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Duca - Ai no Niwa (Short Ver.)

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Tari
request..

[Normal]

00:01:807 (2) - Maybe reverse this and remove next note?
00:48:307 (1) - The curve can look much better.
00:57:307 (1) - Replace with a long 1/1 slider, Rhythm seem off,
01:09:807 (2,3,4) - Maybe make symmetrical like this http://puu.sh/1j7bZ
01:57:325 (1) - Hmm, I think this fit much better, http://puu.sh/1j7eo
01:58:359 - If you do the above, you should add a note here.

[Hard]

00:19:307 (4) - Whistle?
00:35:307 (5) - ^
00:46:182 - Add note?
01:33:557 - ^
01:38:932 - ^

That's all ^^
Topic Starter
alacat
sherrie__fay,kosiga,Taris

Thanks all ></
10nya
from my queue '3'
ola alacat-san >/////<)//

[General]
  1. remove 1 space between tags bishoujo and Anze
[Normal]
  1. 00:24:307 (1)- 3rd slider point, 2grid to left?
  2. 00:33:307 (1)- 3rd slider point 2grid up?
  3. 01:12:807 (2)- how about move the 2nd point to x224 y332 and 3rd point to x272 y320?
[Hard]
  1. 00:47:307 (6)- move this to x200 y376?
Orz thats all I can find, good luck >u< star!
Topic Starter
alacat
Thanks tennya ></

almost fixed :)
those
[General]
  1. Your SB folder makes up 70% of this .osz's size; this is because you have .png files instead of .jpg, resulting in very large files when that sort of quality isn't even needed (originally I had thought you included the video and there was a bug due to no no-vid link, but hey, at least we don't have to worry about video problems now).
  2. 02:03:629 - This is a downbeat; there should be a red line (and a bpm that would allow the next objects to fall on the correct white ticks).
[SB]
  1. If you move all your sprites up to the Background layer, you will halve the SB Load.
  2. Some still images don't look so pleasing not moving; since you have C.png as a scrolling image, it would make more sense for at least some of the other images to have some sort of transformation. For example, A.png can be scaled up a little and you can use a rotation on that (I feel it'd look rather nice due to the nature of the image).
  3. See what else you can do to enhance this storyboard (some backgrounds with one variation are quite monotonous, like the wedding screen).
[Normal]
  1. 00:55:807 (2,3) - Inconsistency in rhythm pattern. Should be slider>circle here.
  2. 01:15:307 (1,2) - This should be slider>circle as well.
  3. 01:16:807 (1) - Remove new combo spinner; seems to be a continuation of the previous phrase (at least in lyrics anyway).
  4. 02:04:185 (2,3) - I'd much rather use a 1/2 repeat slider here; due to ambiguous bpm changes and this being the easier difficulty, this may result in easier play for newer players (otherwise rhythm should be slider>circle, which is certainly harder to play in this bpm).
[Hard]
  1. 00:03:307 (6,1) - Choice of combo placement is a little strange to me. Switch the new combos. Also, as a triple melody, I'd remove the whistles on 00:03:807 (1) - and 00:05:807 (5) - .
  2. 00:04:807 (3,4,5,1) - Jumps here seem to be unjustified. If anything, spacing should start to decrease for (3,4) and onward.
  3. 00:32:807 (1) - No real tone in the music to justify this 3/4 slider. It is much better as a 1/2 slider. If you wish to keep this, consider making 00:33:182 - 5% volume (same with all other 3/4 sliders you have in this difficulty).
  4. 00:41:557 (4,5) - Should be circle>slider. Place the whistle sound at 00:41:807 - .
  5. 01:16:807 (1) - Highly recommend circle at this time before spinner starts; that way (3) doesn't seem to be in a random position. Also remove new combo from spinner.
  6. 01:49:807 (4) - Perhaps something like this would be more fitting and flowing http://puu.sh/1jv2G
Topic Starter
alacat

those wrote:

