okay,I will waitingRuta Kaguya wrote:
i think it should be "TV Size" not "Tv Size"
and, i will try to make the insane XD
okay,I will waitingRuta Kaguya wrote:
i think it should be "TV Size" not "Tv Size"
and, i will try to make the insane XD
arrrggg,This have been 2 times I fail in uploadSonnyc wrote:
Wrong submit?
Where is your normal?
thx but I think i won't change BPm and Offsetkurohana wrote:
General
- Remove 'Air Gear' from tags, it's already in the source
- Offset: 1046
- BPM: 184,000 (Resnap timing section and notes and make sure to change in all diffs)
Easy
- The rhythm is very monotonous... Why not add longer sliders and make some alternation?
- Add more hitsounds, really ._. I heard 3 whistles and 4 claps... This is definitely not enough! Read here point 4
Normal
- The pattern look very random. Why not form any triangles or stars?
- A lot of spacing mistakes. Please check your map and decide, which spacing you want to use in the whole diff ^^
- Hitsounds mostly are set on every second white tick.
Look at this picture. I placed notes where the clap fits with the song. Just try it ^^
- Try to make new combo not so random. It will look better if you set new combo on every new vocal (like you did here 00:24:523 (1) but not here 00:33:977 (10)) or every long white tick
- A lot of overlaps that can prevented.
- 00:56:147 (1) - This note is too far away, place it more in the center, it's esaier for beginners o3o Or leave space after the spinner.
Hard
- Again, very random patterns.
- Spacing in Hard isn't important as Normal or Easy, but some spacing mistakes can be removed.
- 00:25:827 (3,4) - Spacing
- 00:27:783 (6) - With this pattern (5) looks like a slider with 2 repeats. Please move (6)
- 00:42:454 (8,9) - Spacing
- 01:02:015 (2,3,4,5,6,7,8,9) and 01:11:795 (1,2,3,4,5,6,7,8,9,10) - Try to make perfect blankets (look here)
- 01:08:209 (1,2,3,4,5,6,7) - I think, this isn't a good idea to stack everything with the notes before... It's hard to read and you could form better things with it.
Okay, when you fix that, i re-check ;3
But I have to say, next friday to nxt friday (26.10.-2.11.) I am away. I will still re-check both of your maps after that ^^
mintong89 wrote:
finish: http://puu.sh/1jyNV![]()
but..timing is weird: BPM:180 and Offset: 3,669
here XD-[NYAN]- wrote:
hey~
Normal
00:11:495 (1,3) - Don't stack this, it's too hard. its not stacked.. o3o you can see them clearly
01:06:929 (2) - ^ ^ and its a pattern
01:08:234 (2) - ^ ^
01:13:451 (2,3) - ^ Okayy XD
01:29:429 - I recomand use a 1/8 slider. Nice idea XD
araa~ http://puu.sh/1o9tb- M i K u - wrote:
i think because this is anime song and TV Size, you should give video owob I dukung!! :3Teru's Normal01:02:038 give clap sound nopepattern nya yang part sana sih di garis ke 3 clap nya xD
01:02:690 give whistle sound nah... kalo pake disitu ajah kan aneh lol XD
01:18:016 (1,2,1) kalo bisa jangan dibuat numpuk okeee
01:29:429 make this slider end in white line ;A; nah.. situ ada nyobain ga? ntar ga pas sama musiknya ;-;
i can't mod taiko diff sorry![]()
good luck
wakakakakaka- M i K u - wrote:
i think because this is anime song and TV Size, you should give video
good luck
because i'm special LOOOOOOOOOL!!JT123 wrote:
wakakakakaka- M i K u - wrote:
i think because this is anime song and TV Size, you should give video
good luck
btw,napa mod q inggris tp kalo mod na teru indonesia
thanks BeatofIke XDD ily /slap XDBeatofIke wrote:
[Teru's Normal]
-> Approach Rate 5? okeii XD
00:03:669 (1,2,3) - 1 grid left.lol XD fix
00:32:364 (1) - Strange slider indeed. i love to make strange slider lol XD
01:18:016 (1,2,1,2,3) - 1 grid right. Okaayy XD
01:29:429 (4) - I lol'ed! Delete this slider and replace it with 1/2 mini slider. Also add a clap at the end of this slider. nah.. its nice but i want to keep mine XD add the clap sound btw XD
I give up >_<
osu file format v10
[General]
AudioFilename: Back-On - Chain (Tv Size).mp3
AudioLeadIn: 0
PreviewTime: 55821
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
[Metadata]
Title:Chain (TV Size)
TitleUnicode:Chain (TV Size)
Artist:BACK-ON
ArtistUnicode:BACK-ON
Creator:JT123
Version:Teru's Normal
Source:Air Gear
Tags:
BeatmapID:186977
BeatmapSetID:60713
[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1
[Events]
//Background and Video events
0,0,"BG.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
[TimingPoints]
3669,326.086956521739,4,1,0,50,1,0
55842,-100,4,1,0,50,0,1
76712,-100,4,1,0,50,0,0
89429,-100,4,2,0,30,0,0
[Colours]
Combo1 : 224,188,175
Combo2 : 148,237,174
Combo3 : 145,145,255
Combo4 : 51,255,255
[HitObjects]
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thx,HelloSCV wrote:
From queue
just some suggestionsSPOILERGeneal
may be Offset -10?
