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*NSYNC - It's Gonna Be Me

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Lizbeth
i love it :)
star
RemmyX25
This map has been deleted on the request of its creator. It is no longer available.

Download: NSYNC - It's Gonna Be Me (Rolled) [Remmy's Normal].osu
James
ITS GONNA BE.... ME.
Topic Starter
Rolled
hi guys i just got my internet back so i will hopefully fix this shit up later tonight
Lissette
This map has been deleted on the request of its creator. It is no longer available.
RemmyX25
hitsound fixes.

You fix timing, k
Download: NSYNC - It's Gonna Be Me (Rolled) [Remmy's Normal].osu
foulcoon
Dude I helped fixed timing... I'm sweet.

Also have star!
mrtn
This map has been deleted on the request of its creator. It is no longer available.
James
i'd just comment on the sounds, since i dont really care about modding the placement. not a mod anymore :P

hard:
get rid of normal whistle lol and those random claps
01:15:12 (6,1,2,3,4,5) - too noisy
01:19:12 (4) - try removing whistle for this circle, sounds better? try it in other circles which has sound patterns like this...
01:50:01 (3) - try removing the first two claps in this repeating slider, sounds better? do the same thing in others if any?
02:58:34 (3,4,5) - finish spam doesnt really fit well here...
sorry for commenting on the last part, not at the beginning part lol

suggestion:
in parts that you have all soft sounds, try adding normal-hitnormal in (bass) beats, more green lines though
normal-hitnormal and soft-hitwhistle mixes really good in this song imo
claps doesnt really fit well in this song, besides following the clap-ish sounds in the background music
02:51:80 (1,2,3,4,5,6,7,8,9,10) - i suggest doing this, requires green lines tho
circles:
1-4 - soft normal
5 - first and second node of slider - normal, third node (02:53:25) - clap
02:53:80(whateverthenumberis) - remove this circle
02:54:34 (9) - remove clap

normal:
whatever.








Welcome to the GLC - Green Line Club.
m980
IMO. The spacing thingos at the end of remmy's difficulty can be overlooked, considering the amount of times that part of the song is repeated..

Bubble-oes
Topic Starter
Rolled
@james

woosh.

Alright, firstly about the normal-hitnormal on the bass sounds, I tried this originally (ie-00:28:24 (1,2,3,4,5) without the whistles), but I just wasn't that big of a fan of it in this song. Some of the bass notes sounded kind of naked so I either stuck to all soft or through some loud finishes or something.

As for the claps, yeah I agree. A lot of claps are out of place in this. Most I removed, but I like how 00:36:78 (6,7,8,9,10) etc sounds with the claps. I use it probably like 8-12 times in the map. I tend do misuse claps a lot in songs, they're pretty overpowering and stuff. Maybe I should find some kind of custom hitsound I should use instead of them :P

Whistles, removed most of them minus the ones on "guess what" and towards the end. The song itself gets louder so I thought it fit instead of using soft whistles like the rest of the map.

It's hard for me to fix a lot of the stuff you mentioned without major reconstruction and hours+ of time, but I'll definitely keep it in mind for the next map I whore the hitsounds on.
James
This map has been deleted on the request of its creator. It is no longer available.
Larto
Remmy's Normal:
The superhuge circles bother me a bit, maybe shrink them by one tick? :|
Also
02:23:45 (1,2,3) - I don't mind spacing inconsistencies at times, but here you also could just stack 2 with 3.

The circlesize is optional, the spacing not <3

Rank when fixed.
Topic Starter
Rolled

Larto wrote:

Remmy's Normal:
The superhuge circles bother me a bit, maybe shrink them by one tick? :|
Also
02:23:45 (1,2,3) - I don't mind spacing inconsistencies at times, but here you also could just stack 2 with 3.

The circlesize is optional, the spacing not <3

Rank when fixed.
Fixed the spacing, I'll leave the hitcircles up to Remmy.
RemmyX25

Rolled wrote:

Larto wrote:

Remmy's Normal:
The superhuge circles bother me a bit, maybe shrink them by one tick? :|
Also
02:23:45 (1,2,3) - I don't mind spacing inconsistencies at times, but here you also could just stack 2 with 3.

The circlesize is optional, the spacing not <3

Rank when fixed.
Fixed the spacing, I'll leave the hitcircles up to Remmy.
The suggestion is fine by me, feel free to shrink 'em.
Topic Starter
Rolled
all done
Larto
Rankeded
peppy
unranked because someone failed.
Topic Starter
Rolled

mrtn wrote:

offset feels late. try 240 :)

[remmy's normal]
00:45:14 (3) - [nazi] if you move this up 2 grids it looks better imo.[/nazi]
00:48:59 (6) - [nazi] 1 grid up[/nazi]
00:55:86 - reinsert this break
01:19:48 (1) - it looks weird in this place, either move it 2 grids to the right or move it more to the left.

[hard]
01:01:85 (5) - new combo?
01:03:85 (4) - ^

great job the both of you :D. starred :)
Wow I didn't even notice this post. Sorry it got overlooked before it was ranked :X

Anyways, had to unrank for a second due a slider getting messed up. Sorry guys about the score wipe :/
RemmyX25
GbL
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Rolled
reverted back to a star for the moment.
abalee
i am waiting for its' ranked ;)
Alace
This map has been deleted on the request of its creator. It is no longer available.
Lissette
[hard]
02:19:097 (4) this slider sounds weird, imo
0_o
hey look, priority
Derekku
I feel bad that I didn't get to offer any constructive criticism before. At least I starred it :3

rankplz
vytalibus
Reinsert breaks on Remmy's difficulty.

