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Hatsune Miku - Cruel Clocks

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Scorpiour
感觉好多了的说!
DoKito
General
  1. Remove sound from video.
[Easy]
  1. 00:38:187 (1) - Make it start at 00:37:232
  2. 00:43:368 (x) - Add circle
  3. 00:45:550 (x) - ^
  4. 00:47:732 (x) - ^
  5. 01:11:868 (x) - ^
  6. 03:15:277 (2) - Make it start at 03:15:550 and remove 03:16:096 (3)
  7. 03:17:187 (2) - Make it start at 03:16:914
  8. 03:19:641 (2) - Make it start at 03:19:914 and remove 03:20:459 (3)
  9. 04:12:823 (x) - Add circle

[Hard]
  1. 00:37:232 - Start here. Would fit better.
  2. 01:18:277 (1) - Kinda hidden by that slider before.
  3. 01:20:459 (1) - ^
  4. 01:24:823 (1) - ^
  5. 01:33:550 (2) - ^
  6. 02:53:050 (4) - Reverse and remove 02:53:459 (5)
  7. 03:49:368 (1) - Make it start at 03:49:232 make 03:49:914 (2) start at 03:49:777 and end at 03:50:187.
  8. 04:13:300 - 04:14:868 - Spinner.

[Cruel]
  1. 00:37:232 - Start here. Would fit better.
  2. 01:00:687 (7,1) - Make the distance bigger.Otherwise it could be played as a 1/2 jump.
  3. 01:00:959 (1) - Remove reverse and let 01:01:368 (2) start at 01:01:232
  4. 01:19:641 (4) - Kinda hidden by that slider before.
  5. 02:00:823 (2) - NC
  6. 02:35:459 (4) - ~~~^
  7. 02:51:550 (6,7) - Distance Snap?
  8. 03:14:732 (3) - Reverse?
  9. 03:15:141 (4) - Make it start at 03:15:005 and remove reverse.
  10. 03:15:959 - 1/2 Slider and remove 03:16:096 (1)
  11. 03:25:096 (x) - Add circle
  12. 03:36:687 (2,3,4) - New Combo to make it clear that those are 1/1 and no jumps.
  13. 04:13:300 - 04:14:868 - Spinner.

Good Luck! \:3/
Topic Starter
L_P

DoKoLP wrote:

General
  1. Remove sound from video. i should but i have no software to do it...
[Easy]
  1. 00:38:187 (1) - Make it start at 00:37:232
  2. 00:43:368 (x) - Add circle
  3. 00:45:550 (x) - ^
  4. 00:47:732 (x) - ^
  5. 01:11:868 (x) - ^
  6. 03:15:277 (2) - Make it start at 03:15:550 and remove 03:16:096 (3) ok
  7. 03:17:187 (2) - Make it start at 03:16:914 ok
  8. 03:19:641 (2) - Make it start at 03:19:914 and remove 03:20:459 (3) ok
  9. 04:12:823 (x) - Add circle ok

[Hard]
  1. 00:37:232 - Start here. Would fit better.
  2. 01:18:277 (1) - Kinda hidden by that slider before.
  3. 01:20:459 (1) - ^
  4. 01:24:823 (1) - ^
  5. 01:33:550 (2) - ^
  6. 02:53:050 (4) - Reverse and remove 02:53:459 (5) ok
  7. 03:49:368 (1) - Make it start at 03:49:232 make 03:49:914 (2) start at 03:49:777 and end at 03:50:187. ok
  8. 04:13:300 - 04:14:868 - Spinner. ok

[Cruel]
  1. 00:37:232 - Start here. Would fit better.
  2. 01:00:687 (7,1) - Make the distance bigger.Otherwise it could be played as a 1/2 jump. ok
  3. 01:00:959 (1) - Remove reverse and let 01:01:368 (2) start at 01:01:232
  4. 01:19:641 (4) - Kinda hidden by that slider before.
  5. 02:00:823 (2) - NC ok
  6. 02:35:459 (4) - ~~~^
  7. 02:51:550 (6,7) - Distance Snap? ok
  8. 03:14:732 (3) - Reverse?
  9. 03:15:141 (4) - Make it start at 03:15:005 and remove reverse.
  10. 03:15:959 - 1/2 Slider and remove 03:16:096 (1)
  11. 03:25:096 (x) - Add circle ok
  12. 03:36:687 (2,3,4) - New Combo to make it clear that those are 1/1 and no jumps. ok
  13. 04:13:300 - 04:14:868 - Spinner. ok