Easy
i think change SV in Easy is not good choice :p
01:06:929 (3) - remove this slider and increase slder's lenth by 1/1 01:08:234 (4) - and delete this
01:17:038 (1) - move slider 01:16:712 (1) - here
Teru's Normal
00:12:473 (2,3) - like this? http://puu.sh/1vyy8
00:23:886 (4) - remove slider and 00:24:049 (4) - add note here
00:36:277 (1) - add finish on start
00:38:886 (1) - ^
00:45:408 (4) - ^
00:48:016 (4) - ^
01:06:929 (2) - slider arrow is hidden imo try other location
01:08:234 (2) - ^
01:28:125 (2,3) - you may know this
01:29:429 (4) - delete this and 01:29:267 (4) - add 1/2 slider with 1 repeat here
Hard
00:37:571 (1) - add finish
00:41:158 (3) - delete clap on end and add clap on start
00:45:398 (1) - finish
00:48:006 (1) - ^
00:50:289 (3) - add finish on end
01:08:560 (2,3,4,5,6) - if you purposed to make pentagon how about make it perfectly?
01:14:103 (8,9,10) - delete these sliders and 01:14:103 (8) - add 1/1 slider , 01:14:592 (9) - add note move spinner 01:14:755 (1) - here
this rhythm is better imo
01:22:582 (2) - i think this slider's repeat arrow is hidden , try other location
Good luck!
thanks XD HelloSCVHelloSCV wrote:
From queue
just some suggestions
Teru's Normal
00:12:473 (2,3) - like this? http://puu.sh/1vyy8 nice idea but it'll ruin all the spacing ;-;
00:23:886 (4) - remove slider and 00:24:049 (4) - add note here i dont get it.. ;-; if i do that, it'll ruin the rhythm >_<
00:36:277 (1) - add finish on start added soft-finish XD nice idea XDD
00:38:886 (1) - ^ ^
00:45:408 (4) - ^ ^
00:48:016 (4) - ^ ^
01:06:929 (2) - slider arrow is hidden imo try other location just notice it in game-play, fix
01:08:234 (2) - ^ ^
01:28:125 (2,3) - you may know this lol XD if it at the end, i will change it XD
01:29:429 (4) - delete this and 01:29:267 (4) - add 1/2 slider with 1 repeat here nope >_< it doesn't fit the music
Good luck!
thats helpful XD thanks SatenSaten wrote:
Yo~
[Teru]
00:14:103 - 40% vol from here okei XD
00:24:538 (1) - Sliders like this are really not recommended on Normal difficulties because you throw the player of the flow OAO;; lets see what the other mod thinks first kay?
00:33:668 (1) - is the soft finish on purpose? yes XD
00:34:973 - back to 50% okei XD
00:43:451 (2,1) - You shouldn't do this either D: OAO;; whats the matter with that.. ;-;
00:45:408 (4) - finish on start fix this on hello's mod
00:48:016 (4) - ^ ^
00:54:538 (1) - you messed up the hitsounds on this. Start & Repeat should be soft finish. The end should have no finish. Okayyyy X3
00:59:755 (2,1) - I find this overlap weird yes, it is overlap but it is a pattern XD
01:01:060 (1) - finish on start fix![]()
01:06:277 (1) - ^ ^
01:06:277 (1) - ^ er... maybe u mean 01:11:495 - ? fix XD
01:06:277 (1,2,1,2) - Don't do this. it's really confusing change into something from hello's mod
01:11:495 (3) - finish on start OAO;; ^
01:28:451 (3,4) - odd finale imo ;-;
Well, I hope this was somewhat helpful to you
Good luck!
osu!wiki wrote:
A mapset cannot have a single Taiko difficulty if you decide to include Taiko in your map, make sure you have at least 2 Taiko mode difficulties
Naryuga wrote:
From Taiko Modding Team ~ ♪. Sorry for the big delay.
(To JT123: It seems you haven't update this map for over 10 days. If you going to get this graveyarded don't give me kds or whatever.)
[General][mint's Taiko]
- According to the Ranking Criteria, you should have at least 2 Taiko diffs if you are going to make the mapset with Taiko diffs. This rule applies from August 2012 and you submitted this on October for the first time.
osu!wiki wrote:
A mapset cannot have a single Taiko difficulty if you decide to include Taiko in your map, make sure you have at least 2 Taiko mode difficulties- Oh well... where the video come from? This video is defenitely not Air Gear's theme but a parody. It's much better to find a correct video for this song.
Well, since I don't think it's good to get 2 kudos for such a short mod, I'll mod the standard maps. I'm in a good mood at this moment.
- 00:15:245 - add k here? It can follow both the vocal and tick-sound
- 00:24:538 (1,1,1) - personally I want to change them to a slider.
- 00:41:168 (1,1,1) - making them k d d d k sounds more suitable.
[Easy]
- Some notes doesn't follow the distance snap, like 00:19:321 (1,2,3) - and 00:29:755 (1,2) - . Beginners may confused and even the placement looks bad because of them, so it's much better to use a sustained spacing like x1.0.
- 00:04:973 (3,4) - put the (3) x:324, as 00:03:669 (1) - 's end is just the y-axis. If you accept this, don't forget to adjust spacing with 00:06:277 (4) - .
- 00:03:669 (1) - , 00:06:277 (4) - and 00:08:886 (7) - Put New Combo because the combo is too long here.
- 00:21:929 (1) - I don't think the whistle fits this part... remove?
- 00:19:321 (1) - missing a clap. If you want to add a clap on 00:19:973 - , click the slider once and then click the end on the timeline (like this
) and click the "clap" on the right of the screen or just push R key to put a clap.
- 00:28:451 (4) - from this, you lack claps. Let's add ones!
- 00:42:147 (3) - clap on the head.
[Teru's][Hard]
- 00:28:451 (1) - remove the New Combo, I believe it's too short.
- 00:31:060 (1) - same ^
- 00:33:669 (1) - ^
- 01:04:647 (1) - ^
- 01:07:582 (1) - ^
- 01:13:777 (3) - make it reverse?
A nice diff. I like this~Good luck on your mapping. You can improve a lot
- Same to Easy, some notes are in weird spacing. You have to make them so the placement will be clearer~
- 00:27:147 (5) - add New combo instead of 00:27:962 (1) - .
