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Hyadain - Yie Ar Kung Fu Rap

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Zerostarry
[Normal]
00:45:87 (1) - Doesnt work as a slider, hitcircle please

[Hard]
00:45:88 (1) - Hitcircle here.

[Insane]
00:23:62 (1) - Remove new combo
00:27:88 (1,2,3,4,5,6,7,8,9) - Stacks and streams dont work together
00:45:88 (1) - Hitcircle, you get the deal
01:21:40 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7) - 1 Stack, or a stream. Pick one :P

The first half of this difficulty is insane, the spacing for those streams is nuts >.>
YoshiKart
Dang it, the only Mando I know is 1 through 4. >_>

[Normal]
Can't find anything wrong~

[Hard]
00:24:43 (1) - Move to 00:24:315, lengthen it to end at 00:24:661, and readjust for spacing. Currently, it feels too simple for a Hard diff. :P
01:00:647 - Want a hitcircle here? :O
01:04:56 (1) - Sounds better as two hitcircles, with 01:04:799 as the new combo.

[Insane]
00:24:084 - A hitcircle here?
00:25:814 - A hitcircle here as well?
00:40:34 (6) - You should line this up with 00:39:88 (3). Move up one by grid level 3.
01:00:647 - Hitcircle here?

Sick map and SB. Star. :)
Shinde
BPM 130.00 even
Offset 3901

This is what worked for me. I'm no timing pro though, trying to get better at it though. With 130.05 I was slowly getting later and later on the notes as the song went on. At first it was like 0ms, then by the end got all the was up to ~25-30 late. Test it out a little and see what you think.

Normal
Nothing wrong, played 100% fine. Nice S btw, I love perfectly shaped sliders.

Hard
00:23:38 - Note here?
00:27:88 (1,2,3,4,5) - Could do a diamond type pattern here if you want with these notes instead of a line. Line works as is though.
Yeahh looking good.

Insane
01:11:94 (5,6,7) - Didn't care for the stack/design here, kinda wierd but it works.
01:21:39 - What? 24 stack is weird, but I guess it's fine. Maybe mix something up a little?
Was a little odd how you intentionally spaced some sections farther away/closer than others. Mostly the 2nd section being a little farther apart. You planned it properly with the breaks and song so. *shrug*

Mm, yeah this looks good. Only real concern I've got is BPM seems ever so slightly off. Everything else is cool with me. Maybe talk to CW or awp if my timing doesn't work for you, assuming first that you feel the current timing's a little bit off. Also, if I said anything else someone said don't mind me. Wasn't looking too much at other people's posts.

Star'd.
Topic Starter
Wojjan
This map has been deleted on the request of its creator. It is no longer available.
Real1
[Normal]
01:47:257 -Put a note here to match the lyrics and beat.

[Insane]
01:18:64 (6) - New combo here? The combo goes on for a bit too long otherwise.

Uh huh, that's all. Have a star.
Topic Starter
Wojjan
01:18:64 (6) - New combo here? The combo goes on for a bit too long otherwise.
No, since rhythm-wise, it's as long as the previous, and shorter than the next.
Symbolic
[Normal]

00:33:19 (x) - Add break here.
00:37:11 (1) - This isn't spaced right.
00:38:03 (4) - ^
00:44:49 (1) - ^
01:13:10 (7) - ^
01:28:10 (BREAK) - A 14 second break is a bit over the top. Map something in it please.
01:59:48 (2) - This isn't spaced right.
02:00:17 (1,2,3,4,5) - These aren't spaced right.
02:01:56 (1) - ^


[Hard]

00:33:19 (x) - Add break here.
00:41:03 (2,3,4,5,6) - Put all these notes 2 level 3 grids to the left.
00:47:03 (3) - Respace this. It isn't spaced right.
00:48:19 (1) - ^
00:55:34 (6) - ^
01:19:33 (8,9,10,11,12) - Put all these 1 level 3 grid to the right.
01:28:10 (BREAK) - A 14 second break is a bit over the top. Map something in it please.
01:45:52 (x) - Add a note here.


[Insane]

This difficulty shouts for faster sliderspeeeed :(

01:28:10 (BREAK) - A 14 second break is a bit over the top. Map something in it please.