Good Luck! \:3/
thanks!
Sonico Makaron
Hello, M4M

[General]
*delete osb file and full sumbition*

[Easy]
00:38:187 (1) - not symmetric?
00:49:368 (3) - remove this? http://puu.sh/pyjD
02:13:368 (3) - add finish beginer slider
02:14:459 (4) - ^
03:19:096 (1) - add combo here? if you fix it 03:21:277 (3) - remove combo here and 03:23:187 (1) - add combo here
03:36:277 (1) - maybe replace because this slider touch HP

[Hard]
00:51:959 (3,4) - make this http://puu.sh/pyfi
00:52:914 (6,1,2,3) - not summetric
00:54:823 (1) - add nc
01:07:505 (5) - add finish end slider
01:16:641 (3) - maybe little down because He touches the HP
01:33:550 (2) - not good stack
01:37:914 (5) - remove nc? if you fix it 01:38:323 (1) - add here nc
03:29:732 (2) - add finish
03:43:232 (2) - fix it you know
04:00:687 (2) - ^ and remove end whistle

[Cruel]
00:43:914 (1) - timing points make 50 % not 49 % :D
00:46:096 (1) - timing points 40 % not 41 %
02:24:277 (1) - timing points 50 % not 52 %
03:28:641 (4) - ^ 60 % not 58 %
00:40:232 (1) - new combo here and 00:40:368 (1) - remove combo
00:42:823 (3) - add new combo same 00:45:005 (1) - or 00:45:005 (1) - remove combo here
00:45:005 (1,2) - maybe make this rhythm? http://puu.sh/py1R feel better
00:43:914 (1) - remove whistle slider
00:52:368 (2) - ^
00:53:187 (1) - add nc and 00:53:732 (2) - remove nc
00:54:823 (5) - remove whistle slider
00:57:005 (1) - ^
01:20:459 (3,4,5,6,1) - 2 grid up?
02:03:414 (3,4,5) - maybe make this? http://puu.sh/py8r
02:12:550 (4) - add finished end slider
02:15:005 (3) - add finish beginer slider
02:24:277 (1) - add finish
02:28:096 (1) - stack 02:27:550 (4) - now its looks not good
02:36:277 (x) - add note?
02:54:277 (1) - stack 02:53:732 (1) - now its looks not good
03:03:141 (1) - ^ 03:02:732 (3) - ^
03:23:187 (1) - add whistle beginer slider?

sorry noob mod
good luck :)
Topic Starter
L_P
update with lots of changes
ursa
umm , can i add an unranked CTB Diff ? :(
Topic Starter
L_P

urs4chan wrote:

umm , can i add an unranked CTB Diff ? :(
Sure

edit: a ctb diff from urs and changed kiai time for that...
Ulysses

L_P wrote:

urs4chan wrote:

umm , can i add an unranked CTB Diff ? :(
Sure
CTB Diffculity is now rankable
Topic Starter
L_P

nold_1702 wrote:

CTB Diffculity is now rankable
oh my god
Deif

L_P wrote:

nold_1702 wrote:

CTB Diffculity is now rankable
oh my god
Yes, there's no reason to keep that diff unsubmitted. Nevermind, the mapper was testing some stuff.
ertyukjh010


您好 L_P, 中文可以對吧?

[Easy]

ar-1 od-1? easy來說我覺得稍高
00:38:187 (1) - 怪怪的不符合節奏;在00:37:368放個轉盤到00:40:641結束
01:14:459 (4) - 弄成對稱?
01:33:550 (5) - 不建議用重疊;因為後面的01:33:959 (1)是紅線開始,但是新手(甚至我==)會誤會成2個1/1;如果依照第2段的做法,也可以將這個note刪掉
03:25:368 (4) - 不好看,複製左邊的,貼上然後Ctr+H Ctrl+R

[Hard]

01:24:823 (1) - 過份重疊了,至少看到"1"
01:29:732 (1) - 轉盤代替
02:58:368 (3) - 搬到02:58:505

[Cruel]

02:41:187 (4,5,6,7) - 會看成1/4吧?完全重疊比較好

還不錯的圖,加油喔 :)
Topic Starter
L_P

ertyukjh010 wrote:



您好 L_P, 中文可以對吧?