- 00:59:429 - You can add a note here.
- 01:22:582 (2) - Do not overlap on 01:21:440 (9) - , since the reverse arrow is hidden by the (9) and that can be unrankable.
![]()
Off topic: Oh, you started osu! on Oct. 5th 2010 and so am I. What's the rare opportunity. Nice to meet you.
ThanksNaryuga wrote:
From Taiko Modding Team ~ ♪. Sorry for the big delay.
(To JT123: It seems you haven't update this map for over 10 days. If you going to get this graveyarded don't give me kds or whatever.)
[Teru's]
- 00:28:451 (1) - remove the New Combo, I believe it's too short. yep X3 done
- 00:31:060 (1) - same ^ err.. its pattern X3 idk if i should change or not, but imo, its good already
- 00:33:669 (1) - ^ again.. its a pattern
- 01:04:647 (1) - ^ okayy
- 01:07:582 (1) - ^ pattern ;A;
- 01:13:777 (3) - make it reverse? okayy XD
A nice diff. I like this~ thank youu X3 i like this one too X9
Sprite,Foreground,Centre,"BG.jpg",320,240
M,0,9920,,320,240
oh, it's okeyThoomyyxD wrote:
I tell you that I had made a very long mod
And closed the page! : (
i can handel thisTMAstraf wrote:
Normal:
01:14:429 Here you can make a circle, its a little bit confusing in tact...
Hard:
00:58:288 You can make the slider on the same point from circle
From me thats all =)
DAfuq,Arnold0 wrote:
Insane GD done :3
EDIT
Hope you'll like it
EDIT : New link because in my 1st upload the video was not working.
http://puu.sh/1MmPt
uhmm...SE_Soul wrote:
Queue Soul... Commencing Operation
[Easy]
00:20:625 (1) - remove combo and add combo in 00:21:929
00:54:212 (1) - spinner start on 00:54:538 and end in the first kiai
01:02:364 (1) - remove combo
[Teru]
Too perfect But
00:23:886 (4) - hear it!! and you find its out of beat
01:04:647 (1) - remove combo
01:29:429 (4) - make it only 1/2 on snap divisor... not 1/4
[Hard]
00:16:712 (1) - remove combo
00:20:299 (1) - ^
00:58:125 (7) - new combo
[mintong]
just post my record
im play on laggy on that time .... its good patern soo no mod ^^
[Arnold0]
AR + 1 ^^
HP - 2
thats it ..... Now is the time to retreat.... *SE_Soul Out and stole kudosu XD*
ThanksSE_Soul wrote:
Queue Soul... Commencing Operation
[Arnold0]
AR + 1 ^^ Okey
HP - 2 -1
thats it ..... Now is the time to retreat.... *SE_Soul Out and stole kudosu XD*
UPDATED ALLTeru21 wrote:
As requested xD Done xD
http://puu.sh/1jAaV
don't forget to put in my name on tags in all diff xD
Ganbatte neh..? xD
qoot8123 wrote:
[Kurosanyan's Taiko Muzukashii][Kurosanyan's Taiko Inner Oni]
- 00:39:864 - add k Nope, I want to leave a break here.
- 00:40:027 - ^ ^
- 00:49:973 - ^ follow00:46:712 (1,2,1,1,2,3,1) - You mean add a d right?
- 01:00:571 - add k Nope, I'm leaving a break
- 01:05:788 - add d ^
- 00:38:641 - remove Ok
- 00:44:429 - k Nope, not fiting imo
- 00:44:918 (1,2,3,4,5) - ddkkd I prefer it this way
- 00:52:663 (4,5) - remove Nope
463,130,68560,1,0,0:0:001:20:462 (3,4,5,6,7,8,9,10) - This is hard diff. It's overmapped imo. Change it to something like this? http://osu.ppy.sh/ss/592305
491,192,68723,1,0,0:0:0
439,239,68886,1,0,0:0:0
378,205,69049,1,0,0:0:0
392,136,69212,1,0,0:0:0
392,136,69538,1,0,0:0:0
LUL,THX 4 MODathiota33 wrote:
Hello JT123,
Random mod /o/~ BACK-ON~<3!
[General]SPOILERHow about adding "opening" to the tag?
[Easy]SPOILERThaank yoooIt's easy diff, I suggest you to not playing timing in this diff. 'cause it's hard to play for some beginer player. But it's up to you.