Very fun map! Great job :)
Starred *
happy30
All good~
Just some nazi things D:

[Normal]

01:12:87 (6,7) - 1 grid up
01:45:64 (1) - Closer to (4)? ._.
01:48:18 (x) - place note here or increase length on slider, just 1 slider on blue tick doesnt sound good imo

[Hard]

00:47:72 (5,6,7) - make spacing between 4 and 5, and 7 and 1 equal?
00:55:80 (1,2) - 1 grid down
01:51:87 (4) - a grid closer to (3) please? ._.

[Insane]

01:18:64 (6) - Closer to 7?
0_o

happy30 wrote:

[Normal]
01:48:18 (x) - place note here or increase length on slider, just 1 slider on blue tick doesnt sound good imo?
This is the only thing I think should be changed on mine, I trust Wojjan can change this on his own :P
Starrodkirby86
Whee~

[Hard]:
01:06:41 (5) - Boo hidden slider. ;x
01:25:10 (1,2,3,4,5,1,2,3,4,5,6) - Suggestion: All the other difficulties have awesome placement of circles for this part. This one's not so much though. :<

I'm not finding much mistakes here! Perhaps I'm getting some backlash from modding so much or the mapping is really superb.

Suggestion...It was hard for me to tell who the people in the collab were (Besides Wojjan and 0_o), so perhaps in the very beginning you can SB some quick retro text showing the names? It's a suggestion. I can even supply retro text for you, just need the A-OK.

Regardless, this is starred.
mosluv
Normal:
This is not a Normal, but seeing as no one else is complaining about it w/e D:!

01:21:41 (1) - Make the end of this look like the beginning.

Hard:
00:18:65 (x) - Add note here. Sounds weird starting on an offbeat.
00:40:92 (1) to 00:42:42 (4) - Sounds really bad. Might be the hitsounds.
00:53:26 (x) - Add note with finish hitsound.
01:45:64 (1) to 01:57:87 (14) - Probably just me, but I think the patterns on this part can be more creative.

Insane:
Hate the spacing of the streams at the beginning and end. This is the only difficulty I hate because it's just not creative. It's like the notes were just placed on without trying to make it fun IMO.

Anyways, have a star. 8-)
0_o
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Wojjan

0_o wrote:

Blah blah sliderspeed
Don't you think it's hard enough as is? Our patterns alone are 4.6 star rating. Combine with the overall diff to get 4.98 rating! I'd say leave it as is, it's not like anyone can pass it. I know I can't FU ASH.

Also, 0_o, please try to make your hard part a little more fun.
Starrodkirby86
I got tired when it went to the score-(symbols)...

>_<

Download: wojjie.zip
Topic Starter
Wojjan
In about 20 mins the custom ki and hitcircle will be done. waaaait for it...
Takuma
I can't say I exactly like the sb icons. Could you make them a little more nicer or something? :\
Also, full submit again, would ya? I only get the Hard difficulty and apparently, there's four. So, yeah. I'll only be modding Hard for now.

00:49:574 - That is one fucked up break, haha!

Mm, I guess that's all I can find for now. Remember to full upload afterward.
YoshiKart
Woah! I guess no one checked this in Play mode.

Uncheck "Letterbox during breaks" in Song Setup. :o
0_o
Wizard Of Orz
This map has been deleted on the request of its creator. It is no longer available.

Download: Hyadain - Yie Ar Kung Fu Rap (Wojjan) [Hard].osu

Download: Hyadain - Yie Ar Kung Fu Rap (Wojjan) [Insane].osu

Download: Hyadain - Yie Ar Kung Fu Rap (Wojjan) [Normal].osu
alvisto
NORMAL
Good ! The storyboard is lol ! Goodjob

HARD
01:24:645 - Add a note here ?

INSANE
Perfect

Star !

P.S. : Don't forget to take a look at my map too, k ? *look at my sig for map link* thanks.
Topic Starter
Wojjan
Aww, I ignored your only suggestion :( It doesn't fit in with us all mapping to the lyrics, sorry.
alvisto

Wojjan wrote:

Aww, I ignored your only suggestion :( It doesn't fit in with us all mapping to the lyrics, sorry.
Lol, no problem, I was just trying very hard to crack through your map. =P

=O 2 kudosu ! =P
Jeffro
Ok done modding. I can't find major or minor stuff in this map. There is only one thing that pisses me off.


