02:59 Pokie: 01:57:721 (2) - [HP Bar]: ouch
03:00 Pokie: On easy =w=b
03:00 Garven: I knew someone would poke at that, haha
03:00 Pokie: \o\
03:02 Pokie: 02:49:633 - Clap missing owo?
03:02 Garven: I tried to do claps on beat 3 only
03:02 Garven: until the end
03:02 Pokie: umm
03:03 Pokie: That was acutally on 4 =3=
03:03 Garven: er yeah 4
03:03 Garven: Wasn't counting 1 as 1 ww
03:03 Pokie: 01:04:503 (3) - , 01:11:025 (1) - just checked there are some example before
03:03 Pokie: hahaha
03:04 Garven: aaaah I thought I fixed those
03:04 Pokie: ;w;
03:04 Garven: I suck at hitsoundssss
03:04 Garven: 01:21:459 (2) - poofed
03:04 Garven: 01:25:372 (3) -
03:05 Garven: 01:30:329 (3) -
03:05 Garven: aaaa
03:05 Pokie: clapclapclap~
03:05 Garven: What happened D:
03:05 Garven: I know I fixed these ;_;
03:05 Pokie: D:
03:05 Pokie: (´・ω・`)You did a time travel
03:07 Pokie: 03:31:894 (5,1,2,3) -
http://osu.ppy.sh/ss/512794 Though it's a song with 115 BPM only, but I'd like moving (3) like this =3=
03:07 Pokie: But eh..tons of spacing problem appears
03:07 Pokie: nvm!
03:09 Garven: ww
03:11 Pokie: I basically need a doubletime mod in editor =3=
03:12 Garven: Hahaha
03:12 Garven: I wish for that so much
03:12 Garven: It would have made modding FREEDOM DIVE so much faster ;D
03:12 Pokie: <3
03:12 Pokie: Normal may need a check on whistle placement?
03:15 Pokie: oh eh...
03:15 Pokie: Warning: [alacat's Normal] Offset: 68.518252933507 owo?!!
03:15 Pokie: This happens to all difficulties
03:15 Garven: Don't worry about it.
03:15 Garven: Rounding error due to code
03:15 Pokie: okke
03:15 Garven: As long as it's the same, it's fine
03:17 Pokie: Normal: 00:48:068 (4) - ;w; none of vocal here, but feel better with a whistle on
03:17 Pokie: 00:57:198 (2) - whistle on reverse
03:18 Pokie: And I don't really like that whistle pattern in kiai parts
03:19 Pokie: Though it seems nowhere to put whistles on orz
03:19 Pokie: Alright then -3-
03:19 Garven: Hehe, yeah.
03:19 Garven: It's difficult when you have so little to work with
03:20 Pokie: patterns are basically fine for playing, nice flows~
03:21 Pokie: What should I pick for such mapsssss ehhhhhh
03:21 Pokie: me goes Hard
03:21 Garven: Haha
03:22 Pokie: =3= so....so much circles....
03:22 Pokie: on the first part only though
03:23 Garven: Circles <3
03:23 Pokie: May needs more soft patterns~ 'w' fuwafuwa
03:23 Pokie: 00:37:111 (8,9,1,2) - Such combo kills me in higher BPM, haha
03:24 Garven: Wha really?
03:24 Garven: Too big of a rhythm gap?
03:25 Pokie: 00:40:503 (7,8,9) - I suggest to stack this triple up, still not ready for large spacing imo
..uh, without retires
03:25 Pokie: umm, main problem should be the pattern
03:25 Garven: mm it's a descending musical phrase though. Using a stack would imply that the music isn't going anywhere, to me.
03:25 Garven: Like at 00:48:851 (10,11) -
03:26 Pokie:
http://osu.ppy.sh/ss/512804 low angle for such pattern, maybe
03:27 Pokie: But however, it could be kept as current pattern
03:27 Pokie: Not a big deal here
03:28 Garven: It gives me a lot of room to do circular cursor dancing, haha
03:29 Pokie: 01:29:546 (6) - =3= needs to be more cute
03:29 Pokie: ehhh =3=~~
03:31 Garven: Hard to make cute while stacking the end with 01:28:503 (3) - D:
03:31 Garven: I'll see what I can do
03:31 Pokie: Good luck !_!
03:35 Pokie: =3= can't FC with both no mod or DT, haha
03:35 Pokie: Should be finished then
03:35 Garven: Haha
03:35 Garven: but this is supposed to be eeeeasy
03:36 Garven:
http://osu.ppy.sh/ss/51281303:36 Garven: I don't know if better or not. :<
03:36 Pokie: I sucks at acc, getting tons of 100s orz
03:36 Pokie: Yea<3
03:36 Garven: Yay <3