00:11:495 (1) - Add clap in the end of sliderto make it consistent with the other? okay
00:12:799 (3) - ^ okay
00:20:625 (1) - Why NC here? I suggest to remove NC and add NC at 00:21:929 I follow vocal :<
00:56:495 (1) - Add clap in the begining to make it consistent hm... yes
01:01:060 (1) - Add clap in the end of slider okay
01:03:016 (3) - Add clap Okey
01:03:668 (4) - ^ in the end of slider okey
01:04:973 (1) - NC is not needed here. Remove it. Oh, and add clap in the end of slider Nc is need here LUL
01:06:277 (1) - Add finish in the begining of slider. It feels empty without a hitsound imo ><
01:06:929 (2) - Add clap in the begining of slider. Same reason as above
01:07:582 (3) - ^
01:08:234 (4) - ^
01:09:538 (6) - ^Okay
01:18:016 - Add slider until 01:18:995 ? or copy-pas rhythm from 01:16:712 (1)nah,aq da pertimbangkan kalo ada slider di situ bakal ngesusahin newbie ,jadi aq kosongin XD Indoan aja
01:19:973 (2) - How about adding a clap here? yes
01:22:582 (2) - ^yes
01:25:190 (2) - ^yay
01:21:929 (1) - Add finish here to make consistentyow
Nice flow, but you still need improvement on hitsound ><
[Hard]SPOILER00:16:060 (1) - Why NC? I dunno
00:17:690 (2) - Add clap okey
00:19:321 (2) - Remove clap and add clap at 00:18:995 meeeh no
00:19:647 (1) - Remove clap in the end of slider ok
00:20:299 (1) - Add clap ookey
00:20:951 (5) - ^okey
00:23:886 (4) - ^ in the end of sliderokey
00:59:429 - Add circle. Feels really empty imo added
01:02:038 (2,3,4,5,6,1,2,3,1) - Claps really random here. Try to listen the song and add a clap in the right place.offcourse
01:08:560 (2,3,4,5,6) - The pentagon really weird imo. Suggestion : http://puu.sh/1VrVK ....463,130,68560,1,0,0:0:001:20:462 (3,4,5,6,7,8,9,10) - This is hard diff. It's overmapped imo. Change it to something like this? http://osu.ppy.sh/ss/592305i don't think so
491,192,68723,1,0,0:0:0
439,239,68886,1,0,0:0:0
378,205,69049,1,0,0:0:0
392,136,69212,1,0,0:0:0
392,136,69538,1,0,0:0:0
01:23:071 (3,4,5,6,7,8,9,10) - ^
01:25:679 (3,4,5,6,7,8,9,10) - ^
01:28:288 (3,4,5,6,7) - ^
That's it
Good luck
JT123 wrote:
kalo mod bahasa indo aja XD
sama2 orang indo naa LOL
Thaank youuuuuathiota33 wrote:
JT123 wrote:
kalo mod bahasa indo aja XD
sama2 orang indo naa LOL
ok untuk kedepannya~ LOL
Btw star for you~
http://puu.sh/1Wvf1athiota33 wrote:
Hello JT123,
Random mod /o/~ BACK-ON~<3!
[Arn0ld's Insane]
SV is too slow imo and there's only a little jump >< It's just like playing hard with fast AR. Idk my SV is already 0.4 more than hard so I think it's okey, and I don't realy know how to map fine without Distance Snap so no jumps
00:45:408 (5) - You can follow the drums instead of vocal. It'll be more epic imo Okey
00:48:016 (5) - ^ ^
01:00:408 (6) - x: 256 y: 224 Looks better
01:29:103 (6,7) - This part is really fit to make a jump imo >< Hum, okey I tryed to do one o:
It'll be more good if you add more jumps and increase the SV imo. Oh yeah, and there's a part that the clap is not consistent. Try to listen the song again and add a clap in the right place.I've found one I guess, maybe it still remains one other idk?
That's it
Good luck
selova wrote:
hi again... Hello Selooooo XD
easy
ritme clap konsisten di garis putih k2 aja ya... remove clap di bagian downbeat/ garis putih yg paling panjang okay =w=\
00:19:321 (1) - remove clap head done
00:21:929 (3) - ^done
00:28:451 (4) - ^done
00:38:886 (1,2) - swap NC done
00:41:495 (1,2) - ^ ga pass deh rasa na :/
00:48:016 - NC ^
00:49:321 - remove NC^
00:50:625 - NC ^
01:04:973 - remove NC ^
01:12:799 - swap NC ^
01:18:016 - isi slider dengan panjang yg sama kyk (1) To nenot nenot na ga pas XD
hard[/b]
00:16:060 - remove NC, gk jelas cuma 2 combo doang ah iya ya XD
00:17:527 - remove NC done
00:19:158 - pindahin (2) kesini, ngikutin vocal :(/
00:19:647 - remove NC uda pas gini
00:20:136 - pindahin (1) kesini, ngikutin vocal.. trus remove NC, nanti yg (2) baru new combo X
00:21:440 - add note? okay
00:21:603 - slidernya pendekin setengah ya
00:58:451 (9) - ganti kepalanya finnish aja jgn clap, dan juga NC oke
00:59:755 - finish on head, and remove NC bisa bisa
01:01:060 - remove finnish aq rasa pas ada deh
01:03:342 - swap NC (6,1) bole juga
01:13:451 - NC (6) ho-oh
thankssssss
I'm who must say thankss, not you![]()
selova wrote:
hi again...
teru normal
overall oke o.ob
00:24:049 - mending delet slider ganti not aja disini, yg udah ada gk begitu salah sih, tapi mendingan ini, dari pada vocal, 1/2 slider trus vocal lg, agak nanggung sih ngga eh.. kalo ku ganti, menghancurkan semuanya... but yeah.. lumayan sih o3o
that's all
thankssssss
Kaneko wrote:
[Arnold0's Insane]
OD +1 Okey
In my honest opinion, the whistle usage in the start to mid of the song doesn't fit, please revisit your hitsounds. I don't know what is not fitting I used wistle for the vocals
Rest looks good. (plays more like a hard then Insane thou)
Thanks for modsselova wrote:
hi again...
Arnold0's[/b]
trully it's not really hard, cos locking DS... but insane goes with AR9 hehe
00:27:147 - remove NC Okey
00:28:288 - add NC ^
00:34:973 - NC ^
00:36:277 - rem NC ^
00:37:582 - NC ^
00:38:886 - rem NC ^
00:40:190 - NC ^
00:41:168 - rem NC ^
00:42:799 - NC ^
00:44:103 - rem NC ^
00:45:408 - NC ^
00:48:016 - NC ^
00:49:321 - NC ^
00:49:973 - rem NC ^
00:50:625 - NC ^
01:01:060 - swap NC (9,1) Not sure about what you want, I think fixed
01:11:168 - ^^
that's all
thankssssss
Hellzero wrote:
Hi from ♥Moe Moe Russian Modding Room♥
[General] Hiii hellzero
00:01:060 - Add a spinner from here until 00:03:016.