Not popping, but I blame Remmy.
Topic Starter
Rolled

vytalibus wrote:

Reinsert breaks on Remmy's difficulty.

Not popping, but I blame Remmy.
Done. Didn't notice much of a change though? Maybe I'm stupid.
Yuukari-Banteki
[Remmy]
00:20:97 (5) - clap the end
00:34:05 (2) - doesnt quite flow from 1
01:23:11 (6) - clap the end
01:27:47 (1,2,3,4) - these are all a bit spammy on the whistles btw
01:58:40 (5,1,2) - i feel like there should be a clap in here somewhere
02:03:10 (1) - insert break here
02:33:27 (7) - finish the end
02:56:52 (6) - remove the starting finish
the first half is a little nonflowy but otherwise a very good map ^_^
oh theres also a bunch of excess timing sections but w/e


[Hard]
oooh using a cutsom set to make a tick a soft whistle, thats devious~ it took me a bit to figure out where it was coming from
01:23:30 (3) - this section seems a bit too quiet
02:45:99 (4) - remove whistle from the end
02:57:61 (5) - clap
03:07:43 (2,3) - whistles sound kinda bad on top of the finishes and with four in a row like that

definitely rankable, but imo could still be improved ^_^
RemmyX25
This map has been deleted on the request of its creator. It is no longer available.

Download: NSYNC - It's Gonna Be Me (Rolled) [Remmy's Normal].osu
Topic Starter
Rolled
@sfg, fixed all except the quiet section. That's the volume I used for that part all the way through. Uploaded remmy's fix as well.
Jinxy
What should I be saying?
Other than "Starred", of course.
Topic Starter
Rolled
This map has been deleted on the request of its creator. It is no longer available.
RemmyX25
Download: NSYNC - It's Gonna Be Me (Rolled) [Remmy's Normal].osu

After this, if you still have problems with the hitsounds, feel free to tweak it.

Also let me know when you update so i can see if both sliders are fixed.
Metroid
Remmy's Normal
00:26:42 (1) - Make this part of the combo beforehand.
00:43:86 (1) - Same as ^.
01:00:58 (4) - It's slightly farther away from the 3 then the other his in the combo.
02:28:18 (3,1) - Make this a 2 combo like you did for the 2 combos beforehand?

Hard
00:34:78 (1) - I'm not a fan of single combos.
00:46:41 (1) - Same as ^.
01:32:93 (1) - Same as ^.
01:42:01 (1) - Same as ^.
02:39:81 (1) - Same as ^.
03:00:16 (1) - Same as ^?

starred' for awesome mapping, but the song is GAY....
Yuukari-Banteki
[Remmy]
this is a Hard, not a Normal. therefore this map is missing its requisite lowest diff
02:23:45 (1,2,3) - the sliders look ugly next to each other like that
02:50:71 (1,2) - try making all of these claps in this last section here


[Hard]
01:06:94 (5) - lol whistle on the slidertick...miinndfuuuckk
02:08:92 (2) - make this section a smidge louder
Topic Starter
Rolled
This map has been deleted on the request of its creator. It is no longer available.
Derekku
I fucking love slider-tick hitsounds. More people need to use them~
DeathxShinigami
~_~ I..just don't know anymore
FurukawaPan
This map has been deleted on the request of its creator. It is no longer available.
K2J
[Remmy's Normal]
02:48:89 (1) - Kiai time?

[Hard]
01:18:57 (1,2,3,4,5) - The hitsounds here sound a bit odd... claps? Soft?
02:48:89 (1) - Same as above.

mm201
Star of course. :)

Hard:
  1. 00:12:97 (1,2,3,4) - Spacing. *runs*
  2. 00:42:77 (3) - Finish (soft or loud doesn't matter) on the end.
  3. 02:30:36 (2) - Did you intend for this note to fall underneath 02:29:27 (5)?
Remmy:
  1. What's with all these useless timing sections? Carried over from Rolled's diff? Please remove, since timing section rollovers can cause game lag.
  2. 00:27:15 (1,1) - Spacing.
  3. 00:28:60 (3,1) - Spacing.
  4. 00:48:59 (6) - You can hear a whistle on this slider for just an instant as an erroneous timing section rolls over.
  5. 01:07:49 (6) - The rebound of this slider doesn't seem to be synching anything.
  6. 03:04:16 (3) - Shorten by a 1/4. Respace accordingly.
orioncomet
~star☆彡 @.@
GabrielRKF
This map has been deleted on the request of its creator. It is no longer available.
Cyril Scarlet
star!
GbL
Don't leave this map be graveyarded. :(
orioncomet

GbL wrote:

Don't leave this map be graveyarded. :(
^
Gens
This is awesome.

GbL wrote:

Don't leave this map be graveyarded. :(
RemmyX25
At Rolled's request, reuploaded here:

viewtopic.php?f=6&t=16476
foulcoon
I'm going to grave this like I did Pop, R.I.P Rolled's maps.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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