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IU feat. Thunder - Miri Merry Christmas

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Total Posts
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Topic Starter
Dark Fang
This beatmap was submitted using in-game submission on 2012년 12월 21일 금요일 at 오전 1:30:35

Artist: IU feat. Thunder
Title: Miri Merry Christmas
Tags: HelloSCV
BPM: 110
Filesize: 4962kb
Play Time: 03:58
Difficulties Available:
  1. Fang (4.59 stars, 434 notes)
  2. SCV's Normal (2.36 stars, 240 notes)
Download: IU feat. Thunder - Miri Merry Christmas
Information: Scores/Beatmap Listing
---------------
My 2nd Ranked map

SCV's Normal by. HelloSCV
Fang (Hard) by. Dark Fang

everyone Merry Christmas~ :D
Frobe
Topic Starter
Dark Fang

Frobe wrote:

clap
Thank you. I will use that useful
Sure
좋네요. :D

참고로
00:15:245 (2) - off screen 입니다.

no kds
Topic Starter
Dark Fang

ykcarrot wrote:

좋네요. :D

참고로
00:15:245 (2) - off screen 입니다.

no kds
엇..지적 감사합니다~ fix~
Shop
[빵!]

00:02:973 (6) - 뒤집
00:29:252 (3,4,5,6) - 이런거 너무 많은 거 같은데 중간중간 다른 것도 끼워주시면 좋겠어요.
01:21:752 (1,2,3,4) - 이거 1을 5번슬라이더 시작위치에 놓고 좌우로 왕복시켜주세요. http://puu.sh/1r5ci
01:26:440 (1,2) - 뒤집
01:35:815 (1,2) - 위치 교환좀
01:49:408 (2,3) - 모양 좀 둥글게 해주세요

모딩 끝입니다. 개인적으로 00:29:252 (3,4,5,6) - 이런거랑 슬라이더 위 아래로 짧게짧게 해두신거 수정해주셨으면 좋겠네요.
그리고 느낌이 뭐랄까... 배치만 보면 퍼져있지만 실제로 플레이해보면 어느 한곳에 몰려있다는 느낌이 사라지질 않네요.
Topic Starter
Dark Fang

[Draka] wrote:

[빵!]

00:02:973 (6) - 뒤집 :arrow: 안되요 동선이 안예뻐짐
00:29:252 (3,4,5,6) - 이런거 너무 많은 거 같은데 중간중간 다른 것도 끼워주시면 좋겠어요. :arrow: 뭐랄까.. 저게 더 치기 쉬워요
01:21:752 (1,2,3,4) - 이거 1을 5번슬라이더 시작위치에 놓고 좌우로 왕복시켜주세요. http://puu.sh/1r5ci :arrow: 간격이 너무 멉니다.
01:26:440 (1,2) - 뒤집 :arrow: DS
01:35:815 (1,2) - 위치 교환좀 :arrow: 이건 이전 노트들과 맞춰서 놓은건데 어떻게 교환을 하면 될까요
01:49:408 (2,3) - 모양 좀 둥글게 해주세요 :arrow: (1) 노트를 중심으로 대칭입니다.

모딩 끝입니다. 개인적으로 00:29:252 (3,4,5,6) - 이런거랑 슬라이더 위 아래로 짧게짧게 해두신거 수정해주셨으면 좋겠네요.
그리고 느낌이 뭐랄까... 배치만 보면 퍼져있지만 실제로 플레이해보면 어느 한곳에 몰려있다는 느낌이 사라지질 않네요.
어디까지나 하드란 점을 잊지말아주세요.
Thanks for mod
Lami
[General]

Normal OD 2
Hard OD 7
........

노말하고 하드하고 od 차이가 너무너무 심하긔..... 노말은 OD 3 하드는 OD 6
특히, 노말치곤 꽤나 어려운 편인데 OD2는 너무 낮은거같아여...

and i recommend make easy diff ...
for the reason, normal diff is too hard if it is eaiest diff.... = =

[Normal]

glance at this diff...

