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Abingdon Boys School - D Grayman (Innocent Sorrow)

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Topic Starter
alan_629_6
This beatmap was submitted using in-game submission on Tuesday, September 08, 2009 at 1:14:54 AM

Artist: Abingdon Boys School
Title: Innocent Sorrow
Source: D.Grayman
Tags: D.Grayman First Opening Theme Song
BPM: 180
Filesize: 4696kb
Play Time: 01:28
Difficulties Available:
  1. Easy (1.76 stars, 73 notes)
  2. Hard (4.92 stars, 272 notes)
  3. Insane (5 stars, 348 notes)
  4. Normal (4.13 stars, 150 notes)
Download: Abingdon Boys School - Innocent Sorrow
Download: Abingdon Boys School - Innocent Sorrow (no video)
Information: Scores/Beatmap Listing
---------------
This is my first map. I m serious about this map. Hope seniors can help me to make tis map get ranking from modulator^@^ thx u all very much!!!
Mafiamaster
  1. Change offset to 6,070 on every difficulty. Resnap afterwards using the 1/4 divisor.
    Then recheck every note to make sure they are on sync.
Now for some tips and basic modding.

Easy~
  1. Redo break. It'll shorten.
  2. 01:23:40 (1,1,1,1,1) - This is a no no. These sliders would be considered hidden. Also this is the Easy difficulty so it's not recommended to do this.
Normal~
  1. 01:09:59 (3) - Move farther from 2. Also make it a new combo.
  2. 01:22:09 (1) - Pretty sure this is an unrankable slider. Sliders shouldn't be overlapping itself like this.
Hard~
  1. 00:21:40 (11) - Move farther from 10.
  2. 00:25:73 (12) - New combo.
  3. 00:26:23 (13) - Move farther from 12.
  4. 00:26:73 (14) - Move farther from 13.
  5. 01:11:23 (8) - Move farther from 7.
  6. 01:20:90 (8) - Move farther from 7.
  7. 01:21:40 (10) - Move farther from 9.
I might look at it later when you get some more people to look~ :3
Topic Starter
alan_629_6

Mafiamaster wrote:

  1. Change offset to 6,070 on every difficulty. Resnap afterwards using the 1/4 divisor.
    Then recheck every note to make sure they are on sync.
Now for some tips and basic modding.

Easy~
  1. Redo break. It'll shorten.
  2. 01:23:40 (1,1,1,1,1) - This is a no no. These sliders would be considered hidden. Also this is the Easy difficulty so it's not recommended to do this.
fixed. thxs!

Normal~
  1. 01:09:59 (3) - Move farther from 2. Also make it a new combo.
  2. 01:22:09 (1) - Pretty sure this is an unrankable slider. Sliders shouldn't be overlapping itself like this.
fixed. thxs!

Hard~
  1. 00:21:40 (11) - Move farther from 10.
  2. 00:25:73 (12) - New combo.
  3. 00:26:23 (13) - Move farther from 12.
  4. 00:26:73 (14) - Move farther from 13.
  5. 01:11:23 (8) - Move farther from 7.
  6. 01:20:90 (8) - Move farther from 7.
  7. 01:21:40 (10) - Move farther from 9.
so sorry for u coz i just update the hard one. if can, can u hv a look on tis and mod for me^@^ thx u very much!

I might look at it later when you get some more people to look~ :3
ok(^.^) thx a lot!!! ur offset are very accurate, it help me a lot! thx u very much.
Armin
Hi D:
[Normal]
00:09:23(7) Stack this with (3)
00:35:40 (1,1,1,1) Remove combo?
00:41:90 (2) Extend this slider at 00:42:569
00:47:23 (3) Move this slider 1/4 Later
00:47:90 (4) Move this slider 1/4 Later
00:52:57 (9) same at 00:41:90
01:11:23 (8) same as above
01:21:73 (1) Remove Combo?
01:22:06 (1) Remove Combo?
01:22:06 (1) Move 1/4 Before

[Hard]
00:25:73(14) New Combo?
00:57:569(Break) OMG there are two breaks. Please fix this XD
01:13:23 (1) Remove combo?
01:13:73 (1) Remove combo?
01:26:06 (8) Align with 4?
minyeob
[Overall]
You need a "No-video Background" XD

[Normal]
00:18:48 (2) - Make this 1/4 beat slower(To red tick)
00:37:56 (1) - IMO, this spinner is too short for normal player.
00:38:81 (1) - Make this 1/4 beat slower(To Red tick)


----------------------------- What's this? There are no difference between [Hard] and [Insane]. Remove one of them please
[Hard]
00:29:40 (7) - Increase the length by 1/4 beat please~ (1/4 beat x2 U-turns= 1/2 beat)
57:569 (Break) - Breaks are stacked. Not good :; Redo this break please

[Insane]
00:29:40 (7) - Same as Hard.
57:569 (Break) - Breaks are stacked. Not good :; Redo this break please
Topic Starter
alan_629_6

Armin wrote:

Hi D:
[Normal]
00:09:23(7) Stack this with (3)
00:35:40 (1,1,1,1) Remove combo?
00:41:90 (2) Extend this slider at 00:42:569
00:47:23 (3) Move this slider 1/4 Later
00:47:90 (4) Move this slider 1/4 Later
00:52:57 (9) same at 00:41:90
01:11:23 (8) same as above
01:21:73 (1) Remove Combo?
01:22:06 (1) Remove Combo?
01:22:06 (1) Move 1/4 Before

fixed perfectly^@^


[Hard]
00:25:73(14) New Combo?
00:57:569(Break) OMG there are two breaks. Please fix this XD
01:13:23 (1) Remove combo?
01:13:73 (1) Remove combo?
01:26:06 (8) Align with 4?
fixed perfectly^@^

thx u very much! excellent mod and help for me!
Topic Starter
alan_629_6

minyeob wrote:

[Overall]
You need a "No-video Background" XD

o..ok^@^ i will try to set up a no-video background one. thx for remind!

