@^ Talked in IRC to explain things and my intentions with the hitsounds.
Thanks for modding :3Fiya wrote:
lol not much to even say
[General]
It looks nice, but the lighting kinda hurts my eyes during the kiai since it's so large comparatively to most lightings I've seen. stfu this lighting is awesome jk ily zach ♥
[Makar's Normal]
Just two things:
02:14:384 (1,2,1) - http://osu.ppy.sh/ss/428971 That's the only overlap that kinda bothered me while playing. Maybe just rotate 02:15:855 (2) - anti-clockwise 15 degrees around slection center, and then select both 02:16:737 (1,2) - and rotate them anti-clockwise 15 degrees as well then place the beginning of 1 on 228,144 while still selecting both. Should look like this: http://osu.ppy.sh/ss/428972 http://osu.ppy.sh/ss/428973 http://osu.ppy.sh/ss/428974 SO NAZI OMG fixed
03:22:619 (1) - http://puu.sh/140ts That slider is impossible to tell which direction it goes in without slider style 1. And isn't it kinda of breaking what you did with all the other long sliders anyway to not rebound at every tick? What other logical direction could it go in? This kind of thing goes for -all- loop-type sliders, but people know what direction to go in because of flow. Also, it does rebound, it's just very slightly. I figured it was okay here since at 03:23:795 and 03:26:148 there are no drum beats at all while there are at the other points. Oh, and after making over 9000 art sliders eventually you run out of ideas for a specific type of slider.
Thanks~Konei wrote:
[Makar's Normal]
00:32:618 (3) - Not perfectly stacked with 1~ It is, you just didnt update before modding
01:06:148 (1) - finish on start? Probably you dont like, I think you would have done if you liked Yeah don't like it ._.
01:10:854 (1) - moe slider <3~ Thanks~
01:22:618 (1) - whistle on start? :3 No because the piano stops playing here, which is what the whistles follow
d'aww you didn't have to thank you so much, you're such a star (pun intended)~hipster3000 wrote:
woohoo i can star this now \o/
308,128,96737,6,0,B|236:260,1,144,2|8
88,324,97913,2,0,B|164:192,1,144,2|8
Thanks for modding :3Byakugan249 wrote:
Surprise~~~~
Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or if i'm curious about something.
[General]
Preview times are inconsistent. make sure that they're the same in all diffs. The taiko's preview time is unsnapped :v
i think it'd be better if you can use the "snap" hitsound instead of the clap to fit the mood of the song.
[Moekar]
00:04:972 (1) - if you can move this a bit to the left, (3,4,5,1) will make a square. it's just my taste but i think the flow will increase a bit IMO. I didn't intend for this to be a square, and a square is too sharp for flow imo.
00:09:678 (1,2,3) - do this instead. i think doing this will be a fun beginning for players. if you do this, add a circle at 00:11:736 and it should be here since it follows the vocals. Again, too sharp for flow
00:13:502 (4) - *nazi* not a big deal but...if you can curve it a bit more, this slider will blanket the next 93) since i'm guessing that's what you meant to do. The curve is not meant to be a blanket. Also, because of the curve/direction of (4), I rely on drop off flow here to go to (1), which will not work as well if I turn it a bit more so its a blanket.
00:16:442 - add a circle here "if" you follow 00:09:678. Didnt change before
00:19:971 - since you have (3) as a circle, add a circle here for consistency and for a smooth slider-circle pattern. No because this is a new music phrase, it's meant to have a unique timing pattern.
00:38:796 (2,3) - if you can replace this for a circle and a 1/1 slider, it'll follow the instrumental and the vocals. yes i see the blanket and transition, but the notes doesn't feel right IMO. Again, this is a new musical phrase, and I wanted a unique timing pattern. Because of how the song is, you are limited to what kinds of timing patterns you can use especially on easier difficulties, so I decided to go with my own that still tries to fit the music.
00:41:149 (2,3) - ^ ^
01:05:266 (2) - hmm...straighten this slider and move this slider here. as you see, it should be measured equally to make a trapezoid in this part. Eh this is just really nazi and I don't care for the suggestion xD straight is boring so I'm going to ignore this.
