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The Rembrandts - I'll Be There For You

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Topic Starter
Breeze
This map has been deleted on the request of its creator. It is no longer available.
Lissette
Hi!

These are suggestions, that can make sound better your map, lets see if you like :p
btw I like this song n_n

Normal
00:10:61 (1) - move to the next red tick
00:14:86 (8) - repeat one more time the slider
00:22:88 (6) - move to the next white tick
00:25:08 (1) - move to the next red tick (sounds better, imo)
00:31:85 (2) - remove and put a single note here
00:36:88 (2) - ^
00:40:97 (1) - ^
00:41:91 (3) - ^
00:52:77 (1) - move to the white tick erlier and reverse the slider one more time
00:56:86 (8) - I guess you forgot to silence the end point, am I wrong?
01:08:81 (2) - remove?
01:17:94 (8) - move to the next red tick
01:22:18 (7) - remove and place a single note
01:34:14 (2) - end point at 01:34:45
01:40:27 (5) - remove and start the next slider here, end point of the slider, just where it is
01:42:79 - add note
01:42:95 (4) - move to the next blue tick, end point at 01:43:26, remove the reverse
01:43:89 (1) - remove, and place a slider, start point 01:43:89, end point at 01:44:20, the reverse two times, the last reverse should end at 01:44:83

Star!
Topic Starter
Breeze

Lissette wrote:

Hi!

These are suggestions, that can make sound better your map, lets see if you like :p
btw I like this song n_n

Normal
00:10:61 (1) - move to the next red tick <<fixed
00:14:86 (8) - repeat one more time the slider <<It had matched the song's clap
00:22:88 (6) - move to the next white tick <<fixed
00:25:08 (1) - move to the next red tick (sounds better, imo) <<yeah,fixed
00:31:85 (2) - remove and put a single note here
00:36:88 (2) - ^
00:40:97 (1) - ^
00:41:91 (3) - ^ << ^ all fixed
00:52:77 (1) - move to the white tick erlier and reverse the slider one more time
00:56:86 (8) - I guess you forgot to silence the end point, am I wrong? <<fixed
01:08:81 (2) - remove?
01:17:94 (8) - move to the next red tick <<fixed
01:22:18 (7) - remove and place a single note <<fixed
01:34:14 (2) - end point at 01:34:45 <<fixed
01:40:27 (5) - remove and start the next slider here, end point of the slider, just where it is <<fixed
01:42:79 - add note
01:42:95 (4) - move to the next blue tick, end point at 01:43:26, remove the reverse
01:43:89 (1) - remove, and place a slider, start point 01:43:89, end point at 01:44:20, the reverse two times, the last reverse should end at 01:44:83

Star!
Thanks for your mod ~
kino77
八错八错~我的培养果然是蛮到位滴~

为啥Ross的图就比别人时间长捏..不过捏,SB达人就素不一样!

[normal]
00:10:77(1)-缩短至00:10:93?
00:11:25(x)-加一个圈圈?
01:00:80(7)-去掉?
01:05:04(4)-改成条,从01:04:88开始?
01:21:56(5)-明白你把这里音效调低的用意,但是还是觉得有点奇怪啦...
01:34:14(2)-对齐?
01:42:79(4)-感觉用reavese slider怪怪的.直接用slider并保持原有的长度?
01:43:89(1)-缩短至01:44:37?
01:44:68(x)-加一个圈圈?
01:46:41(1)-把圈改成条,结束于01:46:57?
加油做哈~我还是蛮喜欢这歌的~

PS:不用刻意在里面画个"M"啦~我明白的~ ;)
Topic Starter
Breeze
This map has been deleted on the request of its creator. It is no longer available.
cyanberryio
This was on my queue~ (which means it was still open on Firefox ^^)
And yay Breeze map. :D

The following are suggestions of course.
Modding starts here!

[General]
For timing sections silencing a beat at the end of a slider(or a repeat), set it directly on the end, it won't effect it.
Like in Normal: 00:14:54 - Move that silent section here. Do this only for slider repeats or ends. Circles or beginning of sliders, keep it early. (You did 00:51:82 (8) right.)

[Normal]

--Kiai
Why does it start 1/4th early?

--Beatmap
00:45:85 - A spinner(if placed right)would sound neat here! :D
01:24:07 - Spinner too? (Not too long, so they still get a break. ;))
[/Normal]

Feel free to PM in IRC if you make another difficulty, so I can mod again. ;)

Star'd
alvisto
Remember to wait for me~~~~ I am in the progress of making a difficulty for ya. :3 However, the timing still sounds a bit off... Anyone can help with timing ? :3 Thanks !

P.S. : Star first. =D
Inozuma
This map has been deleted on the request of its creator. It is no longer available.
gdeath
hi!Breeze!
modding time!

[NORMAL]
00:44:27 (5) 确定在这里要设置连打?虽然这里的歌词对上了,但是作为normal,设置连打是不是有些困难?
嘛,不过也不是没见过normal下连打的图。(好吧,这个问题当我没说过,应该没什么问题。继续下面

00:55:76 (5) end of slider - clap
00:56:23 (6) clap
00:56:86 (8) whistle (end 不要加

great map and nice storyboard.
star for your map!
Gens
Timing check on request~

  1. BPM: 95.30
  2. Offset: 380
Yup, this seems like it's the real deal.

Also:

00:17:06 (4,5) - Hmmm, you need to restack these. Know how? You can use a Distance Snap multiplier of 0.0x, and turning Grid Snap off. Try to move the note around and tada~

This difficulty looks good.
Topic Starter
Breeze

Gens wrote:

Timing check on request~

  1. BPM: 95.30
  2. Offset: 380
Yup, this seems like it's the real deal. :arrow: ah~thanks very much for timing help!

Also:

00:17:06 (4,5) - Hmmm, you need to restack these. Know how? You can use a Distance Snap multiplier of 0.0x, and turning Grid Snap off. Try to move the note around and tada~ :arrow: fixed

This difficulty looks good.
thanks, after your timing help, other diffculty will come soon, and when it has 30+SP, please check it again
Topic Starter
Breeze

Alex0686 wrote:

This was on my queue~ (which means it was still open on Firefox ^^)
And yay Breeze map. :D

The following are suggestions of course.
Modding starts here!

[General]
For timing sections silencing a beat at the end of a slider(or a repeat), set it directly on the end, it won't effect it.
Like in Normal: 00:14:54 - Move that silent section here. Do this only for slider repeats or ends. Circles or beginning of sliders, keep it early. (You did 00:51:82 (8) right.) :arrow: I think it's OK, anyway, thanks for this suggestion

[Normal]

--Kiai
Why does it start 1/4th early?

--Beatmap
00:45:85 - A spinner(if placed right)would sound neat here! :D :arrow: yeah, you're right
01:24:07 - Spinner too? (Not too long, so they still get a break. ;)) :arrow: fixed
[/Normal]

Feel free to PM in IRC if you make another difficulty, so I can mod again. ;)

Star'd
Topic Starter
Breeze

gdeath wrote:

hi!Breeze!
modding time!