00:52:690 (1,2) - overlapped...

check distance snap again plz....
ex) 01:38:393 (4,5) -
01:46:830 (2,3) -

[Hard]

décalcomanie

AR 7 plz, AR8 is too high in slow and relax song. imo
HP 5..? just imo....

00:39:565 (1,2) - not symmetrical..
00:42:377 (3,4,5,6,7) - hm...
01:20:111 (5) - kinda weird shape
02:42:143 (2) - ctrl+G?
02:45:893 (2) - a bit touched hp bar
Topic Starter
Dark Fang

intoon wrote:

[General]

Normal OD 2
Hard OD 7
........

노말하고 하드하고 od 차이가 너무너무 심하긔..... 노말은 OD 3 하드는 OD 6
특히, 노말치곤 꽤나 어려운 편인데 OD2는 너무 낮은거같아여...

and i recommend make easy diff ...
for the reason, normal diff is too hard if it is eaiest diff.... = =

[Normal] :arrow: Remapped

glance at this diff...

00:52:690 (1,2) - overlapped...

check distance snap again plz....
ex) 01:38:393 (4,5) -
01:46:830 (2,3) -

[Hard]

décalcomanie

AR 7 plz, AR8 is too high in slow and relax song. imo :arrow: Fix
HP 5..? just imo.... :arrow: OK Fix with OD

00:39:565 (1,2) - not symmetrical.. :arrow: Fix
00:42:377 (3,4,5,6,7) - hm... :arrow: I don't want that pattern ..
01:20:111 (5) - kinda weird shape :arrow: Fix
02:42:143 (2) - ctrl+G? :arrow: OK~
02:45:893 (2) - a bit touched hp bar :arrow: that's OK but Fix
Thank you for modding
-Neipezi
Hello~ Dark Fang~
Chat Modding!
(Modding Language - Korean : 한국어)

제가 말씀 드리는 것은 조언입니다.
굳이 수정안하셔도 좋습니다.

[General]
PASS

[SCV's Normal]
01:20:815 (4) - Finishi 추가?
01:36:283 - Combo 추가?
02:40:033 - ^
03:41:908 - ^

[Fang]
하드 같지가 않아보여요'ㅁ'
01:22:690 (5) - NC?
01:50:580 - combo 추가?
01:50:580 (1) - 스피너 01:50:815 - 로 이동시켜보는게 어떠신가요?
02:03:940 (1) - U~~
02:26:440 (5) - NC?
02:54:330 (5) - Combo 추가?
02:54:330 (1) - 스피너 02:54:565 - 로 이동시켜보는게 어떠신가요?

죄다 엉뚱한 곳를 골라냈네요 ㅠㅠ
죄송합니다.. :cry:
Garven
From the Christmas queue

[General]
Tick rate 2 fits this song best.
The BG's aspect ratio is off. Her head is all squished.

[Normal]
I'd remove countdown on this since it can't play on the other difficulty.
In general, keep an eye out on your new combo usage. Try to use a new combo every two tall white ticks. Right now it changes around a lot and feels inconsistent. This mostly happens during the kiai sections.
00:52:690 (1) - Too soon after a spinner for a Normal. Give around 2 beats at this BPM.
02:14:252 (5,1) - Easily avoidable overlap
02:56:908 (1) - Too soon after a spinner
03:13:315 - Extend the break to here


[Hard]
00:37:690 (1) - I'm iffy on this. Might be better with 1 beat instead of a 1/2 beat considering the overall spread.
00:56:440 (1) - It would be nice if you could make this smoother on the bottom. Something like this:
02:03:940 (1) - ^
02:56:908 (1) - New combo
03:03:236 (1) - Same this as before. Feels a little too soon after a spinner for a difficulty like this.
Really nice work on this diff. I like it :3

Get this to +12 and call me back!
Topic Starter
Dark Fang

Garven wrote:

From the Christmas queue

[General]
Tick rate 2 fits this song best. :arrow: OK I use Tick rate 2
The BG's aspect ratio is off. Her head is all squished. :arrow: I will consider that

[Hard]
00:37:690 (1) - I'm iffy on this. Might be better with 1 beat instead of a 1/2 beat considering the overall spread. :arrow: hm.. I think now is good (for me)
00:56:440 (1) - It would be nice if you could make this smoother on the bottom. Something like this: :arrow: Fix like this picture <3
02:03:940 (1) - ^ :arrow: ^
02:56:908 (1) - New combo :arrow: Fix
03:03:236 (1) - Same this as before. Feels a little too soon after a spinner for a difficulty like this. :arrow: Fix
Really nice work on this diff. I like it :3 :arrow: Oh thank you! :D

Get this to +12 and call me back!
HelloSCV
ALL Fixed thank you!

http://puu.sh/1xnEq
Topic Starter
Dark Fang
update
Garven
[Normal]
HP, OD, AR +1
02:56:440 - Extend the kiai end to here
HelloSCV
Topic Starter
Dark Fang
update!
blissfulyoshi
Normal:
Normal/Aesthetics mod:
01:17:065 (3,4) - the sudden decrease in spacing was random imo
02:09:565 (4,5) - these curves would look better if more curvy (less of a straight line)
02:35:580 (4,1) - this slight overlap is slightly distracting

Combo mod:
During the chorus, the position of combos changed a fair bit, so I am going to try to make them consistent
01:25:502 (5,1) - remove 1's new combo and add a new combo to 5 to be consistent with 01:40:502 (1)
01:29:252 (5,1) - ^
02:29:252 (4,1) - remove 1's new combo and add a new combo to 4 to be consistent with 01:40:502 (1)

Fang:
Normal/Aesthetics mod:
00:55:268 (4) - make this a perfect arc, so that its ending end directly in the middle of 00:56:440 (1) (It sticks out a bit right now)
02:24:565 (4,1,2,3,4) - with 02:24:565 (4)'s 300 hanging on top of these notes, this arrangement looks sort of messy
02:52:221 (4,2) - small but annoying overlap
03:07:455 (1) - make this end at the same place that normal does
03:48:705 (1,2) - don't like how they overlap the hp bar and 03:47:768 (2)

Not modding combos since it you added combos according to patterns

===============
Not a bad map overall. I guess I'll wait to see if Garven or me will get to it next.
Topic Starter
Dark Fang
all fix! except overlap mod
HelloSCV
ALL Fixed

http://puu.sh/1y7bd

thx~
Topic Starter
Dark Fang
update!
blissfulyoshi
I talked it over with Gonzvlo, and we decided that there should be -13ms on first offset to get us 1051.
However, you might want a new offset for 00:08:960, 00:09:232, and 00:09:505 because those piano keys are still slightly early.

(Also, no need for kds since I should have did this earlier)
Topic Starter
Dark Fang

blissfulyoshi wrote:

I talked it over with Gonzvlo, and we decided that there should be -13ms on first offset to get us 1051.
However, you might want a new offset for 00:08:960, 00:09:232, and 00:09:505 because those piano keys are still slightly early.

(Also, no need for kds since I should have did this earlier)
Fixed, I use 1051 offset and add on 00:09:220
Topic Starter
Dark Fang
Fix 00:08:404 (7) - this slider
Garven
I think they meant only the first offset -13
I'm hitting really early for the rest of the map now.
K i A i
IU is very BEAUTIFUL.
IU is very CUTE.
IU is very LOVELY.
IU is very PREETY.
Topic Starter
Dark Fang

Garven wrote:

I think they meant only the first offset -13
I'm hitting really early for the rest of the map now.
I'm so confusing...
so I use only two offset now. I think that's not have problem
Garven
Okay, set the first offset to 2141 to set the metronome correct.
SCV's Normal's second offset is on the wrong offset. Change it to 22690.
Topic Starter
Dark Fang