[Normal]
00:18:48 (2) - Make this 1/4 beat slower(To red tick)
00:37:56 (1) - IMO, this spinner is too short for normal player.
00:38:81 (1) - Make this 1/4 beat slower(To Red tick)

fixed. thx(^^)

----------------------------- What's this? There are no difference between [Hard] and [Insane]. Remove one of them please

sorry cause i forgot to delete insane one. insane is still on the way of progressing. i already deleted it now. thx.


[Hard]
00:29:40 (7) - Increase the length by 1/4 beat please~ (1/4 beat x2 U-turns= 1/2 beat)
57:569 (Break) - Breaks are stacked. Not good :; Redo this break please

fixed perfectly(^.^) thx!

[Insane]
00:29:40 (7) - Same as Hard.
57:569 (Break) - Breaks are stacked. Not good :; Redo this break please

fixed and deleted(^o^) thx u very much!
Symbolic
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
alan_629_6

Symbolic wrote:

[Easy]

Pretty fast Slider Velocity for an [Easy], if you want, change it to 1,00 or 1,20. After that do Timing > Recalculate Slider Lengths and check if all liders are the correct length.

fixed well^@^ thx


00:46:73 (1) - Remove new combo.
01:23:40 (1) - Remove new combo.
01:24:73 (1) - Remove new combo.
01:26:06 (1) - Remove new combo.
01:27:40 (1) - Remove new combo.
01:28:73 (1) - Remove new combo.

some combo i reserve because it is more colourful, but some i did edited^@^ thx a lots!



[Normal]

00:34:56 (7) - Put this 1/4 later (on the red tick).
00:35:40 (1) - Remove new combo.
00:36:06 (1) - Remove new combo.
00:36:73 (1) - Remove new combo.
00:37:40 (1) - Remove new combo.
00:39:23 (1) - Remove new combo.
01:25:40 (1) - Extend this to 01:30:069.

fixed perfectly! excellent^@^ thx!!!

[Hard]

Set Overall Difficulty 1 harder.
Set HP Drain Rate 2 harder.

01:22:06 (1) - This is not allowed/rankable because the slider overlaps itself, change the shape a bit or storyboard an arrow which way the slider will go.
01:26:90 (1) - Extend this to 01:30:069.

fixed, thx u very much^o^

Very nice job for your first beatmap :)
Starred *
thx u^@^ because u all are willing to help me so i can come out a nice beatmap. thx a lots!!!
hope i can get this map in ranking list!
fartownik
I dunno about offset... Probably it's wrong ...
[Easy]
SPOILER
00:39:236 - Add a note.
00:49:903 - ^
00:49:569 (4) - 1/4 forward and expand 1/4.
00:55:403 (4) - New combo.
01:19:403 (6) - ^
01:29:903 - Add a note.
[Normal]
SPOILER
Raise Overall Difficulty a bit.
There's too much copy & paste here... It's just boring.
00:14:069 (5) - Expand 1/4.
00:14:903 (6) - 1/2 forward.
01:25:403 (1) - Start this spinner 01:24:903 and finish 01:27:403.
[Hard]
SPOILER
RAISE OVERALL DIFFICULTY.
00:25:716 (1,2) - Expand 1/4.
00:30:549 - Add a note.
00:30:716 (10) - Delete.
00:57:153 - (6,7,8) - Delete.
01:07:819 - (9,10,11) - ^
~Starry
Topic Starter
alan_629_6

fartownik wrote:

I dunno about offset... Probably it's wrong ...
[Easy]
SPOILER
00:39:236 - Add a note.
00:49:903 - ^
00:49:569 (4) - 1/4 forward and expand 1/4.
00:55:403 (4) - New combo.
01:19:403 (6) - ^
01:29:903 - Add a note.
[Normal]
SPOILER
Raise Overall Difficulty a bit.
There's too much copy & paste here... It's just boring.
00:14:069 (5) - Expand 1/4.
00:14:903 (6) - 1/2 forward.
01:25:403 (1) - Start this spinner 01:24:903 and finish 01:27:403.
[Hard]
SPOILER
RAISE OVERALL DIFFICULTY.
00:25:716 (1,2) - Expand 1/4.
00:30:549 - Add a note.
00:30:716 (10) - Delete.
00:57:153 - (6,7,8) - Delete.
01:07:819 - (9,10,11) - ^
~Starry
dont worry^@^ i think Mafiamaster get the more appropriate offset already, he is a expert!!! thx.
Topic Starter
alan_629_6

fartownik wrote:

I dunno about offset... Probably it's wrong ...
[Easy]
SPOILER
00:39:236 - Add a note.
00:49:903 - ^
00:49:569 (4) - 1/4 forward and expand 1/4.
00:55:403 (4) - New combo.
01:19:403 (6) - ^
01:29:903 - Add a note.

fixed, thx^@^

[Normal]
SPOILER
Raise Overall Difficulty a bit.
There's too much copy & paste here... It's just boring.
00:14:069 (5) - Expand 1/4.
00:14:903 (6) - 1/2 forward.
01:25:403 (1) - Start this spinner 01:24:903 and finish 01:27:403.

fixed, thx. no choice, this is normal beatmap. therefore the formation i set is more easy to catch up. anyway, thx for ur suggestion.


[Hard]
SPOILER
RAISE OVERALL DIFFICULTY.
00:25:716 (1,2) - Expand 1/4.
00:30:549 - Add a note.
00:30:716 (10) - Delete.
00:57:153 - (6,7,8) - Delete.
01:07:819 - (9,10,11) - ^
~Starry
fixed well. thx a lots^@^
Breeze
hi alan_629_6
sorry for the late mod

中文应该也应该可以的吧...?

well,here's some suggestion:

[Easy]

  1. slider tick rate : 1
  2. slider velocity seem to be a little high to a easy diff. anyway, it's not a big problem
    others looks fine
[Normal]

  1. 00:15:069 (6) - 1/4 tick farward, spinner too
  2. 00:19:069 (4,5,6) - looks confused, maybe just for me
  3. 01:27:403 - add finish, delete clap
[Hard]

looks fine

nice map
star!
Topic Starter
alan_629_6

Breeze wrote:

hi alan_629_6
sorry for the late mod

中文应该也应该可以的吧...?