[Easy]
00:03:669 (1) - Add a finish on the start. Okay,it make the hitsound more good XD
00:06:277 (1) - Add a finish on the start. Okay
00:08:886 (1) - Add a finish on the start. Okay
00:11:495 (1) - Add a finish on the start. Okay
These NC more fit music. Nah,there is ....I don't accept the new combo or else ,cuz i make the combo following the vocal
00:20:625 (1) - Remove NC.
00:21:929 (3) - Add NC.
00:48:016 (4) - Add NC.
00:49:321 (1) - Remove NC.
00:50:625 (3) - Add NC.
01:12:147 (1) - Remove NC.
01:12:799 (2) - Add NC.
01:15:408 (5) - Add NC.
01:16:712 (1) - Remove NC.
01:16:712 (1) - Actually in easy diffs not recommend use SV multiplier because new players hard suddenly change your speed play. So i think will be better make just 1.0x But if you don't change SV then don't remove NC because it need for highlight change speed aaaa,you're right
[Hard]
00:03:669 (1) - Add a finish on the start. Okay
00:06:277 (1) - Add a finish on the start. Okay
00:08:886 (1) - Add a finish on the start. Okay
00:11:495 (1) - Add a finish on the start. Okay
00:16:060 (1) - Remove NC. Okay
00:18:669 (1) - Remove NC.
00:19:321 (2) - Add NC.
00:19:647 (1) - Remove NC.
00:20:299 (1) - Remove NC.
These NC more fit music. (just my opinion)
Not bad but still need some work >~< Good luck! :3 Hope you rank it.
thanks for mod XDHellzero wrote:
Hi from ♥Moe Moe Russian Modding Room♥
[General]
00:01:060 - Add a spinner from here until 00:03:016. aha.. good, but the offset started on 00:03:669 - , so I won't add any, otherwise JT change the offset
[Normal]
00:06:277 (1) - Add a finish on the start. kay
00:08:886 (1) - Add a finish on the start. ^
00:11:495 (1) - Add a finish on the start. ^
01:04:647 (1) - Remove NC. nope, I follow vocal XD
01:04:973 (2) - Add NC. ^
01:21:929 (1) - Add a finish on the start. kay XD
01:24:538 (1) - Add a finish on the start. ^
01:27:147 (1) - Add a finish on the start. ^
Not bad but still need some work >~< Good luck! :3 Hope you rank it.
osu file format v12
[General]
AudioFilename: Back-On - Chain (Tv Size).mp3
AudioLeadIn: 0
PreviewTime: 55821
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
[Metadata]
Title:Chain (TV Size)
TitleUnicode:Chain (TV Size)
Artist:BACK-ON
ArtistUnicode:BACK-ON
Creator:JT123
Version:Teru's Normal
Source:Air Gear
Tags:teru21 mintong89 Arnold0 Kurosanyan
BeatmapID:186977
BeatmapSetID:60713
[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1
SliderTickRate:1
[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,0,"VID.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
[TimingPoints]
3669,326.086956521739,4,1,0,50,1,0
14103,-100,4,1,0,40,0,0
34973,-100,4,1,0,50,0,0
55842,-100,4,1,0,50,0,1
76712,-100,4,1,0,50,0,0
89429,-100,4,2,0,30,0,0
[Colours]
Combo1 : 224,188,175
Combo2 : 148,237,174
Combo3 : 145,145,255
Combo4 : 51,255,255
[HitObjects]
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thanks :3 also.. I always forget to mod your map ;w;)aTari wrote:
Mod Request~
[General]
- Seems fine, but I think the video quality can be better, and I recommend you start diff all the same time.
[Teru's Normal]
OD should be raised by +1, this map playwise should match with the AR okay
- 00:24:538 (1) - Need to add a finish here to keep the finishes consistent with the music, and its been a long while since you did not add a finish, so this a good place to start. added soft whistle
- 00:29:755 (1) - Same as above. no, its a pattern and not necessary at all
- 00:40:190 (3) - Similar to what I said in easy, you should add a whistle to the end of this slider, Why? well because there a *beep* sound in the end of it and the normal whistle sounds blends in with it beautifully~ okay, add on the other beats
- 00:45:082 (3) - Same here, add a whistle. add on the other beat
- 00:46:060 (5) - ^ but to the end of this slider. yap
- 00:50:625 (1) - To the end here as well, kay
- 00:48:016 (4) - If you apply any of the above changes, you need to add a whistle to the end of this and to the end of 00:48:668 (5) - that is what i done
- 01:01:060 (1) - This slider is being overlapped by the previous note and it doesn't look very nice, I think you should try this shape : http://puu.sh/2mAAP , It might not look very nice, but its better than the shape you have currently. oh, I purposely do that, its like , its my style..
- 01:13:777 (3) - Better to reverse this slider because you miss a vocal point in the following white tick no, if I do that, the flow on 01:15:082 - will be awkward
- 01:29:429 (4) - Add new combo like the easy diff? why not
Good luck though~
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cFiszpan wrote:
From the Queue (Coffee Party) ^^ let's go!
¯¯¯¯¯¯¯E n d of Mods¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
That's it ^^
Nice song (rhythm seems to me as Rap -- or J-Rap? -- I Like Rap ^^)
And the video is very good... that girls magic fighting AWESOMEFrom what Anime the video is?
Good luck on RANKING soon ^^
Att.