[Easy]

ar-1 od-1? easy來說我覺得稍高
00:38:187 (1) - 怪怪的不符合節奏;在00:37:368放個轉盤到00:40:641結束
01:14:459 (4) - 弄成對稱?
01:33:550 (5) - 不建議用重疊;因為後面的01:33:959 (1)是紅線開始,但是新手(甚至我==)會誤會成2個1/1;如果依照第2段的做法,也可以將這個note刪掉
03:25:368 (4) - 不好看,複製左邊的,貼上然後Ctr+H Ctrl+R

[Hard]

01:24:823 (1) - 過份重疊了,至少看到"1"
01:29:732 (1) - 轉盤代替
02:58:368 (3) - 搬到02:58:505

[Cruel]

02:41:187 (4,5,6,7) - 會看成1/4吧?完全重疊比較好

還不錯的圖,加油喔 :)
没错的话all fix
谢谢你~

Deif wrote:

Yes, there's no reason to keep that diff unsubmitted. Nevermind, the mapper was testing some stuff.
...?
Scorpiour
CTB is rankable now - come from Odaril. ==> look here

That's cool so add that to ur mapset XD
DJPop
~General~
01:50:323 - start break and end Kiai at 01:50:459
03:06:687 - start break and end Kiai at 03:06:823


~Easy~
01:23:187 (3) - try this code
372,248,83187,2,0,B|308:312|212:353|116:312|52:248,1,360.000003576278,4|1
01:25:368 (1) - add finish
01:33:959 (1) - add finish at start
03:16:914 (3) - add clap at start
03:17:732 (4) - remove clap at the end
03:19:096 (1,2) - add clap at start
03:21:277 (1) - ^

~Hard~
- Can you set snare sounds like Cruel diff? Because they sound weird
00:38:187 (1) - use 34% volume like Cruel diff
03:15:277 (2) - remove clap
03:15:550 (3) - add clap at start
03:16:914 (1) - add clap at start, remove clap at the end
03:17:596 (2) - remove clap
03:17:732 (3) - add clap at start
03:19:368 (2) - remove clap
03:19:914 (4) - add clap at start
03:21:277 (1,3) - ^
03:57:823 (6) - add new combo
03:57:959 (1) - remove new combo

~Cruel~
00:41:323 (7) - add new combo due to speed changes
01:00:414 (5) - remove whistle
01:00:550 (6) - add whistle
01:18:823 (1,2,3,4,1,2) - overlapped sliders don't look so good
01:42:005 (7) - add new combo
01:42:414 (1) - remove new combo
02:16:641 (5) - add new combo
02:18:823 (5) - ^
02:36:550 (2,3) - add whistle at start, remove whistle at the end
02:37:096 (4) - add whistle
03:18:005 (3) - add clap
03:18:141 (4) - remove clap
03:18:550 (6) - add clap at start
03:21:550 (3) - add clap at the end
03:31:914 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - too much custom claps
I suggest remove them in (1), add at start and remove at the end in (2), and so on
03:36:277 (1,1,1,1,2) - remove all claps, use whistles sound better
03:42:550 (3) - add clap
03:42:687 (4) - remove whistle and clap
03:43:096 (5) - add whistle and clap
03:48:277 (7) - add new combo

Need opinions from skilled CTB players.
Topic Starter
L_P

DJPop wrote:

~General~
01:50:323 - start break and end Kiai at 01:50:459
03:06:687 - start break and end Kiai at 03:06:823 in Hard and Easy, i couldnt start break in 03:06:687 (slider end there orz)_, other fixed