我知道你 :) 你是alvisto的朋友。你好,我是他好朋友!

well,here's some suggestion:

[Easy]

  1. slider tick rate : 1
  2. slider velocity seem to be a little high to a easy diff. anyway, it's not a big problem
    others looks fine
fixed, i think u got the older version^@^ because there are other people correct for this already. lol

[Normal]

  1. 00:15:069 (6) - 1/4 tick farward, spinner too
  2. 00:19:069 (4,5,6) - looks confused, maybe just for me
  3. 01:27:403 - add finish, delete clap
fixed well, thx^@^

[Hard]

looks fine

nice map
star!
thx u very much^@^ wish that my beatmap can be ranked soon!
kino77
Nice D.G map~

Heres my mod~
Turn up the volume?

[easy]
Overall diff is a little bit low,turn 1 or 2 lv. high?
Use distance snap and change distance spacing to 0.5x?
00:38:07(6)-move it to 00:38:24,end here 00:38:90?
01:16:74(5)-put it right under 4?
01:22:07(1,1,1,1...)-remove some new combo?


[normal]
00:13:74(4)-align with 3?
00:15:40(1)-start here 00:15:07?
00:18:74(3)-move close to 2?(nazi)
00:42:90(1)-right place?
00:47:24(x)-add a note here?
00:48:57(6)-end here 00:49:40,and add a note 00:49:57?
00:56:74(7)-end here 00:57:40,and add a note 00:57:57,00:57:82?
01:14:07(5)-replace by a reavese slider start here 01:14:07,end here 01:14:74?
01:14:40(1)-remove spinner,add a slider start here01:15:07,end here 01:15:24?
01:16:74(2,3,4,5,6)-clap?
01:19:40(5,6,7,8,9)-^


[hard]
01:16:74(2,3,4,5,6)-clap?
01:19:40(5,6,7,8,9)-^

star~
Topic Starter
alan_629_6
This map has been deleted on the request of its creator. It is no longer available.
mrtn
[easy]
no problems

[normal]
00:15:06 (6,1) - slider and a note are not allowed to overlap
00:57:99 - reinsert break
01:20:56 (11,1) - slider and a note are not allowed to overlap

[hard]
00:54:57 (1) - remove new combo
00:56:06 (1) - ^
00:57:49 - reinsert break
01:26:90 (1) - spinner end point isn't snapped to a beat

starred :)
Topic Starter
alan_629_6

mrtn wrote:

[easy]
no problems

thx^@^

[normal]
00:15:06 (6,1) - slider and a note are not allowed to overlap
00:57:99 - reinsert break
01:20:56 (11,1) - slider and a note are not allowed to overlap

fixed, thx. i just know spinner and note cannot be overlap:"b so sorry.

[hard]
00:54:57 (1) - remove new combo
00:56:06 (1) - ^
00:57:49 - reinsert break
01:26:90 (1) - spinner end point isn't snapped to a beat

fixed, thanks a lots^@^

starred :)
thank u very much(^.^) finally i had completed the insane. if got time please have a look on it. thx!!!
alvisto
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
alan_629_6

alvisto wrote:

Wow ! Finally doing a Map !

Star this first, mod later, need to rush CWU. T_T

Cya.
thanks a lots^@^ wish u luck and quickly done ur CWU la!
hunter_87_old
i like this song.. hopefully u won't let me down..
Topic Starter
alan_629_6

hunter_87 wrote:

i like this song.. hopefully u won't let me down..
thx a lots :) wish that this song will be ranked soon!!!
definitely won't let u down de^@^
thank u.
Sleep Powder
[Easy]
00:06:06 (1,2,3,4) - Add Finish hitsounds
00:12:07 (1,2,3,4) - Add Hitsounds
00:25:23 (3) - Move 3 here
00:30:06 (2) - Add Finish hitsound
00:38:06 (6) - Add whistles?
00:39:23 (1) - Add Finish
00:49:56 (4) - Add a Finish at the end of the slider.
01:08:57 (1) - Add a Finish
01:19:40 (1) - ^
01:22:06 (1,1,1,1,1,1) - Add Hitsounds

[Normal]
00:06:06 (1) - Add Finish
00:08:73 (5) - ^
00:11:40 (1) - ^
00:14:07 (5) - Add Finish at the beginning of the slider

[Hard]
00:06:06 (1) - Add Finish
00:07:06 (1) - ^
00:08:73 (4) - ^
00:11:40 (1) - ^
00:12:40 (1) - ^
00:14:07 (4) - ^

[Insane]
00:06:06 (1) - Add a Finish
00:08:73 (5) - ^
00:11:40 (1) - ^
00:14:06 (1) - ^ at the end of the slider
00:18:57 (1,2,3) - The rhythm of the notes are hard to follow starting here
blissfulyoshi
Easy:
SPOILER
Combo mod:
00:44:73 (5) - new combo? (this combo seemed unnecessarily long)

Normal:
SPOILER
Normal mod:
00:48:57 (4) - I don't hear anything snap to the quarter notes here. I would turn this into a half beat long slider to fit the song (I did not understand what the earlier quarter notes were snapped to in the song, but it could just be a problem on my side. As a result, I won't talk about this in the later difficulties)

Combo mod:
00:41:57 (1) - remove new combo for consistency

Hard:
SPOILER
Normal mod:
00:08:73 (4) - spacing?

combo mod:
00:46:73 (4) - new combo

Insane:
SPOILER
combo mod:
00:48:40 (4) - new combo to show change in timing
00:48:73 (7) - ^

Nice map. Star.
Topic Starter
alan_629_6

animask wrote:

[Easy]
00:06:06 (1,2,3,4) - Add Finish hitsounds
00:12:07 (1,2,3,4) - Add Hitsounds
00:25:23 (3) - Move 3 here
00:30:06 (2) - Add Finish hitsound
00:38:06 (6) - Add whistles?
00:39:23 (1) - Add Finish
00:49:56 (4) - Add a Finish at the end of the slider.
01:08:57 (1) - Add a Finish
01:19:40 (1) - ^
01:22:06 (1,1,1,1,1,1) - Add Hitsounds

fixed. sound well^@^

[Normal]
00:06:06 (1) - Add Finish
00:08:73 (5) - ^
00:11:40 (1) - ^
00:14:07 (5) - Add Finish at the beginning of the slider

fixed. sound well^@^

[Hard]
00:06:06 (1) - Add Finish
00:07:06 (1) - ^
00:08:73 (4) - ^
00:11:40 (1) - ^
00:12:40 (1) - ^
00:14:07 (4) - ^

fixed. sound well^@^

[Insane]
00:06:06 (1) - Add a Finish
00:08:73 (5) - ^
00:11:40 (1) - ^
00:14:06 (1) - ^ at the end of the slider
00:18:57 (1,2,3) - The rhythm of the notes are hard to follow starting here
fixed. insane i had modified already!

thx u very much:"D thx!!!
Topic Starter
alan_629_6

blissfulyoshi wrote:

Easy:
SPOILER
Combo mod:
00:44:73 (5) - new combo? (this combo seemed unnecessarily long)

fixed well^@^ thx a lots!!!

Normal:
SPOILER
Normal mod:
00:48:57 (4) - I don't hear anything snap to the quarter notes here. I would turn this into a half beat long slider to fit the song (I did not understand what the earlier quarter notes were snapped to in the song, but it could just be a problem on my side. As a result, I won't talk about this in the later difficulties)

Combo mod:
00:41:57 (1) - remove new combo for consistency

fixed well^@^ i think that part music i ok, isnt it? therefore i remain unfixed

Hard:
SPOILER
Normal mod:
00:08:73 (4) - spacing?

combo mod:
00:46:73 (4) - new combo

fixed well^@^

Insane:
SPOILER
combo mod:
00:48:40 (4) - new combo to show change in timing
00:48:73 (7) - ^

fixed well^@^

Nice map. Star.
thx u very much for your star^@^ thx a lots!!!
alvisto
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
alan_629_6
This map has been deleted on the request of its creator. It is no longer available.
DeadAlready
This map is good :D
Although I don't know why you find me to mod this map. lol
but this is good and enjoy for me. :)
About spacing, I think it's no big problem when I play. XD
About hitsound... I am not good in hitsounds. Orz
but I think I can accept, that...... should be not big problem in this. 0.0

so I only have a problem:

It's start too early in [Insane]. 0.0
I think you should add Lead-in... 1 second to 2 seconds is fine. XD

That's all. XD
Stared. <3
And sorry for my poor English and mod. +_+
Topic Starter
alan_629_6
This map has been deleted on the request of its creator. It is no longer available.
XepherX3
thanks for the pm 8-)

i'll check it right away and
will edit this post with my mods

[edit]{mods}

ALL difficulties:

BPM = 144 yea i know bpm analyzer says 90 but the speed isn't doubled when it increases at 6,000)
offset is 625 (spot on)
after changing this go over every beat cuz almost all fall on blue ticks (they must fall on red or white)
also check the spacing after fixing the timings
Topic Starter
alan_629_6

x3ns0r wrote:

thanks for the pm 8-)

i'll check it right away and
will edit this post with my mods

[edit]{mods}

ALL difficulties:

BPM = 144 yea i know bpm analyzer says 90 but the speed isn't doubled when it increases at 6,000)
offset is 625 (spot on)
after changing this go over every beat cuz almost all fall on blue ticks (they must fall on red or white)
also check the spacing after fixing the timings
i had try the BPM144 and offset 625, but it did not sounds match to the point :o
i adjust the according red and white stick, but there is tempo problem. therefore i keep remain my own BPM and offset.
thanks a lots for your suggestion, however it is not work well.
gdeath
Hi!alvisto's friend is my friend~

modding time!
try using grid level 3 to make map

[EASY]

Care to make this as long as other diffs

[NORMAL]
00:56:73 (7) make it end on 00:57:43.it sounds better.if you do,plz fix the break time

[HARD]
00:54:56 (3) spacing(change the location of (1) and (2) is okay

[INSANE]
00:20:31 (5) one level 3 grid to the down
00:28:81 (5) one level 3 grid to the left

that's all i can find.great map.fight!
starry*
Topic Starter
alan_629_6

gdeath wrote:

Hi!alvisto's friend is my friend~

OoO. how u know i am alvisto's friend ;) that means you also are my friend now!!! hello friend! nice to meet u!!!

modding time!
try using grid level 3 to make map

yes sir :) initially i only use grid level 2. however finally i had change to use grid level 3. thanks for remind^@^


[EASY]

Care to make this as long as other diffs

i do it on purpose to show the different among diffs :)

[NORMAL]
00:56:73 (7) make it end on 00:57:43.it sounds better.if you do,plz fix the break time

i had tried for that, but i prefer original idea because is special and reasonable. thanks for your suggestion^@^!


[HARD]
00:54:56 (3) spacing(change the location of (1) and (2) is okay

fixed well^@^ thx a lots!!!

[INSANE]
00:20:31 (5) one level 3 grid to the down
00:28:81 (5) one level 3 grid to the left

fixed^@^ wao! you really have a supervision! 1mm also can pick up the mistake. lol

that's all i can find.great map.fight!
starry*
thanks^@^ really thx you very much! i will try my best to get this map get into rank as soon as possible!!!
rust45
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
alan_629_6

rust45 wrote:

[Hard]
Those 1/4 streams have got to go, just too much for a hard. The stacks are fine but the streams are a little too much. Also, drain rate down by at least one please.

i agree with you that the begin part is too tough for hard. so i had did the correction. therefore about the HP drain rate i maintain because i had reduce the difficulty of hard^@^ thanks for your suggestion.


[Insane]
It just fine, just saying I'm am dumbstruck by how hard it is.

even myself also cannot play this insane without fail^@^ however i had find some top player to test. the results is well and interest for them. try we our best to improve to become a insane player in the future, lol

Star for you.
thanks a lot^@^
ztrot
easy:
Fine~
normal: uggh
okay look you can't have that many hidden beats.(in a normal) you should try a few new patterns. It's too confusing.
The map seems good but I'm really tired. oh by the way Good job <3
offset could use about a -10ms to it.
I'll look at this again after a few mods get to it.
Topic Starter
alan_629_6

ztrot wrote:

easy:
Fine~
normal: uggh
okay look you can't have that many hidden beats.(in a normal) you should try a few new patterns. It's too confusing.
The map seems good but I'm really tired. oh by the way Good job <3
offset could use about a -10ms to it.
I'll look at this again after a few mods get to it.
fixed and remade for new patterns and formation :) thank you very much!!!
wish this map can be ranked soon ;) thanks
Ryuukun
[All]
-Add Source and Tags
-How about a different BG color?
White would be fitting since the BG picture is mostly white too.
-There is a big diff gap between Easy and Normal.
Normal is Hard and a real Normal doesn't exists.

[Easy]
No problems

[Normal]
Too Hard for Normal but expect from that i couldn't find any unrankable things

[Hard]
Many of the streams look forced.
Many of them doesn't even fit with the song.

[Insane]
00:00:73 (1,2,3) - i understand what you intended with those 3 but it just sounds awful

I don't like Insane at all.
It feels like you had to do something Insane, no matter what.
Most streams doesn't fit in (half the song basically) and it sounds like
the map is made for a different song.

Dunno but i don't really want to star it as it is now.
This map has potential though.
Topic Starter
alan_629_6

Ryuukun wrote:

[All]
-Add Source and Tags

fixed :)

-How about a different BG color?
White would be fitting since the BG picture is mostly white too.

fixed^@^

-There is a big diff gap between Easy and Normal.
Normal is Hard and a real Normal doesn't exists.

i already modify twice to reduce the difficulty of normal. some player claim that the normal is too easy. i think now the normal is quite standard. so nothing i can do upon it :D

[Easy]
No problems

thanks^@^

[Normal]
Too Hard for Normal but expect from that i couldn't find any unrankable things

thanks^@^

[Hard]
Many of the streams look forced.
Many of them doesn't even fit with the song.

fixed :D

[Insane]
00:00:73 (1,2,3) - i understand what you intended with those 3 but it just sounds awful

I don't like Insane at all.
It feels like you had to do something Insane, no matter what.
Most streams doesn't fit in (half the song basically) and it sounds like
the map is made for a different song.

insane i had totally modify it in a big project :oops: i think now should be better than before!

Dunno but i don't really want to star it as it is now.
This map has potential though.
please try to have a look again and if you think ok then you can vote this for a star :)
thank you very much!!!
whymeman
Remember, some of the errors posted are suggestions, not directions. Edit to what you see fit.

Detailed Modding Go!

Osz. File Check (Done)

SPOILER
Video: Yes
SB (Story Board): Yes (Why is the background image set as a SB object? Did you try using"Insert Background" from "design"?
Custom Skin: No
Background: Yes (Read about the SB comment above.)
[Current] Size: 6.26 MB / 20.00 MB
Source: Yes
Tags: Yes (Could have some more Tags in than just the anime name.)

[Easy] (Done)

SPOILER
Timing (BPM / Offset): 180.000 / 6,072 ms (Sounds good so far.)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 2 (Might be a bit high for an "easy" difficulty. But, its up to you to change it to 1 or keep it as is.) / 1.00 (This looks a bit fast for an "easy" difficulty...)
Distance Snap Average: x0.5 + Manual Spacing
[Current] Objects: 59 ( 43 Circles / 15 Sliders / 1 Spinner )
[Current] Max Combo: 134
[Current] Max Score: 96,244
[Current] Star Rating: 0.59
[Current] HP Drain Rate: Lv.6 This may be a bit high for [Easy]. Try lowering this to level 4 at least or 3.)
[Current] Circle Size:Lv.1
[Current] Overall Difficulty: Lv.1

00:08:07 (?) - A note can be placed here.
00:08:73 (3) - A new combo can start here.
00:38:07 (6,1) - This can easily confuse a new player as with the fact they have to catch the note right after the slider. Try to figure out a way to make it more simple and easier to read.
00:46:73 (1) - Could remove the new combo from here.
00:57:65 (B) - This break "could" work, but then there would be plenty of places to put the beats in going to waste. Also, the map is not that long and its very simple that a break might not be needed.
01:08:57 (1,2) - The spacing here is not proper. They are a bit too close and can cause a new player to hit the slider note too early.
01:22:07 (1,1,1,1,1,1) - Try to avoid using single note combos where it is not really needed.

Notes: I like the idea that you're trying to make the map simple, but there are some parts that are not done right, like the HP Drain is quite high with a small amount of notes in the map with a gap of time between each one. And I can see that you mainly used 1/1 timing snap, which is okay, but you can try using 1/2 as well, but just don't make the patterns too complex.

[Normal] (Done)

SPOILER
Timing (BPM / Offset): 180.000 / 6,072 ms (Sounds good so far.)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 2 / 1.40
Distance Snap Average: x0.8 + Manual Spacing
[Current] Objects: 160 ( 134 Circles / 19 Sliders / 7 Spinners )
[Current] Max Combo: 254
[Current] Max Score: 908,150
[Current] Star Rating: 4.42 (The way the map is set up feels more like a [Hard]. Also, this is quite a difficulty jump from [Easy].)
[Current] HP Drain Rate: Lv.6
[Current] Circle Size:Lv.2
[Current] Overall Difficulty: Lv.7

00:10:73 (6) - Slightly uneven under the slider end.
00:35:40 (1) - Try removing the new combo from this note.
00:38:90 (1) - Kinda hidden behind the slider...
00:57:65 (B) - This break "could" work, but then there would be plenty of places to put the beats in going to waste. Also, the map is not that long and its very simple that a break might not be needed.
01:14:23 (6) - This conflics with the spinner starting point.
01:27:73 (1) - The song ends sudden right after this spinner. Might be better to remove it...

Notes: Well, this map isn't too bad, but might need some redoing. It kinda plays and looks more like a [Hard] thank a [Normal].

[Hard] (Done)

SPOILER
Timing (BPM / Offset): 180.000 / 6,072 ms (Sounds good so far.)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 2 / 1.40
Distance Snap Average: x0.8 + Manual Spacing
[Current] Objects: 270 ( 256 Circles / 11 Sliders / 3 Spinners )
[Current] Max Combo: 305
[Current] Max Score: 2,033,380
[Current] Star Rating: 4.97
[Current] HP Drain Rate: Lv.8
[Current] Circle Size:Lv.3
[Current] Overall Difficulty: Lv.7

00:17:23 (1) - The delay with this slider can really throw of the flow of the map.
00:21:40 (1,2,3,4,5,6,7) - Not evenly lined up.
00:22:57 (1,2,3,4,5,6) - This section looks a bit uneven. Mostly the right side of it.
00:29:23 (6,7) - Not lined up with the (4,5) stack.
00:29:40 (7) - Not even under (6).
00:30:40 (9,10) - Linked or unlinked? (I see the other pairs were closer together...)
00:39:73 (1) - Could remove the new combo from this note.
00:49:57 (1,1,1) - Single note combos.... (Maybe making this a 3 note combo at least?). Also, the notes in the jump don't have the same timing either...
00:57:65 (B) - This break "could" work, but then there would be plenty of places to put the beats in going to waste. Also, the map is not that long and its very simple that a break might not be needed.
01:08:23 (1,1,1) - Avoid setting single note combos when you don't really need to.
01:13:73 (1) - Take out the new combo from this note.
01:18:23 (8) - Could be a new combo point.
01:22:07 (1) - Sounds like it ends 1/4 early. Try extending it by 1/4 to see that is sounds better.
01:23:65 (2) - Sounds like it starts 1/4 early. Just move it over 1/4 later and it should should better.

Notes: Just some not so major errors to look into. Make sure the shapes of the combos are set carefully. Also, make sure the notes are not forced in.

[Insane] (Done)

SPOILER
Timing (BPM / Offset): 180.000 / 6,072 ms (Sounds good so far.)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 2 / 1.40
Distance Snap Average: x0.8 + Manual Spacing
[Current] Objects: 362 ( 327 Circles / 31 Sliders / 4 Spinners )
[Current] Max Combo: 417
[Current] Max Score: 3,754,708
[Current] Star Rating: 5.00
[Current] HP Drain Rate: Lv.6 (Why lower?)
[Current] Circle Size:Lv.3
[Current] Overall Difficulty: Lv.9

00:00:73 (1,2,3,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5) - No hitnote should ever be before the first offset. Either add an extra offset at the first note or delete this section out.
00:11:07 (7,1) - Irregular spacing.
00:16:23 (1) - The claps are a bit overdone with this repeating slider.
00:26:73 (3) - ^
00:46:07 (1,2,1,2,1,2,1,2) - The setup of this section sounds a bit odd. (Did you try testing this setup? - 00:46:07 (1) -> 00:46:15 (2) -> 00:46:23 (3) -> 00:46:40 (4) ).
00:53:57 (1,2) - Could try removing the new combo from (1) and switching it to (2). Then try removing the new combo from 00:54:07 (1) and 00:54:90 (1).
00:57:65 (B) - This break "could" work, but then there would be plenty of places to put the beats in going to waste. Also, the map is not that long and its very simple that a break might not be needed.
01:12:73 (1) - Could remove the new combo from this note.
01:22:07 (1) - Sounds like it ends 1/4 early. Try extending it by 1/4 to see that is sounds better.
01:23:65 (2) - Sounds like it starts 1/4 early. Just move it over 1/4 later and it should should better.

Notes: The combo order setup seems a bit odd to me as its hard to tell sometimes if it is going with the lyrics, the song, or both. Also, remember to look into that offset issue otherwise it would be a huge problem later.

Overall: Well, the map itself doesn't need a lot of work, but there are things to take a good look into. Make sure to check into the background issue as well. And for [Easy], you have a good idea of how to make it easy, but you want to avoid making it too simple. Try adding a few notes and sliders with 1/2 to see if it can be a bit better. For the harder difficulties, you want to make sure to have a "balance" between the difficulties as a huge jump from [Easy] to [Normal] can be unpleasent for new players. For [Insane], you're getting on the right track to make it hard, but make sure to avoid forcing notes where it can't fit with the map and the song. Make sure to take the time now to look over the map and see what you can add or change in them. Not trying to bash at your map, i'm just trying to be as helpful as possible. I'll drop my star in then.
Topic Starter
alan_629_6
This map has been deleted on the request of its creator. It is no longer available.
whymeman
No worries, you're still learning and having errors in the map is part of the learning process ^_^ .
Topic Starter
alan_629_6
yap :) really use up my time to do the correction!!! lol
naruti
POW
Topic Starter
alan_629_6

naruti wrote:

POW
??? can i know what is this means :?
naruti

alan_629_6 wrote:

naruti wrote:

POW
??? can i know what is this means :?
POW > Shoots a star XD
only thing i could think about overal hitsound volume + 1 on everything <_< nothing much
Topic Starter
alan_629_6

naruti wrote:

alan_629_6 wrote:

naruti wrote:

POW
??? can i know what is this means :?
POW > Shoots a star XD
only thing i could think about overal hitsound volume + 1 on everything <_< nothing much
o :P ok! thank you very much!!!
Azure_Kite
Here's my promised mod:

[Easy]
This small area here was a little confusing; since the beats landed nowhere near lyrics, which would make it hard for new players to follow it at all.
SPOILER
00:23:40 (2) - Move to 00:23:07.
00:24:07 (3) - Move to 00:23:57, then place a note here, preferably over the 00:24:73 Hit Circle.
00:25:40 (2) - Move back 1/2 Beat, then lengthen by 1/2 beat.

[Normal]
00:28:32 (4) - move to 00:28:40.
00:56:73 (7) - Reverse two more times, then resize the break.