Thanks for modTari wrote:
Mod Request~
[Insane]Kinda worried about normal and hard having the same SV~
- 00:19:484 - You miss a note here, i think you should add it. Done
- 00:24:049 (9) - The break between this note and the next spinner feel a little weird when I testplayed it. The best fix to this would be adding a note here, but if you try to stay under 10 combo, then you should make 00:23:886 (8,9) - a slider + add the note Yep sound good
- 00:29:266 (7,8) - Uhm Can you move this whole thing 1/4 tick back, something like this http://puu.sh/2mAVy would suffice, because there no real "beat" 00:29:592 here, so it is unnecessary to add a note there. Awww good <3
- 00:34:973 (1) - Can you curve this slider a little bit more, It'll look nicer if you do I don't realy knwo what you want I do,I touched it a little hope it's a little better
- 00:45:408 (1,2,3,4,5) - Don't you think this is a little bit too much clicking 0.0? it follows fine, but seems to not fit very well with the excessive clicking here. If you want you can possibly change rhythm I think it fit and the diff is already a little too easy so I think fine
- 00:48:016 (1,2,3,4,5) - Same thing here ^
- 01:15:245 (4,5) - Make symmetrical like this ~ http://puu.sh/2mBkz Yep
- 01:29:103 (6) - Make separate combo like other diffs by adding new combo?Yep
Good luck though~
thanks ;w;-Cloudchaser wrote:
~ Nuclear Modding Queue ~
Bold: Suggestion, comments.
Red Bold: You must fix it or is highly recommend
Teru's NormalI think this map need more and more work~ but good luck!
- 00:11:495 (1,3) -make it more blanket. http://puu.sh/2riRh kay too much protest for it -_- changed
- 00:20:625 (3) - more beautiful please. added angle on each ticks
- 00:34:321 (2) - x:384 y:172 mmnnn.. no mess up the other >_>
- 00:50:625 (1) - this object is too far no its not
- I'd like more form in those sliders 00:53:234 (3,1) - actually are ugly (at leas for me). remove new combo in 00:54:538 (1) - I don't see any problem there
- 01:14:755 (4) - follow the flow, this note should be here x:48 y:344(recommend) kay
- 01:28:451 (3) - one grid up please!what? =w= there is nothing wrong with the grid
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-Cloudchaser wrote:
~ Nuclear Modding Queue ~
Bold: Suggestion, comments.
Red Bold: You must fix it or is highly recommend
Hard^
- Hard is very very slow and a kinda boring, IMO. moar SV maybe? Nope,I Very lazy to Change it
- 00:19:647 (3) - remove NC okay
- 00:59:755 (3,4,5,6) - remove nc I like NC here
- 01:02:038 (2,3,4,5,1,2,3,4) - Only sliders? a kinda boring No problem with this :/
- 01:11:821 (1,2,3,4,5,1,2,3,4,5) - ^
I think this map need more and more work~ but good luck!
Kitsuneko wrote:
Where is the kds ;_; was my post not useless?
oh it makes sense.JT123 wrote:
no,
your mod is usefull
but i'm waiting to Normal and Insane
And i kudosu :3
(that's i do usually)
Okay Kudosu comeee
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since teru21 got silenz LOLTeru21 wrote:
Thanks xDKitsuneko wrote:
Hi there.
from \( 'ω')/Kitsuneko's Modding Queue\('ω' )/Teru's Normal
SettingHitsounding
- Clear
Mapping
- 00:06:277 (1) - soft hitsound? normal finish fits here. nope.. its pattern
- 00:11:495 (1) - ^ ^
- 00:32:364 (1) - Add clap to end kay
- 00:33:669 (1) - Remove finish added it on previous mod.. so no change, will change if there are plenty people complain about it already
- 00:55:516 - Volume down to about 30%, and change to soft hitsound. added
- 01:21:929 (1) - same as 00:06:277 (1) - same as above
- 01:27:147 (1) - ^ ^
- 01:04:647 (1) - Remove NC nope.. I'm following vocal
Black = suggestions. Does not mean that must be changed / Blue = recommend to change / Red = Unrankable issuesscanter wrote:
From Korean queue ~ sry if my mod quality & English is poorTeru's Normal
- 00:25:842 (3) - How about makes more gentle shape? like this. http://osu.ppy.sh/ss/698524 ...okay owo;;;
- 00:32:364 (1) - Add clap on slider's end. added on previous mod xD
- 00:52:908 - Add 1 circle? its good.. but its ruin the pattern
- 00:53:234 (3) - fits more vocal's vibration. http://osu.ppy.sh/ss/698533 uhuuu looks good.. but will look strange with other slider
- 01:04:647 (1) - in my opinion, this NC is not needed. following vocal.. why always mentioned this
![]()
- 01:27:147 (1) - looks a little bad some overlap. how about move to better place or change shape? http://osu.ppy.sh/ss/698535 rotate it.. owo;;;
sry. I dunno osu!'s first time mapping style. so I can't mod well. btw GL on rankSPOILERosu file format v12
[General]
AudioFilename: Back-On - Chain (Tv Size).mp3
AudioLeadIn: 0
PreviewTime: 55821