Where in the world is your custom spinner!!!!!

This map needs 1. I swear xD

Starred

Edit:

This map is now perfect. BATS get your ass here!
Sleep Powder
Re

[Normal]
It could be my setting but the hitsounds are a little too loud
01:17:72 (1) - Whistle maybe?

[Hard]
Raise Overall Difficulty o.o

[Insane]
00:26:50 (2,3,4,5,6,7,8) - A bit confusing for me...
01:17:72 (3) - Whistle? lol I said the same thing for Normal...
01:49:91 (6) - Maybe put this between the spacing between the two sliders...?
02:00:87 (1) - New Combo?
Topic Starter
Wojjan

animask wrote:

[Insane]
00:26:50 (2,3,4,5,6,7,8) - A bit confusing for me...
For me too. Agent won't change it XD
Azure_Kite
I'm not sure why I didn't star this before, as I couldn't finsd anything wrong with it the first time I checked.

Starr'd
minyeob
Modding falied...... Nice!

[Insane]
01:19:56 (1) - New combo

Star Combo.
Zekira
Before anything else, I am biting myself here and saying that this song either requires multiple uninherited offsets or it does not have a constant BPM. I'm getting lates and earlies at different points of the map, even on Normal. With that aside...

[Insane]
00:18:88 (1) - sounds weird without something at 00:18:656
00:55:11 (2) - It's hiding itself imo
01:11:95 (6) - Seems to be covering 7's slider, making me think that 7 was actually just beside 6
Matma Rex
I like it, star.
sesito71
haha really cool beatmap!! :D

Hard to find something wrong :/ but here are my suggestions ^^

[Normal]

00:53:95 (1) - New combo here?
01:04:80 (2) - ^

[Hard]

01:18:87 - (9) New combo?

[Insane]

01:26:95 (10) - New combo?

I think all the diffs are perfectly done =)

Why is this not ranked yet??!! :D

Star*
Film11
Great map. Starred.
tieff
Wow... Perfect!

[Normal]
I don't like finish spam in end.
01:25:10 (1) - Whistle only on end of slider.
01:26:49 (4) - Whistle?

[Hard]
All cool.

[Insane]
00:23:84 (7,8) - Nazi. Spacing.

Star!
Wizard Of Orz
This map has been deleted on the request of its creator. It is no longer available.
yeahyeahyeahhh
This... is.. awesome ._.

Insane:
00:23:61 (5,6) - why not make these continue on the same path? I think it plays better to the player :(


Star, YA!
Larto
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Wojjan

Larto wrote:

- The images of the fighters look HORRIBLE. Can you really not get better ones?
Well, there's not much Yie Ar Kung Fu fanart flying around. You know, it being mostly fat men.

that said, fixed it all
GabrielRKF
This map has been deleted on the request of its creator. It is no longer available.
Larto
Bubbled!
Yuukari-Banteki
[Normal]
a bit hard...kinda iffy imo. i told you my concern in IRC

[Hard]
looks fine...


[Insane]
looks fine

starred
Topic Starter
Wojjan
yay, no pop. I'd thank you in the first post, but editing that would pop it. So thanks.
RemmyX25
I hate popping for things like this, but i have to.

score-x.png numbers and the HP indicator icons are too large. heres an example to show you what I mean.



During the credits, ASH should be spelled out as Agent_Spin_Here, so as to not confuse with another ASH we know.

As for the difficulty spread, I'd recommend tuning down the difficulty sliders in [Normal] by a good number.

Great map! I'd rank it, but there are other important issues you need to attend to.
Topic Starter
Wojjan

RemmyX25 wrote:

During the credits, ASH should be spelled out as Agent_Spin_Here, so as to not confuse with another ASH we know.
I'd rather it stays the same. I don't have that much room in the credits, I'm not the original creator of the text (Starrodkirby did a great deal of images and skinning) and I think the spinner icon that's about 30 pixels away should clear any misunderstandings.
RemmyX25

Wojjan wrote:

RemmyX25 wrote:

During the credits, ASH should be spelled out as Agent_Spin_Here, so as to not confuse with another ASH we know.
I'd rather it stays the same. I don't have that much room in the credits, I'm not the original creator of the text (Starrodkirby did a great deal of images and skinning) and I think the spinner icon that's about 30 pixels away should clear any misunderstandings.
:|


also more skin comments in IRC blah.