~Easy~
01:23:187 (3) - try this code fixed
372,248,83187,2,0,B|308:312|212:353|116:312|52:248,1,360.000003576278,4|1
01:25:368 (1) - add finish fixed
01:33:959 (1) - add finish at start fixed
03:16:914 (3) - add clap at start fixed
03:17:732 (4) - remove clap at the end fixed
03:19:096 (1,2) - add clap at start fixed
03:21:277 (1) - ^ fixed

~Hard~
- Can you set snare sounds like Cruel diff? Because they sound weird i did some green lines, hope that it is better now
00:38:187 (1) - use 34% volume like Cruel diff fixed
03:15:277 (2) - remove clap fixed
03:15:550 (3) - add clap at start fixed
03:16:914 (1) - add clap at start, remove clap at the end fixed
03:17:596 (2) - remove clap fixed
03:17:732 (3) - add clap at start fixed
03:19:368 (2) - remove clap fixed
03:19:914 (4) - add clap at start fixed
03:21:277 (1,3) - ^ fixed
03:57:823 (6) - add new combo fixed
03:57:959 (1) - remove new combo fixed

~Cruel~
00:41:323 (7) - add new combo due to speed changes fixed
01:00:414 (5) - remove whistle fixed
01:00:550 (6) - add whistle fixed
01:18:823 (1,2,3,4,1,2) - overlapped sliders don't look so good i respect your opinion but i would like to keep this if this isnt a big problem...may i? (cause i think it is special to play and quite a visual effect...)
01:42:005 (7) - add new combo fixed
01:42:414 (1) - remove new combo fixed
02:16:641 (5) - add new combo fixed
02:18:823 (5) - ^ fixed
02:36:550 (2,3) - add whistle at start, remove whistle at the end fixed
02:37:096 (4) - add whistle fixed
03:18:005 (3) - add clap fixed
03:18:141 (4) - remove clap fixed
03:18:550 (6) - add clap at start fixed
03:21:550 (3) - add clap at the end fixed
03:31:914 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - too much custom claps
I suggest remove them in (1), add at start and remove at the end in (2), and so on 1st - 6th slider, see if you like the effect now
03:36:277 (1,1,1,1,2) - remove all claps, use whistles sound better fixed
03:42:550 (3) - add clap fixed
03:42:687 (4) - remove whistle and clap fixed
03:43:096 (5) - add whistle and clap fixed
03:48:277 (7) - add new combo fixed

Need opinions from skilled CTB players.
i didnt realize that i uploaded it...it should be unsubmitted diff
thanks for pro hitsound mod~
Kuria
Coming here from my mod queue

General
why the SV value of the easy value is 0.600000005960464? fix it to be 0,6, this can be done by fix it through the notepad
Add more combo color? It feels a bit dull with just two rough combo colors imo

Easy
Circle size 3?
01:33:959 (1,2) - idk with the others, but the easy difficulty, i think this kind of 1/4 beats are a bit too hard for a beginner players for play, why not make into 1/2 beats? like 01:37:914 (1,2,3) -
(and actually, it was same goes for the similar pattern with 1/4 beats after the part i mention above, so please reconsider this ><)
or if you like, make the diff name into Easy+ will do anyways, since there was a 1/4 beats that not supposed to placed on the easy diff :D

Hard
no major flaw found here :D, just
03:45:277 (3) - move this a bit left, i think the flow 03:44:732 (1,2,3) - are way better if you placed on there
fix the next pattern if you agree with above

Insane
AR-1(although this is 220 bpm, but i think using AR8 here would be better since the song theme doesn't really feel like a really powerful type like this)
01:17:459 (4,2) - since the 01:16:914 (2) - are curved, why not make the rest curved too? I think it would be good for the flow pattern and the consistency of the pattern shape itself
01:31:096 (2) - same goes here, but for this, i prefer make it linear like 01:30:005 (2,4) -

i think that's all, sorry if it was short orz
i hope this can help, and good luck :D
Topic Starter
L_P

Envi wrote:

Coming here from my mod queue

General
why the SV value of the easy value is 0.600000005960464? fix it to be 0,6, this can be done by fix it through the notepad ok
Add more combo color? It feels a bit dull with just two rough combo colors imo i think that it is fine

Easy
Circle size 3? X
01:33:959 (1,2) - idk with the others, but the easy difficulty, i think this kind of 1/4 beats are a bit too hard for a beginner players for play, why not make into 1/2 beats? like 01:37:914 (1,2,3) -
(and actually, it was same goes for the similar pattern with 1/4 beats after the part i mention above, so please reconsider this ><)
or if you like, make the diff name into Easy+ will do anyways, since there was a 1/4 beats that not supposed to placed on the easy diff :D kinda agree with you, but still wanna try this

Hard
no major flaw found here :D, just
03:45:277 (3) - move this a bit left, i think the flow 03:44:732 (1,2,3) - are way better if you placed on there
fix the next pattern if you agree with above ok

Insane
AR-1(although this is 220 bpm, but i think using AR8 here would be better since the song theme doesn't really feel like a really powerful type like this) X, i think AR8 is messy...
01:17:459 (4,2) - since the 01:16:914 (2) - are curved, why not make the rest curved too? I think it would be good for the flow pattern and the consistency of the pattern shape itself ok
01:31:096 (2) - same goes here, but for this, i prefer make it linear like 01:30:005 (2,4) - X

i think that's all, sorry if it was short orz
i hope this can help, and good luck :D
Thanks!
DJPop
- About diff spread, a difficulty gap between Easy and Hard is too much
there are 2 ways to fix:
1) Make Easy diff easier and make new Normal diff
2) Make Easy diff harder and rename it to "Normal", make new Easy diff is optional
- You should also ask other MAT/BAT for his/her thought


~Hard~
03:21:277 (1,3) - add clap at start
04:01:641 (3) - remove whistle (not fit) or use normal hitsounds instead
04:06:005 (4) - ^

~Cruel~
- If you use AR9, OD have to be 7 or 8, no 6
03:31:914 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - I don't like claps on red ticks in this part :<
03:36:277 (1) - add whistle at start
03:36:687 (1) - remove clap
03:37:505 (1) - add whistle at start and middle


Other things are fine.
Topic Starter
L_P

DJPop wrote:

- About diff spread, a difficulty gap between Easy and Hard is too much
there are 2 ways to fix:
1) Make Easy diff easier and make new Normal diff
2) Make Easy diff harder and rename it to "Normal", make new Easy diff is optional
- You should also ask other MAT/BAT for his/her thought


~Hard~
03:21:277 (1,3) - add clap at start
04:01:641 (3) - remove whistle (not fit) or use normal hitsounds instead
04:06:005 (4) - ^

~Cruel~
- If you use AR9, OD have to be 7 or 8, no 6
03:31:914 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - I don't like claps on red ticks in this part :<
03:36:277 (1) - add whistle at start
03:36:687 (1) - remove clap
03:37:505 (1) - add whistle at start and middle


Other things are fine.
all fixed, for the diff spread, id tried to make it harder, (now is 2 stars)

for me i think that it is good enough, although the star rating system suggest that there was a big gap, but i personally think that how my diff feels and blablabla is just the way the best spread can be, (and also it is quite hard for a normal with such rhythm reading, but AI isnt human, it dont know that how hard the reading is...so it has only 2 stars o.o

the rhythm of this song etc made it very hard to do simple and comfortable easy diff, guess you already know it, if i make 1 more easy it will be the same diff. with a lot of long sliders..... orz

hopefully.. :)
DJPop
OK, looks a lot better :)

Here's few mods so no kds

~Normal~
- It's better if -1 circle size, but it's fine if you don't want to change
04:13:232 (1) - spacing here can confuse player

I'll check again soon
Topic Starter
L_P
updated, i would like to remain circle size ...
DJPop
Bubble
Jayel
Bu... bubble.... wow.. I think I'm too late to mod .... though you've asked me for modding it.
So I'll just give you star. Good luck~.
Topic Starter
L_P

DJPop wrote:

Bubble
~!!!!!YAY!!!!~

Jayel wrote:

Bu... bubble.... wow.. I think I'm too late to mod .... though you've asked me for modding it.
So I'll just give you star. Good luck~.
Thanks~
Tweelon
Had an eargasm on this song.
Also had fun to HR this map. :)

go go rank!

