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TAG - Theory of Eternity

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Saten
[General]
The sliderticks are kinda noisy. I suggest you use ticks from the soft one.

[Extreme]
The intro should have lower volume (30%)
Eh!? AR 8? Advance is using 8 already, and 9 fits better on Extreme imo
00:22:107 (1,2,5) - listen carefully, they are not 1/6
00:28:857 (3) - Feels kinda weird. Somehow I get the feeling that it should start on 00:29:045 -
00:35:232 (4) - soft finish on tail
00:35:607 (1) - soft finish
00:42:076 (1,2,3,4) - This really breaks the flow D: The sliders should start on a more steady beat. (such as 00:42:170 - )
01:18:920 - skipping a main beat?
01:37:295 (1) - this is just mean ;w;
01:52:670 - mute

[Advance]
Lower intro volume as well?
00:39:920 - skipping? nvm you are doing it frequently
00:52:107 (2) - whistle on tail
00:52:482 (3) - remove whistle
00:52:576 (4) - whistle on head
00:52:951 (5) - remove whistle
00:53:045 (6) - whistle on head
00:59:420 (1,1,2,3) - this um.. o.o 01:35:513 (1,1,2,3) - kinda here as well but worse, since you can't see the slidertick on (3) 01:52:670 - mute it

[Standard]
same as the other diffs
00:09:920 (1,1) - mean, especially when the combo color blends in with the spinner
01:35:420 (1,1) - kinda hidden too, but less confusing since there isn't any speed changes here
01:52:670 - mute it

[Basic]
same as other
01:47:420 - double timing section
01:47:982 (2) - rotate this to 8 o'clock


You really love kiai fountains lol

Good luck~
Topic Starter
DarknessAngel

inverness wrote:

From our queue \( ^_^)/

Red mods means must be fixed. Mods with question marks are only suggestion.

sorry for the late reply orz >< my comp was sucking these days

[Basic]
  1. Tick rate 2 is too much >< why not 1? //hmm ok
  2. 00:03:545 (3) - Add whistle here?
  3. 00:06:545 (3) - ^
  4. 00:26:795 - Add note here?
  5. 00:39:920 - ^
  6. 00:42:920 - ^
  7. 01:11:420 (2) - Remove whistle sound?
  8. 01:36:920 (4) - Remove this note and stack 01:37:295 (1) - with 01:35:420 (3) - ?
That's all.

[Standard]
  1. Umm... diff settings are too high imo, this diff feels like Normal+ and diff spread soo wide from Basic. how about OD -1 and HP-1, and remove some hard patterns? //the setting is fine since it is very approaching a Hard.
  2. 00:09:357 (3,4) - Combine into one slider with one reverse?
  3. 00:11:607 (1) - Consider remove this, might unhittable because spinner
  4. 00:28:857 (3) - For all triplets like this, consider remove them because these triplets are very hard to hit with DoubleTime. Use a simpler slider instead. //a short slider with a repeat is not that hard,really.
  5. 00:32:982 (1,2,3) - Confusing! Players might hit 3 first, so, switch 3's place with 2 please //it was not confusing but I fixed it.
  6. 00:48:170 (1,2) - Unstack or stack these with 00:48:920 (1) -
  7. 00:57:920 (1) - Make the slider start right on 00:56:420 (1) - 's slider start? //k
  8. 01:11:420 (1) - Remove whistle?
  9. 01:40:857 (3,4,5) - Combine into a slider with one reverse?
  10. 01:45:732 (3,1) - unstack please
That's all, and make sure you fixed the triplets

[Advanced]
  1. 00:08:982 (2,3) - Unstack please
  2. 00:11:420 (1,2) - Combine into one slider please
  3. 00:27:170 (1,2,3,4,5) - For all sliders like this, turn down the volume settings for them please, they sounds too loud
  4. 00:40:951 (4,5) - Unstack
  5. 00:42:076 (1) - Hmmm, repeat too much?
  6. 00:43:295 (2,3) - Unstack please
  7. 01:49:107 (1,2,1,2,1,2,1,2) - Imo jumps too short. Longer jump please :>
Maybe that's all

[Extreme]
  1. 00:09:920 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - Not curvy enough, fix please //I just wanna make the stream symmetrical,not curvy
  2. 00:27:170 (1,2,3,4,5,6,7,8) - Same like on Advanced, make sure you make all notes with whistle like this have lower volume
  3. 00:29:982 (1,2,3,4) - Bad flow >< how about http://puu.sh/1lO6D
  4. 00:35:607 (1,2,3,4,5,6,7) - bad placements >< how about http://puu.sh/1lOdP
  5. 00:48:170 (1,2,3,4,5,6,7,8) - It'll be better if you could unstack these streams
  6. 01:11:701 (2,3,4) - It'll be better if like this imo http://puu.sh/1lOjM
That's all from me //your pattern looks great,but I think mine is funner.

//the others are fine to me.

Nice map, DarknessAngel!
Good luck!



Saten wrote:

[General]
The sliderticks are kinda noisy. I suggest you use ticks from the soft one. //hmm ... let me discuss with some people.

[Extreme]
The intro should have lower volume (30%) //30% is a bit low to me.
Eh!? AR 8? Advance is using 8 already, and 9 fits better on Extreme imo //AR8 is enough for this diff.
00:22:107 (1,2,5) - listen carefully, they are not 1/6 //yes,they are 1/6.you can listen the part in 25% playback.
00:28:857 (3) - Feels kinda weird. Somehow I get the feeling that it should start on 00:29:045 - //...well,alright
00:35:232 (4) - soft finish on tail
00:35:607 (1) - soft finish //they don't fit very well imo.
00:42:076 (1,2,3,4) - This really breaks the flow D: The sliders should start on a more steady beat. (such as 00:42:170 - ) //I don't agree with you
01:18:920 - skipping a main beat? //ok added a note.
01:37:295 (1) - this is just mean ;w; //I think it matches the song well ;w;
01:52:670 - mute //k

[Advance]
Lower intro volume as well?
00:39:920 - skipping? nvm you are doing it frequently //yeah,I wanted to make the rhythm consistent.
00:52:107 (2) - whistle on tail
00:52:482 (3) - remove whistle
00:52:576 (4) - whistle on head
00:52:951 (5) - remove whistle //no↑
00:53:045 (6) - whistle on head //k
00:59:420 (1,1,2,3) - this um.. o.o
SPOILER
//um... o.o
01:35:513 (1,1,2,3) - kinda here as well but worse, since you can't see the slidertick on (3) //ok moved a bit.
01:52:670 - mute it //k

[Standard]
same as the other diffs
00:09:920 (1,1) - mean, especially when the combo color blends in with the spinner //not sure for this,I can see the objects when a spinner appears.let me consider this and wait for some people mention it.
01:35:420 (1,1) - kinda hidden too, but less confusing since there isn't any speed changes here //^
01:52:670 - mute it //k

[Basic]
same as other
01:47:420 - double timing section //removed
01:47:982 (2) - rotate this to 8 o'clock //k


You really love kiai fountains lol //a bit love xD

Good luck~
thanks for mods ~ :)
Rotte
Basic

01:07:295 (1) - 节奏怪怪的
01:20:607 - 加个1/4滑条怎么样?
01:44:420 (2) - 挪到 408|36


Standard

建议
00:25:295 (3) - 换成1/8滑条
00:25:670 - 用3/4滑条折返


Advanced

00:28:295 (2) - 没包好

272,84,28295,2,0,B|308:64|356:76|388:112|388:152,1,160

Extreme

啥问题都没找到


神图你好,星星上了 :)DNA求分点DNA
Topic Starter
DarknessAngel

-[NYAN]- wrote:

Basic

01:07:295 (1) - 节奏怪怪的 //唔唔,slider的話應該沒關係 !? (想不到改法...lol)
01:20:607 - 加个1/4滑条怎么样? //你說的應該是1/2,恩是好主意,但是這是最慢的part,我只打算給它少少的rhythm ~
01:44:420 (2) - 挪到 408|36 //哦哦spacing ! lol 移到(409,35)準一點


Standard

建议
00:25:295 (3) - 换成1/8滑条 //是1/4,其實這裡的3連不大合適
00:25:670 - 用3/4滑条折返 //好lol,我真該多用這梗;w;


Advanced

00:28:295 (2) - 没包好 //fixed code感謝 ~

272,84,28295,2,0,B|308:64|356:76|388:112|388:152,1,160

Extreme

啥问题都没找到


神图你好,星星上了 :)DNA求分点DNA
久違的星星,感動TAT
還有感謝你mod我這圖,因為你只mod動漫歌的說lol

/me gives -[NYAN]- his DNA.
是這樣麼xD
yurunneram

Basic
00:33:170 (4,5,1) - Okay, since this map is supposedly for Easy players, the music makes this part confusing for certain players. Try taking out 00:33:357 (5) .
00:54:920 to 00:59:420 - The Kiai Time is a bit overused, don’t you think?
01:50:982 (4) - consider taking out this note.
That’s mostly it for Easy…

Standard
00:07:107 (1,2,3,4) - Try making 2 shift to 00:07:295 and 4 shift to 00:08:045 . Either that or you evenly space the notes out.
00:11:607 (1) - Consider deleting this
00:20:420 (1) - Maybe hide it below the end of the slider (i.e. x:443 y:335 or somewhere around there
00:28:857 (3) - Don’t use the return arrow.
00:41:232 (3) - Move one square right. It’s more comfortable with the timing.
01:35:420 (1) - End it at 01:36:545 .
That’s all, good map.

Advanced
Try setting approach rate to 7. It’s not the hardest mode. By the way, I recommend at least Grid level 3.
00:40:857 (3,4) - Reposition. Doesn’t look nice on the slider.
From 00:48:920 to 00:53:232 - You overused the whistle. It sounds like a mess.
After this I got a headache ((_ _)) SORRY!!~

Extreme
Its fine. Lol, sry that’s all

You have been modded out by Yurun Neram :D
SC-DrawerX3
Mod Request from My Modding Queue~

U used more than 3 Diffrent Velocitys, which is unrankable.

[Basic]

00:16:670 (3,4,5,6) - Please don't use red ticks on easy diffs, it's hard to play for Newbies.
00:48:920 (1,2,3) - This is maybe too hard for an easy, consider changing it?
00:51:920 (1,2,3) - ^
01:26:420 (1,2,3) - ^
01:25:295 (2,3,4,5) - ^
01:28:295 (2,3,4,5) - ^
01:35:420 (3) - multiple reverse can easily confuse new player, change it.
01:50:795 (3,4) - Use a slider insted?

[Standart]

This diff feels like a Hard and is way too hard for a normal IMO.

00:43:670 (2,3,4,5,1) - this seems too hard for normal.
00:59:420 (1) - multiple reverse can easily confuse new player.
01:11:420 (1) - ^

[Advanced]

This diff also feels too hard for hard o.ô

00:35:982 (1,2,3) - don't jump on hard.
00:40:857 (3,4) - Stack on slider is hard to play, maybe it's just me :l

[Extreme]

It's way more fun with circle size 4~

Can't find anything else in this map 'w'


Good luck~ :3
Topic Starter
DarknessAngel

SC-DrawerX3 wrote:

Mod Request from My Modding Queue~

U used more than 3 Diffrent Velocitys, which is unrankable. //no,it is not unrankable.

[Basic]

00:16:670 (3,4,5,6) - Please don't use red ticks on easy diffs, it's hard to play for Newbies.
00:48:920 (1,2,3) - This is maybe too hard for an easy, consider changing it?
00:51:920 (1,2,3) - ^
01:26:420 (1,2,3) - ^
01:25:295 (2,3,4,5) - ^
01:28:295 (2,3,4,5) - ^
01:35:420 (3) - multiple reverse can easily confuse new player, change it.
01:50:795 (3,4) - Use a slider insted? //ok.

//the diff is not really an Easy since it is ★★★.
I"ll explain why I did the diff spread like this later.


[Standart]

This diff feels like a Hard and is way too hard for a normal IMO.

00:43:670 (2,3,4,5,1) - this seems too hard for normal.
00:59:420 (1) - multiple reverse can easily confuse new player. //the diff isn't for new players.
01:11:420 (1) - ^

[Advanced]

This diff also feels too hard for hard o.ô

00:35:982 (1,2,3) - don't jump on hard. //who said ?
00:40:857 (3,4) - Stack on slider is hard to play, maybe it's just me :l //wanna keep this.

[Extreme]

It's way more fun with circle size 4~ //well,it might be too easy,but fixed.

Can't find anything else in this map 'w'


Good luck~ :3
I would like to make the diff spread like some beatmaps for jubeat since this song is from jubeat,too.
ex : Ryu - I'm so Happy and DJ YOSHITAKA - ALBIDA.

anyway,thanks for mod ~ :)

yurunneram wrote:


Basic
00:33:170 (4,5,1) - Okay, since this map is supposedly for Easy players, the music makes this part confusing for certain players. Try taking out 00:33:357 (5) . //I changed it by other way.
00:54:920 to 00:59:420 - The Kiai Time is a bit overused, don’t you think? //yes,but I like it (:
01:50:982 (4) - consider taking out this note. //slider instead ~
That’s mostly it for Easy…

Standard
00:07:107 (1,2,3,4) - Try making 2 shift to 00:07:295 and 4 shift to 00:08:045 . Either that or you evenly space the notes out. //I think it is fine
00:11:607 (1) - Consider deleting this //ok.
00:20:420 (1) - Maybe hide it below the end of the slider (i.e. x:443 y:335 or somewhere around there //nope.
00:28:857 (3) - Don’t use the return arrow. //why not ? D:
00:41:232 (3) - Move one square right. It’s more comfortable with the timing. //I don't understand what you mean :O
01:35:420 (1) - End it at 01:36:545 . //nope,the spinner would be too short if I changed it.
That’s all, good map.

Advanced
Try setting approach rate to 7. It’s not the hardest mode. By the way, I recommend at least Grid level 3. //AR7 is too slow ):
00:40:857 (3,4) - Reposition. Doesn’t look nice on the slider. //hmm ... I wanna keep my pattern because of some reasons.
From 00:48:920 to 00:53:232 - You overused the whistle. It sounds like a mess. //I don't think so.
After this I got a headache ((_ _)) SORRY!!~ //alright. -_-

Extreme
Its fine. Lol, sry that’s all

You have been modded out by Yurun Neram :D
thanks for mod ~ :)
SC-DrawerX3
Sorry for my mistake~

I'm thinking that way with the diff spread being for beginners as well because it says Basic, Standart, Advanced, Extreme.
So I thought it would be easy normal hard and insane, and thats why i said hard to play for newer players.
But yeah, you can think of it like Normal Hard Insane + Extra diff, but that was not the first thing i thought of so my bad, sorry >:

Anyway, the maps are really awesome and i like them >w< So star~
Topic Starter
DarknessAngel

SC-DrawerX3 wrote:

Sorry for my mistake~

I'm thinking that way with the diff spread being for beginners as well because it says Basic, Standart, Advanced, Extreme.
So I thought it would be easy normal hard and insane, and thats why i said hard to play for newer players.
But yeah, you can think of it like Normal Hard Insane + Extra diff, but that was not the first thing i thought of so my bad, sorry >:

Anyway, the maps are really awesome and i like them >w< So star~
:O
It is not your bad.
I know the special diff spread would cause some people confused.
I don't blame anyone who mentions it ~

and thanks for your star ! \^^/
JudgeTheDude
Hi, from my modding queue
Sorry for the very long delay :?

Seems perfect to me for Basic, Standard and Advanced.
I didn't mod Extreme, too fast for me after the intro, sry.

Goold luck for rank, and take my star for your great job ^^
Tari
Hey~

[Basic]

01:35:420 (3) - Separate into two sliders, it may be confusing for some people.
01:05:420 (3) - Maybe add a whistle?
01:13:670 (2) - Maybe you should add a new combo.
01:19:670 (2) - ^

[Standard]

00:07:295 - Add a note here, It fits well.
00:08:045 - ^
00:36:357 (5) - New combo here?
01:12:732 - Really should add note here.
01:45:920 (1) - Why new combo here?

[Advanced]

00:41:045 - Add note?
01:13:107 - ^
01:13:295 - ^

[Extreme]

00:06:920 (4) - I think new combo should be here instead.
01:19:670 (3) - New combo?
01:21:170 (2) - ^
01:36:826 (2) - ^
01:48:826 (2) - Remove note?

That's all.
Sure
Hi ^^


[General]
  1. Disable countdown. It seems useless
  2. Disable letterbox. ^
  3. About kiai fountains

    00:57:920 -
    00:58:670 -
    00:59:420 -

    01:33:920 -
    01:34:670 -
    01:35:420 -

    Those two triple-kiai fountains a bit bother me on default skin.
    Oh well, if you wanna keep them as they are, at least make them same in every diff.
    Advanced diff doesn't turn off kiai immediately in second section.

[Basic]
00:25:670 (2) - extend its length like next part? (00:28:670 (2))
00:42:920 - Add a note? There is cymbal on the music already, it would be nice.
01:07:295 (7) - Maybe add NC to here or to previous note.
00:59:420 (1) - Add clap. The end sound is same as start of 01:37:295 (1). I think that clap quite fits music well.


[Standard]
OD 4
01:00:920 (1) - Add clap to head. Explained in Basic diff.
01:35:420 (1) - Shorten to 01:36:732 ? Current is also fine to me. It's up to you.


[Advanced]
AR 7
01:00:920 (3) - Add clap to head


[Extreme]
00:17:607 (1,2,3,4,5) - Can you shape them into a regular pentagon?
01:00:920 (3) - Add clap to head


Good luck ;D
Topic Starter
DarknessAngel

JudgeTheDude wrote:

Hi, from my modding queue
Sorry for the very long delay :?

Seems perfect to me for Basic, Standard and Advanced.
I didn't mod Extreme, too fast for me after the intro, sry.

Goold luck for rank, and take my star for your great job ^^
thanks for your star ~ :)



Taris wrote:

Hey~

[Basic]

01:35:420 (3) - Separate into two sliders, it may be confusing for some people. //fixed
01:05:420 (3) - Maybe add a whistle? //hmm no.
01:13:670 (2) - Maybe you should add a new combo. //it's unecessary. :O
01:19:670 (2) - ^ //^

[Standard]

00:07:295 - Add a note here, It fits well. //hmm ok
00:08:045 - ^ //k
00:36:357 (5) - New combo here? //no
01:12:732 - Really should add note here. //
01:45:920 (1) - Why new combo here? //why not ?

[Advanced]

00:41:045 - Add note? //okay.
01:13:107 - ^ //no
01:13:295 - ^ //no

[Extreme]

00:06:920 (4) - I think new combo should be here instead. //yeah,fixed lol
01:19:670 (3) - New combo? //it's unnecessary. :O
01:21:170 (2) - ^ //^
01:36:826 (2) - ^ //^
01:48:826 (2) - Remove note? //no,there is a beat I should follow.

That's all.

thanks for mod ~ :)


ykcarrot wrote:

Hi ^^


[General]
  1. Disable countdown. It seems useless
  2. Disable letterbox. ^
  3. About kiai fountains

    00:57:920 -
    00:58:670 -
    00:59:420 -

    01:33:920 -
    01:34:670 -
    01:35:420 -

    Those two triple-kiai fountains a bit bother me on default skin.
    Oh well, if you wanna keep them as they are, at least make them same in every diff.
    Advanced diff doesn't turn off kiai immediately in second section.

    //well all fixed.
    about those Kiai lines,I removed 00:58:670 and 01:34:670,I guess it is fine now ~ (:


[Basic]
00:25:670 (2) - extend its length like next part? (00:28:670 (2)) //hmm I think current part is okay.
00:42:920 - Add a note? There is cymbal on the music already, it would be nice. //hmm ok.
01:07:295 (7) - Maybe add NC to here or to previous note. //k
00:59:420 (1) - Add clap. The end sound is same as start of 01:37:295 (1). I think that clap quite fits music well. //added


[Standard]
OD 4
01:00:920 (1) - Add clap to head. Explained in Basic diff. //added
01:35:420 (1) - Shorten to 01:36:732 ? Current is also fine to me. It's up to you. //sry,I don't agree this /.\


[Advanced]
AR 7 //seems too slow for me.
01:00:920 (3) - Add clap to head //k


[Extreme]
00:17:607 (1,2,3,4,5) - Can you shape them into a regular pentagon? //ok adjust the part.
01:00:920 (3) - Add clap to head //k


Good luck ;D
thanks for mod ~ :)
Kawayi Rika
For my Queue ~ did irc modded ~ no kds pls ~

We fixed Inconsistency in Kiai Times,Missing a symmetry in extrame,new combo.

OK ~ COOL MAP ~ Here you go :3


Charles445
Advanced
  1. 00:42:076 (1,2) - Avoid 1/4 sliders that start on blue ticks. They are hard to read and play.
  2. 00:45:170 (1,2,3) - This stream should be like the previous ones.
Extreme
  1. 00:18:545 (7) - This slider is a little ugly. Make it more curved like the others.
  2. 00:42:076 (1,2,3,4) - 1/4 sliders that start on blue ticks are extremely hard to read and play. I highly recommend shortening the 6 slider and shifting them all to the left on the timeline.
I can rank after these changes.
Topic Starter
DarknessAngel

Charles445 wrote:

Advanced
  1. 00:42:076 (1,2) - Avoid 1/4 sliders that start on blue ticks. They are hard to read and play.
  2. 00:45:170 (1,2,3) - This stream should be like the previous ones.
Extreme
  1. 00:18:545 (7) - This slider is a little ugly. Make it more curved like the others.
  2. 00:42:076 (1,2,3,4) - 1/4 sliders that start on blue ticks are extremely hard to read and play. I highly recommend shortening the 6 slider and shifting them all to the left on the timeline.
I can rank after these changes.
all fixed,thanks ! :)
Charles445
~Ranked!~
Topic Starter
DarknessAngel
@Charles445
love you <3
Cyclohexane
Charles showed me this little before ranking it, seems like you've improved a lot in mapping! Good job!
Topic Starter
DarknessAngel
thank you,Mr color. :)
Kawayi Rika
WoW ~ So fast omedeto :)

EDIT : 233 没想到真来了 手机不好打字orz 上夜班好困 :o
Topic Starter
DarknessAngel

Kawayi Rika wrote:

WoW ~ So fast omedeto :)
yay \:D/ thanks ~
妳才剛說他就來了lol
alacat
baka :)
Topic Starter
DarknessAngel

Kawayi Rika wrote:

WoW ~ So fast omedeto :)

EDIT : 233 没想到真来了 手机不好打字orz 上夜班好困 :o
欸 ~ 夜班啊,辛苦囉

alacat wrote:

baka :)
bakacat :)
Flask
我就說闇天使又要rank了 \QAQ/
Topic Starter
DarknessAngel

Flask wrote:

我就說闇天使又要rank了 \QAQ/
這一切都是意外\OAQ/
Regou
!!!
cokeshawty
Wewt gj!~
xsrsbsns
哇rank了gx
wantuole
節操就是為了丟棄而存在的

恭喜rank :)
Loneight
小闇醬 恭喜 :3
嘛 因為來不及mod 所以在泡圖的時候丟了顆星 (被打
Topic Starter
DarknessAngel
thank you all ~ \^^/

節操就是為了丟棄而存在的
hoLysoup
恭喜~~ :>!
Sure
Congrats ~
jesse7419
恭喜了 :3
Crimmi
Congrats, nice map :)
Mikan
gratz :)
Mythol
gratz~
Topic Starter
DarknessAngel
thank you,evreyone ~ :)
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