01:10:855 (1) - omg this slider ;__; Thanks :3
01:36:737 (1,2) - hmm...try this instead? i think doing this will continue the flow from the previous combo since the vocals tone is the same. This is the same thing, it's just parallel with the previous combo, and angle here was intentional to prevent the patterns from looking boring.SPOILER01:59:384 (3) - NC here. it'll follow the new lyric in this part of the song. Ignoring because this follows the consistency in how my NCs work with the vocals, and the vocal pattern is the same.308,128,96737,6,0,B|236:260,1,144,2|8
88,324,97913,2,0,B|164:192,1,144,2|8
02:00:560 (1) - if you want, you can make this a NC if you follow the suggestion above, since it repeats. ^
from my queuethat all
[General]
Haruka's Taiko Oni ,2 unsnaped
yellow line is not the same
[Makar's Normal]
tick+1, I hear a lot of sound in middle of slider. maybe you need find tick sound and use in you diff is more butter.
and good job,a lot of nice slider
[Hard]
00:14:383 (1,2,3) - a little close with 00:12:913 (6,7)
00:21:883 (4) - not good for look , play is ok.(found so many place, may be we have different think about this )
01:00:560 (3) - ctrl+r
01:05:266 (1,2) - good idea too start kiai,out of my think
01:36:148 (6) - close with 5
JudgeTheDude wrote:
[Normal]
Seems perfect to me, good job \o/
Good job ! And good luck ^^
Flower wrote:
Hi~ mod from the queue~
[Normal]
01:58:208 (1,2) - may be overlapped by HP bar. consider move them. It is not touching D:
02:12:031 (1) - ^ ^
[Taiko Muzukashii]
Too short. It is no good, you should make the length not too shorter than Taiko Oni. It is not in the rules, but XATs will dislike it. It's not done lol
Thanks for the mod guys :3wantuole wrote:
from my queue
[Makar's Normal]
tick+1, I hear a lot of sound in middle of slider. maybe you need find tick sound and use in you diff is more butter. I tried this before and did not like it. Tick rate 1 fits better imo
and good job,a lot of nice slider Thank you~
that all
good luck and star~ yay :3
I like the song~
Sonnyc wrote:
Hello, from CLANNAD modding queue~ Hey~
Makar's Normal:
00:40:266 (1) - Whistle at the start Inconsistent with my hitsound pattern, and I see no reason to have it here specifically.
02:04:972 (1) - How about using 02:03:796 (2) ctrl+H? Eh this is such a small issue ill just consider fixing it in the next update.
grumd's update~grumd wrote:
A really long wait. Finally I'm modding it. thanks for modding!
Taiko OniSuch a neat mapset, finish and rank it asap! apply mods, Xakyrie!
- 03:32:620 (1) - Unsnapped circle. done.
- 03:35:267 (1) - Unsnapped circle. ^
- I really don't think that dividing last kiai into 2 kiais is a good idea. This makes no real sense, while playing playfield just turns black and red again for half of a second. Restarting kiai at the middle of a chorus makes no sense in taiko imo, because taiko has no fountains or stuff like that. I suggest you to make kiai the same as in all other diffs. good point.
- Also that sudden 1.5x SV is really strange. I think it's not that needed and will only confuse players. originally there was no speedup, but a second opinion before uploading told me to differentiate the second half of the kiai to prevent the map from becoming anti-climatic; instead of heeding his words, I got really lazy and decided to just throw in a speedup instead. xD I'll get rid of the speedup for now and I'll remap the second half of the last kiai at a later time when I'm not busy.
shush, you.Haruka wrote:
http://puu.sh/1edqs
... 2 weeks later and you still haven't applied mods.
192,112,202618,6,0,B|136:100|96:156|124:204|124:204|196:172|258:235|258:235|288:304|368:308|368:308|336:396|256:356|256:356|176:396|144:308|144:308|224:304|259:219|259:219|316:172|390:204|390:204,1,1008,2|2,0:0|0:0,0:0:0
CoroQuetz wrote:
jonathanlfj asked me to take a look at this, so- haha thank you both -w-
[Haruka's Taiko Oni]
02:34:971 - K done on purpose because there are no vocals to emphasize here like the same parts of its kind; also, k, harmonizes with the piano, so that is why it's not a don.
Wow, uh, it's a really good map. Sorry I can't find much wrong with it~ ye thanks~
;_; yesXakyrie wrote:
Thank you sososososo much sherrie for the storyboard! It's so lovely like you >< ♥
this should be in OP <3sherrie__fay wrote:
we are going to uuuuuu~aaaaaa(*˘︶˘*).。.:*♡
lmao yeah so misleading :cXakyrie wrote:
Maybe I'll wait to rank this as a Christmas map LOL (even though the song has nothing to do with Christmas as the title is extremely misleading orz).