Uh-Oh is still slightly cut off from top and that one digit overlaps the timer circle thing
Topic Starter
Wojjan
Play with bar instead of pie. Problem solved.
No really, I need to resize every number?
mrtn
This map has been deleted on the request of its creator. It is no longer available.
Starrodkirby86
This map has been deleted on the request of its creator. It is no longer available.
Gens
Hey, is the skin finished yet? Cause some stuff still looks ugly.

- The fighter images are too big.
- Maybe force default skin? Some stuff is really screwed if you play this map with other skin, like the spinner-metre.
- Hitcircle needs rounding, you can actually see some empty squares in-game.

More stuff needs to be fixed than above, of course. I'm not a skinning expert, but I can help you if you wish.

Aside from the skin, WOAH THIS SONG IS AWESOME.
Topic Starter
Wojjan
This map has been deleted on the request of its creator. It is no longer available.
Jinxy
Finally able to be bothered to star this. Meh.
nooodl_old
You're getting a star! Rankable.
vytalibus
The credits part is cut off by the bottom part. Please adjust it.
Topic Starter
Wojjan
You could've at least starred it. =(
vytalibus

Wojjan wrote:

You could've at least starred it. =(
I only star maps that are exceptional to me.
Wizard Of Orz
meanie ;_;
mtmcl
This is a really well made collab. It actually feels consistent enough in difficulty and technique not to seem disjointed in play. This has been around for a while, hasn't it?

Timing checks out.
Spacing checks out.
Background/storyboarding/skin/visuals look great.
Hitsound diversity checks out.
Preview point is decent.
Reasonable difficulty range.

I think I'm covering my ass enough to bubble this.
RemmyX25

vytalibus wrote:

The credits part is cut off by the bottom part. Please adjust it.
Quoting for truth, 0_o is cut off.
Oh that's much better.

Other than that, still cringing about ASH but you won't change it so meh.

Will rebubble when fixed.

Rebubbled
CheeseWarlock
The mapping seems fine. But the skin and SB bug me.

BG images obviously ripped from video, and hence have terrible quality. And then saved as PNG for minimal efficiency. They could probably be vectorized or something?
The score numbers are spaced too close together; you probably need whitespace above or below.
default-1 is taller than the others- intentional?
The ending screen is messy. I'd like to see all five icons and names evenly spaced, with all the icons being the same size.
Some of the punctuation (, . x) could use thicker black borders.
Topic Starter
Wojjan

CheeseWarlock wrote:

BG images obviously ripped from video, and hence have terrible quality. And then saved as PNG for minimal efficiency. They could probably be vectorized or something? I have no idea what you just said.
The score numbers are spaced too close together; you probably need whitespace above or below. I have tried to resize them and everything, and adding whitespace, but this really couldn't be helped in any way.
default-1 is taller than the others- intentional? Fixing
The ending screen is messy. I'd like to see all five icons and names evenly spaced, with all the icons being the same size. I can't fix that anymore.I would have to delete everything, since the offset has changed, and I cant access anything anymore.
Some of the punctuation (, . x) could use thicker black borders. A fault on my part. Well SRK did the default numbers.
Would you please all stop nagging about such minor details? Just because of those nitpicky things I have often thought to just delete the entire skin and SB.
CheeseWarlock
Well, I'm not good with vectorization/image cleaning, but I opened up Paint.NET and wound up with this. 30kb vs. 900kb, and without any unpleasant JPG artifacts. With Photoshop or Illustrator (or someone better at image cleaning), the lines would be smoother and you could probably get some of the gradient effects the originals seem to have instead of the sharp lines I used. I think LH is good with this sort of thing. Or I could try to get better at it.

Wojjan wrote:

I can't fix that anymore.I would have to delete everything, since the offset has changed, and I cant access anything anymore.
I'm not quite sure what you mean by this. Did you do the storyboarding in Notepad or the SBE? And some of the images aren't being referenced properly... if you like, I could try and fix up the .osb for you.