[NORMAL]
00:44:27 (5) 确定在这里要设置连打?虽然这里的歌词对上了,但是作为normal,设置连打是不是有些困难?
嘛,不过也不是没见过normal下连打的图。(好吧,这个问题当我没说过,应该没什么问题。继续下面 :arrow: gdeath你真可爱///

00:55:76 (5) end of slider - clap
00:56:23 (6) clap :arrow: 加了
00:56:86 (8) whistle (end 不要加 :arrow: 这个就没有加了

great map and nice storyboard.
star for your map!
谢谢
GabrielRKF
I love Friends ^^
*star* =]
Topic Starter
Breeze

roxkyuubiforever wrote:

I love Friends ^^
*star* =]
thanks very much :)
cyanberryio
You didn't tell me. *o*

Oh well, I'll mod what I can. ;)

[Buddies]
01:23:48 (7) - Lengthen by 1/4th? (IMO, it fits more)
01:42:21 (3) - Lengthen by 1/8th?
02:10:46 (4) - Start 1/8th later? (And then fix the end and spacing)
02:55:09 (Timing Section) - Move 1/4th later.
02:58:08 (Timing Section) - ^
Nothing much. >_> Other than the ugly sliders(I can fix them up. n.n). :P (I think some of them may be unrankable)

What bothers me is that it follows the lyrics. >_> That's really it :P

(Heh, soon there needs to be a TV Show Beatmap Pack, this and I'm making Cheap Trick - In The Street [That 70s Show theme] :P)
awp
Just a couple general comments

I got an offset of 374, which is only -6, so not a big deal.

Between the two difficulties, it's somewhat difficult to tell which is the easier difficulty and which is the harder one. Based on the HP drain, I'm guessing Buddies is Hard mode. The Difficulty sliders are rather similar between the two, and it blurs the line a bit.

[Friends]
Given that Friends should be the easier difficulty, my advice is to let go of the lyrics a bit. You really should be avoiding quarter-snapping at all costs (except perhaps in rare cases of short repeat sliders such as 00:14:85 (1) - this seems okay and very appropriate to me). The problem with lyric snapping in songs like this is that you need to basically know the song by heart to play it, and that distances the vast majority of players from following along. It should have a natural, fluid feel to it.

00:14:06 (7) - While I don't want to trample on creativity, I find the silent slider tails very off-putting. I can understand not wanting to trample over the rhythm of the song, but might I recommend briefly switching to the soft sampleset instead of pure silence? A nice little jingle sounds good, in my opinion.

00:32:95 (1) - Having these land off-beat sounds odd to me. You don't need to have a break in there, so you can extend spinners like this an extra half-beat.

Seems like you've got a decent feel for beatmapping otherwise, though if I were to be picky I'd mention the occasional trips I encountered on Buddies such as 00:34:85 (3) - (the activity prior to this makes me think something is happening on the half-beat when it isn't; quarter-beat mapping is tricky to do intuitively)



Buuuut I'll give you a coveted awpstar, since I think this map is reasonably well on its way. Also, I like the simple storyboard touches. I was hoping to see this song on osu! eventually.
RemmyX25
Just thought it's worth mentioning since no one else picked up on it (unless it's in the .osu and I'm only looking at thread title)

Please make sure you properly capitalize the song title.
Topic Starter
Breeze

Alex0686 wrote:

You didn't tell me. *o*

Oh well, I'll mod what I can. ;)

[Buddies]
01:23:48 (7) - Lengthen by 1/4th? (IMO, it fits more) :arrow: yeah, you're right, fixed
01:42:21 (3) - Lengthen by 1/8th? :arrow: well, 1/8 maybe confused...anyway, fixed first
02:10:46 (4) - Start 1/8th later? (And then fix the end and spacing) :arrow: here I think is OK
02:55:09 (Timing Section) - Move 1/4th later.
02:58:08 (Timing Section) - ^ :arrow: It's OK~ IMO
Nothing much. >_> Other than the ugly sliders(I can fix them up. n.n). :P (I think some of them may be unrankable)

What bothers me is that it follows the lyrics. >_> That's really it :P

(Heh, soon there needs to be a TV Show Beatmap Pack, this and I'm making Cheap Trick - In The Street [That 70s Show theme] :P)
thanks for taking a look at it again~
Topic Starter
Breeze

awp wrote:

Just a couple general comments

I got an offset of 374, which is only -6, so not a big deal. :arrow: I'm not good at timing, anyway, I believe you're right, fixed

Between the two difficulties, it's somewhat difficult to tell which is the easier difficulty and which is the harder one. Based on the HP drain, I'm guessing Buddies is Hard mode. The Difficulty sliders are rather similar between the two, and it blurs the line a bit.

[Friends]
Given that Friends should be the easier difficulty, my advice is to let go of the lyrics a bit. You really should be avoiding quarter-snapping at all costs (except perhaps in rare cases of short repeat sliders such as 00:14:85 (1) - this seems okay and very appropriate to me). The problem with lyric snapping in songs like this is that you need to basically know the song by heart to play it, and that distances the vast majority of players from following along. It should have a natural, fluid feel to it. :arrow: reduced the diffculty of [Friends]

00:14:06 (7) - While I don't want to trample on creativity, I find the silent slider tails very off-putting. I can understand not wanting to trample over the rhythm of the song, but might I recommend briefly switching to the soft sampleset instead of pure silence? A nice little jingle sounds good, in my opinion. :arrow: added soft hit sound

00:32:95 (1) - Having these land off-beat sounds odd to me. You don't need to have a break in there, so you can extend spinners like this an extra half-beat.

Seems like you've got a decent feel for beatmapping otherwise, though if I were to be picky I'd mention the occasional trips I encountered on Buddies such as 00:34:85 (3) - (the activity prior to this makes me think something is happening on the half-beat when it isn't; quarter-beat mapping is tricky to do intuitively) :arrow: even though I don't understand something...anyway, thanks very much to advice me so many tips



Buuuut I'll give you a coveted awpstar, since I think this map is reasonably well on its way. Also, I like the simple storyboard touches. I was hoping to see this song on osu! eventually.
alvisto
This map has been deleted on the request of its creator. It is no longer available.

Download: The Rembrandts - I'll be there for you (Breeze) [alvisto's Mates].osu
yeahyeahyeahhh
irc mods for alvisto :x
<3
alvisto
Breeze, this is the fixed version after yeahyeahyeahhh's IRC mod... ( I can't believe we both missed vital points ! )

And, also, yeahyeahyeahhh has some comments on your buddies difficulty. I well tell you later when you are online. =D

Cheers !

Download: The Rembrandts - I'll be there for you (Breeze) [alvisto's Mates].osu
Ekaru
Friends:
Please cut down on the number of short repeat sliders. So boring, and so difficult for newbies.

Mates: See if you can take out the slow-downs, they felt weird. And, the last slider seems too long to me.

Buddies:
The sliders at the end are, sorry to say, not pretty at all. Poorly done IMO. Also there's one part where the spacing is exactly 1/2 of the rest of the map. Fix that please.

Star!
alvisto
[quote="Ekaru"
Mates: See if you can take out the slow-downs, they felt weird. And, the last slider seems too long to me. Sorry, but I think those kinda fits the songs, and it's my way of expressing the emotion of the song. =P So, I will keep it. =D
[/quote]
Matma Rex
Most of all, GIMME BACK MY SKIP BUTTON! I understand you want everyone to watch your SB, but thats just plain stupid.

[Friends]
00:12:49 (4) - 1/4 earlier?
01:17:18 (1) - unstack, it looks and plays bad.
01:18:28 (2) - 1/4 earlier, 1/4 shorter?
01:18:75 (x) - add note here, if you change the slider above.
01:19:70 (3) - maybe just circle?
01:32:13 (3,4,5) - ugh, thats really ugly and hard to read.
01:42:83 (4) - 2x longer, no repeats.