[General]
  1. Your SB folder makes up 70% of this .osz's size; this is because you have .png files instead of .jpg, resulting in very large files when that sort of quality isn't even needed (originally I had thought you included the video and there was a bug due to no no-vid link, but hey, at least we don't have to worry about video problems now).
    hmm ... keep here >< It's better than .jpg file
  2. 02:03:629 - This is a downbeat; there should be a red line (and a bpm that would allow the next objects to fall on the correct white ticks).
    ok add red line
[SB]
  1. If you move all your sprites up to the Background layer, you will halve the SB Load.
    ok ! moved file ~
  2. Some still images don't look so pleasing not moving; since you have C.png as a scrolling image, it would make more sense for at least some of the other images to have some sort of transformation. For example, A.png can be scaled up a little and you can use a rotation on that (I feel it'd look rather nice due to the nature of the image).
    yes.... remake a little >< add more scale and move
  3. See what else you can do to enhance this storyboard (some backgrounds with one variation are quite monotonous, like the wedding screen).
    yes ... but I don't have picture anymore ;_;
[Normal]
  1. 00:55:807 (2,3) - Inconsistency in rhythm pattern. Should be slider>circle here.
    ok fixed ~
  2. 01:15:307 (1,2) - This should be slider>circle as well.
    ok fixed ~
  3. 01:16:807 (1) - Remove new combo spinner; seems to be a continuation of the previous phrase (at least in lyrics anyway).
    ok fixed ~
  4. 02:04:185 (2,3) - I'd much rather use a 1/2 repeat slider here; due to ambiguous bpm changes and this being the easier difficulty, this may result in easier play for newer players (otherwise rhythm should be slider>circle, which is certainly harder to play in this bpm).
    ok add repeat here.
[Hard]
  1. 00:03:307 (6,1) - Choice of combo placement is a little strange to me. Switch the new combos. Also, as a triple melody, I'd remove the whistles on 00:03:807 (1) - and 00:05:807 (5) - .
    all fixed here !
  2. 00:04:807 (3,4,5,1) - Jumps here seem to be unjustified. If anything, spacing should start to decrease for (3,4) and onward.
    ok fixed , reduce spacing
  3. 00:32:807 (1) - No real tone in the music to justify this 3/4 slider. It is much better as a 1/2 slider. If you wish to keep this, consider making 00:33:182 - 5% volume (same with all other 3/4 sliders you have in this difficulty).
    hmm ...ok delete 3/4 slider !
  4. 00:41:557 (4,5) - Should be circle>slider. Place the whistle sound at 00:41:807 - .
    ok fixed ~
  5. 01:16:807 (1) - Highly recommend circle at this time before spinner starts; that way (3) doesn't seem to be in a random position. Also remove new combo from spinner.
    ah...ok I made the spacing equal here (1) (2) (3)
  6. 01:49:807 (4) - Perhaps something like this would be more fitting and flowing http://puu.sh/1jv2G
    ok fixed ~
Thanks modding those :oops:
Melophobia
Would extend Lead-in to 2500ms Since this is a relaxing map. it's up to you though

[Normal]
00:13:807 (2) - Feels empty because there's no whistle around here. Consider adding one here
00:48:307 (1) - 2/1 sliders should be used only for long vocal imo.
01:42:307 (1) - ^
01:16:807 (1) - Add whistle or clap. apply this to Hard as well if you agree
01:42:307 (1) - (Optional) I would move this slider downward a bit for better flow. it wil be like this; http://osu.ppy.sh/ss/477332
01:57:325 (1,3) - Make these symmetrical
Lally
(ノ*゚ω゚)ノ ~☆

Hi from my mod queue :3

[Normal]

00:12:307 (1) - i think a blaket is better here

01:52:807 (1,2) - with this 2 slider too ^

[Hard]

00:28:057 (x) - add a circle here
00:50:557 (x) - add a circle

<.< sorry for short mod and delay ;_; but your map is good :3
Topic Starter
alacat

Melophobia wrote:

Would extend Lead-in to 2500ms Since this is a relaxing map. it's up to you though ok

[Normal]
00:13:807 (2) - Feels empty because there's no whistle around here. Consider adding one here ok
00:48:307 (1) - 2/1 sliders should be used only for long vocal imo. ok
01:42:307 (1) - ^ ok
01:16:807 (1) - Add whistle or clap. apply this to Hard as well if you agree add whistle here
01:42:307 (1) - (Optional) I would move this slider downward a bit for better flow. it wil be like this; http://osu.ppy.sh/ss/477332 yes <3 fixed
01:57:325 (1,3) - Make these symmetrical ok
Thanks Melosan ></ :oops:
Topic Starter
alacat

Lally wrote:

(ノ*゚ω゚)ノ ~☆

[Normal]

00:12:307 (1) - i think a blaket is better here ok


<.< sorry for short mod and delay ;_; but your map is good :3
Thanks ><
Melophobia
Rechecked and Bubbled!
those
BAT: please please let me do the final check on this one, it'll be soon.
Topic Starter
alacat
Thanks Melo :P
mana vayne
i hope this map will be ranked :)
Andrea
~Normal~

HP Drain -1 please, it's too high right now.


