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DJ Allstar feat. Naz - Last Christmas (Nightcore Mix)

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Total Posts
71
Topic Starter
Andrea
This beatmap was submitted using in-game submission on lunedì 3 dicembre 2012 at 12:20:36

Artist: DJ Allstar feat. Naz
Title: Last Christmas (Nightcore Mix)
Tags: Dark_Ai Ai Xmas osuplayer111
BPM: 166,25
Filesize: 8382kb
Play Time: 02:44
Difficulties Available:
  1. Hard (5 stars, 470 notes)
  2. Normal (3,13 stars, 212 notes)
Download: DJ Allstar feat. Naz - Last Christmas (Nightcore Mix)
Information: Scores/Beatmap Listing
---------------
My 165th Beatmap.

A collab with Dark_Ai.

Special thanks to Dark_Ai for the storyboard ^^

I hope you will like and enjoy it >< Merry Christmas to all of you guys :3



Mapset:

Hard - Done.
Normal - Done.
Colin Hou
another Xmas coming ;w;
BCI
are any of the standard diff slots is free? ;; dat ;___;
Frostmourne
why so fast , can't take 1st post D;
Flask

Black_Cherry_Ita wrote:

are any of the standard diff slots is free? ;;
/me wants one too <3

EDIT: D:
Dark_Ai
Nope it isn't free ;P
Kawayi Rika
Yay <3
XinCrin
Oh Nice Song , Good Luck ;)
Darksonic
Firs---- Oh wait that was fast ;_;
Topic Starter
Andrea
Thanks everyone for the support :3
Nymph
o_o time goes so fast..!
Kuria
let's go!
Gero
Nice Map Good Luck :)
Topic Starter
Andrea
Moved to Pending, let's go :3
Stefan
kuul
Dark_Ai
Let's go >w</
nimi
hey x3

[Normal]
01:37:976 (5) - add new combo?
the only thing I have to mention here is that I wasn't a big fan of some of the overlappings, such as the ones at 01:24:984 (3,4) and 01:26:427 (1,2) - since they might be a little hard to see for beginners. HOWEVER I understand it'd be a pain in the ass to change it + it'd fuck up the patterns so if you decide to keep it it's totally fine

[Hard]
00:38:608 (5) - add new combo?

no kd
Topic Starter
Andrea
Updated, thank you.
Diasios
Mod Infos:

Suggestion.
You should fix this.
You must fix this.
______________________________________________
______________________________________________


[Normal]

  • 00:01:615 (2) - Prova a fare qualcosa del genere per migliorare il flow.
    00:22:548 (4,1) - Delete (1). Move (4) 1/1 later and add a new combo. Add a circle at 00:22:548.
    00:59:721 (x) - Aggiungi un cerchio. (oppure fai partire uno slider qui e fallo finire a 01:00:082 in modo da seguire l'eco di "special")
    02:23:450 (3) - Move this circle to x256 y:8.
    02:44:563 (1) - Fai finire questo spinner a 02:47:630 (o 02:47:270, scegli tu)

[Hard]

  • 00:37:525 (3,4) - Delete (3). Move (4) 1/1 earlier. Start a slider at 00:38:247 and end it at 00:38:427.
    02:44:473 (1) - Fai finire questo spinner a 02:47:630 (o 02:47:270, scegli tu)

Ci sono altre cose che non mi piacciono nella hard ma suppongo che non sia giusto "imporvi" dei cambiamenti radicali solo perchè non mi piace il vostro stile di mapping. Good job.
Topic Starter
Andrea
Thanks for modding, fixed some.
Mercurial
Should I mod this? You, tell me...
Topic Starter
Andrea

Mercurial wrote:

Should I mod this? You, tell me...
Of course :3
Konei
Uh, hi Andrea and Ai ~ >.< :3


[Hard]

  1. Could HD - 1 be better for a Hard diff? ;3 I guess so as current feels high to me. Also I considered while playing if OD - 1 wouldn't be a good idea aswell as you use kinda many circles
  2. To be honest this feels more like an Insane to me :< You may want to think about making some parts easier or add a softer difficulty
  3. 00:17:676 (3,4) - This stack is rather unexpected if you look on how the following stacks play :3 I suggest not to stack them and space them out as it would give gameplay a softer flow and helps to take out the confusion of this a bit
  4. 00:21:104 (2,3) - Same thing as above is bugging me here u.u
  5. 00:36:803 (1) - I would really like a finish on start and end as it helps to emphasize the stronger beat in this part pretty much.
  6. 00:59:721 (9) - How about finish on Sliderend? Represents beat pretty good here imo
  7. 01:34:367 (1) - Hm, this Spinner is really short >.< I guess going without it makes gameplay here more comfortable as Spinner is kinda "hurry up" in my mind and I guess this length is a bit short for hard diff
  8. 01:36:352 (4) - Kinda hard to read due to hitburst. Maybe you want to adjust it kinda


    [Normal]

    1. AR + 1? Fits better with the speed of the song imo and makes objects a bit cleaner ~
    2. 00:36:803 (1) - Same suggestion as in Hard ~
    3. 02:01:074 (4) - Touches HP-Bar pretty much, you may want to flip it in another direction easily to fix this ~
    4. 02:04:683 (3) - Move one grid up for allgining with 1?


That's all from me :3

Good luck Ai and Andrea o/ ~
Topic Starter
Andrea
Fixed some, thank you for checking.
Aurele
Hi there Andrea. Here's a mod requested by Konei on my Christmas Modding Queue!
I would also like to know what you haven't fixed and why. So if I look back to the mod post, I could maybe give you more suggestion about the suggestions I've gave you and you have rejected.

Mapping
  1. 00:10:277 (2,3,4) - Isn't that a spacing error? Try to make these objects consistent with the other between them.
  2. 00:38:067 - To end the "Merry" and starts the word "Christmas", it would sound better if you add a beat here because right now, it sounds very empty.
  3. 02:20:202 (5,1) - I've always hated this kind of overlap, it makes it very odd. Can you just move the slider 1 some grids down? The overlap will be less overlapped but it looks way more better.
  4. 02:44:473 (1) - This spinner could end 1/4 early. To be honest, where it ends, it's a bit late from what it should really ends.
To be honest, this difficulty is very simple. The hitsounds are consistent, the combos seems pretty good. So there's actually nothing to mention here.
01:11:991 - Dat boobsbackground o_o!
Mapping
  1. 00:02:337 (3,4) - First, I would like to say that you should try to follow the vocal instead of trying to do your patterns. But of course, your patterns are still great♥ So! My suggestion here would be that you should make something here to make it more flow-able. For an example, I've reformed these two sliders to make a round (or even Linear) flow. (Hopes it's called like that!) It would be really better if you do that instead of having two sliders pointing down. On my suggestion here, these sliders will make a circle and would be really easy to catch the slider 4. Clic on the spoilerbox for more informations. To be honest, it would be more fun and catchy.
    SPOILER

    168,256,2337,2,0,P|152:216|176:168,1,90,2|0,0:0|0:0,0:0:0
    343,174,2698,2,0,P|360:216|344:256,1,90,0|0,0:0|0:0,0:0:0
  2. 00:03:600 (1) - This slider sounds like it's starting too quickly.. We can perfectly hear that the vocal starts at 00:03:781. Maybe to focus the vocal, you could delete the circle at 00:04:322 (3) - and move these two previous sliders. To be honest, it will sound way more better.
  3. 00:07:931 (3) - I was about to say the same thing above (That it is a bit useless because there's no vocal) but, I can hear a little sound that may fit with it. (I'm just pointing it out.)
  4. 01:22:097 (7,8,1) - *Comment* Dat copy/paste from 00:03:600 (1,2,3,4) - .
  5. 01:29:134 (4,5) - I'm suprised to see this big jump here. I would like if you reverse the slider 5 so it won't do that kind of jump and it will be better to catch the next object.
  6. 02:24:713 (2) - You should do the same thing with the two next circle/slider. You should stack it with the beginning of the slider 3 instead of stacking it at the end of the slider 1. It will do the same thing as the next patterns.
  7. 02:28:864 - Why addind a beat here when previously, on 00:18:939, there was nothing? It would be better if you do the same thing as previously. So, delete the slider to replace it by a circle.
  8. 02:37:164 (5,6,7) - It sounds like there's missing something at 02:37:164 and with the previous pattern, it makes it even more empty. As you can see at 02:35:721 (1,2,3) - , the vocal is the same sentence as 02:37:164 (5) - and since there's missing a beat to 02:37:164, it kills the sentence and makes it empty. I would like you to copy/paste the slider 4 and make it like on the spoilerbox.
    SPOILER


    So as you can see on the picture, it makes it consistent with the vocal.
  9. 02:40:773 (1,2,3) - Don't you think it will sound better if you do something like that instead?
    SPOILER


    Of course, if you do that, you would need to change the emplacement of these objects.
  10. 02:44:473 (1) - This spinner could end 1/4 early. To be honest, where it ends, it's a bit late from what it should really ends.
Hitsounds
  1. 00:03:961 - Shouldn't this whistle be added to 00:03:781 instead? It would keep the consistency that way.
New combos
  1. 00:05:224 (5) - A new combo should be added here. It's.. too long.
  2. 00:11:179 (1) - This slider still fits with the last combo by the sound and the pattern you've did. I don't understand the new combo here.. In conclusion, delete the new combo and after this slider, add a new combo.
  3. 00:20:021 (6) - This has a different sound from the current combo. It would be better if you add a new combo and delete the next combo and after that, add a new combo to 00:22:006 (5) - since it's also a different sound from the current combo.
  4. 00:25:074 (6) - Same thing as the suggestion above. Add a new combo here.
  5. 01:06:217 (5) - Why not adding a new combo here? It's just weird to not have a new combo here when it doesn't fit with the previous four circles.
  6. 01:22:097 (1) - To be honest, it will fit better with this slider 01:22:818 - if you add a new combo to 01:22:097 -. These two sliders sounds/are better is they are grouped with the reverse slider.
  7. 01:32:202 - I will tell you something, this circle is softer than the two previous circles. With it's a bit weird to have the two previous circle being on that combo. It would be better if you simply delete the new combo at 01:31:841 - and add a new combo to 01:32:202 -.
I wonder why I've found alot of things on Hard and nothing on Normal.

Good luck Andrea!
Topic Starter
Andrea
Thanks for modding :3
HellDawn
Hard

02:19:661- it would be better for appearance so Could you relocate with 8. combo

Normal

00:34:097 (1,2)- Sliders not fit with music So Can you try this alternative > Move 2. combo to the this line > 00:35:179- and add note to here > 00:34:818- Sound gonna well

02:01:074- Hp bar is ingenious (iloveit) because This slider couldnt touch to hp bar :D

Thats all :3
Topic Starter
Andrea
Nothing changed, but thanks for mod.
Aurele

Gabe wrote:

I would also like to know what you haven't fixed and why. So if I look back to the mod post, I could maybe give you more suggestion about the suggestions I've gave you and you have rejected.

Andrea wrote:

Thanks for modding :3

Andrea wrote:

Nothing changed, but thanks for mod.
To be honest, it would be very appreciated to know why you haven't fixed them. Mostly that I gave you alot of suggestion, I would like to know which one you have rejected and why.
Topic Starter
Andrea
I have fixed your mod, that answer was directed to HellDawn's mod.
Aurele

Andrea wrote:

I have fixed your mod, that answer was directed to HellDawn's mod.
Ahah, Yes I know, don't worry.

But, I meant that you haven't answered to mine.
HabiHolic
hi~ Andrea~ moding~

Normal
00:04:864 (4) - Sideways slightly to move 00:05:224 (1) - Sort photos like


00:11:360 (3,4,5,6) - How about this sort Da?(Note photo)


00:36:803 (1,2) - Slider can be difficult for beginners, so long as ...Change the

Other than None is perfect!

Hard
perfect!!

Thank you~
Topic Starter
Andrea
Thanks for checking, that was helpful.
Melophobia
Everything looks fine, And SB is too moe to mod ;_; I hope I haven't missed anything.
Bubbled~
Topic Starter
Andrea
Thank you so much Moephobia \^^/
Stefan
Dun rank it so fast, it's not already december. ;w;
Topic Starter
Andrea
I'm not gonna ask any BAT or increase map priority, don't worry xD
riffy
osu! needs MORE Andrea.
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