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
[Metadata]
Title:Chain (TV Size)
TitleUnicode:Chain (TV Size)
Artist:BACK-ON
ArtistUnicode:BACK-ON
Creator:JT123
Version:Teru's Normal
Source:Air Gear
Tags:teru21 mintong89 Arnold0 Kurosanyan
BeatmapID:186977
BeatmapSetID:60713
[Difficulty]
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CircleSize:3
OverallDifficulty:4
ApproachRate:4
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276,72,33669,6,0,B|332:92|384:68,1,100,4|8,2:0|0:0,0:0:0:0:
352,168,34321,2,0,B|408:148|460:176,1,100,0|8,0:0|0:0,0:0:0:0:
400,256,34973,2,0,B|400:360,2,100,4|10|10,0:0|0:0|0:0,0:0:0:0:
232,364,36277,6,0,B|176:344|124:368,1,100,4|8,2:0|0:0,0:0:0:0:
160,268,36929,2,0,B|104:288|52:264,1,100,0|8,0:0|0:0,0:0:0:0:
108,180,37582,2,0,B|108:76,2,100,0|2|2,0:0|0:0|0:0,0:0:0:0:
292,96,38886,6,0,B|292:196,1,100,4|8,2:0|0:0,0:0:0:0:
384,156,39538,2,0,B|384:56,1,100,0|8,0:0|0:0,0:0:0:0:
476,96,40190,2,0,B|476:160|476:160|476:200|448:256|380:248,1,200,4|10,0:0|0:0,0:0:0:0:
196,204,41495,2,0,B|196:141|196:141|196:101|232:48|292:56,1,200,0|10,0:0|0:0,0:0:0:0:
292,252,42799,6,0,B|292:148,1,100,4|10,0:0|0:0,0:0:0:0:
376,100,43451,1,10,0:0:0:0:
376,100,44103,6,0,B|400:164|400:164|400:212,1,100,0|8,0:0|0:0,0:0:0:0:
392,296,44755,1,0,0:0:0:0:
316,360,45082,1,8,0:0:0:0:
216,360,45408,2,0,B|112:360,1,100,4|10,2:0|0:0,0:0:0:0:
140,264,46060,2,0,B|84:264,2,50,0|0|10,0:0|0:0|0:0,0:0:0:0:
120,164,46712,6,0,B|188:164|188:164|233:181,1,100,0|8,0:0|0:0,0:0:0:0:
316,152,47364,1,0,0:0:0:0:
296,248,47690,1,8,0:0:0:0:
316,152,48016,2,0,B|353:54,1,100,4|10,2:0|0:0,0:0:0:0:
432,115,48668,2,0,B|452:62,2,50,0|0|10,0:0|0:0|0:0,0:0:0:0:
452,212,49321,6,0,B|392:224|360:180,1,100,0|8,0:0|0:0,0:0:0:0:
264,180,49973,2,0,B|234:221|174:209,1,100,0|8,0:0|0:0,0:0:0:0:
240,132,50625,6,0,B|252:72|312:48|376:76|380:148,1,200,4|10,0:0|0:0,0:0:0:0:
236,276,51929,2,0,B|248:336|308:360|372:332|376:260,1,200,4|8,0:0|0:0,0:0:0:0:
188,204,53234,2,0,B|492:204,1,300,4|2,0:0|0:0,0:0:0:0:
448,112,54538,6,0,B|296:112,2,150,4|4|0,0:0|2:0|2:0,0:0:0:0:
256,192,55842,12,4,58451,0:0:0:0:
112,104,59103,6,0,B|68:148|88:220,1,100,8|0,0:0|0:0,0:0:0:0:
180,176,59755,2,0,B|224:132|212:68|184:36,2,150
148,272,61060,6,0,B|192:192|192:192|204:168|244:120|296:76|368:80,1,300,4|0,2:0|0:0,0:0:0:0:
444,132,62364,2,0,B|464:168|480:184|480:184|472:204|480:224,2,100,0|0|8,0:0|0:0|0:0,0:0:0:0:
332,296,63668,5,0,0:0:0:0:
332,296,63995,1,0,0:0:0:0:
240,252,64321,1,8,0:0:0:0:
240,252,64647,5,0,0:0:0:0:
324,196,64973,2,0,B|396:60,2,150
264,116,66277,6,0,B|216:204,1,100,4|8,2:0|0:0,0:0:0:0:
136,268,66929,1,0,0:0:0:0:
228,308,67255,1,8,0:0:0:0:
296,384,67582,6,0,B|344:296,1,100,0|8,0:0|0:0,0:0:0:0:
384,204,68234,1,0,0:0:0:0:
368,104,68560,1,8,0:0:0:0:
268,92,68886,6,0,B|240:52|240:52|188:16,1,100,0|8,0:0|0:0,0:0:0:0:
172,120,69538,2,0,B|201:162|201:162|241:190,1,100,0|8,0:0|0:0,0:0:0:0:
336,160,70190,6,0,B|376:188|420:172|420:172|452:220|448:280,1,200,0|0,0:0|0:0,0:0:0:0:
348,276,71168,1,8,0:0:0:0:
348,376,71495,2,0,B|308:348|264:364|264:364|232:316|235:258,1,200,4|0,2:0|0:0,0:0:0:0:
132,88,72799,6,0,B|240:88,1,100,0|8,0:0|0:0,0:0:0:0:
332,104,73451,1,0,0:0:0:0:
268,184,73777,2,0,B|160:184,1,100,8|0,0:0|0:0,0:0:0:0:
48,344,74755,1,0,0:0:0:0:
256,192,75408,12,4,76712,2:0:0:0:
428,300,78016,5,0,0:0:0:0:
428,100,78668,1,0,0:0:0:0:
428,300,79321,6,0,B|388:292|348:300|348:300|368:236|324:184,1,200,4|8,0:0|0:0,0:0:0:0:
256,260,80299,1,0,0:0:0:0:
184,188,80625,2,0,B|143:237|163:301|163:301|123:293|83:301,1,200,0|8,0:0|0:0,0:0:0:0:
88,100,81929,6,0,B|132:64|132:64|220:52|220:52|284:16,1,200,4|8,2:0|0:0,0:0:0:0:
364,52,82908,1,0,0:0:0:0:
296,124,83234,2,0,B|344:151|344:151|432:163|432:163|476:199,1,200,0|8,0:0|0:0,0:0:0:0:
284,260,84538,6,0,B|240:204|148:208|104:264,1,200,4|8,0:0|0:0,0:0:0:0:
100,360,85516,1,0,0:0:0:0:
188,308,85842,2,0,B|221:245|178:163|109:147,1,200,0|8,0:0|0:0,0:0:0:0:
268,24,87147,6,0,B|218:44|204:104|233:172|302:176,1,200,4|8,2:0|0:0,0:0:0:0:
348,90,88125,1,0,0:0:0:0:
428,150,88451,2,0,B|481:128|484:54|450:3|397:1,1,200,0|8,0:0|0:0,0:0:0:0:
348,90,89429,6,4,B|292:99,1,50
MineC24 wrote:
Kurosanyan's Taiko Muzukashii00:50:136 (3) - k 00:50:299 (1) - d uh, no. Doesn't fit at all. D:
01:00:571 - add d plz..? yesKurosanyan's Taiko Inner Oni00:08:397 - add d..? No, it needs some breaks
00:12:065 - add d..? Nope
00:37:092 (2) - add k (more hardest diff because this diff name is Inner Oni) It's not because it's an inner oni that I should add random k at places where there's nothing at all
00:39:701 (2) - add d Same here
00:44:674 - imo, add d and 00:44:837 - add d (more hardest diff) I won't overmap! And I like this pattern the way it is.
