Hi! here's my mod for M4M.
[General]
Add timing point with same BPM, offset : 7948. (I was confused at the beginning ^^ you have the good timing but the first
tick has to be on the beat (not the third))
[Morujiana]
00:18:614 (4) : moves to x: 104 y: 128
00:34:947 (1) : go to 00:34:614 : (easier for beginners)
00:40:614 (1) : go to 00:39:947
00:41:947 : add a circle here
(You have changed this part since last night so take this or keep what you've done, it's good too)
01:14:281 (1) : remove and add 3 circles 01:14:281 / 01:14:614 / 01:14:947
01:23:281 : remove NC
01:24:281 : ^
(^^ ok you have colors but i think that's not useful. I have seen an other part like that.Iif it was me, i'll change this but that's just an advice)
EDIT : I've done this mod last night so some points can not match with the latest version
[Alibaba]
00:13:281 (8): NC
00:13:614 (1) : remove NC
00:16:114 : i don't like all these NC but it seems to be your choice :p
00:23:947 : add a circle (on the beat no? even if you use the singer on this part)
00:25:448 (5) : NC
00:38:614 to 00:40:281 : add something in this space / edit: (outdated?)
00:42:614 to 00:44:614 : ^
01:02:614 (4) : NC
01:23:948 (5) : ^
01:24:614 (8) : moves to x: 296 y: 128
For new combo, just check when the beat starts with the new timing point and try to adapt that.
[Aladdin]
00:16:114 (1) : snapping? (with 1.0x)
00:16:614 (1) : remove NC
00:17:114 (1) : remove NC (i agree with nattap here, just use the new timing point and count "1-2-3-4" in your head ^^ combo have this utility (even if you don't have your circle or spinner on the beat).
00:17:614 (2) : NC
00:18:948 (1) : remove NC
00:20:114 (5) : NC
I have nothing much to say, it's an enjoyable beatmap, the big problem for me is the moment when you choose to add NC or not. Just think about it ^^
[DB's Magi]
00:59:448 (10) : Be careful with that, you shouldn't add objects that high on the grid, consider lowering it on the grid.
01:18:614 (1) : ^
Magi in general:
Too difficult for me. There is so many different distance spacing (you have a better level than me so I think that you can know if it's weird or not contrary to me). I think it's weird because sometimes the distance is too big for a fast bpm beatmap.
I can't give you any advice here, sorry.
[General]
Add timing point with same BPM, offset : 7948. (I was confused at the beginning ^^ you have the good timing but the first
tick has to be on the beat (not the third))
[Morujiana]
00:18:614 (4) : moves to x: 104 y: 128
00:34:947 (1) : go to 00:34:614 : (easier for beginners)
00:40:614 (1) : go to 00:39:947
00:41:947 : add a circle here
(You have changed this part since last night so take this or keep what you've done, it's good too)
01:14:281 (1) : remove and add 3 circles 01:14:281 / 01:14:614 / 01:14:947
01:23:281 : remove NC
01:24:281 : ^
(^^ ok you have colors but i think that's not useful. I have seen an other part like that.Iif it was me, i'll change this but that's just an advice)
EDIT : I've done this mod last night so some points can not match with the latest version
[Alibaba]
00:13:281 (8): NC
00:13:614 (1) : remove NC
00:16:114 : i don't like all these NC but it seems to be your choice :p
00:23:947 : add a circle (on the beat no? even if you use the singer on this part)
00:25:448 (5) : NC
00:38:614 to 00:40:281 : add something in this space / edit: (outdated?)
00:42:614 to 00:44:614 : ^
01:02:614 (4) : NC
01:23:948 (5) : ^
01:24:614 (8) : moves to x: 296 y: 128
For new combo, just check when the beat starts with the new timing point and try to adapt that.
[Aladdin]
00:16:114 (1) : snapping? (with 1.0x)
00:16:614 (1) : remove NC
00:17:114 (1) : remove NC (i agree with nattap here, just use the new timing point and count "1-2-3-4" in your head ^^ combo have this utility (even if you don't have your circle or spinner on the beat).
00:17:614 (2) : NC
00:18:948 (1) : remove NC
00:20:114 (5) : NC
I have nothing much to say, it's an enjoyable beatmap, the big problem for me is the moment when you choose to add NC or not. Just think about it ^^
[DB's Magi]
00:59:448 (10) : Be careful with that, you shouldn't add objects that high on the grid, consider lowering it on the grid.
01:18:614 (1) : ^
Magi in general:
Too difficult for me. There is so many different distance spacing (you have a better level than me so I think that you can know if it's weird or not contrary to me). I think it's weird because sometimes the distance is too big for a fast bpm beatmap.
I can't give you any advice here, sorry.