02:04:184 (2) - I'm not sure about this slider, it sounds strange to me.

That's all ^^
those
[Hard]
  1. 01:06:307 (1,2,3,4,5) - A little on the visual part, but in-game it would be strange to see followpoint appear between some objects and not appear between some. If you take 01:06:557 (2) - for example, you'll see that the Prev/Next says 1.03x/1.00x. You can still move them around a little to get the spacing more tight and for the followpoint not to appear between any of the objects, and that would be optimal. Of course, the same would apply to 01:09:307 (1,2,3,4,5) - .
  2. In fact, this appears throughout the first verse. Do some slight adjustments to the objects with 1.02x spacing or more so you eliminate the followpoints entirely. Leave the Kiai alone, since spacing is higher there and is expected.
Great improvements to the storyboard, by the way. I'm not against HP4, if you'd like another opinion.
Topic Starter
alacat

Andrea wrote:

~Normal~

HP Drain -1 please, it's too high right now.

ok !

02:04:184 (2) - I'm not sure about this slider, it sounds strange to me.
hmm , I follow piano here >_< if you say that you should change , I think again !

That's all ^^
Thanks modding ~ Andrea :oops:

those wrote:

[Hard]
  1. 01:06:307 (1,2,3,4,5) - A little on the visual part, but in-game it would be strange to see followpoint appear between some objects and not appear between some. If you take 01:06:557 (2) - for example, you'll see that the Prev/Next says 1.03x/1.00x. You can still move them around a little to get the spacing more tight and for the followpoint not to appear between any of the objects, and that would be optimal. Of course, the same would apply to 01:09:307 (1,2,3,4,5) - .
    okey :3 i put a more spacing here. around 1.15~1.20
  2. In fact, this appears throughout the first verse. Do some slight adjustments to the objects with 1.02x spacing or more so you eliminate the followpoints entirely. Leave the Kiai alone, since spacing is higher there and is expected.
    yes.. I fixed two places >_<

Great improvements to the storyboard, by the way. I'm not against HP4, if you'd like another opinion.
hmm , I thought about this again , I decided to reduce the results
Thanks modding those ~ :oops:
those
The point behind Andrea's mod about your slider is because it crosses a red line; the slider plays at the faster bpm and doesn't snap at the end. Finding a better red line arrangement would be ideal.
Topic Starter
alacat
hmm , ok ~ change to repeat slider → circle and one slider :oops:
those

alacat wrote:

hmm , ok ~ change to repeat slider → circle and one slider :oops:
But that's what you had before, and I mentioned it in my mod earlier. :/
Edit: use red 118 bpm at 02:04:184. Erase the 108 at 02:04:462. Keep the repeat slider; otherwise slider>circle, but I prefer the repeat and it's fine now since it doesn't cross red line.
Topic Starter
alacat

those wrote:

But that's what you had before, and I mentioned it in my mod earlier. :/
Edit: use red 118 bpm at 02:04:184. Erase the 108 at 02:04:462. Keep the repeat slider; otherwise slider>circle, but I prefer the repeat and it's fine now since it doesn't cross red line.
ok . add rea line here.02:04:184 , delete red line here.02:04:462 and I think again.. I put a repeat slider :3


Thanks again :oops:
those
I'll take a final look through this when I get to my PC in the morning.
Topic Starter
alacat
ok , Thanks checking those :)
kanpakyin
The quality of MP3 is rather low. I can help you to find a better one. PM me if needed, either forum or ingame.
Topic Starter
alacat
hmm , this is 192kbps... keep on now ~ ><

Thanks KPY :oops:
those
いらっしゃい アイの庭

Welcome to the Garden of Love. Ranked!
Aurele
Congratulation c:
Kanari
Congrats alacat ~
h3k1ru
gratz moecat~

sadly u just went to sleep and got ur map ranked.. well, then it will be good news when u wake up XD
NewRulerNA
gratz
Mythol
wake up!!!!
Satellite
おめでとうございます!
xsrsbsns

Mythol wrote:

wake up!!!!
gratz~
Fionana
おめでと〜 やったね!!
Melophobia
Moedetou~
h-728
おめでとうございます
Suimya
Gratz moecat ><//
BeatofIke

Sekai-nyan wrote:

Gratz moecat ><//
Distant years
ducaaa~ gz :oops:
DarknessAngel
congrats ! \:D/
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