Download: Tweelon - Hatsune Miku - Cruel Clocks [Cruel] (2012-05-21) Osu.osr
Mafiamaster
Your video has audio in it. Please remove it. I can do this for you if you want.

Here's some minor stuff that I found.

[Normal]
02:37:232 (1) - Move this a little farther away from 4's endpoint so it isn't touching?

[Hard]
01:20:459 (1) - Make the start point of this slider a little more visible?
Topic Starter
L_P

Tweelon wrote:

Had an eargasm on this song.
Also had fun to HR this map. :)

go go rank!
AWWW Thank you!

Mafiamaster wrote:

Your video has audio in it. Please remove it. I can do this for you if you want. yes! plz do this for me :D (i have no video editor....)

Here's some minor stuff that I found.

[Normal]
02:37:232 (1) - Move this a little farther away from 4's endpoint so it isn't touching? ok,i fail at DS ...

[Hard]
01:20:459 (1) - Make the start point of this slider a little more visible? fixed
THANKS~
Mafiamaster
Topic Starter
L_P
new video~
arien666
[Normal]
00:50:459 (5,1) - Swap new combo?
01:39:550 (3) - meow :3? http://osu.ppy.sh/ss/322814

[Hard]
01:18:277 (1) - Seems little hidden so why don't you make it better :3?
01:20:459 (1) - ^ but hard to fix ;_;
01:24:823 (1) - 2^
01:34:641 (2) - ^

[Cruel]
01:18:823 (1,2) - Placement seems err... ;___;
01:19:368 (3,4) - ^
02:39:277 (1,2) - Swap new combo?
02:44:596 (1) - As there's spacing, people might confuse it as 1/4. but there's new combo, it would be jump... Just stack it?
02:54:687 (4,1) - Swap new combo?



meow :3
Topic Starter
L_P

arien666 wrote:

[Normal]
00:50:459 (5,1) - Swap new combo? fixed
01:39:550 (3) - meow :3? http://osu.ppy.sh/ss/322814 nice idea

[Hard]
01:18:277 (1) - Seems little hidden so why don't you make it better :3?
01:20:459 (1) - ^ but hard to fix ;_;
01:24:823 (1) - 2^
01:34:641 (2) - ^

aww...tried making it more visible..

[Cruel]
01:18:823 (1,2) - Placement seems err... ;___; this is one of my "wanna try" stuffs on this map, plz~
01:19:368 (3,4) - ^
02:39:277 (1,2) - Swap new combo? i think new combo make it more visible for slider 1
02:44:596 (1) - As there's spacing, people might confuse it as 1/4. but there's new combo, it would be jump... Just stack it? ok
02:54:687 (4,1) - Swap new combo? fine with this



meow :3

THANKS!
arien666
Do-ko-don

Do-do-kat

DON
Topic Starter
L_P
thanks~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scorpiour
rank it rank it ~~~ i can't wait it to be ranked~~~really a great map & song >.<
Topic Starter
L_P

Scorpiour wrote:

rank it rank it ~~~ i can't wait it to be ranked~~~really a great map & song >.<
orz
orz
等多一天咯

hidden slider fixed....
Mafiamaster
Alright, the hidden sliders were fixed that we discussed in private.

Ranked.
ertyukjh010
Congratulations L_P
Scorpiour
啊 恭喜恭喜终于rank了!!真是不容易!
kosiga
Congratulations~ :) :)
hoLysoup
:D 恭喜~!
ffstar
恭喜恭喜!!!
vizzy
Congrats~!!
Meowcenaries
loved this ma grats
Topic Starter
L_P
gratz....love you guys. thanks mafia for the rank :D
Shizuroh
gratzzz :3

-me: Oh this map was pretty good, i wonder if its ranked :3- Oh it is o3o ./goes quick to beatmaps
Jenny
It was about time for this to happen, congratz on rank L_P~
Beige
OH... I'm late lol Congratz~ :3
xsrsbsns
yo 恭喜!
AIR315
Congratz~
rismawan92
I Like this song... :D

:) :D
Vistritium
Can someone explain storyboard? D:
ereverie
저도 스토리보드설명좀ㅠㅠ
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