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Skinning tutorial (+ skinning support)

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Rei Hakurei
the arrow there, and the leaderboard BG (as i guess right :P) is the skinnable part based from the SSs(screenshots) there
Aquamarine

Saph1 wrote:

Saph1 wrote:

I read the FAQ but couldn't find the info I wanted. For OsuMania, is it possible to make the first four keys (left to right; not symmetrical) black, the next four keys white, and the last key black?
Is there still no way to do this?
Nothing on this still?
OsuMe65

Rei_Fan49 wrote:

the arrow there, and the leaderboard BG (as i guess right :P) is the skinnable part based from the SSs(screenshots) there
we got a badass unknown element here.... -.-
H_Hitachiin

OsuMe65 wrote:

Rei_Fan49 wrote:

the arrow there, and the leaderboard BG (as i guess right :P) is the skinnable part based from the SSs(screenshots) there
we got a badass unknown element here.... -.-
And it deserves to be known :?
Yuki-kun
LoL. I forgot this topic xD
You can try to add "clicktostart.png" and "dragtobrowse.png"

You should get something like this :D


Btw: the image clicktostart should be the same size with reserve arrow.
I don't have any idea about the image dragtobrowse size, very hard to tell exactly xD
OsuMe65

Yuki-kun wrote:

LoL. I forgot this topic xD
You can try to add "clicktostart.png" and "dragtobrowse.png"

You should get something like this :D


Btw: the image clicktostart should be the same size with reserve arrow.
I don't have any idea about the image dragtobrowse size, very hard to tell exactly xD
now we have another badass elements here
mintong89
ummm..."clicktostart.png" and "dragtobrowse.png"?

can someone tell me what is this?

800 posts /o/
OsuMe65

mintong89 wrote:

ummm..."clicktostart.png" and "dragtobrowse.png"?

can someone tell me what is this?

800 posts /o/
clicktostart.png
an element used to notify the user where to press play

dragtobrowse.png
that f*cking bg behind the leaderboard

(EDIT: these elements might be considered dead... because of some issues like distractions, "beauty is destroyed" things and more to follow)
Rei Hakurei

OsuMe65 wrote:

(EDIT: these elements might be considered dead... because of some issues like distractions, "beauty is destroyed" things and more to follow)
yep.
i guess there's still one more that Yuki-kun had changed,
Topic Starter
MLGnom
osu! history page is your friend guys.
"clicktostart.png" Is most likely that button to start in very early version of osu!. It's useless now.

I'm pretty sure someone decompiled osu! files to find info about that... but I'm surprised that it's till there and working. o.O

Will try to find out what "dragtobrowse.png" is for or was for.
OsuMe65

MLGnom wrote:

Will try to find out what "dragtobrowse.png" is for or was for.
as expected... dragtobrowse.png appears behind the leaderboard...

Rei Hakurei
dragtobrowse is an instruction to drag something around there (but not touch the leaderboard), and browse the song selection up and down (regarding direction of your drag)
is it means : need the original pic of dragtobrowse ?
Yuki-kun
Not sure, but in my osu, it's still active...
Check my screenshot .


There are 2 images i'm using.


You can check at resolution 1024x768.
Rei Hakurei
where's the large transparent osu icon there?
lol
Yuki-kun

Rei_Fan49 wrote:

where's the large transparent osu icon there?
lol
It's should be appeared beside the osu icon in song selection xD
OsuMe65
even though they exist... they're still dead elements... because in the modern side of osu! (probably ~2010-2012), these elements are now beauty spoilers.
Topic Starter
MLGnom

Rei_Fan49 wrote:

where's the large transparent osu icon there?
lol
You changed dragtobrowse file?

Someone remember anything that was in the middle of song selection screen? Yes green square is my "dragtobrowse.png" 50x50.
Yuki-kun

OsuMe65 wrote:

even though they exist... they're still dead elements... because in the modern side of osu! (probably ~2010-2012), these elements are now beauty spoilers.
I'm not sure it's old or new...but anyone can give me explaination that why did they still work in my game?
Also, i always keep my game up-to-date

@MLGnom: it's depend on resolution of your game.
In my example is full screen with 1024x768 resolution.
Rei Hakurei

MLGnom wrote:

Rei_Fan49 wrote:

where's the large transparent osu icon there?
lol
You changed dragtobrowse file?

Someone remember anything that was in the middle of song selection screen? Yes green square is my "dragtobrowse.png" 50x50.
no, i didn't do anything to dragtobrowse till i touch image editor again to "move the temporary try of dragtobrowse" into dragtobrowse.
well, it was different from dragtobrowse, (also, the other hint/note : smaller version can't be changed)
(dragtobrowse is centreright aligned then)

hint: it was my try to change the skin behind there before dragtobrowse.png is the true answer instead.
Topic Starter
MLGnom

Yuki-kun wrote:

OsuMe65 wrote:

even though they exist... they're still dead elements... because in the modern side of osu! (probably ~2010-2012), these elements are now beauty spoilers.
I'm not sure it's old or new...but anyone can give me explaination that why did they still work in my game?
Also, i always keep my game up-to-date

@MLGnom: it's depend on resolution of your game.
In my example is full screen with 1024x768 resolution.
Yeah, noticed that too.
Well we shouldn't care much about these. If someone want to do something with them, go ahead, but remember they are dead elements that shouldn't be there.
If they aren't affected by aspect ratio they are from times before "widescreen" update.
Yuki-kun
If you say so... xD
Btw: Can i have your cursor and cursor trail? I really like that :D
Topic Starter
MLGnom

Yuki-kun wrote:

If you say so... xD
Btw: Can i have your cursor and cursor trail? I really like that :D
Sorry but this is private skin. Can't. ^^;
H_Hitachiin
There are probaly WAY more skin elements that we still might not know about.
Yuki-kun

H_Hitachiin wrote:

There are probaly WAY more skin elements that we still might not know about.
Actually, i knew some other elements skin, but after all, it's so useless, so i decided just keep in my mind xD
For example, the tick bar in option offset check xD
Rei Hakurei

Yuki-kun wrote:

H_Hitachiin wrote:

There are probaly WAY more skin elements that we still might not know about.
Actually, i knew some other elements skin, but after all, it's so useless, so i decided just keep in my mind xD
For example, the tick bar in option offset check xD
tick bar... uhh the slider bar or near reset button?
Topic Starter
MLGnom
Options > Audio > Run offset wizard
I'm pretty sure it's that bar. I think it can be funny to edit that. ^^;

So if you have anything more just post file names here. We will test them and then tell if they are useless or not. :3c
Rei Hakurei
ohhh.. i didn't read "option offset" orz..
"options-offset-tick.png" btw
Yuki-kun
Does hitsound can count to skin? xD
I can change some hitsound in multiplayer (like kick, ready, start game), the nightcore mode hitsound or the tick-tick sound in editor timing...and...etou.... which word should i say about this image ?

OsuMe65

Yuki-kun wrote:

Does hitsound can count to skin? xD
I can change some hitsound in multiplayer (like kick, ready, start game), the nightcore mode hitsound or the tick-tick sound in editor timing...and...etou.... which word should i say about this image ?

dude... it counts... but that image? it's impossible... also what do you mean with NC hitsound?
o.o
Yuki-kun

OsuMe65 wrote:

Yuki-kun wrote:

Does hitsound can count to skin? xD
I can change some hitsound in multiplayer (like kick, ready, start game), the nightcore mode hitsound or the tick-tick sound in editor timing...and...etou.... which word should i say about this image ?

dude... it counts... but that image? it's impossible... also what do you mean with NC hitsound?
o.o
Actually i can change that image.
and about NC hitsound...Sr i've made a mistake xD...It's drum hitsound in editor mode xD
Oh, and about hitsound in multi mode, you can try: match-leave, match-join, match-confirm.wav :D
OsuMe65

Yuki-kun wrote:

Actually i can change that image.
and about NC hitsound...Sr i've made a mistake xD...It's drum hitsound in editor mode xD
Oh, and about hitsound in multi mode, you can try: match-leave, match-join, match-confirm.wav :D
well... i guess you have your oldest osu! or you decompiled osu!...
Rei Hakurei

OsuMe65 wrote:

Yuki-kun wrote:

Actually i can change that image.
and about NC hitsound...Sr i've made a mistake xD...It's drum hitsound in editor mode xD
Oh, and about hitsound in multi mode, you can try: match-leave, match-join, match-confirm.wav :D
well... i guess you have your oldest osu! or you decompiled osu!...
or you have read the osu! default skin manually
Yuki-kun
Both of them is not my way.
I don't have enough programming skill to decompile a big project like osu!
I've tried to read Osu!.dll using Visual Studio 2012. But it's nothing more than a...binary file and i don't understand anything in that ... xD
Btw: I forgot the sound match-ready in multi mode. You can add it, but after that you must restart osu to take effect. I don't understand why...since the image part we only need to reload skin in option... xD
Rei Hakurei

Yuki-kun wrote:

Btw: I forgot the sound match-ready in multi mode. You can add it, but after that you must restart osu to take effect. I don't understand why...since the image part we only need to reload skin in option... xD
how about reloading it through entering and leaving skin menu? it could reload all possible skin elements there. (also, nightcore can't be skinned)
Yuki-kun

Rei_Fan49 wrote:

Yuki-kun wrote:

Btw: I forgot the sound match-ready in multi mode. You can add it, but after that you must restart osu to take effect. I don't understand why...since the image part we only need to reload skin in option... xD
how about reloading it through entering and leaving skin menu? it could reload all possible skin elements there. (also, nightcore can't be skinned)
I've tried it but...i don't know why in my pc, it only can change the image part. All hitsound parts don't change until i restart osu!
pixeldesu

Yuki-kun wrote:

I've tried to read Osu!.dll using Visual Studio 2012. But it's nothing more than a...binary file and i don't understand anything in that ... xD
With VS2012 (and every other VS-Release), you only can watch the hexadecimal "code" of the dll, not actually anything that's inside.
Yuki-kun
Yes, and that's why i must find another way to see skin part. But not all. xD
Actually, i knew exactly how much parts that osu contains, but i can't read them all or see how those thing designed. :(
All i see is only a hex code and binary. :(
Ayesha Altugle

Rei_Fan49 wrote:

ohhh.. i didn't read "option offset" orz..
"options-offset-tick.png" btw
It Works
proof

original
Custom

SIZE : 52x400
Might be larger or Smaller

file name:options-offset-tick.png
H_Hitachiin

Rei_Fan49 wrote:

OsuMe65 wrote:

(EDIT: these elements might be considered dead... because of some issues like distractions, "beauty is destroyed" things and more to follow)
yep.
i guess there's still one more that Yuki-kun had changed,
O.o
That icon in the back...
jemhuntr
ohwait there's too much elements in here. @MLGnom, will you PLEASE add a spoilerbox to the OP with complete, updated skin element listing, including those minor ones?? sankyu :3

Edit: OR MAYBE I'LL JUST CREATE A LIST INCLUDING THOSE REMOVED ONES. I SHALL BROWSE THIS THREAD SOMEDAY. *someday* >.>
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