okay then, rebubbled
Score is never supposed to dictate difficulty settings. Ever.Nakagawa-Kanon wrote:
all fixed. but If I use higher OD in Insane, score become 2000milion.Dangaard wrote:
ok, here is what I got for the end:
03:29:316 offset / 79,500 bpm
03:31:616 / 68,500 bpm
with this you can place notes on full beats
(talked to some other BATs about this)
Edit: you should only use the 2 sections I posted here before for the end.
Furthermore some stuff Cyclone mentioned:
- 03:11:860 - set this section 10ms later
- set the whole map 5ms earlier
- consider using a higher OD for Insane
I think slider problem is not big problem, because when they play normal, they can 100% acc play firstplay.Katsuri wrote:
Normal
- 03:11:520 (2) - Here, the end of the slider is unsnapped because of the bpm change, then I think you should consider making it two notes like this because this way you will have the note snapped correctly.
narakucrimson wrote:
[Insane]Well that's all for now! You should get a few more mods!
- 02:13:473 (1,1) - I don't know about this... Such a short spinner, and an object right after, might be really hard to hit. Consider changing this.Ok, dk you can extend the spinner to 02:14:360.
I want it to stay that way. I don't really care about how rest of the mappers put new combos, it's a collab and this is my part of it. Hope you understand.narakucrimson wrote:
[*]00:14:715 (1,1,1,1) - Is this new combo spam needed?
[*]00:25:543 (1,1,1,1,1,1) - (^) I don't like this so much... (Plus it doesn't look consistent with the work of the rest of the mappers).
136,208,56964,2,0,B|80:184|78:129,2,100,8|0|8,0:0|0:0|0:0,0:0:0