01:29:429 (2,3) - imo, Big d plz Nope
CDFA wrote:
Normal:
00:50:625 (1) - Move this so there isn't overlap intentionally did it
00:53:234 (3) - ^ ^
01:01:060 (1) - ^ ^
no change in mah diff.. and thanks to you both ;w;Flower wrote:
Teru's Normal
00:04:647 (2) - such whistles can be change to soft whistles. depends on your preference. ummnn.. somehow if I use soft-hitwhistle, its just sounds so empty
00:24:538 (1) - not suitable in Normal. players will easily miss this slider. maybe make a slight waving slider instead. errrr.. I don't think so.. just let the player fail and replay the diff again ;w;)a
00:50:625 (1) - ugly overlapping. https://www.dropbox.com/s/9uaucq0tddng5ix/screenshot099.jpg I don't know from where you guys see it ugly meh >3> tell me what makes it looks so ugly huffft~ >3>
I want to post your message ,Teru21 wrote:
CDFA wrote:
Normal:
00:50:625 (1) - Move this so there isn't overlap intentionally did it
00:53:234 (3) - ^ ^
01:01:060 (1) - ^ ^no change in mah diff.. and thanks to you both ;w;Flower wrote:
Teru's Normal
00:04:647 (2) - such whistles can be change to soft whistles. depends on your preference. ummnn.. somehow if I use soft-hitwhistle, its just sounds so empty
00:24:538 (1) - not suitable in Normal. players will easily miss this slider. maybe make a slight waving slider instead. errrr.. I don't think so.. just let the player fail and replay the diff again ;w;)a
00:50:625 (1) - ugly overlapping. https://www.dropbox.com/s/9uaucq0tddng5ix/screenshot099.jpg I don't know from where you guys see it ugly meh >3> tell me what makes it looks so ugly huffft~ >3>
JT, I sent you da message, I tho U will post it again like last time >3>
CDFA wrote:
Insane:
00:34:321 (3) - Add clap on end of slider Yep
00:34:810 (4) - Add drumfinish I tryed but I don't like how it sounds and also having a "drum" sample alone here is not good I think so nope sorry
00:36:929 (6) - Remake slider to be like this? https://osu.ppy.sh/ss/717739 I Think nope for the flow
00:55:353 (4) - Remove this note. It goes a lot better with the music wihout it :3 Yep
Sorry it's so little for such a long wait ;A;. I do love the insane though.
Thanks ;_;
Thanks for mods.Flower wrote:
Hi~ random mod~
[Arnold0's Insane]
There is quite a few tiny spacing inconsistency issues, I suggest you turn grid snap off and recheck every note, though I will point out some obvious ones (in fact if you make a sightly larger spacing you don't need to adjust this XD). Besides I may name that "Hard". Good diff in all, though.
00:06:277 (1,2,3,4) - better if you manually stack them. auto stack spoils the spacing. maybe but I don't know how to do this properly ;_;
00:07:255 (5,6,7) - I think that's a little spacing inconsistency. the notes should barely touch each other. turn the grid snap off. Wohhh 0.02 difference ;_; no change
00:11:495 (1,2,3) - ^. if you intend to make this, then it's ok. but it's better if you still keep original spacing. I think fixed (was 1.06 now 0.99)
00:19:647 (3) - ^ 0.02 difference ;_; no fix
00:20:462 (6,7) - ^ On purpose because it looks better for me and it's only 0.03 difference
00:23:071 (6) - ^ 0.02 difference ;_; no fix
00:25:516 (1,2,3) - ^ Due to grid snap and I don't think grid snap should be disabled
00:27:310 (1) - ^ . don't forget re-adjusting the following notes. ^
00:28:288 (4,5) - ^ ^
00:30:408 (4) - ^ ^
00:31:223 (7,8,9) - suggest manual stack As said before, I don't know how to do that ;_;
00:35:788 (2) - spacing 0.02 difference ;_;
00:44:755 (7,8) - I think it's strange combination. difficult to read, and the only strange pattern in the whole map. I don't think it's so bad and it's insane. Also for now idk how to change without broke the things after. May change if some more complain about this.
00:46:223 (6) - spacing Fix
00:47:690 (4) - ^ I think I changed things when fixing the other one (now it's 0.98 / 1.00)
00:50:625 (1,2) - ^ I changed a little but it still have 1.03 due to grid.
in kiai you even use less whistles than the first part. maybe use more. Someone fixed much the hitsounding and I don't want to ruin his work so I don't change
01:03:668 (1) - spacing Due to grid
01:05:462 (5) - ^ Yep
01:09:538 (3) - slightly reduce the concavity I think fixed. I had to move all notes after this for spacing but nothing seams broken.
01:17:038 (2) - spacing Fixed
200,320,20462,6,0,P|256:312|296:296,1,100
280,224,20951,1,0,0:0:0:0:
336,176,21114,1,0,0:0:0:0:
408,184,21277,2,0,P|440:144|448:72,1,100
392,48,21766,2,0,B|296:48,1,50,0|0,0:0|0:0,0:0:0:0: