forum

ONE OK ROCK - Answer is Near [Osu|Taiko]

posted
Total Posts
145
show more
Topic Starter
Kuria
waiting
Naryuga
Hi, again
Taiko mod via forum PM~

[General]
  1. Maybe you need another timing point (red line) at 02:27:696 - to reset the metronome
[Muzukashii]
  1. OD +1
  2. 00:12:696 - add K here?
  3. 00:32:164 - I really want k here
  4. 02:16:367 (1,2,1,1) - I wonder if Muzu pkayers can read this big-small-big-big notes patterns here.. deleting 02:16:526 (2) - may help the difficulty and fits the drum more
  5. 03:25:462 (1,2) - replace the finish?
[Oni]
  1. OD +1
  2. 00:12:696 - K?
  3. 00:16:686 (2) - d? you use a don before 1/1 breaks around here, and imo d fits here, too. ( as 01:07:750 (2) - is using d
  4. 00:30:888 (2) - shorten this slider by 1 reverse (end at 00:31:845 - ), and add k at 00:32:164 - ? The slider is a little over.
  5. 01:18:760 - add k?
  6. 01:56:739 - add d?
  7. 02:07:750 - if you want to follow the vocal you can add d here
  8. 02:37:829 - you need another d here. Listen the drum sound
  9. 03:24:984 (2) - move to 03:24:824 - to follow the vocal
a star for this awesome mapset (/'w')/ good luck!
qoot8123

Naryuga wrote:

Hi, again
Taiko mod via forum PM~

[General]
  1. Maybe you need another timing point (red line) at 02:27:696 - to reset the metronome
[Muzukashii]
  1. OD +1
  2. 00:12:696 - add K here?
  3. 00:32:164 - I really want k here
  4. 02:16:367 (1,2,1,1) - I wonder if Muzu pkayers can read this big-small-big-big notes patterns here.. deleting 02:16:526 (2) - may help the difficulty and fits the drum more
  5. 03:25:462 (1,2) - replace the finish?
[Oni]
  1. OD +1
  2. 00:12:696 - K?
  3. 00:16:686 (2) - d? you use a don before 1/1 breaks around here, and imo d fits here, too. ( as 01:07:750 (2) - is using d
  4. 00:30:888 (2) - shorten this slider by 1 reverse (end at 00:31:845 - ), and add k at 00:32:164 - ? The slider is a little over.
  5. 01:18:760 - add k?
  6. 01:56:739 - add d?
  7. 02:07:750 - if you want to follow the vocal you can add d here
  8. 02:37:829 - you need another d here. Listen the drum sound
  9. 03:24:984 (2) - move to 03:24:824 - to follow the vocal
a star for this awesome mapset (/'w')/ good luck!







fixed some~
Thanks~
Muzukashii~http://puu.sh/1q6JW
Oni~http://puu.sh/1q6KJ
Topic Starter
Kuria
updated, thanks for mod and star xD
hibarirailwayz
Hi, from my pm.
Let's start my Taiko modding time!!

d=don k=katt D=DON K=KATT
[General]
I suggest you make your BG for Taiko map.If you use this BG, the face characters are hidden by Taiko Lane.
[Muzukasii]
00:25:781 (1) - move 00:25:622 - (This is not match the voice in this part.)
00:32:962 - add k(there is drum sound)
01:00:728 (1) - remove it (strong drum sound start 01:00:888 - )
01:53:069 (1) - ^same reasone

[Oni]
00:25:622 (5,1) - 5=k 1=remove (This is not match the voice in this part, especially 1)
00:30:888 (2) - move slider's finish to 00:32:005 - (this no sound space make me strange.)
02:07:590 (4) - change k (There is voice and drum sound, so I suggest you emphasize this point!)
02:08:867 (8) - ^same reasone

Good luck!
qoot8123

hibarirailwayz wrote:

Hi, from my pm.
Let's start my Taiko modding time!!

d=don k=katt D=DON K=KATT
[General]
I suggest you make your BG for Taiko map.If you use this BG, the face characters are hidden by Taiko Lane.
[Muzukasii]
00:25:781 (1) - move 00:25:622 - (This is not match the voice in this part.)
00:32:962 - add k(there is drum sound)
01:00:728 (1) - remove it (strong drum sound start 01:00:888 - )
01:53:069 (1) - ^same reasone

[Oni]
00:25:622 (5,1) - 5=k 1=remove (This is not match the voice in this part, especially 1)
00:30:888 (2) - move slider's finish to 00:32:005 - (this no sound space make me strange.)
02:07:590 (4) - change k (There is voice and drum sound, so I suggest you emphasize this point!)
02:08:867 (8) - ^same reasone

Good luck!


Fixed some~
Thanks~
Muzukashii~http://puu.sh/1qsbN
Oni~http://puu.sh/1qsbX
Topic Starter
Kuria
updated
Kokatsu
Taikomod, as requested by Kuria

Taiko Oni


You should increase OD by 1, since OD 5 really is too easy for that map.

00:30:888 (2) - remove it and add the following notes: 00:30:888 kat; 00:31:526 don; 00:31:845 kat
00:43:654 - this chorus-section is much harder pattern-wise than the other two ones, which seems a bit weird. I would use some easier patterns here to stay close to the other kiaiparts, some suggestions would be:
00:52:111 (1,2,1,1,1,2,1) - change this to kkddk d
00:52:750 (2,3,1,1,2,1,2,3,1,1,1) - try kkkkkkddkdk
00:57:696 (3,4,1,2,1,1,2,3,1) - better use kkddkkddk here
01:33:760 (3,4,1) - k d d fits better here IMO
02:16:367 (2) - remove finish
02:40:303 (1) - I think a big kat would fit nice here
03:08:228 (6) - I don't see a reason for a big don here, a small kat is far better IMO
03:10:781 (7) - ^

Taiko Muzukashii


You should increase OD by 1 if you changed it in Oni to keep the difficulty-gap

Generally, I thought of the beat you use as very hard for a muzukashii, there are some rhytmical pattern that I didn't get the first time playing (maybe I'm not the best, but I'm definitly not bad) which will be even harder for newer players.

00:31:367 (1) - move it to 00:31:526
00:51:792 (2,3,4) - your combo here is very long (alot of 1/2 without 1/1 breaks), so I would recommend to delete (3) here to keep it easier. (this goes for the same pattern in every chorus)
01:03:441 (3,4,5,6) - this is hard to catch, especially when you have to read the rhythm on big notes. I would suggest you - since it's the beat of the music here - to replace them by small kats
01:14:292 (5,6,7,1) - this pattern comes up quiet often in that part and it's not that easy to read (as mentioned above), try to simplify some of them. (you could - for example - delete (6) here)
02:06:632 - 02:14:292 - I found this really annoying to play, like the part just b4 this one, but here is a steady 1/1 rhythm in the music on drums, so you could follow that with stupid d d d d...
02:38:069 (1,1,2,1,2,3,1,2,1) - because of the high density of big notes and the "broken" rhythm here, this is quiet hard to play. Try to stick to the guitar and go for dddkkkd kkkdkdk on 1/2 (for example)
02:59:611 (2,1,1,1) - and suddenly - patterns that weren't used in other kiai-parts. and no one knows why. don't surprise players.
03:02:643 (2,1,1,1,1,1) - reverse hitsounding here? (change every kat to don and vice versa)
03:11:739 (2,3,4) - as above
03:27:696 (7,8,9) - small or big kats would fit better here.

That's it, good luck with rank~

Please respond with reasons for why you didn't take certain changes.
BeatofIke
Taiko Request from In-game!

[Muzukashii]
03:11:739 (2) - A Don sounds good here due to high ptich.
03:20:994 (2) - A Don here as well.
03:25:622 (1) - Don.
03:26:101 (4) - Don.

[Oni]
00:23:867 (2) - I prefer a don here. It more consistent with the pitch.
00:25:143 (4) - Consider adding a don here as well.
01:16:047 (1,1) - Switch the kat and don around. The drum is low to high pitch not the othr way around.

That's all! Told ya I suck at taiko.
Topic Starter
Kuria
will update when qoot is on, please wait^^
waiting for wmf's mod too
qoot8123
Kokatsu's mod

Kokatsu wrote:

Taikomod, as requested by Kuria

Taiko Oni


You should increase OD by 1, since OD 5 really is too easy for that map. hmm..i think OD 5 is more comfortable for player
00:30:888 (2) - remove it and add the following notes: 00:30:888 kat; 00:31:526 don; 00:31:845 kat changed but i think the inerval of these notes that you suggest is not smooth to play .So...i added some notes to play more smooth.
00:43:654 - this chorus-section is much harder pattern-wise than the other two ones, which seems a bit weird. I would use some easier patterns here to stay close to the other kiaiparts, some suggestions would be:
00:52:111 (1,2,1,1,1,2,1) - change this to kkddk d change easier,but i think ddkkd k may be better
00:52:750 (2,3,1,1,2,1,2,3,1,1,1) - try kkkkkkddkdk fixed to kkdkkkddkdk because follow drum sound
00:57:696 (3,4,1,2,1,1,2,3,1) - better use kkddkkddk here fixed
01:33:760 (3,4,1) - k d d fits better here IMO fixed
02:16:367 (2) - remove finish just follow the drum sound
02:40:303 (1) - I think a big kat would fit nice here fixed
03:08:228 (6) - I don't see a reason for a big don here, a small kat is far better IMO fixed
03:10:781 (7) - ^
fixed

Taiko Muzukashii


You should increase OD by 1 if you changed it in Oni to keep the difficulty-gap same as Oni

Generally, I thought of the beat you use as very hard for a muzukashii, there are some rhytmical pattern that I didn't get the first time playing (maybe I'm not the best, but I'm definitly not bad) which will be even harder for newer players.

00:31:367 (1) - move it to 00:31:526 fixed
00:51:792 (2,3,4) - your combo here is very long (alot of 1/2 without 1/1 breaks), so I would recommend to delete (3) here to keep it easier. (this goes for the same pattern in every chorus) fixed
01:03:441 (3,4,5,6) - this is hard to catch, especially when you have to read the rhythm on big notes. I would suggest you - since it's the beat of the music here - to replace them by small kats fixed
01:14:292 (5,6,7,1) - this pattern comes up quiet often in that part and it's not that easy to read (as mentioned above), try to simplify some of them. (you could - for example - delete (6) here) fixed
02:06:632 - 02:14:292 - I found this really annoying to play, like the part just b4 this one, but here is a steady 1/1 rhythm in the music on drums, so you could follow that with stupid d d d d... i think steady d d d d...is not interest to play
02:38:069 (1,1,2,1,2,3,1,2,1) - because of the high density of big notes and the "broken" rhythm here, this is quiet hard to play. Try to stick to the guitar and go for dddkkkd kkkdkdk on 1/2 (for example) fixed.but i change to D dk kd D dk d
02:59:611 (2,1,1,1) - and suddenly - patterns that weren't used in other kiai-parts. and no one knows why. don't surprise players. fixed
03:02:643 (2,1,1,1,1,1) - reverse hitsounding here? (change every kat to don and vice versa) fixed
03:11:739 (2,3,4) - as above fixed
03:27:696 (7,8,9) - small or big kats would fit better here.
fixed

That's it, good luck with rank~

Please respond with reasons for why you didn't take certain changes.

BeatofIke's mod

BeatofIke wrote:

Taiko Request from In-game!

[Muzukashii]
03:11:739 (2) - A Don sounds good here due to high ptich.
03:20:994 (2) - A Don here as well.
03:25:622 (1) - Don.
03:26:101 (4) - Don.

[Oni]
00:23:867 (2) - I prefer a don here. It more consistent with the pitch.
00:25:143 (4) - Consider adding a don here as well.
01:16:047 (1,1) - Switch the kat and don around. The drum is low to high pitch not the othr way around.

That's all! Told ya I suck at taiko.
fixed some

some had been fixed!
Thanks for Kokatsu and BeatofIke's mod!
muzukashii~http://puu.sh/1qMC6
oni~http://puu.sh/1qMN4
Topic Starter
Kuria
yosh, updated
wmfchris
Taiko mod request.

If you want the SB fitting the taiko diffs as well try to avoid putting lyrics in the middle (overlap with the taiko bar).

[Oni]
00:25:622 - Both background and the vocal sounds very calm, and that d k sounds excessive. Using a single note at 00:25:781 - is enough.
00:26:898 - Similarly remove this one.
00:45:090 - Just feel like complicated patterns does not apply there. Try kkddk
01:24:026 - remove this note --- no need to make the ending slightly streamer to bridge with the coming section, just following the mapping pattern you've used before. k on 01:24:186 - as well.
01:46:207 - Music sounds like D k---D k
03:07:270 - ^ Make it consistant with patterns used before
03:09:823 - ^
03:09:025 - kkddk
03:12:376 - Like how you use slider, add a note (D) before spinner

[Muzu]
02:40:302 - add a note before spinner
03:12:376 - ^

In overall the diffs fits the song pretty well. If possible the beginning clam part can be slightly softer. Also note that you used quite a lot of sliders in the Muzu diff, but different from TnT slider gives exact 1/4 streams and this is quite hard as a muzu diff.
qoot8123
mod

wmfchris wrote:

Taiko mod request.

If you want the SB fitting the taiko diffs as well try to avoid putting lyrics in the middle (overlap with the taiko bar).

[Oni]
00:25:622 - Both background and the vocal sounds very calm, and that d k sounds excessive. Using a single note at 00:25:781 - is enough.fixed
00:26:898 - Similarly remove this one. fixed
00:45:090 - Just feel like complicated patterns does not apply there. Try kkddk fixed
01:24:026 - remove this note --- no need to make the ending slightly streamer to bridge with the coming section, just following the mapping pattern you've used before. k on 01:24:186 - as well. fixed
01:46:207 - Music sounds like D k---D k fixed
03:07:270 - ^ Make it consistant with patterns used before fixed
03:09:823 - ^ fixed
03:09:025 - kkddk fixed
03:12:376 - Like how you use slider, add a note (D) before spinner fixed

[Muzu]
02:40:302 - add a note before spinner fixed
03:12:376 - ^ fixed

In overall the diffs fits the song pretty well. If possible the beginning clam part can be slightly softer. Also note that you used quite a lot of sliders in the Muzu diff, but different from TnT slider gives exact 1/4 streams and this is quite hard as a muzu diff.

Thanks!
muzukashii~http://puu.sh/1qNIr
oni~http://puu.sh/1qNIv
Topic Starter
Kuria
updated
Aleks719
General
normal-slidertick.wav AND normal-sliderslide.wav can't be silenced in a same time. It's unrankable. One of them should be hearable.
we fixed sb in taiko diffs via irc
Stats in Hard are TOO low, hp5 and od5 are stats for intense normal, not hard. +1 for both please

qoot8123's Taiko Oni
00:57:377 (2) - add finish here, i guess this "yeah" should have accent
01:14:292 (6) - +finish?

Moway's Normal
will wait you in game, Moway
Aurele
AND I DIDN'T MODDED IT YET.

Will I survive with all these mod requests?
Topic Starter
Kuria

Aleks719 wrote:

General
normal-slidertick.wav AND normal-sliderslide.wav can't be silenced in a same time. It's unrankable. One of them should be hearable. ill remove the custom ticksound
we fixed sb in taiko diffs via irc yeah^^
Stats in Hard are TOO low, hp5 and od5 are stats for intense normal, not hard. +1 for both please k
fix'd all on my own part, taiko and moway's will be come later^^
thanks aleks!

Gabe wrote:

AND I DIDN'T MODDED IT YET.

Will I survive with all these mod requests?
you're way too long to noticed it, baka =3=
no need to mod it if your request is too big already xD
Kin
Hi ~
From mp request ~
All are suggest ~


SB :

I don't know how to mod SB but


As you can see Lyric is hidden by section pass, maybe move it ?

Mowey's normal :

00:20:361 (6) - add clap
00:43:340 (2) - remove whistle and add clap ? sound better for me
00:47:169 (2) - add clap at begin
00:49:084 (2) - add clap
02:32:808 (1,2,3,4) - All clap on 1/1 fit the music but i'm not sure if it's good to hear
nazi, you can ignore this
00:34:084 (1) - maybe one grid right ?
01:37:276 (4) - ^

Hard :

01:23:552 (4,5,6) - maybe adjust blanket like this ? http://puu.sh/1r87e
~~
299,225,83552,2,0,B|308:276|364:316|424:288,1,140,2|0,0:1|0:0,0:0:0
389,204,84031,1,0,0:0:0
480,184,84191,2,0,B|468:132|415:93|355:121,1,140,2|0,0:1|0:0,0:0:0
If you do this ^, don't forget too adjust spacing and add finish here 01:24:510 -
01:44:776 (1,2) - maybe on 1, whistle at begin, clap at arrow and end, on 2 clap at begin and arrow, and whistle at end
02:37:276 (4) - all clap sound too loud for me, maybe use audio 50~70% ?

Insane :

01:22:914 (3) - adjust blanket ? like this (or better) http://puu.sh/1r8K6
03:12:382 (1) - x142 y217 if you want this circle perfectly on slider end of this one 03:11:106 (1) -

Muzukashii :

01:00:893 (1,2,3) - k k k ?
01:23:872 (6,1) - k d ? I think it's better for vocal
01:53:233 (1,2,3) - k k k ?
03:02:967 (4,5) - k k

Oni :


00:21:159 (1) - k
00:23:233 (1) - D ?
01:39:829 (2) - k ?
02:24:191 (1) - ^
03:16:212 (3,4,5) - ddk ?

that all ~
nice map, good luck ~
Topic Starter
Kuria

Kin wrote:

SB :

As you can see Lyric is hidden by section pass, maybe move it ?

Hard :

02:37:276 (4) - all clap sound too loud for me, maybe use audio 50~70% ? not really agree with this, the way the instrument playes, i feel that this part should be loud too, even more loud than the previous part @_@


that all ~
nice map, good luck ~
done my own part, thank you^^
Moway

Kin wrote:

Hi ~
From mp request ~

SB :

I don't know how to mod SB but


As you can see Lyric is hidden by section pass, maybe move it ?

Mowey's normal :

00:20:361 (6) - add clap fixed
00:43:340 (2) - remove whistle and add clap ? sound better for me fixed
00:47:169 (2) - add clap at begin fixed
00:49:084 (2) - add clap fixed
02:32:808 (1,2,3,4) - All clap on 1/1 fit the music but i'm not sure if it's good to hear added claps on all starts and ends
nazi, you can ignore this
00:34:084 (1) - maybe one grid right ?
01:37:276 (4) - ^

NO KD I DIDN'T FINISH

have to go ;__;
Topic Starter
Kuria
update all including taiko diff^^
waiting for kin's further mod now kiiin where are yooooou

edit: adding taiko background!!! \:D/
Kin

Kuria wrote:

update all including taiko diff^^
waiting for kin's further mod now kiiin where are yooooou

edit: adding taiko background!!! \:D/
Finished ~

check my 1st post ~
Topic Starter
Kuria
update all, taiko diff left~
qoot8123

Kin wrote:

Hi ~
From mp request ~
All are suggest ~

Muzukashii :

01:00:893 (1,2,3) - k k k ?
01:23:872 (6,1) - k d ? I think it's better for vocal
01:53:233 (1,2,3) - k k k ?
03:02:967 (4,5) - k k

Oni :


00:21:159 (1) - k
00:23:233 (1) - D ?
01:39:829 (2) - k ?
02:24:191 (1) - ^
03:16:212 (3,4,5) - ddk ?

that all ~
nice map, good luck ~
fixed some~
Thanks!
Oni~http://puu.sh/1rkWI
Muzu~http://puu.sh/1rkWl
Topic Starter
Kuria
update all~

waiting a certain person to look on this again now, dunno when XP
Aleks719
We
  1. Changed offset (+5), fixed all stuff after this /notes, sections, sb/
  2. Fixed tickrate in Normal and one unrankable slider (it touched screen border)
  3. Re compressed video for saving place
Bubbled!
Topic Starter
Kuria
thank you owl-san (ovo)
Fumika
Oh mah god xD
Topic Starter
Kuria
looking for love! :D
SapphireGhost

Kuria wrote:

looking for love! :D
Yes, aren't we all.

General
- It's better to remove kiai time #1 (00:13:020 to 00:23:233) on the osu!standard difficulties so the kiai is less excessive, you already have three.
- Also, the end point of the last kiai time works better at 03:12:382, so I advise you change the taiko kiai to match that.
- You're sure the Japanese lyrics are correct, right?

Insane
00:21:797 (4,5,6) - (6) shouldn't overlap with (4), it looks much better.
00:30:893 (1,1) - Not sure about this. I'd just let the spinner end at 00:33:127 and remove the kickslider, currently the spinner ends and the slider starts in an odd place.
01:53:872 (1) - Unsnapped slider end.
03:27:063 (7,8,1,2) - Try to move (1) so it's not being hidden by any other objects, or it's hard to read with Hidden and almost at the end of the map.

Hard
- Technically fine, but I do think it's too hard to fit in with the spread. Since it's a lot of effort to change it, I'll let it go for now, but keep in mind that in an Insane-Hard-Normal spread like this the Hard should probably be easier.
02:56:265 (3,4,1) - Another pattern that's difficult to read with Hidden here.

Moway's Normal
00:34:084 (1) - Missing a new combo. You don't have to add one, but it makes more sense to do so.
02:39:350 (1,2) - The blanket is nice, but the spacing is confusing. Try to keep the pattern looking good but also at 1.0x spacing so it's more readable.

I suppose that's it, thanks for being patient. Just poke me after fixes.
haha5957
sorry like i said before I had a KSAT retest and I was kinda busy&sick after that... and plus to that the result sucked(tears)

It seems like this doesnt need my mod now (near rank I suppose >~<) but just leaving to show you that I'm here!
alacat
IRC mod ~ ヽ(*´∀`*)ノ go go rank ~ :3
Topic Starter
Kuria

SapphireGhost wrote:

General
- You're sure the Japanese lyrics are correct, right? already checked by alacat-sensei here

Insane

00:30:893 (1,1) - Not sure about this. I'd just let the spinner end at 00:33:127 and remove the kickslider, currently the spinner ends and the slider starts in an odd place. because the loud drum is already starting from 00:33:127 -, so i put the slider from there too, maybe the odd feel is because i put the end spinner on red tick.
i put the end spinner to 00:32:808 - instead, i think this spot is much better now


Hard
- Technically fine, but I do think it's too hard to fit in with the spread. Since it's a lot of effort to change it, I'll let it go for now, but keep in mind that in an Insane-Hard-Normal spread like this the Hard should probably be easier. ill try to make full set again next time T_T
done all diff
thanks sg :D

EDIT:some changes from me:
-tick rate 2 for hard and insane now
-adding silent tick sound back for normal hitsound, because sliderslide on normal sound isn't silent anymore
-HP 8 on insane

hope
SapphireGhost
Hello, hello. After fixing the kiai on Taiko Muzukashii I think this should be all ready. Excitement:
Rebubbled!
Topic Starter
Kuria
thanks again for the rebubb SG ^_^
Muzha ComboKing
OH good map~~~~~ 2PC :D
Topic Starter
Kuria
nice play ^^b
Niva
IRC modded osu! standard diffs:

SPOILER
09:54 Kuria: niv
09:54 Niva: yap?
09:54 Niva: knp kak?
09:54 Kuria: boleh minta tolong cek pop bubble gak? :(
09:54 Niva: oh btw happy birthday kak~
09:54 Niva: ah?
09:54 Kuria: lol kok tau? xD
09:54 Niva: FB xD
09:55 Kuria: wkwkwk
09:55 Kuria: http://puu.sh/1tYgU
09:55 Niva: oh iya
09:55 Kuria: :(
09:56 Niva: tick rate memang harus rebubble, nggak boleh langsung rank
09:56 Niva: map apa btw kak?
09:56 Kuria: ini
09:56 *Kuria is listening to [http://osu.ppy.sh/b/187590 ONE OK ROCK - Answer is Near]
09:57 Kuria: kalo mw ngasi mod juga, langsung irc aja biar cepet xD
09:57 Niva: imo sih lebih aman SapphireGhost rebubble -> me rank
09:57 Kuria: ooo gitu
09:57 Niva: yah, bisa aja sih
09:58 Kuria: percaya aja deh kalo gitu :D
09:58 Niva: ok~
09:58 Niva: ugh 22.3 MB ._.
09:59 Kuria: ud di pres tuh >_<
09:59 Kuria: aslinya 25 an
09:59 Kuria: gara2 naro custom skin segala jadinya segitu ):
09:59 Niva: sayang quota sih >_<
09:59 Niva: tapi gpp sih
10:00 Kuria: pake smart ajah :D
10:00 Niva: jadinya tunggu rebubble-nya SapphireGhost?
10:00 Niva: oh, ini pakai 3 gpp kok selama ini
10:00 Kuria: lagi nunggu responnya dia
10:00 Niva: oh ok
10:00 Niva: (:
10:00 Kuria: tunggu aja dulu
10:00 Kuria: btw itu curhat di userpagemu apaan niv?
10:01 Kuria: tuisan penuh corat coret di paling atas
10:01 Niva: ah itu
10:02 Niva: ya begitulah~
10:02 Niva: terutama setelah drama di thread voting ctb itu orz
10:02 Kuria: wkwkwk
10:02 Niva: :D
10:04 Kuria: putus hubungan aja niv kayak saia lalala
10:04 Niva: tapi nanti #indonesian nggak ada yang ngurusin...
10:04 Niva: lagian yang buat masalah bukan user-user lama kok, semuanya user yang daftar 2012 afaik
10:04 Kuria: ooo
10:05 Kuria: gtw lagi siapa aja yg sering nongkrong di #indonesian
10:05 Niva: yah, konsekuensi osu! sekarang udah agak mainstream sih
10:06 Kuria: namanya juga perkembangan jaman niv :P
10:06 Niva: iya sih :D
10:06 Kuria: g disini g di dunia nyata juga gitu, pasti ad titik break even
10:07 Niva: lumayan banyak yang migrasi ke osu! dari 'game itu' (pasti tahu lah)
10:07 Kuria: game ituuuu
10:07 Niva: kalau dulu kan rata-rata memang ke sini karena rhythm gamer / otaku :D
10:07 Kuria: sekarang campur fps player gitu? :D
10:08 Niva: #indonesian:
10:08 Niva: 'woi sini masuk rum gw'
10:08 Kuria: eh btw ud di rebubb tuh
10:08 Niva: oh ok
10:08 Kuria: azz bahasanya
10:09 Niva: sip, donwload dulu
10:09 Niva: dan yang paling gw benci adalah
10:09 Niva: BANYAK banget orang zaman sekarang yang tiba-tiba entah dari mana PM gw dengan sebutan 'om' atau 'bang'
10:09 Niva: orz ._.
10:09 Kuria: auranya ud kayak om2 wkwkwk
10:10 Niva: err, masa sih :3
10:10 Kuria: efek dari punya jabatan n berbahasa sopan :D
10:10 Kuria: eh, berwibawa
10:11 Niva: intinya
10:11 Niva: imo
10:11 Niva: kebanyakan generasi 2012 kurang respect
10:12 Kuria: orz
10:12 Niva: well, ada yang bagus juga sih seperti Ava / anak-anak KAOI :D
10:12 Kuria: yaah, masi mending lah baru sekarang terasanya dibanding game2 online laen
10:12 Niva: [ Another ] juga
10:13 Niva: atau nama-nama yang nggak familiar tapi ada di pp rank osu!mania
10:13 Kuria: aku belom sempet lian2 anak KAOI
10:13 Niva: iya sih...
10:13 Kuria: liat*
10:13 Niva: http://osu.ppy.sh/p/pp/?c=ID&m=3
10:13 Niva: nama-nama ini bagus-bagus kok
10:13 Niva: 'Lyrica Prismriver'
10:13 Niva: :D
10:14 Kuria: adakah hubungannya sama hakeru? :D
10:14 Niva: nope~
10:14 Kuria: wkwkwk
10:15 Kuria: taunya fansnya danes n make inisial belakang yang sama
10:15 Niva: Location : Prismriver Mansion
10:15 Niva: Prismriver Sisters bukannya dari Touhou yah :3
10:15 Kuria: iya
10:16 Kuria: cuma g apal nama 3 3 nya
10:16 Niva: oh
10:16 Niva: udah kak
10:16 *Niva is listening to [http://osu.ppy.sh/b/190833 ONE OK ROCK - Answer is Near]
10:16 Kuria: okey
10:16 Kuria: silahkan dicek dulu
10:16 Kuria: mumpung hadi minggu n personel masi pada on semua
10:17 Kuria: hari*
10:17 Niva: ok2
10:17 Niva: sekalian mau nyoba AIBat 3.1 :D
10:17 Kuria: oiya
10:17 Kuria: sekalian tes juga ah aibat
10:18 Niva: . . .
10:18 Niva: cuma beda compatibility doang kan kak? orz...
10:18 Kuria: ?
10:18 Kuria: maksudnya?
10:18 Niva: uh okay
10:19 Niva: 'comboburst must be oriented to the left side of the screen'
10:19 Kuria: eh apaan apaan? D:
10:19 Kuria: ak ga ngerti orz
10:19 Niva: comboburst mestinya hadap kanan kak, bukan kiri :D
10:19 Niva: tinggal diflip sih
10:19 Kuria: ooo gitu kah!?
10:19 Kuria: kok aku gatau ada aturan itu?
10:20 Niva: memang kurang dikenal sih kak
10:20 Niva: tapi di http://osu.ppy.sh/wiki/Ranking_Criteria ada kok
10:20 Niva: CTRL+F aja :D
10:20 Kuria: sek2
10:22 Niva: http://osu.ppy.sh/ss/503866 xD
10:22 Kuria: mm tapi mukanya si asuna jadi kebalik ntar :D
10:22 Niva: Combobursts are aligned to the bottom and left sides of the screen by default, and are just horizontally flipped for
10:22 Niva: the right side
10:22 Niva: ya kurang lebih begini sih...
10:23 Kuria: oiya
10:23 Kuria: update nih?
10:25 Niva: err tunggu kak
10:25 Kuria: ok
10:25 Niva: btw itu lyricnya dibuat pakai apa kak?
10:25 Niva: *storyboardingnya
10:25 Kuria: photoshop
10:25 Kuria: apalagi? o.o
10:25 Niva: enggak, maksudnya buat lyric sbnya
10:25 Kuria: lewat design tab o.o
10:26 Niva: oh ok2...
10:26 Kuria: ooo mungkin yg mw kamu tanya itu sbnya g nyala di taiko padahal g kuset mode specifik, gitu kah?
10:27 Kuria: script sb nya ada di osu file bukan di osb file
10:27 Niva: Normal
10:27 Niva: 02:14:297 (1) - whistle on slider's end?
10:27 Kuria: d
10:28 Kuria: one
10:30 Niva: 03:09:829 (1,1) - err sebenarnya agak ngeri juga sih sama spinner recovery time di sini
10:30 Niva: imo sih
10:30 Kuria: hmmm bagian situ enaknya diapan ya?
10:31 Niva: pendekin sampai 03:11:744
10:31 Niva: 03:12:382 (1) - di sini tambahin lagi circle + finish :D
10:31 Kuria: titik 03:12:382 - jadi kosong dong
10:31 Kuria: oo ok
10:32 Kuria: kustack ama 03:13:978 (4) -
10:32 Niva: 03:30:095 (1) - spinner terakhirnya mulai di sini
10:32 Niva: oh, ok~
10:33 Kuria: ok
10:34 Niva: kak, ini yakin Hard AR8 xD
10:34 Kuria: yaah, agak kurang ngerti juga sih
10:34 Kuria: ud beberapa kali gonta ganti ar7/8
10:35 Kuria: aku sih kena-nya ar 8
10:36 Kuria: ar7 nih?
10:36 Niva: ah, 8 gpp
10:36 Niva: 01:20:680 (3) - ini apa nggak ketajaman ya sudut wavenya...
10:36 Kuria: seperti jarum
10:37 Kuria: fixd
10:37 Kuria: http://puu.sh/1tZ0m gini?
10:37 Niva: yap
10:38 Niva: 02:40:467 (1) - whistle
10:39 Niva: ok, insane:
10:39 Kuria: kk
10:40 Niva: 00:15:095 (6,7) - imo ini kurang intuitif sih, soalnya langsung anti-jump
10:41 Kuria: oh ini
10:41 Niva: bntr2
10:41 Niva: http://osu.ppy.sh/ss/503882
10:42 Kuria: inikoordinatnya?
10:42 Kuria: koordinat
10:43 Niva: err
10:43 Niva: imo begitu lebih bagus sih
10:43 Kuria: hmm
10:43 Kuria: sek2
10:44 Niva: 00:42:861 (2) - ganti ini ke soft?
10:45 Kuria: cocoknya mulai dari 00:42:861 (2) - ya?
10:45 Niva: nggak, khusus (2) aja
10:45 Kuria: ooo
10:45 Niva: terus 01:00:414 (1) - naikin ke ~y:92 supaya nggak overlap?
10:47 Kuria: d
10:47 Niva: 02:40:467 (1) - sama, ini whistle juga
10:47 Kuria: kk
10:48 Kuria: btw agu agak kurang setuju ama soft disini 00:42:861 (2) - :(
10:48 Kuria: rasa2nya ada yang kurang sreg, suaranya tiba2 lembut trus keras gitu
10:48 Niva: ah, gpp
10:48 Niva: coba drum deh kak, siapa tahu pas xD
10:50 Niva: uhm
10:50 Niva: Taiko Muzukashii
10:50 Niva: 00:25:786 (1) - ini yakin di sini kak?
10:50 Kuria: sek2
10:50 Kuria: buat taiko silahkan langsung sama si qoot gk? berhubung aku kurang paham XP
10:51 Niva: vokalnya lebih ke 1/8
10:51 Niva: sip, gw post aja deh
10:51 Kuria: ya
10:54 Kuria: mmm kayaknya 00:42:861 (2) - insane cocok diset soft kalo volumnya kutinggikan dikit deh
10:54 Niva: ok (:
10:54 Kuria: mw diupdate gk? ato sekalian sama mod taiko ntar?
10:54 Niva: tunggu dulu kak
10:55 Kuria: okai
10:57 Niva: err kak itu Black Lotus siapa o.o
10:57 Kuria: orang pro
10:57 Niva: . . .
10:58 Kuria: beneran :D
10:58 Niva: ok2
11:01 Niva: kak, satu lagi sih
11:01 Kuria: opo?
11:01 Niva: kalau mau di awal spinner terakhir itu bisa ditambah short kiai
11:01 Niva: tapi cuma buat osu! standard diffnya aja
11:02 Kuria: buat? :D
11:02 Niva: supaya bagus aja last spinnernya :D
11:02 Kuria: ooo

qoot8123: On Taiko, I'm not really sure about 00:25:786 (1) because I got the vocals are snapped in 1/8 (00:25:747) on 25% playback...

Kak, PM lagi aja nanti kalau gw lupa (:

-------------------------------------------------------

EDIT: (to players) after talking to Kuria that note snapped to 1/8 on Taiko is intentional, due to the vocals...

Ranked ~
Topic Starter
Kuria
everything is fix'd including taiko, waiting for your responce now
thanks niva :D
show more
Please sign in to reply.

New reply