Garven wrote:

Okay, set the first offset to 2141 to set the metronome correct.
SCV's Normal's second offset is on the wrong offset. Change it to 22690.
Fix and Update
Garven
Boom
Topic Starter
Dark Fang

Garven wrote:

Boom
Thank you ! :)
Gonzvlo
|SCV's Normal|
  1. 00:01:051 (1) - For some reason the NC is actually missing here, add it manually please. This shouldn't be an issue but we better make sure!
  2. 00:50:815 (1) - I believe this spinner a bit too short for this difficulty, maybe you should consider making it longer. Here's an alternative, basically just make the spinner longer and start the verse with the vocals.
  3. 01:21:049 - This break is too short, warning arrows appear while you're still playing. You need to remove it.
  4. 01:50:815 (1) - I believe a Finish is missing here.
|Fang|
  1. 00:01:050 (1) - For some reason the NC is missing here. Add it manually please.
  2. 01:33:705 (1,2,3) - I really disliked this pattern, it killed the flow of the map, imo. The problem is the jump, it feels to forced, I think you should consider re-arranging it. Here's a suggestion.
  3. 02:05:346 (2) - I believe this circle shouldn't not placed inside the slider-shape, it's way more intuitive if it's outside. Here's an example.
  4. 02:54:330 (1) - Perhaps, add a Finish here?
  5. 03:26:440 - There's an important sound here, I think you should place a circle here, you'd just need to add the circle and move the spinner back. Like this. (Don't forget to add a Finish)
Let's see, a couple of NCs, a couple of Hitsounds, tweak a couple patterns and remove 1 break. Small fixes, I believe I should be able to rank afterwards, we'll see.

Let me know when you're done!
Topic Starter
Dark Fang
|Fang|
  1. 00:01:050 (1) - For some reason the NC is missing here. Add it manually please. :arrow: add NC
  2. 01:33:705 (1,2,3) - I really disliked this pattern, it killed the flow of the map, imo. The problem is the jump, it feels to forced, I think you should consider re-arranging it. Here's a suggestion. :arrow: ok i fix that
  3. 02:05:346 (2) - I believe this circle shouldn't not placed inside the slider-shape, it's way more intuitive if it's outside. Here's an example. :arrow: fix like your example :)
  4. 02:54:330 (1) - Perhaps, add a Finish here? :arrow: sounds good!
  5. 03:26:440 - There's an important sound here, I think you should place a circle here, you'd just need to add the circle and move the spinner back. Like this. (Don't forget to add a Finish)
:arrow: hm...I think now is ok. cuz like 02:59:955 - this, for consistent. if that pattern has really bad problem, tell me again. and add Finish

Let's see, a couple of NCs, a couple of Hitsounds, tweak a couple patterns and remove 1 break. Small fixes, I believe I should be able to rank afterwards, we'll see.

Let me know when you're done!
Thank you for modding !
HelloSCV
http://puu.sh/1BUKP

Fixed all thx~~

랭크 ㅊㅊ
Kaburagi Kotetsu
두번째 랭크 미리 축하드리고, 일꾼님의 첫 노멀겟난 랭크도 축하드려요~
B-1B
나도 미리축하
Sonnyc
미리 매리 랭크
Come[Back]Home
M4M ^-^


SCV's Normal

00:49:395 (1) Clap by the end from the slider

Well just perfect ( Love the Hitsounds ) ^-^


Fang

00:26:440 (1,2) beautiful
00:56:440 (1) Fits to the song

I just love all in this map :P

I know, this is not really a mod, youre map is just amazing...
Gonzvlo
Everything looks fine but the timing is not the same for both diffs



Timing should be the same for both diffs. use [Fang]'s timing for [SCV's Normal].
I'm afraid that I'll have to re-bubble due to the timing change, unless you get Garven or Blissfulyoshi to re-bubble and then I'd rank.
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