[alvisto's Mates]
IMO best diff.
01:15:61 (5) - I lol'd when I saw all those points in editor. Cute.
01:23:47 (6) - too slow (x0.25 *is* too slow).
01:36:38 (9) - there no music/lyrics, delete it?
01:48:50 (9) - too slow.
02:11:79 (10) - aaaah it's ugly. Make it a spiral.
02:50:04 (5) - uh, it's ugly too.
02:52:87 (6) - end it at 02:57:285. Also, it's too slow.

[Buddies]
I somehow do not like this diff, but I'm not able to say why D:
00:42:39 (6), 01:10:10 (5), 01:13:24 (4), 01:32:13 (3), - ugly. Fix the place where that loop appears.
01:23:47 (1) - ugly. Look, how alvisto made it: 01:15:61 (5).
02:02:068 - that caution hurts my eyes.
02:40:60 (1,2,3,4,5,6) - NO. Do not 2x it.
02:45:64 (1,2,3,4,5,6,7) - ^
02:44:53 (6) - umm, flip vertically? Lol. It's gonna make people rage on Hidden.
02:49:57 (4) - ugly.
Symbolic
[Friends]

Nothing.


[alvisto's Mates]

00:05:72 (2) - New combo.
00:06:35 (1) - Remove new combo.
00:06:98 (1) - ^
00:07:92 (1) - ^
00:08:24 (2) - New combo.
00:08:87 (1) - Remove new combo.
00:09:50 (1) - ^
00:25:71 (5) - Can't see where the slider will go, change the shape a bit.
01:15:61 (5) - ^
01:23:47 (6) - Shorten this 1 3/4, then make it a reverse slider.
02:11:79 (10) - This slider isn't rankable, can't see where the slider will go, can't see the endpoint, overlaps itself. Change the shape.
02:50:04 (5) - ^
02:52:87 (6) - Extend 1/2.


[Buddies]

Small spacing :( Map would be more fun with 0,8x or 1,0x spacing.
The Double spacing wasn't what I expected actually, I expected huge spacing because of the big signs with CAUTION!! DOUBLE SPACING!!, if the spacing of the whole map would be bigger the signs would fit better imo.

00:34:21 (1) - Not rankable to have notes 1/4 after a spinner. Shorten the spinner or remove the note.
00:39:25 (1) - ^
00:44:28 (1) - ^
01:17:02 (2) - Put this note 1 level 3 grid down so that the spacing is consistent.
01:17:18 (3) - ^
02:40:60 (1,2,3,4,5,6) - You could better storyboard a sign here with BPM x2 or something, cause this is more unexpected as the double spacing thingy.
02:45:64 (1,2,3,4,5,6,7) - ^


Very fun map to play and mod.
Starred *
alvisto

Matma Rex wrote:

[alvisto's Mates]
IMO best diff.
01:15:61 (5) - I lol'd when I saw all those points in editor. Cute. Thanks, that took me a long time to do that. D:
01:23:47 (6) - too slow (x0.25 *is* too slow). >.<
01:36:38 (9) - there no music/lyrics, delete it? No, there is a whistle at the end of each lyric part, which makes this unwise to delete. =P
01:48:50 (9) - too slow. >.<
02:11:79 (10) - aaaah it's ugly. Make it a spiral. Remake.
02:50:04 (5) - uh, it's ugly too. Remake.
02:52:87 (6) - end it at 02:57:285. Also, it's too slow. >.<
Is it really too slow those part ? T_T If 1 more person complains about it, I might change, cause if I make the slider faster, the slider would be very big size and super ugly (to me, lol).

Symbolic wrote:

[alvisto's Mates]

00:05:72 (2) - New combo.
00:06:35 (1) - Remove new combo.
00:06:98 (1) - ^
00:07:92 (1) - ^
00:08:24 (2) - New combo.
00:08:87 (1) - Remove new combo.
00:09:50 (1) - ^
Actually all these new combos were designed to be played tag-co-op. Imagine 1 person hitting 1 finish, isn't that make you feel "mates" like ? :3
00:25:71 (5) - Can't see where the slider will go, change the shape a bit. D: I think it's visible, plus alvisto is a bit lazy in fixing slider right now (He just wasted another 20 minutes on doing the other sliders that matma suggested, so, forgive him... =P)
01:15:61 (5) - ^ Is it ? T_T
01:23:47 (6) - Shorten this 1 3/4, then make it a reverse slider. Hmmm....
02:11:79 (10) - This slider isn't rankable, can't see where the slider will go, can't see the endpoint, overlaps itself. Change the shape. No~~~ T_T
02:50:04 (5) - ^ No~~~ T_T
02:52:87 (6) - Extend 1/2. I think extend is too long... Sorry

About those slider, let's see how BAT says about it. =P
Thanks ! =D Appreciate these mods.

Download: The Rembrandts - I'll be there for you (Breeze) [alvisto's Mates].osu
Topic Starter
Breeze
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Breeze

Symbolic wrote:

[Friends]

Nothing.

[Buddies]

Small spacing :( Map would be more fun with 0,8x or 1,0x spacing. :arrow: okay, I'll think about it, but allowed me keep it first
The Double spacing wasn't what I expected actually, I expected huge spacing because of the big signs with CAUTION!! DOUBLE SPACING!!, if the spacing of the whole map would be bigger the signs would fit better imo. :arrow: but it DO is double spacing last part o.o

00:34:21 (1) - Not rankable to have notes 1/4 after a spinner. Shorten the spinner or remove the note.
00:39:25 (1) - ^
00:44:28 (1) - ^ :arrow: let me think about it...the follow note is at the middle so it's not so hard to hit
01:17:02 (2) - Put this note 1 level 3 grid down so that the spacing is consistent.
01:17:18 (3) - ^ :arrow: fixed
02:40:60 (1,2,3,4,5,6) - You could better storyboard a sign here with BPM x2 or something, cause this is more unexpected as the double spacing thingy.
02:45:64 (1,2,3,4,5,6,7) - ^ :arrow: I think it's unhitable, so use 1xBPM then


Very fun map to play and mod.
Starred *
thanks for your great mod!
Mafiamaster
Fwends~
00:58:61 (1) - Move farther from 2.
(01:08:68 (1,2,3) - I'd say this spacing is fine since they repeat this a few times throughout the song.)

alveesto's maties~
00:27:76 (5,6) - Move 5 a little closer to 4. ;_;
00:49:95 (6) - Suggestion: Stack on the fading 5.
01:07:11 (3) - Suggestion: Stack on fading 1.
02:50:04 (5) - It looks cool but won't this be unrankable? Looks fine to me but we'll see, go ahead and keep it ^.^
alvisto
This map has been deleted on the request of its creator. It is no longer available.
minyeob
[Friends]
01:14:19 (1,2,3) - Spacing lol

[alvisto]
02:11:79 (10) - I can't know which 方向 to slide this slider....... I mentioned this because you know how to use SB.

[Buddies]
00:28:39 ( ) - Add a note on here...?

Edit:
Why~~~ T_T All you have to do is press and let it be there
02:50:04 (5) - This is fine :p
alvisto

minyeob wrote:

[alvisto]
02:11:79 (10) - I can't know which 方向 to slide this slider....... I mentioned this because you know how to use SB. Why~~~ T_T All you have to do is press and let it be there.... Anyway, changed the slider since tons of people complaim. *.*
Thanks minyeob for always answering my mod call !

Edit : Forgot to upload the changed map. @.@

Download: The Rembrandts - I'll be there for you (Breeze) [alvisto's Mates].osu
Topic Starter
Breeze

Mafiamaster wrote:

Fwends~ :arrow: Friends XD
00:58:61 (1) - Move farther from 2. :arrow: Fixed
(01:08:68 (1,2,3) - I'd say this spacing is fine since they repeat this a few times throughout the song.) :arrow: well, Maybe move it is better...
thanks for you mod!
Topic Starter
Breeze
This map has been deleted on the request of its creator. It is no longer available.
Mashley
Friends
00:53:73 (1) - 1/4 later
01:39:69 (3) - 1/4 longer

alvisto's Mates
YES

Beddies
YES

Great map, star.
Sleep Powder
[Friends]
Nothing wrong about this one.

[Buddies]
01:23:47 (1) - Whistles maybe?

[alvisto's Mates]
01:15:61 (5) - I'm not too sure about this slider...its fine for me though.


Nice SB~
Topic Starter
Breeze

Agent Spin Here wrote:

Friends
00:53:73 (1) - 1/4 later :arrow: Fixed
01:39:69 (3) - 1/4 longer :arrow: Fixed

alvisto's Mates
YES

Beddies
YES

Great map, star.
thanks for your mod and star!
Topic Starter
Breeze

animask wrote:

[Friends]
Nothing wrong about this one.

[Buddies]
01:23:47 (1) - Whistles maybe? :arrow: well, added


Nice SB~
thanks for your mod and star!
blissfulyoshi
Friends:
SPOILER
Combo mod:
01:10:88 (4) - new combo for consistency

Mates:
SPOILER
The slow sliders felt a little random and caused me to break my combos the first time I tried

Combo mod:
00:17:84 (6) - new combo?
00:33:11 (2) - new combo for instruments?
00:38:14 (2) - ^
02:16:83 (5) - new combo for consistency?

You did not seem to new combo for instruments if they were 1 beat long, so I did not mod that. Still, you might want to consider adding combos to those.

Buddies:
SPOILER
I am not sure how easy slider stacks like 02:40:60 (1,2,3,4,5,6,1) are to read for players

The rest of the diff is fine though.

Nice map. Star.
whymeman
Remember, some of the errors posted are suggestions, not directions. Edit to what you see fit.

Detailed Modding Go~

Osz. File Check (Done)

SPOILER
Video: No
SB (Story Board): Yes
Custom Skin: No
Background: Yes
[Current] Size: 5.56 MB / 10.00 MB
Source: Yes
Tags: Yes

[Friends] (Done)

SPOILER
Timing (BPM / Offset): 95.300 / 374 ms (Sounds good so far)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 1 / 1.60
Distance Snap Average: x0.9 (Solid)
[Current] Objects: 130 ( 63 Circles / 60 Sliders / 7 Spinners )
[Current] Max Combo: 220
[Current] Max Score: 547,848
[Current] Star Rating: 3.39
[Current] HP Drain Rate: Lv.5
[Current] Circle Size: Lv.1
[Current] Overall Difficulty: Lv.4

01:26:20 (B) - Delete and replace break.
01:36:59 (B) - ^

Notes: Just need to check the breaks. The rest of the map seems fine. 8-)

[alvisto's Mates] (Done)

SPOILER
Timing (BPM / Offset): 190.600 -> 47.650 -> 190.600 -> 47.650 -> 190.600 -> 47.650 / 374 ms -> 83,479 ms -> 88,515 ms -> 108,504 ms -> 110,864 ms -> 172,878 ms (Sounds good so far)
[Currently] with double BPM: Yes
[Currently] with altered timing sections: Yes
[Current] Slider Tick Rate / Velocity: 2 / 1.20
Distance Snap Average: x0.8 + Manual Spacing
[Current] Objects: 344 ( 316 Circles / 25 Sliders / 3 Spinners )
[Current] Max Combo: 476
[Current] Max Score: 3,842,518
[Current] Star Rating: 4.39
[Current] HP Drain Rate: Lv.6
[Current] Circle Size: Lv.2
[Current] Overall Difficulty: Lv.7

00:05:41 (1,2,1,1,1,1) - Might want to check into the spacing here. The (1) from the top looks a bit closer.
01:08:26 (B) - Delete and replace break.
01:15:61 (5) - If you can, try to get the swirl shape of this slider fixed and a bit more even.
01:51:07 (B) - Delete and replace break.
02:09:12 (1,2,3,4,5,6,7,8,9) - The shape looks a bit odd to me. The bottom seems to look like its sagging a bit.
02:25:49 (1,2,3,4,5) - The five-point star figure of this shape looks a bit off. (5) looks more like its wondering off from it.
02:27:69 (1,2,3,4,5,6,7,8) - The accelerating jump here looks a bit odd in the shape. The notes don't look like it is lined up evenly.
02:45:21 (B) - Delete and replace break.

Notes: The map is nice so far. Just need to double check the spacing and shapes. That's all. 8-)

[Buddies] (Done)

SPOILER
Timing (BPM / Offset): 95.300 / 374 ms (Sounds good so far)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 4 / 2.40
Distance Snap Average: x0.9 (Solid)
[Current] Objects: 316 ( 210 Circles / 89 Sliders / 17 Spinners )
[Current] Max Combo: 527
[Current] Max Score: 4,122,432
[Current] Star Rating: 4.67
[Current] HP Drain Rate: Lv.7
[Current] Circle Size: Lv.2
[Current] Overall Difficulty: Lv.6

00:10:76 (1,3) - The stack here looks a bit uneven. (3) is not under the end of (1).
00:11:54 (3,4) - Supposed to be closer or more farther apart?
00:53:57 (1,3) - Same problem like at@ 00:10:76. They don't seem evenly linked.
01:03:49 (5,6,7,8) - If you look at (8), you can see that the spacing is not even.
01:16:23 (2,1) - Maybe this can be under the slider end for the neatness?
01:21:27 (2) - ^
01:23:47 (1) - May want to fix up the swirl shape. It looks a bit odd.
01:26:20 (B) - Delete and replace break.
01:28:83 (1,2,3,4) - When I look at this again, it seems like (4) is closer than its supposed to be.
01:34:65 (3) - Looks a bit too closer to the slider end when you compare it to (4) at the other side.
01:36:59 (B) - Delete and replace break.
02:11:95 (1) - The spinner sounds 1/4 late. You can make it a bit shorter by 1/4 and it should be just about fine (Auto got just about got a 300 + 2000).
02:18:09 (1,1,1,1,1,1,1) - Not sure if this really should be single note combos....
02:53:03 (1) - Try making it shorter by 1/4 to see that if it sounds better to you.

Notes: The map is nice so far, but the spacing feels a bit uneven. Make sure to check the spacing as best as you can (even comparing the space to the size of the notes can help). Also, make sure the shapes are not too uneven at least so that it doesn't effect the playability.

Overall: The map and the SB is good so far. Not overdone or lacking. Make sure to look into the errors and to also check for more to make things easier for you. Good job overall though and i'll drop my star in then.
Topic Starter
Breeze

blissfulyoshi wrote:

Friends:
SPOILER
Combo mod:
01:10:88 (4) - new combo for consistency :arrow: done

Buddies:
SPOILER
I am not sure how easy slider stacks like 02:40:60 (1,2,3,4,5,6,1) are to read for players :arrow: let me think about that...

The rest of the diff is fine though.

Nice map. Star.
thanks for your mod!
Topic Starter
Breeze

whymeman wrote:

Remember, some of the errors posted are suggestions, not directions. Edit to what you see fit.

Detailed Modding Go~

Osz. File Check (Done)

SPOILER
Video: No
SB (Story Board): Yes
Custom Skin: No
Background: Yes
[Current] Size: 5.56 MB / 10.00 MB
Source: Yes
Tags: Yes

[Friends] (Done)

SPOILER
Timing (BPM / Offset): 95.300 / 374 ms (Sounds good so far)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 1 / 1.60
Distance Snap Average: x0.9 (Solid)
[Current] Objects: 130 ( 63 Circles / 60 Sliders / 7 Spinners )
[Current] Max Combo: 220
[Current] Max Score: 547,848
[Current] Star Rating: 3.39
[Current] HP Drain Rate: Lv.5
[Current] Circle Size: Lv.1
[Current] Overall Difficulty: Lv.4

01:26:20 (B) - Delete and replace break.
01:36:59 (B) - ^ :arrow: all done

Notes: Just need to check the breaks. The rest of the map seems fine. 8-) :arrow: thanks :)


[Buddies] (Done)

SPOILER
Timing (BPM / Offset): 95.300 / 374 ms (Sounds good so far)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 4 / 2.40
Distance Snap Average: x0.9 (Solid)
[Current] Objects: 316 ( 210 Circles / 89 Sliders / 17 Spinners )
[Current] Max Combo: 527
[Current] Max Score: 4,122,432
[Current] Star Rating: 4.67
[Current] HP Drain Rate: Lv.7
[Current] Circle Size: Lv.2
[Current] Overall Difficulty: Lv.6

00:10:76 (1,3) - The stack here looks a bit uneven. (3) is not under the end of (1). :arrow: fixed
00:11:54 (3,4) - Supposed to be closer or more farther apart? :arrow: fixed
00:53:57 (1,3) - Same problem like at@ 00:10:76. They don't seem evenly linked. :arrow: fixed01:03:49 (5,6,7,8) - If you look at (8), you can see that the spacing is not even. :arrow: That's OK IMO
01:16:23 (2,1) - Maybe this can be under the slider end for the neatness? :arrow: yea, fixed
01:21:27 (2) - ^ :arrow: fixed
01:23:47 (1) - May want to fix up the swirl shape. It looks a bit odd. :arrow: spinner instead
01:26:20 (B) - Delete and replace break. :arrow: fixed
01:28:83 (1,2,3,4) - When I look at this again, it seems like (4) is closer than its supposed to be. :arrow: that's OK :)
01:34:65 (3) - Looks a bit too closer to the slider end when you compare it to (4) at the other side. :arrow: but spacing is right...
01:36:59 (B) - Delete and replace break. :arrow: fixed
02:11:95 (1) - The spinner sounds 1/4 late. You can make it a bit shorter by 1/4 and it should be jsut about fine (Auto got just about got a 300 + 2000). :arrow: fixed
02:18:09 (1,1,1,1,1,1,1) - Not sure if this really should be single note combos.... :arrow: that's for TAG XD
02:53:03 (1) - Try making it shorter by 1/4 to see that if it sounds better to you. :arrow: I think it's OK

Notes: The map is nice so far, but the spacing feels a bit uneven. Make sure to check the spacing as best as you can (even comparing the space to the size of the notes can help). Also, make sure the shapes are not too uneven at least so that it doesn't effect the playability. :arrow: checked, spacing is correct~

Overall: The map and the SB is good so far. Not overdone or lacking. Make sure to look into the errors and to also check for more to make things easier for you. Good job overall though and i'll drop my star in then. :arrow:thanks for your greaaaaaaaat mod!!
alvisto
This map has been deleted on the request of its creator. It is no longer available.

Download: The Rembrandts - I'll be there for you (Breeze) [alvisto's Mates].osu
v2b
8-)
kino77
This map has been deleted on the request of its creator. It is no longer available.
GbL
[Friends]

00:51:21 (6,7,8) - Move 1 grid down

[alvisto's Mates]

02:11:32 (8,9,10) - Fix spacing
02:28:95 (5) - New combo

[Buddies]

02:58:07 (last spin) - end here


You got my star~
alvisto

GbL wrote:

[alvisto's Mates]

02:11:32 (8,9,10) - Fix spacing It was supposed to be stacked like that. =P
02:28:95 (5) - New combo I don't think so, it is consistent with the earlier part of combo as well !
Thanks for the modding ! This map need more attention ! XD
Azure_Kite
Here's my mod ^^

Green = Suggestion Red = Check this

[Friends]
No Problems found :)

[alvisto's Mates]
No Problems found :)

[Buddies]
01:04:90 (9,10) - I might move these back 1/4 beat
01:23:55 (1) - end this at the white tick
02:45:64 (1,2,3,4,5,6) - Love these things <3
02:52:96 (1) - Try moving this to the white tick for a cleaner end

Great beatmap, and I love the storyboards. Great job!
Starr'd
Gens
Hello.

Everything looks fine... Just one thing: On [Friends], there are some short sliders that are way too confusing... Maybe you didn't noticed my thread about those, but here's an example: 01:02:86 (1) - It's impossible to know how many repeats there will be. It really affects playability and I'd change/remove them. It's partially fine to do this on harder difficulties, but I'd avoid them at all costs. (I think I already said this to you...)

Also, the 02:50:04 (5) slider on [alvisto's Mates] is totally unrankable.
Topic Starter
Breeze

Azure_Kyte wrote:

[Buddies]
01:04:90 (9,10) - I might move these back 1/4 beat :arrow: Thanks, but I think it's OK
01:23:55 (1) - end this at the white tick :arrow: Fixed
02:45:64 (1,2,3,4,5,6) - Love these things <3 arrow: Thanks :)
02:52:96 (1) - Try moving this to the white tick for a cleaner end :arrow: Fixed

Great beatmap, and I love the storyboards. Great job!
Starr'd
Tnanks for the mod!
PicoLo_old
~Star. ;)
LuigiHann
Why isn't the title capitalized? Should be "I'll Be There for You"
Topic Starter
Breeze

LuigiHann wrote:

Why isn't the title capitalized? Should be "I'll Be There for You"
Thanks
When first time submit, I foget to capitalize title, so...
Beuchi
Hi hi :3

Here are some suggestions for your map. Of course you don't have to fix them if you're not agree with me :D

~Friends~
00:10:076 (1) - Make it end at blue tick.
00:22:252 (x) - Add a note here? It feels empty oxo.
00:45:086 (1) - Make it end at 00:47:908, the next circle is too close in time.
01:06:048 (6) - Fix spacing :3

~alvisto's Mates~
01:22:069 (4,5,6) - Fix spacing :3
02:11:032 (8,9,10) - This spacing is intentional, right? If it isn't, fix it please :3
02:50:004 (5) - OMG such a strange and cool slider!! :)
02:52:087 (6) - Make it end at 03:00:439 and maybe silence it? or at least the end of it oxo

~Buddies~
00:19:026 (1) - Make it end at 00:20:206, it sounds better ;) (and of course move the timing sections oxo)
01:05:006 (9,10) - Move them 1/4 earlier.

I loooove this song and Friend's too :P

Good map and so cool StoryBoard!!! You win my little shiny star! :)
Topic Starter
Breeze
This map has been deleted on the request of its creator. It is no longer available.
alvisto

Gens wrote:

Also, the 02:50:04 (5) slider on [alvisto's Mates] is totally unrankable.
>_>. Now all my weird sliders are gone. Changed to a spinner. ^.^

Beuchi-chan wrote:

~alvisto's Mates~
01:22:069 (4,5,6) - Fix spacing :3 Sure
02:11:032 (8,9,10) - This spacing is intentional, right? If it isn't, fix it please :3 It's stacks, so no spacing to be fixed there..
02:50:004 (5) - OMG such a strange and cool slider!! :) No anymore. T.T
02:52:087 (6) - Make it end at 03:00:439 and maybe silence it? or at least the end of it oxo Too long, anyway, tone down the volume
Thanks for the mod.

To Breeze : I won't be on osu as often as before, so whenever you receive any mod on my diff, can I ask your help to fix it for me ? XD Unless it's a really major mod, any other small mods (like alignment, combo, and spacing), can you help me fix them ? :3 Except hitsounds and map design, which I will fix by my own. :3

Download: The Rembrandts - I'll Be There For You (Breeze) [alvisto's Mates].osu
yaya
几点建议
1,map做的太跟歌词了,比较无聊。 :(
2,18个spinner...这也太太太太多了吧。。。 :o
3, :idea: hitsound,主要加到白线上,因为重音都是在白线,音效加到白线上才会好听。

自己做下节奏试试。
Topic Starter
Breeze

osu_CN_yaya wrote:

几点建议
1,map做的太跟歌词了,比较无聊。 :( :arrow: 节奏感确实没那么好orz只会跟歌词
2,18个spinner...这也太太太太多了吧。。。 :o :arrow: 的确,会减少的...
3, :idea: hitsound,主要加到白线上,因为重音都是在白线,音效加到白线上才会好听。 :arrow: 谢谢提醒~

自己做下节奏试试。
:!: 感谢mod
minyeob
Suprising bubble attack~

EDIT: Why this map is in pending lolol
If you want, I'll move this to pending.

EDIT2: orz.
Topic Starter
Breeze
lol Suprising bubble attack...Thanks for it but...

In fact I'm not finished edit it yet, I'm sorry maybe I would broke the bubble in few days lol

edit: I'm so sorry lol now it finished and ready for RANK
wait for check
jockeytiyan
Moddy mod mod mod~


Friends:

SPOILER
00:14:006 (7) - Suggestion: Unsilence.
00:32:095 (1) - Extend spinner.
00:37:099 (1) - ^
00:51:084 (8) - Suggestion: Unsilence.

alvisto's Mates

SPOILER
ILY ALVIS. <3

General: Decrease slider tick rate to 1. It sounds better for me. :3

01:20:064 (1) - Silence this spinner.
02:45:000 (5) - Put a break after this.

Buddies

SPOILER
00:32:079 (1) - Unsilence
00:45:070 (5) - Suggestion: Put a spinner after this, in place of the break
00:51:084 (10) - Unsilence
01:04:059 (8) - Add another beat after this
01:04:059 (8,1,2) - Suggestion: Either stack or make it a stream
02:52:040 (9) - Suggestion: Delete this or replace it with something that doesn't sound like it


Nice SB you got there. :3
Topic Starter
Breeze

jockeytiyan wrote:

Moddy mod mod mod~


Friends:

SPOILER
00:14:006 (7) - Suggestion: Unsilence. :arrow: It's not slience, just a little lower
00:32:095 (1) - Extend spinner.
00:37:099 (1) - ^ :arrow: all fixed
00:51:084 (8) - Suggestion: Unsilence.

alvisto's Mates

SPOILER
ILY ALVIS. <3

General: Decrease slider tick rate to 1. It sounds better for me. :3

01:20:064 (1) - Silence this spinner.
02:45:000 (5) - Put a break after this. :arrow: So it does

Buddies

SPOILER
00:32:079 (1) - Unsilence
00:45:070 (5) - Suggestion: Put a spinner after this, in place of the break
00:51:084 (10) - Unsilence
01:04:059 (8) - Add another beat after this
01:04:059 (8,1,2) - Suggestion: Either stack or make it a stream
02:52:040 (9) - Suggestion: Delete this or replace it with something that doesn't sound like it :arrow: all Fixed


Nice SB you got there. :3
:arrow: Thanks XD

Thanks for your mod!
Mystearica
Wow Friends lol, love that show.
Topic Starter
Breeze

Mystearica wrote:

Wow Friends lol, love that show.
Thanks for your star XD
minyeob
orz check.
[Buddies]
00:51:084 (10) - Only this object has a lol spacing(Just asking)

That's all.
Topic Starter
Breeze

minyeob wrote:

orz check.
[Buddies]
00:51:084 (10) - Only this object has a lol spacing(Just asking) :arrow: I didn't noticed it orz...thanks ! fixed

That's all.
You are so careful, thanks for rechecking!
Andrea
[Friends]

00:17:005 (3) - I'm not sure about this slider, can confuse new players for sure. Change it.
00:26:034 (4) - ^
01:00:097 (6) - ^
01:32:013 (3,4,5) - A bit hard too see and to read for new players.


[alvisto's Mates]

Set a preview point.
Why have you used another BPM here? Use the same BPM for all difficulties, please.


02:10:085 (7,8) - Spacing.
02:09:027 (2) - Unsnapped.
02:10:022 (5) - ^
02:10:053 (6) - ^
02:11:032 (8) - ^
02:11:079 (10) - ^
02:12:058 (11) - ^
02:13:037 (1) - ^
02:13:068 (3) - ^
02:14:094 (8) - ^
02:16:004 (3) - ^
02:16:083 (1) - ^
02:17:030 (4) - ^
02:17:062 (1) - ^
02:18:056 (4) - ^
02:18:088 (1) - ^
02:19:019 (3) - ^
02:19:035 (4) - ^
02:19:066 (1) - ^
02:20:045 (1) - ^
02:22:034 (5) - ^
02:23:028 (3) - ^
02:23:060 (4) - ^
02:24:086 (8) - ^
02:25:017 (9) - ^ And more... (See AIMod for more info).


[Buddies]

Seems fine.
Sure
Unsnapped notes already pointted by osuplayer111. So I don't point it.

Anyway, all diffs are seems good. Star~ ;)
alvisto
After much consideration, I decided to remap the whole difficulty. Sorry Breeze,coz I make you wait, but I wanna use my current mapping style to improve this difficulty. Hope you can give me 1-3 days. ^.^

I will post here once it's done.

EDIT : Done. Hopefully it will be errorless... ;_; Don't worry, I will call a few people to mod this new diff, and as usual, you can mod it too and change whatever you want except big stuff... xD

P.S. : This song is so hard to map... Lyrics all fall on blue tick... ;_;

Download: The Rembrandts - I'll Be There For You (Breeze) [alvisto's Mates].osu

For those who want old diff of mine, I will attach here too.

Download: The Rembrandts - I'll Be There For You (Breeze) [alvisto's Old Mates].osu

Topic Starter
Breeze

osuplayer111 wrote:

[Friends]

00:17:005 (3) - I'm not sure about this slider, can confuse new players for sure. Change it. :arrow: Changed
00:26:034 (4) - ^
01:00:097 (6) - ^ :arrow: All fixed
01:32:013 (3,4,5) - A bit hard too see and to read for new players. :arrow: I think that's OK, just a little hard


[alvisto's Mates]

SPOILER
Set a preview point.
Why have you used another BPM here? Use the same BPM for all difficulties, please.


02:10:085 (7,8) - Spacing.
02:09:027 (2) - Unsnapped.
02:10:022 (5) - ^
02:10:053 (6) - ^
02:11:032 (8) - ^
02:11:079 (10) - ^
02:12:058 (11) - ^
02:13:037 (1) - ^
02:13:068 (3) - ^
02:14:094 (8) - ^
02:16:004 (3) - ^
02:16:083 (1) - ^
02:17:030 (4) - ^
02:17:062 (1) - ^
02:18:056 (4) - ^
02:18:088 (1) - ^
02:19:019 (3) - ^
02:19:035 (4) - ^
02:19:066 (1) - ^
02:20:045 (1) - ^
02:22:034 (5) - ^
02:23:028 (3) - ^
02:23:060 (4) - ^
02:24:086 (8) - ^
02:25:017 (9) - ^ And more... (See AIMod for more info).
:arrow: alvisto has remapped these all

[Buddies]

Seems fine.

ykcarrot wrote:

Unsnapped notes already pointted by osuplayer111. So I don't point it.

Anyway, all diffs are seems good. Star~
:arrow: Thanks for your star!
blissfulyoshi
Single diff mod:

alvisto's Mates:
Normal mod:
00:58:296 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - this part get pretty repetitive and boring. Please change the pattern after one reflection
02:18:883 (1,2,3,4,5,6,7,8,9) - make this section curvier because 1-4 forms a straight line

Combo mod:
00:33:270 (4) (and any section similar to it in the song) -make these sections consistent in combos because here there is no new combo, but at 00:43:186 (1) and at the end of the song, there are new combos.

Timing section mod:
00:10:60 - unneeded timing section, please remove
00:37:84 - ^
01:50:86 - ^
02:20:45 - ^

(Just wondering, does buddies have a higher slider tick rate because of score?)

===
Nice revised diff.
alvisto

blissfulyoshi wrote:

Single diff mod:

alvisto's Mates:
Normal mod:
00:58:296 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - this part get pretty repetitive and boring. Please change the pattern after one reflection. Because I use gradual spacing increase, thus a constant pattern is essential imho. xD
02:18:883 (1,2,3,4,5,6,7,8,9) - make this section curvier because 1-4 forms a straight line

Combo mod:
00:33:270 (4) (and any section similar to it in the song) -make these sections consistent in combos because here there is no new combo, but at 00:43:186 (1) and at the end of the song, there are new combos. I used no combo for these patterns.

Timing section mod:
00:10:60 - unneeded timing section, please remove
00:37:84 - ^
01:50:86 - ^
02:20:45 - ^

(Just wondering, does buddies have a higher slider tick rate because of score?)

===
Nice revised diff.
xD Thanks for the good mod Yoshi ! =D Fixed everything except the stated one.

<3

Download: The Rembrandts - I'll Be There For You (Breeze) [alvisto's Mates].osu
Topic Starter
Breeze
All done!
Now need BAT to check it
It was leaved for a long time lol
minyeob
Yes, I'm here.
Fake bubble #1.
alvisto
OMG I love you minyeob~ = 3=
Mystearica
[Buddies]

Suggestions are as follows, you should remove all normal whistles though.

00:29:177 - Add a circle
00:35:001 - Add one here
00:35:631 - Add one here
00:40:667 - Add one here

00:58:611 (1,2,3,4,5) - Sounds a bit odd but ok. I think you can do better here though.
01:02:860 (1,2,3,4,5,6,7,8) - That part for sure sounds weird to me.
01:06:481 (2,3,4,5,6,7,8) - Very nicely done here!

01:09:471 - Add one circle
01:09:943 - Add one circle
01:13:406 - Add one circle
01:14:508 - Add one
01:14:980 - Add one
01:18:443 - Add one

01:35:914 (7) - Why the whistle? It's out of place.
01:43:941 (1,2,3) - Remove these whistles, try using low volume finish on the end instead or maybe claps...

02:16:365 - Add one here
02:16:680 - Add one here

02:17:624 (4,5,6,7,1,2,3,4,1,2,3,4,5,6,7) - I like this, but remove the whistles again after this.
02:25:179 (7) - Add one here
02:30:216 (5) - Add one here

[alvisto]

Rhythm is better overall but still a little odd at a couple parts, though I won't complain too much about that.

Remove normal whistles please.

I do question the usage of that custom sound during the middle jump part though...sounds...hmm

[Friends]

Cut the whistles...

01:12:462 (2,4) - Couple parts like this would've been much more fluid I think with another circle in-between but this is normal...hm.
whymeman
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Breeze

Mystearica wrote:

[Buddies]

Suggestions are as follows, you should remove all normal whistles though.

00:29:177 - Add a circle
00:35:001 - Add one here
00:35:631 - Add one here
00:40:667 - Add one here

00:58:611 (1,2,3,4,5) - Sounds a bit odd but ok. I think you can do better here though. :arrow: fixed
01:02:860 (1,2,3,4,5,6,7,8) - That part for sure sounds weird to me. :arrow: fixed some
01:06:481 (2,3,4,5,6,7,8) - Very nicely done here!

01:09:471 - Add one circle
01:09:943 - Add one circle
01:13:406 - Add one circle
01:14:508 - Add one
01:14:980 - Add one
01:18:443 - Add one :arrow: I know what you mean, 3 combo hits are always appeared in maps, it's popular, but I think it's not suit this song, sorry

01:35:914 (7) - Why the whistle? It's out of place. :arrow: removed
01:43:941 (1,2,3) - Remove these whistles, try using low volume finish on the end instead or maybe claps... :arrow: whistle removed

02:16:365 - Add one here
02:16:680 - Add one here

02:17:624 (4,5,6,7,1,2,3,4,1,2,3,4,5,6,7) - I like this, but remove the whistles again after this.
02:25:179 (7) - Add one here
02:30:216 (5) - Add one here

[Friends]

Cut the whistles... :arrow: Why are so dislike whistle >:, at least most people didn't complain about it, I would keep it, sorry

01:12:462 (2,4) - Couple parts like this would've been much more fluid I think with another circle in-between but this is normal...hm. :arrow:You mod so careful XD
Thanks to your mod!

whymeman wrote:

Sorry to do this, but I see that [Buddies] has the stack leniency distabled. See into fixing that please.
lol Fixed, thanks~
alvisto

Mystearica wrote:

[alvisto]

Rhythm is better overall but still a little odd at a couple parts, though I won't complain too much about that.

Remove normal whistles please.

I do question the usage of that custom sound during the middle jump part though...sounds...hmm
This is really a difficulty song to map, because all the drums and beats fall on white ticks, but all the lyrics fall on blue tick... ;_; Plus, I am not that good in mapping a vocal-and-beats not synch song, hence, your feeling of oddness at some couple parts. However, I do love to know which parts that you think are odds, so that I can learn and improve from it for a better mapping skill in the future (provided if you have the time of course).

And yea, I would love to remove the whistles. Done in a heartbeat. ;p Used claps instead.

Hrmm... custom sound... I wonder why I used that in the first place months and months ago. xD

Thanks for the mod mystearica.

whymeman wrote:

Sorry to do this, but I see that [Buddies] has the stack leniency distabled. See into fixing that please.
Actually mine as well, fixed.

Hopefully can get the bubble back from ya.... xD *note : I will chase ya.... :O*

Here you go Breeze shu shu.

Download: The Rembrandts - I'll Be There For You (Breeze) [alvisto's Mates].osu
Topic Starter
Breeze
uploaded!
waitting for rechecking~
whymeman
Alright then. Looking good and bubbled.
Topic Starter
Breeze
Oh, thanks ~~~
awp
Blegh - the maps look fine to me, but the background image appears for a split instant at the very beginning of the map. I'm not sure whether or not this is a bug in the v6 file format, but you can easily fix this, bug or not, by adding the following SB line:

F,0,-500,0,0,1

to the code block:

Sprite,Background,Centre,"black.png",320,240
M,0,0,5489,-49,240
F,0,-500,0,0,1 (<--See, I added this line here)

that'll make the background fade more elegant instead of abrupt and WTF-ish

imo it's a trivial reason to pop a bubble, but since all your scripting is in your .osu files (took me a lil while to figure out why, but I got it) I don't know if this is something that can be fixed post-rank without unranking, so ;______; I'll have to pop it for now, but I should be able to immediately re-bubble once it has been tweaked. PM me on the forums so I actually know to recheck, thanks.
Topic Starter
Breeze

awp wrote:

Blegh - the maps look fine to me, but the background image appears for a split instant at the very beginning of the map. I'm not sure whether or not this is a bug in the v6 file format, but you can easily fix this, bug or not, by adding the following SB line:

F,0,-500,0,0,1

to the code block:

Sprite,Background,Centre,"black.png",320,240
M,0,0,5489,-49,240
F,0,-500,0,0,1 (<--See, I added this line here) :arrow: OK, fixed! When I finished this SB, I didn't know anything about SB by scripte ;_; I start to use SB by scripte in the after maps

that'll make the background fade more elegant instead of abrupt and WTF-ish

imo it's a trivial reason to pop a bubble, but since all your scripting is in your .osu files (took me a lil while to figure out why, but I got it) I don't know if this is something that can be fixed post-rank without unranking, so ;______; I'll have to pop it for now, but I should be able to immediately re-bubble once it has been tweaked. PM me on the forums so I actually know to recheck, thanks.
And, thanks very much to recheck it~
awp
aaaaargh I'm sorry but I didn't do a comb-over of the files when I made my last post - what you have is good, but you need to do some clean-up.

white-1.png is never used in the SB, so you should delete it from the folder.
black.png can also be reduced to 480px tall - all SB images are treated as a 640x480 resolution image, so an image that is 480 pixels tall will cover the entire screen top to bottom when positioned at y=0. When you crop the height from it, you'll probably need to tweak the SB a bit to make it fit correctly:. This is what you currently have:

Sprite,Background,Centre,"black.png",-81,275
F,0,-500,0,0,1
M,0,0,5426,-81,275

Just adjust the y-co-ord to be centered, like so:

Sprite,Background,Centre,"black.png",-81,240
F,0,-500,0,0,1
M,0,0,5426,-81,240

The SB could be further optimized (you don't need an 1800px image to cover a 640x480 screen) but I don't think it'd really have any impact to add a black-1.png for the opening fade effect.

white.jpg should also be resized to 640x480 for the reason above - it still fills the screen when positioned at 320x240 Centred

I think I've covered everything @_@
Topic Starter
Breeze

awp wrote:

aaaaargh I'm sorry but I didn't do a comb-over of the files when I made my last post - what you have is good, but you need to do some clean-up.

white-1.png is never used in the SB, so you should delete it from the folder. :arrow: oops, I didn't remembered I put it in the folder orz, now deleted.
black.png can also be reduced to 480px tall - all SB images are treated as a 640x480 resolution image, so an image that is 480 pixels tall will cover the entire screen top to bottom when positioned at y=0. When you crop the height from it, you'll probably need to tweak the SB a bit to make it fit correctly:. This is what you currently have:

Sprite,Background,Centre,"black.png",-81,275
F,0,-500,0,0,1
M,0,0,5426,-81,275

Just adjust the y-co-ord to be centered, like so:

Sprite,Background,Centre,"black.png",-81,240
F,0,-500,0,0,1
M,0,0,5426,-81,240
:arrow: Fixed

The SB could be further optimized (you don't need an 1800px image to cover a 640x480 screen) but I don't think it'd really have any impact to add a black-1.png for the opening fade effect.

white.jpg should also be resized to 640x480 for the reason above - it still fills the screen when positioned at 320x240 Centred :arrow: k, all fixed, full submitting...

I think I've covered everything @_@
awp
aaaargh the intro glitch came back

when you were updating the SB code, you left out the Fade line from earlier

Sprite,Background,Centre,"black.png",-81,240
F,0,-500,0,0,1
M,0,0,5426,-81,240

Also the organizational structure in the SB folder is nice, but you've now got a Thumbs.db file in there - this is just Windows being an idiot, but the file isn't needed at all, so you'll have to delete it before re-uploading.

One last little tweak that I think is needed is at the 9 second mark, where the whole cast is shown:

The foreground black layer contains these two lines near the end of the block (lines 73 and 74, according to alvisto difficulty):

M,0,9515,10273,427,240,651,240
S,0,9515,10273,0.9999999,5

and they should be changed to:

M,0,9515,10160,427,240,725,240
S,0,9515,10160,0.9999999,8

sorry for making you do another full resubmit - I'm all too familiar with submitting a 10MB beatmap over a dozen times due to SB fixes. But oh, it's so worth it~
Topic Starter
Breeze

awp wrote:

aaaargh the intro glitch came back

when you were updating the SB code, you left out the Fade line from earlier

Sprite,Background,Centre,"black.png",-81,240
F,0,-500,0,0,1
M,0,0,5426,-81,240 :arrow: Ouch...I got it now

Also the organizational structure in the SB folder is nice, but you've now got a Thumbs.db file in there - this is just Windows being an idiot, but the file isn't needed at all, so you'll have to delete it before re-uploading. :arrow: Emm, I didn't find the Thumbs.db file

One last little tweak that I think is needed is at the 9 second mark, where the whole cast is shown:

The foreground black layer contains these two lines near the end of the block (lines 73 and 74, according to alvisto difficulty):

M,0,9515,10273,427,240,651,240
S,0,9515,10273,0.9999999,5

and they should be changed to:

M,0,9515,10160,427,240,725,240
S,0,9515,10160,0.9999999,8 :arrow: Fixed

sorry for making you do another full resubmit - I'm all too familiar with submitting a 10MB beatmap over a dozen times due to SB fixes. But oh, it's so worth it~ :arrow: Yeah, I love SB :3
Now I thinks it's perfect XD
awp
The black is found through all 3 difficulties, but the

M,0,9515,10160,427,240,725,240
S,0,9515,10160,0.9999999,8

code was only changed in alvisto's difficulty, and it needs to be added in all three

as for Thumbs.db, it's found in the SB folder - you may need to set hidden files to viewable. You can do this by going to the folder and selecting Tools > Folder options in the menu at the top, selecting the View tab in the window that comes up, and under Advanced Settings > Files and Folders > Hidden files and folders, make sure "Show hidden files and folders" is selected.

Though, the Thumbs.db isn't a hidden file when I download...

anyhow, keep PMing me after fixes until we get this bubbled <3
Topic Starter
Breeze

awp wrote:

The black is found through all 3 difficulties, but the

M,0,9515,10160,427,240,725,240
S,0,9515,10160,0.9999999,8

code was only changed in alvisto's difficulty, and it needs to be added in all three

as for Thumbs.db, it's found in the SB folder - you may need to set hidden files to viewable. You can do this by going to the folder and selecting Tools > Folder options in the menu at the top, selecting the View tab in the window that comes up, and under Advanced Settings > Files and Folders > Hidden files and folders, make sure "Show hidden files and folders" is selected. :arrow: It still not found in my folder o.o It's not a hidden file. I can't find it even ctrl+F to search it. Emm...I creat a new "SB" folder and delete the previous one

Though, the Thumbs.db isn't a hidden file when I download...

anyhow, keep PMing me after fixes until we get this bubbled <3
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