[Hard]
00:21:98 - Place a note here
00:22:07 - Place a note here
00:36:73 - I think this should be it's own combo (Suggestion)

[Insane]
No Problems Found :)

Overall, I love this beatmap; Added to my favourites because it's Abingdon Boys School ;p
SteRRuM
Hi!
[Easy]
  1. Fine.
[Normal]
  1. Lower Overall Difficulty plox :3.
[Hard]
  1. 00:48:07 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - Overstacking? lol.
[Insane]
  1. Fine.
Topic Starter
alan_629_6

Azure_Kyte wrote:

Here's my promised mod:

[Easy]
This small area here was a little confusing; since the beats landed nowhere near lyrics, which would make it hard for new players to follow it at all.
SPOILER
00:23:40 (2) - Move to 00:23:07.
00:24:07 (3) - Move to 00:23:57, then place a note here, preferably over the 00:24:73 Hit Circle.
00:25:40 (2) - Move back 1/2 Beat, then lengthen by 1/2 beat.

fixed. thanks :)


[Normal]
00:28:32 (4) - move to 00:28:40.
00:56:73 (7) - Reverse two more times, then resize the break.

fixed. i had try two more reverse, but the original one sounds better :) so i remain.

[Hard]
00:21:98 - Place a note here
00:22:07 - Place a note here
00:36:73 - I think this should be it's own combo (Suggestion)

fixed well :D the suggestion i had took!!!

[Insane]
No Problems Found :)

Overall, I love this beatmap; Added to my favourites because it's Abingdon Boys School ;p

thank you very much ;)
Topic Starter
alan_629_6

SteRRuM wrote:

Hi!
[Easy]
  1. Fine.
thanks :)

[Normal]
  1. Lower Overall Difficulty plox :3.

erm...dont understand :o overall difficulty already level 3, very low and you want me to lower somemore???


[Hard]
  1. 00:48:07 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - Overstacking? lol.

i had no more idea to modify it :o is it cannot put it like this??? unrankable?


[Insane]
  1. Fine.
thanks :)
Mystearica
Holy stacks 0.0

[Easy]

Fine.

[Normal]

Parts of the map had spacing that felt random to me, but I think it's your style of doing things so I would suggest that you go through your map and add some new combos to make playing a bit more intuitive. If you don't do anything it still should be fine after a couple plays though.

[Hard]

Some of those stacks felt pretty...I don't know what to say. Nothing against them though, since it also appears to be your own style of mapping. I'm fine with that.

[Insane]

I guess I won't go nazi here, it's ok.

Have a star.
Topic Starter
alan_629_6

Mystearica wrote:

Holy stacks 0.0

[Easy]

Fine.

[Normal]

Parts of the map had spacing that felt random to me, but I think it's your style of doing things so I would suggest that you go through your map and add some new combos to make playing a bit more intuitive. If you don't do anything it still should be fine after a couple plays though.

before this actually i had added more combo..because they comment that this normal map is too hard for ''normal'' player, therefore i cut down many part to make it easier. sorry for that random spacing. however i try my best to fix it for spacing to make it more fluent to play and interest :) thanks for your information!!!

[Hard]

Some of those stacks felt pretty...I don't know what to say. Nothing against them though, since it also appears to be your own style of mapping. I'm fine with that.

before that also there is a comment similar with this :) i had no idea to replace the stack...therefore i remain. or may be you can provide some idea upon it :D thank you!!!

[Insane]

I guess I won't go nazi here, it's ok.

Have a star.
thanks a lots :)
kingcobra52
Offset: 6,066

-The mp3 ends kind of abruptly. Is there any way you can soften it up with audacity or a similar program?

Normal

00:48:56 (3) - Remove the clap at the end. Same with 00:56:73 (7)

Hard

00:37:48 (10) - Remove this. Adjust the spinner accordingly.
01:22:06 (1,2) - Start 2 on the white tick. End both on the white tick.

Insane

00:37:48 (10) - See hard.
01:22:07 (1,2) - ^

Still not too confident on timing, but it's a start. *star*
Topic Starter
alan_629_6

kingcobra52 wrote:

Offset: 6,066

i use 731 according to your offset because my insane start earlier than 6066 :) i am not sure for the timing, any professional idea from anyone???

-The mp3 ends kind of abruptly. Is there any way you can soften it up with audacity or a similar program?

fixed :D however dont know is ok or not???

Normal

00:48:56 (3) - Remove the clap at the end. Same with 00:56:73 (7)

fixed :)

Hard

00:37:48 (10) - Remove this. Adjust the spinner accordingly.
01:22:06 (1,2) - Start 2 on the white tick. End both on the white tick.

fixed :)

Insane

00:37:48 (10) - See hard.
01:22:07 (1,2) - ^

fixed :)

Still not too confident on timing, but it's a start. *star*
thank you very much!!! for timing i will refer and check again!!!
Alace
Overall
Hitsounds are too random you put claps on wrong place
they sound really bad to me
00:17:73 is the start of claps (adding clap per 2 divisors is better)
Also
your whistle pattens are kinda random


Hard and insane are really overmapped too many 1/4 divisors Orz
For example
<Hard>
00:36:73 (1,2,3,4,5,6,7,8,9) - Orz
If you need help
PM me in game
Topic Starter
alan_629_6

Alace wrote:

Overall
Hitsounds are too random you put claps on wrong place
they sound really bad to me
00:17:73 is the start of claps (adding clap per 2 divisors is better)
Also
your whistle pattens are kinda random


Hard and insane are really overmapped too many 1/4 divisors Orz
For example
<Hard>
00:36:73 (1,2,3,4,5,6,7,8,9) - Orz
If you need help
PM me in game

thank you very much Alace :) after my exams i will discuss with about how to improve this map^@^ thanks!!!
alvisto
Just test play again.

Issue :
Hard
00:30:56 (3) - Uneven jump from the previous one. You shouldn't use a jump of x1.5 on 1 & 2 and jump of x1.8 between 2 & 3. Jump within the same combo is best using same constant DS.

