Hi
[Easy]
[Normal]
Good luck!
[Easy]
- 00:04:312 (3,1) - Shitch the new combo? As you see at 00:04:312 (3) - there's a guitar being played there,and the New combo there fits really well. Remember then to add a new combo at 00:09:808 (2) - if you do this!
- 00:11:640 (1,2,3,4) - Very weird transition,because of the flow going in opposite directions there. Something going right-left-right here would flow really good instead... Here's an example of what I have done:SPOILER
136,216,13472,2,8,B|116:280|152:340|224:348,1,178,10|8,0:0|0:0,0:0:0
As you see,I have splitted 00:14:846 (5) - in one slider 1/1 and a note,to follow the rhuthm in a better progressing way and to complete the arch pattern with 00:16:220 (2) -
292,296,14846,1,2,0:0:0
288,208,15304,6,0,B|276:156|220:136,1,89,4|4,0:0|0:0,0:0:0
144,128,16220,2,4,B|64:176|72:280,2,178,6|6|4,0:0|0:0|0:0,0:0:0 - 00:29:502 (x)- What about adding a note here? It continues really well the consistent rhythm with 00:24:464 (2,1,2) - and follows really well that drum.
- 00:40:953 (1) - I don't like that much how you are covering these drums being played at 00:42:098 - and 00:42:556 - . Here I prepared a new type of rhythm for you - it's a bit more complicated than the actual one but it isn't still that difficult,because of the transitions being just 1/1:
- 00:51:945 (3) - A new combo should be go here instead of 00:54:235 (1) - ,for both the consistency and the rhythm.
- 00:54:235 (1) - What about splitting this with instead two 2/1 sliders there? Imho this sounds better,as it totally follows the guitar at 00:55:609 - ,which isn't followed by this slider at all.
- 01:08:434 (4) - That's mostly a subjective thing,but anyways what do you think about shortening this by 1/2 and adding a note at 01:10:266 - ? I see you are following the piano here,but this sounds pretty much strange with the vocals played in the bg...
- 01:10:724 (1) - You should fix the clap consistency here by replacing the finish with a clap instead,as the clap-double finish combination here doesen't sound well as it should,imho.
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- 00:26:983 (2) - This is mostly a personal opinion,so there is no problem if you don't agree with that. Anyways,this 1/1 transition 00:28:128 (3,4) - imho feels quite boring,you could instead move this slider 1/2 by making it 1/2 longer to vary the rhythm there and to follow here instead the vocals. (that's pretty much optional,though~)
- 00:29:273 - What about adding a note here at x:284 y:124? As you listen there is a drum being played there,and emphatizing it along with 00:28:586 (4,5) - would just be awesome
- 00:36:602 - Again,what about adding another note to follow the vocals? It will be consistent with 00:40:037 (4,5,1) - other than again varying the rhythm a bit!
- 01:01:106 (2,3) - Again,what about using this 1/1 ~ 3/2 rhythm there? It really fits good there,especially with the vocals!
Just this. Really well made diff,I had nothing to point out about the flow,just some rhythmical things! >_<
- 00:04:312 (1) - What about following the guitar being played here with a whistle at the beginning of this slider as Fumika did? This whistle pattern actually works really well
- 00:07:976 (1) - The same applies here.
- 00:40:953 (1) - ^
- 00:50:571 (2,3,4) - What is this supposed to follow? Both the synth and the drums are following a 1/2 rhythm,nothing like you are doing with this pattern. Are you using 00:50:915 (3) - just for the synth's holding? If not,you should simply make a pattern with one note and a slider 1/1,like here:
Oh,my... Absolutely stunning diff. Awesome job there,I really like this!
- 00:14:846 (11) - As there are some soft cymbals being playing there,I recommend you instead to use a soft-finish. Your choice,though
- 00:27:671 (3,4) - Uhh... Why this jump? As I see there the song isn't really requesting for it,and this seems rather forced... D: What about instead using only some jumps between 00:26:984 (3,1) - and 00:27:900 (4,1) - ? That would have been way more fitting the song,as it follows the downbeats too! Here's an example!
- 01:01:106 (1,2) - This is really debatible,so just fix if you want: I actually expected here a couple of [url]inversed sliders[/url]. What about using them? They flow really good here because of their dropff being really good to play!
- 01:09:121 (1,2,3,4,5) - Well, I actually think this pattern is structured a bit randomly,even if this actually plays well... What about instead using a triangular jump repeating itself and finishing on 01:10:266 (1) - ? Here's what I have done:SPOILERAnother awesome diff with an awesome flow,good job! >_<
204,300,69121,5,2,0:0:0
72,212,69350,1,4,0:0:0
52,360,69579,1,2,0:0:0
204,300,69808,1,12,0:0:0
172,192,70037,1,2,0:0:0
Good luck!