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SHK - Identity Part II

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Topic Starter
Chacha17
This beatmap was submitted using in-game submission on Saturday, June 18, 2011 at 9:55:11 AM

Artist: SHK
Title: Identity Part II
Source: O2Jam
Tags: NoHItter wanhyrzh id2
BPM: 149.97
Filesize: 4161kb
Play Time: 02:50
Difficulties Available:
  1. Hard (4.63 stars, 344 notes)
  2. Insane (4.98 stars, 481 notes)
  3. NoHItter's Easy (1.45 stars, 141 notes)
  4. Wanh's Normal (3.7 stars, 184 notes)
Download: SHK - Identity Part II
Information: Scores/Beatmap Listing
---------------

Herp derp

Download: SHK - Identity part II (Chacha17) [Hx5-test4-xiumeibpmandoffset].osu
Xiu Mei
Well, your timing is off.

BPM:149.94
Offset: 14,456

After that, resnap your notes and re-do your sliders
NoHitter
Multiple Timing Sections:

BPM: 149.5
Offset: 20

Timing Sections:

00:14:44 - BPM: 149.5

00:30:09 - BPM: 149.5

00:46:45 - BPM: 149.5

01:21:62 - BPM: 149.5

02:08:07 - BPM: 149.5

02:34:91 - BPM: 149.5

Note: Uncheck the box with the "Inherit previous time settings".
NoHitter
This map has been deleted on the request of its creator. It is no longer available.

Download: SHK - Identity part II (Chacha17) [Nx4].osu
Topic Starter
Chacha17
thanks nohitter, :>

how bout Hx5, i know it has a lot of problems :o

btw, u mean offset 200, not 20, right? :D
SwRRt
First off on Normal (Nx4)
- For your rollers try changing your roller type. (In top of the edit window, you will see "|File|Edit|View|Options|Timing|Web|Help|" You can go into options and the first thing you should see is slider curve type. Experiment with these until you find one that suits you and your beatmap!) They should be able to swerve without catching someones eye so easily. But notice you'll have to select each one and change it.
- Some hitsounds maybe? Never forget that you can always ADD hitsounds where the song does actually use them, sometimes clap sounds good even when there isn't a clap in the song. Same goes for finish and whistle, don't forget to use hitsounds.
- Spinners? Clearly you have blank areas left for what you're going to figure out next/later. There are some parts that never seem to work with anything, try a spinner! I used to joke around before I beat mapped, "a spinner is a beatmapper's easy way out." It would seem that it could be so, and make sure to make use of break times too, no one likes a beat map that runs on for hours and hours without any breaks.
--Tip: For the empty spots, try running through a couple times and just click the beat you think would work in one spot, rearrange it later.--

And on to Hard (Hx5)
- Again hitsounds, don't forget finish can be used more than just at the end, just don't over do it. --Note: Don't forget about custom hitsounds, ask some friends (*coughmecough*) if they could do any, they help your chances of getting accepted even if you only use it once such as at the beginning, end, or an odd change in the song.--
- You need a few spinners if you can, your beat map is clearly a challenge but spinners decide the difference between pros, and suber uber haxorz. :3
- I noticed that you have a lot of super clicks where you'd end up left right clicking to get them all, it's ok for them to be stacked but ever think of unstacking one or two and making a simple square or something? (hint hint. :D)


---Personal Mark?---
I have always been a fan of putting your own personal mark in a song and there is a number of ways. One way is having a set skin with your song and having one of the things include your symbol. Other times you can make it with rollers or normal circles. This is never required and it never really does anything but it just reminds people who made it. (My symbol is a roller S starting at the bottom. :3)
Topic Starter
Chacha17
comments please. :D
NoHitter

Chacha17 wrote:

thanks nohitter, :>

how bout Hx5, i know it has a lot of problems :o

btw, u mean offset 200, not 20, right? :D
You can apply the same timing sections on nx4 in hx5.

And sorry the offset is 200.

Here's the file for hx5

Download: SHK - Identity part II (Chacha17) [Hx5].osu
Topic Starter
Chacha17

NoHItter wrote:

Chacha17 wrote:

thanks nohitter, :>

how bout Hx5, i know it has a lot of problems :o

btw, u mean offset 200, not 20, right? :D
You can apply the same timing sections on nx4 in hx5.

And sorry the offset is 200.

Here's the file for hx5
ok i'll fix it, but is the offset fine in Hx5?
NoHitter
Offset?

The same song has the same BPM/offset
Topic Starter
Chacha17

NoHItter wrote:

Offset?

The same song has the same BPM/offset

ok thanks :>

i'll fix spacing later
rhezimhain
in 0:53 you must fix the beat timing and also in 2:08 you must add more beat or insert a break.
anyways nice pattern for first timer :D
Topic Starter
Chacha17

rhezimhain wrote:

in 0:53 you must fix the beat timing and also in 2:08 you must add more beat or insert a break.
anyways nice pattern for first timer :D
u mean, spacing? in 0:53. hehe. okay i'll fix it.

:>

ok hehe. yea in 2:08 it's still empty. :>

i'll be finishing my map now.

anyway maraming thanks for the star
L-Lawliet_old
at the timing at 0:27 do not use a spinner use a slidder at 00:36 there is a beat and a slidder put them 2 on the same spot at 01:53 put a break at 02:36 plz use a slidder if the beat goes faster at 02:41 put the 2 beats at the same spot oke something that i see in this beatmap
Topic Starter
Chacha17
This map has been deleted on the request of its creator. It is no longer available.
NoHitter
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Chacha17

NoHItter wrote:

You didn't change the BPM/ offset and timing sections in Hx5
oyea wait i forgot >_>

thanks for reminding me
NoHitter
NX4

Slider
14:447 - 14:898 -- Shorten it to 14:848.

Overlapping notes.
Please double-check and fix the notes.

Overall
Redo distance snapping.
Shorten distance between notes for normal, and longer distances between notes for hard.

Just my opinion, but the sliders that go straight then curve then straight again don't look too neat.
Topic Starter
Chacha17

NoHItter wrote:

Overall
Redo distance snapping.
Shorten distance between notes for normal, and longer distances between notes for hard.

Just my opinion, but the sliders that go straight then curve then straight again don't look too neat.

in Hx5? :>
NoHitter
also Hx5.

If you change the distance between notes then you have to distance snap again.

The distance between notes is up to you of course.
NoHitter
Hx5

54:677 - Move note to 54:476

55:480 - Move note to 55:279

58:389 - Add note here.

1:02:102 - Increase slider length to 1:02:302

1:09:025 - Move note to 1:08:924

1:09:426 - Move note to 1:09:326

1:09:827 - Move note to 1:09:928

1:10:429 - Move the whole combo one tick forwards in 1/4 time section.

1:18:055 - Move the whole combo one tick forwards in 1/4 time section.

1:19:660 - Move note to 1:19:961

1:20:062 - Move to 1:20:162

I'm stopping there.

Suggestion: At 2:37:920 enable Kiai mode.
Topic Starter
Chacha17

NoHItter wrote:

Hx5

54:677 - Move note to 54:476

55:480 - Move note to 55:279

i didn't fix this
NoHitter
You didn't update your beatmap. . .
Topic Starter
Chacha17

NoHItter wrote:

You didn't update your beatmap. . .
yea i'm working on it. :>
NoHitter
Made an easy diff.

The beatmaps ends at 2:02, so it doesn't actually finish the song, but it's easy diff.

Download: SHK - Identity part II (Chacha17) [NoHItter's Ex3].osu
Topic Starter
Chacha17

NoHItter wrote:

Made an easy diff.

The beatmaps ends at 2:02, so it doesn't actually finish the song, but it's easy diff.

maybe it will take me more time to make normal

but the hard is almost done

will be busy the next days,, so uh, i'm not sure

>>>i''ll be adding your diff in the next update. :)
NoHitter
I just read about this.

Hit Ctrl+Shift+A. It helps a lot in determining wrong beat spacing.
NoHitter
Nx4-test

27.282 - 29.991 Streams like these are not generally ideal for Normal difficulties. Save them for Hard above difficulties.
Topic Starter
Chacha17

NoHItter wrote:

Nx4-test

27.282 - 29.991 Streams like these are not generally ideal for Normal difficulties. Save them for Hard above difficulties.
i just saved a new difficulty out of Hx5-test2

i'll fix it, maybe i'll place a slider
NoHitter
Here.

If it's still too loud, or I made it too soft inform me.

Just replace it in the song folder.

And don't forget to full submit.

Download: SHKO2SE - Identity pt 2.mp3
NoHitter
This map has been deleted on the request of its creator. It is no longer available.

Download: SHKO2SE - Identity pt 2.mp3
0_o
BPM: 150
Offset: 74

Offset may be off but that should work I think
jericho2442
ok first off here is a fixed ver of ex3, i thought it would be easier to give you it modded because there was a few parts what needed a lot of modding
Download: SHK - Identity Part II (Chacha17) [NoHItter's Ex3].osu

this ex3 is also too hard to be a easy map so it needs to be a normal map, its a ok map now but theres still some bits i dont like in it, but will refrain from changing them because it aint my map ;)

also timing sorted out in #mod with the help of "O_o"

will mod other difficultys once you have upped the map with timing fixed and also most likely mod this difficulty a lil more too

nice song and will be nice map so star :)

EDIT
________________________________________
[nx4] use 1/4 beat snap divisor for these mods

00:30:474 (1,2,3,4) - move this combo more to the left, its ugly next to the stream
00:51:074 (10) - move closer to (9)
01:09:374 (2,3,4,1,2) timing is wrong, move (2,3,4,1,2) back one click then spacing is wrong in
01:10:874 (3,4) timing is wrong, move (3) 2 clicks back and (4) one click back then move the spinner one click back too
01:15:474 - redo this break
01:18:574 (1,2,3,1,2) timing is wrong, move these notes one click back
01:19:274 (3) spacing, move to (1)
01:20:074 (2) spacing, move ferther away from (1)
01:21:974 (1,2) timing is wrong, move notes one click forwerd
01:25:374 (2) timing is wrong, move one click back
01:28:874 - add break here
01:34:074 (1,2) take new combo off (1) and put it on (2)
01:50:474 (2,3) deleate (3) then remake (2) slider to end where (3) did
01:53:174 (7,8) timing is wrong, move both one click back
01:56:374-01:59:874 - this whole area is out of time, move it all one click back then fix the break infront of it
02:20:974-02:37:574 - many many timing probs in here, your best to deleate this part then do it again, it would be faster then finding each note what is out of time
02:39:774-02:50:974 - this whole area is out of time, move it all one click back
Topic Starter
Chacha17

jericho2442 wrote:

[nx4]

00:30:474 (1,2,3,4) - move this combo more to the left, its ugly next to the stream
I'll be deleting all the streams, i think they aren't appropriate for a normal diff. ;_;
Topic Starter
Chacha17

jericho2442 wrote:

________________________________________
[nx4] use 1/4 beat snap divisor for these mods

00:30:474 (1,2,3,4) - move this combo more to the left, its ugly next to the stream
00:51:074 (10) - move closer to (9)
01:09:374 (2,3,4,1,2) timing is wrong, move (2,3,4,1,2) back one click then spacing is wrong in
01:10:874 (3,4) timing is wrong, move (3) 2 clicks back and (4) one click back then move the spinner one click back too
01:15:474 - redo this break
01:18:574 (1,2,3,1,2) timing is wrong, move these notes one click back
01:19:274 (3) spacing, move to (1)
01:20:074 (2) spacing, move ferther away from (1)
01:21:974 (1,2) timing is wrong, move notes one click forwerd
01:25:374 (2) timing is wrong, move one click back
01:28:874 - add break here
01:34:074 (1,2) take new combo off (1) and put it on (2)
01:50:474 (2,3) deleate (3) then remake (2) slider to end where (3) did
01:53:174 (7,8) timing is wrong, move both one click back
01:56:374-01:59:874 - this whole area is out of time, move it all one click back then fix the break infront of it
02:20:974-02:37:574 - many many timing probs in here, your best to deleate this part then do it again, it would be faster then finding each note what is out of time
02:39:774-02:50:974 - this whole area is out of time, move it all one click back
Fixed! :>
Xgor
Yay for my first client to my (secret :P ) mod queue!

[NoHItter's Ex3]

No problem :)

[Nx4]
0:17:674 (7,8,9): Flip these horizontally (Three times of the same pattern on the same place is a bit boring), I also suggest that you add a new combo at 7,13 and 21
0:27:274 : Isn't this part a bit too extreme for this difficulty
1:11:174 (4): Shorten this slider by 1/4
1:28:874 : Add break here, please.
1:58:374: Also a bit too extreme
2:06:474: ^ same as above ^
2:08:474: Add break here too (I hate long parts without a break and high HP drain)
2:30:474: I think it should be a BPM change here

[Hx5-test]
1:28:874: Same as Normal
2:08:474: Same as Normal too!

A good first map but sometimes it feels like the beat placement is a bit wrong.
Also the mp3 is so loud so you can't hear the hitsounds (and it's Normal on highest volume)
*star*
NoHitter
I was supposed to fix my own map. . .

I knew there were problems in it because the audio was too loud before. . .
Gens
Okay... Timing's a mess...

[Timing]
Here:

  1. BPM: 150
  2. Offset: 14,540
Offset might be off by a few ms, but you can keep mapping with this. :)

Now now, you might say that the first part sounds off... Well, you're right... But that's because it went 1/2 forward at 00:14:54, and I'm sure this is no musical error.

If you were planning to map the first part (Or already did), and this bothers you too much, you can add an extra non-inhereted timing section:

  1. BPM: 150
  2. Offset: 340
That'll fix it. I'm not entirely sure if placing notes before the main timing section is allowed, but I'd just add the first section.

(I'd mod this map, but I better wait until it's moved to pending. :D )
Thunderstorm
As i promise, i mod Test diff. those suggestions can be ignored as well
1. Change offset and bmp and resnap all notes
2. Than select all notes and move it 1/4 later
3. Diff. suffers of "Bad spacing decease" Use distance snap, 0.7-0.8x will be fine i think
4.01:01:545 - 2 unrankable spinners
5. 01:21:540 - 01:32:840 - some of notes needs to be placed 1/4 earlier due to song's rhythm after 1 and 2 steps. Make that combo shorter, just start new combo in places, where you think it'll looks better
6. 01:34:440 - 01:47:061 - end sliders 1/4 earlier and see how it'll sounds
That's all. More detailed mod will be later. Good luck with te map! Starred
Revengexsoyah
nice map chachy :)

starred bye bye :D
RemmyX25
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Chacha17

RemmyX25 wrote:

Timing sounds alright for the most part, except that slowdown near the end.

Ill take a look at it. That slowdown is a mess :x

Otherwise, best of luck
It really is. XD

that was a lame attempt to time the slowdown part..
NoHitter
Try this:
Replace in Slowdown part:

02:27:34 - 145.00
02:28:99 - 140.00
02:30:70 - 125.00
02:32:62 - 100.00
02:34:94 - 150.00
Topic Starter
Chacha17

NoHItter wrote:

Try this:
Replace in Slowdown part:

02:27:34 - 145.00
02:28:99 - 140.00
02:30:70 - 125.00
02:32:62 - 100.00
02:34:94 - 150.00
tried this but i see no difference (ewan ko di ko sure... wag moko sisihin XD), except that nao i have less red lines than before XD

triny ko rin iadjust ung ibang notes swak na sila.

Thanks a lot
Mianki
NoHItters:

-00:36:740 (1.1) Distance snap these
-01:48:740 (2.1) ^^

Nx4:

-01:35:940 (1.29 Distance snap these

Hx5:

-02:28:940 (7) Distance snap this


Didn't found anything else ^^
Nicely mapped, star~
maal
Okay, first modding time xD...

Urm... In the Hx5 diff, there's a slider right in the beggining where it has like 20 reverse arrows at 00:29:040 I think, make a new combo after that one. Will be back if I see anything else. Oh yeah, urm STAR TIME!!!
maal
Get this shit revived >:(
m980
Revived
Leorda
Kumusta

[File]
1) The MP3 it's too loud, consider to low a bit

[NoHItter's Easy]
To be honest, this diff is not easy for beginner player, the slider velocity is too fast for beginner player, Overall Difficulty is too high, and the HP Drain Rate it's too high ;_;. You need to remap it

[Hard]
In autoplay, the HP Drain is almost half drain, you need to decrease the HP Drain
02:23:140 (4) - Don't stack with 3
02:30:700 (10) - New combo (because the combo is almost too long)
02:32:620 (16) - ^

GREAT SONG!!!
STAR
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

[NoHitter's Easy]

  • • 00:43:540 (1,2) - Spacing
    • 01:06:540 (2) - The end-slider is partially hidden; make it more visible
    • 01:56:740 (1,1) - There should be no 1/4 notes after spinners. It most likely doesn't play well.

[Hard]


  • • 02:30:061 (7) - New combo
    • 02:31:900 (13) - ^

Topic Starter
Chacha17

Leorda wrote:

Kumusta

[File]
1) The MP3 it's too loud, consider to low a bit

[NoHItter's Easy]
To be honest, this diff is not easy for beginner player, the slider velocity is too fast for beginner player, Overall Difficulty is too high, and the HP Drain Rate it's too high ;_;. You need to remap it

[Hard]
In autoplay, the HP Drain is almost half drain, you need to decrease the HP Drain
02:23:140 (4) - Don't stack with 3
02:30:700 (10) - New combo (because the combo is almost too long)
02:32:620 (16) - ^

GREAT SONG!!!
STAR
Okay did everything, though i'd still remind NoHItter about his diff.

Thanks!

aaaaa somebody please help me with the timing ;_;
NoHitter
I'll just remap easy.

Edit:
Here it is

Download: 8911 SHK - Identity Part II.zip
bearing019
Wonderful.
Xgor
Hahaha, I remember that i modded this a while ago.
Well consider this as a re-check :P

[Easy]
All the timing sections between 00:19:740 and 00:26:940 is unnecessary as it gives the same effect without it so please remove them
01:12:140 (1) - Maybe add an extra repeat here or maybe a circle at 01:15:340..... The current thing works too.

[Normal]
Great Normal, couldn't find anything wrong

[Hard]
The HP drain felt a bit high but i guess it's me being crap :P
01:59:540 (4,5) - The placements of these circles felt pretty random compared to the circles before it :P

Well, no mayor stuff and I think it's ready for an proto-bubble.
Feel free to PM me after you checked out the post and maybe changed the stuff I pointed out.
Sakura
Red = Major issue, you should fix this
Purple = Issue, It's better if you fix this, and can sometimes pass if justified
Blue = Minor issue, you can ignore if you dont want to change
Green = Feedback / Comments
Black = Suggestion

[General]
The mp3 in use is larger than the mapped part, crop it?

[No HItter's Easy]
No problems found

[Climbb's Normal]
No problems either

[Hard]
Warning: Inconsistent mapping. This difficulty is more mapped than the other 2 difficulties, either make the others longer or this one shorter, but i've seen bubbles popped over this

Nice song btw ^^
Arusha Shuna
Request Accepted

NoHItter's Easy
00:42:540 (3,4) - move 1 tiny grid to the right to make the spacing more constant
No other problems here :D
Climbb's Normal
00:25:340 (3) - 1 tiny grid to the left
Again, No other problems here :D
Hard
00:46:140 (x) - add a note?
02:07:340 (1) - add 2 more repeats?
02:28:990 (5) - 1 tiny grid to the right?
02:30:700 (1) - 1 tiny grid to the left to make the spacing more constant

awesome! STAR!
Topic Starter
Chacha17

Sakura301 wrote:

[General]
The mp3 in use is larger than the mapped part, crop it?

[Hard]
Warning: Inconsistent mapping. This difficulty is more mapped than the other 2 difficulties, either make the others longer or this one shorter, but i've seen bubbles popped over this
I guess it really is inconsistent.. but what should i do. This song deserves to be mapped to the end, but then.. aaaaaghh >_>
'bout the mp3, no need to crop it I guess, file size is okay and I think it's not a pain in the ass to download.

Xgor wrote:

[Easy]
All the timing sections between 00:19:740 and 00:26:940 is unnecessary as it gives the same effect without it so please remove them
Well, no mayor stuff and I think it's ready for an proto-bubble.
I did arusha's mod about some spacing error in easy, but then I'd leave this one up to NoHItter and let him do it since ...

NoHItter wrote:

I was supposed to fix my own map. . ..

Xgor wrote:

Well, no mayor stuff and I think it's ready for an proto-bubble.
Pubble? I guess it's not yet ready for a pubble, since the timing in the slowdown part is still off.
Xgor
Hmm yeah, I'm not that good with timing :?
I checked it a bit more deeply and it is off... *sigh*
Kyto's map seems to have a much closer timing (But a different mp3 <.< )

Well this is what i got when I tried to apply the timing
147391 - 145.000
149046 - 139.000
150718 - 124.000
152713 - 109.000
154950 - 154.000 (Kyto's map uses 155 but it sounds slightly of-sync)
158140 - 150.000

Well this a bit closer but on the safe side, ask a timing expert.....

(Also, give me no kudosu for this! I should have checked this more toughly when I modded this earlier)
yeahyeahyeahhh
irc modding
Rukario
NoHitter's Easy:
01:26:120 (2) One tick down
Otherwise pretty good.

Climbb's Normal:
00:44:520 (2) One tick right
01:49:320 (4) Two ticks down and one right
Als pretty good.

Hard:
00:35:120 (6) One tick up
01:13:120 (4,5) don't stack these, because you ddin't stack anywhere in this particular part. Just looks better IMO.
You already know what I think about this diff *love*

Honestly if the timing is fixed this would be already be pretty set to be ranked IMO.
Star~
Lybydose
ok let's try this:

BPM: 149.970 Offset: 14,520
BPM: 145.000 Offset: 147,344
BPM: 140.000 Offset: 148,999
BPM: 123.000 Offset: 150,718
BPM: 106.000 Offset: 152,689
BPM: 149.970 Offset: 154,948

That 149.970 BPM instead of 150 makes a huge difference.

Or you can copy this into the .osu instead (this is for Hard):

SPOILER
[TimingPoints]
14520,400.080016003201,4,1,0,100,1,0
20020,-100,4,2,0,100,0,0
20720,-100,4,1,0,100,0,0
26820,-100,4,2,0,100,0,0
27020,-100,4,1,0,100,0,0
30520,-100,4,1,0,100,0,1
43320,-100,4,1,0,100,0,0
49720,-200,4,1,0,80,0,0
52620,-100,4,1,0,100,0,0
81620,-100,4,1,1,100,0,0
133620,-100,4,2,0,100,0,0
134320,-100,4,1,0,100,0,0
147344,413.793103448276,4,1,0,100,1,0
148999,428.571428571429,4,1,0,100,1,0
150718,487.80487804878,4,1,0,100,1,0
152689,566.038571428569,4,1,0,100,1,0
154948,400.080016003201,4,1,0,100,1,0
158140,-100,4,1,0,100,0,1
170940,-100,4,1,0,100,0,0

Also, delete the .osb file.
Beuchi
Hi hi!! :)

Here are some suggestions for your map, you don't have to change them if you don't agree with me :P
Let's go!!

~All Diffs~
- I think the hitsounds are a bit low in general oxo.

~NoHItter's Easy~
01:55:340 (3) - Fix Spacing.

~Climbb's Normal~
No problems, good job! :3

~Hard~
00:37:524 (3,4) - Stack them in a single point.
00:46:126 (x) - Add a note here.
00:47:926 (x) - ^
01:12:331 (1,2) - Stack them in a single point.
02:45:150 (3,4) - ^

Cool song and map :3 *star*
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