That's all.
bmin11
[Easy]
No problems found

[Normal]
Please increase the overall

[Hard]
00:21:39 (1,2,3,4,5,6,7,8,9) - delete claps
00:40:73 (4) - clap
00:56:73 (1,2,3,4,5,6,7) - delete claps and whistle
01:07:39 (4,5,6,7,8,9,10) - ^ I really don't like the claps, sorry...

[Insane]
00:41:06 (1) - minor spacing issue
00:54:06 (3) - new combo, so everybody can see that the spacing has changed
00:54:89 (7) - ^

Wonder why the BG is out-focused at the begining and ending
Starred~
kingcobra52
Normal

00:56:73 (7) - Some weird sounds on this repeat. Just having something on the end would be good.

Fix that, consider bmin11's fixes, and you can have a bubble.
Topic Starter
alan_629_6

bmin11 wrote:

[Easy]
No problems found

thanks :)

[Normal]
Please increase the overall

fixed^@^


[Hard]
00:21:39 (1,2,3,4,5,6,7,8,9) - delete claps
00:40:73 (4) - clap
00:56:73 (1,2,3,4,5,6,7) - delete claps and whistle
01:07:39 (4,5,6,7,8,9,10) - ^ I really don't like the claps, sorry...

fixed :)

[Insane]
00:41:06 (1) - minor spacing issue
00:54:06 (3) - new combo, so everybody can see that the spacing has changed
00:54:89 (7) - ^

fixed well^@^

Wonder why the BG is out-focused at the begining and ending
Starred~

thank you very much^@^ all fixed!!!
Topic Starter
alan_629_6

kingcobra52 wrote:

Normal

00:56:73 (7) - Some weird sounds on this repeat. Just having something on the end would be good.

Fix that, consider bmin11's fixes, and you can have a bubble.

all fixed :) thank you very much!!! thank you!!!
kingcobra52
Try 715 for the offset.

The slider I pointed out earlier still needs work. Make it like 00:48:54 (3)
Topic Starter
alan_629_6

kingcobra52 wrote:

Try 715 for the offset.

The slider I pointed out earlier still needs work. Make it like 00:48:54 (3)
all fixed :) but is it the offset is the correct one? because i had try it but i will get many 100 instead of 300...don't know what to do? helpT.T
thank you very much in helping me a lots ;)
kingcobra52
Have a bubble.
Topic Starter
alan_629_6

kingcobra52 wrote:

Have a bubble.
thank you very much :) thank you thank you thank you thank you
Sir Minelli
[Easy]

Seems ok.



[Normal]

00:58:04 - I feel that this could use a beat before the break begins.
01:27:71 (1) - How about finishing this one at the white tick?



[Hard]

Lowering the hp drain a bit for this difficulty wouldn't hurt. It has the same hp drain as [Insane]



[Insane]

01:10:88 (1) - Too close to previous (6)
MMzz
Very very fun, been waiting for somone to map somthing D.GreyMan
<3 <3 <3 <3
Star
Topic Starter
alan_629_6

MittenMasterzz wrote:

Very very fun, been waiting for somone to map somthing D.GreyMan
<3 <3 <3 <3
Star

thank you^@^ waiting really needs very patient..still waiting for someone BAT to see my map :|
waiting for you...
Topic Starter
alan_629_6

Sir Minelli wrote:

[Easy]

Seems ok.



[Normal]

00:58:04 - I feel that this could use a beat before the break begins.
01:27:71 (1) - How about finishing this one at the white tick?



[Hard]

Lowering the hp drain a bit for this difficulty wouldn't hurt. It has the same hp drain as [Insane]



[Insane]

01:10:88 (1) - Too close to previous (6)
thanks for your modding :) however while i had a bubble, therefore i can't make any correction on that. otherwise the bubble will pop :D so i keep your comment until BAT ask me to correct it ok? thanks!
Yuukari-Banteki
[Easy]
not much of an ending, otherwise ok

[Normal]
k

[Hard]
k...

[Insane]
ah w/e ranked
Andrea
Timing is completely wrong. De-rank this map omg!
Mystearica
111 is right, your timing is very off.

I'd suggest trying +57, this played the best for me but meh. I'm not very good at this either but using at least +50 played much much better.
Andrea
Mys is right too. 50+ timing for sure.
deepsea
Got +55 offset and confirmed by andre leimi and tear, set it atm.

I can't get BPM with my laptop so hold unrank atm. >_>
MegaManEXE
Um

I guess I'm the only one who had no problems with the timing >_>
Topic Starter
alan_629_6

Saturos-fangirl wrote:

[Easy]
not much of an ending, otherwise ok

[Normal]
k

[Hard]
k...

[Insane]
ah w/e ranked
Thank you very much :) really thanks a lots!!!
Topic Starter
alan_629_6

osuplayer111 wrote:

Timing is completely wrong. De-rank this map omg!

Mystearica wrote:

111 is right, your timing is very off.

I'd suggest trying +57, this played the best for me but meh. I'm not very good at this either but using at least +50 played much much better.

deepsea wrote:

Got +55 offset and confirmed by andre leimi and tear, set it atm.

I can't get BPM with my laptop so hold unrank atm. >_>

osuplayer111 wrote:

Mys is right too. 50+ timing for sure.

for the problem of offset, i think i can't do the correction now unless a BAT tell me to do it. if not the tragedy as before will happen again. i know that i can't do the correction but only the people who in charge can do the correction once the map had been ranked. so sorry to you all but be patience when waiting for the correction :)

MegaManEXE wrote:

Um

I guess I'm the only one who had no problems with the timing >_>
LOL :) this called variation. actually my offset was suggeseted by BAT and other modding players. therefore i think this is really passive issue to be discussed. anyway wish you all enjoy this map!!! thank you MegaManEXE :)
Cyclone
+40

Trust me on this.
Topic Starter
alan_629_6

Cyclone wrote:

+40

Trust me on this.
i really confuse on that :o one +50 one +40...this is all up to BAT decision! i can't do anything. sorry :|
alvisto

alan_629_6 wrote:

Cyclone wrote:

+40

Trust me on this.
i really confuse on that :o one +50 one +40...this is all up to BAT decision! i can't do anything. sorry :|
FYI, deepsea and cyclone are BATS. XD
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