1) - ^
01:28:317 (1) - ^
These are just some. I'll look for more tomorrow, since I need to sleep. i'll leave these for now, since they play way better with the vocals than 1/2 sliders...
[Pretender]
Add "Echoes, Silence, Patience & Grace" into the tags. it's the album name that "The Pretender" was in. alright, done
Why does the SB just cut to black at the end? Seems rather anti-climactic and kinda lazy. the kiai flashing with white circles on black bg is pretty cool imo
00:33:145 (3,4) - Make these perfectly parallel. nothing special here i guess, so changed
02:22:800 (5,6,7,1) - This is a messy pattern with overlaps, hitbursts obstructing vision and such. It should be relatively easy to re-arrange this and fix it. rearranged
02:38:317 (3) - The reverse slider on this is almost completely hidden by 02:37:628 (1). orz dem short sliders... changed
03:04:697 (7,1) - Normally, you've used thr 1/4 slider jumps nicely in the map, but this one feels awkward to play. I would just make this a normal stream. hmm, a normal stream doesn't feel quite intense enough--replaced with two 1/4 sliders
05:01:421 (4,5) - Read this as a 1/2. Bring (5) closer to (4) and more in line with it. changed it up a little so that a 1/4 slider isn't used there, but a 1/2 jump is still made from (4) to (5)
05:18:662 (1) - This is a cool effect, but it blends in with the black storyboard at this point, which is unrankable.
05:19:524 (1) - The fake approach circle things in the storyboard are unrankable since it makes it difficult to read when this will be at. For these last two points, I need to think a little more ... for one, the approach circle on the black circle is somewhat visible because the SB is still fading when it appears. but then again, even if the approach circle was entirely invisible, it follows the fade and position pattern established by the previous notes. I really haven't seen many people (anyone yet, actually) miss there. I have, however, witnessed people miss at 05:20:042 (1) - , which is likely due to the ripple effect you mentioned... so i may remove that after some more testing
I'm tired. ;;
Vocals don't start or end precisely at those 1/4, so I'm not sure why you insist on keeping them.RLC wrote:
i'll leave these for now, since they play way better with the vocals than 1/2 sliders...
They're totally fine to play. Maps do this all the time, the "overmapping" is extremely minimal.those wrote:
Vocals don't start or end precisely at those 1/4, so I'm not sure why you insist on keeping them.RLC wrote:
i'll leave these for now, since they play way better with the vocals than 1/2 sliders...
Don't bother, you shouldn't have to change them at all.RLC wrote:
let's not have a rerun of our past discussion in #modhelp, please. if you absolutely cannot bear to live otherwise, i can silence/soft the ends of 3/4 sliders... but i don't plan on changing the 3/4 sliders in question to 1/2 or 1/1 because they simply just don't play as well.