Wojjan wrote:

Would you please all stop nagging about such minor details? Just because of those nitpicky things I have often thought to just delete the entire skin and SB.
We're just trying to make this map the best it can be. :(
Topic Starter
Wojjan
Well, I did the entire thing in the SBE, because I can't even write a simple hello world program in any language. Sad effect: I needed to change the offset, and now everything is minorly desynced, and I can't change anything anymore, unless I really need to use LOTS of doubles in my SB, like pasting a big white screen over the current credits and starting from scratch again using the same images twice.
On topic of those BG images, I'd like to see the outcome when done in Photoshop.
Shinde
Cleaned up those background images, hopefully to BAT acceptable standards. Resized the score numbers to 80% width/height. (Cept for 5, which was oddly taller, which I took down to 76%) They aren't side by side now, but they're still 1 or 2 pixels onto the pie timer. (If this still isn't good enough and you want me to resize the fonts, give/tell me the font name and I'll see what I can do.) Didn't include a default/hitcircle number 1, which someone said was taller? Sorry bout that, didn't feel like re-rar'ing then uploading again. Also added a black glow to the . x % so it has a thicker black border as CW requested.


That took about 3-4 hours total in Photoshop, lol. ._. Was an interesting learning experience so far as cleaning pixelated images go.

As far as the SB/credit screen goes, good luck.

Edit:
SPOILER
Oh, I almost forgot. Since you have most but not all things skinned, you should probably force Osu as default skin for all difficulties. For example, the spinner itself and the background were skinned, but not the metre. For people using anything but the osu default, this could look really wierd. (My spin metre is blue water atm, so it was like 'What?') I kind of feel you should skin the hitsplashes though since you skinned most everything else. Use that 8-bit font and some sort of simple design. I also attached a black hitcircle I had sitting around that you can use if you'd like. (The background's like white 70% of the time, so I think a black hitcursor's a good choice, besides the 'retro black 8-bit' effect.) If you want any help skinning, I'm always open, and Luigi and awp are also excellent choices, though probably a bit busy. Sorry for the walls of text.

Download: Skin Touchups.rar
Topic Starter
Wojjan
Thank you SO very very much! This saved me a lot of trial and error in Photoshop. Sadly, I can't make the PC this weekend due to ANOTHER unplanned road trip, but I will update this map completely the spit second I get access to my own PC.
I can give you kudosu for that, right?
m980
"C:\Documents and Settings\Mauris\Bureaublad\Games\osu!\Songs\vidtomp3.com-12442317821292\"

Hi Mauris

Anyway

While I have no problem with the Mapset, I question the SB.

Try using the Size Transformation to shrink the images. They're huuuuuuuge, and it looks weird having half of some fat guy on the screen.
"0.PNG", "5.PNG", "1.PNG" aren't used. Delete them.
Why is there "white.png" and "white2.png"? They're the same thing, and there is no need to have both of them.
  1. Go into the osb file in the song folder.
  2. Ctrl+H, find "white2", replace with "white"
Delete "white2.png".

Don't use ASH for Agent Spin Here, some people might mistake him for "Ash".
Topic Starter
Wojjan

m980 wrote:

Hi Mauris
That's actually my brother. My real name is a secret to everyone.

m980 wrote:

While I have no problem with the Mapset (thank you), I question the SB. oh dear...

Try using the Size Transformation to shrink the images. They're huuuuuuuge, and it looks weird having half of some fat guy on the screen. Fixing as soon as I get a chance
"0.PNG", "5.PNG", "1.PNG" aren't used. Delete them. Consider it done
Why is there "white.png" and "white2.png"? They're the same thing, and there is no need to have both of them.
  1. Go into the osb file in the song folder.
  2. Ctrl+H, find "white2", replace with "white"
Delete "white2.png". Thanks for noticing

Don't use ASH for Agent Spin Here, some people might mistake him for "Ash". We've been over this. There's a spinner right next to his name. And the full name is listed in the first post in thread, and is in the tags section of the map. I see no possibility for confusion, except when it's taken out of context.
RemmyX25

Wojjan wrote:

m980 wrote:

Don't use ASH for Agent Spin Here, some people might mistake him for "Ash". We've been over this. There's a spinner right next to his name. And the full name is listed in the first post in thread, and is in the tags section of the map. I see no possibility for confusion, except when it's taken out of context.
That's two BATs who think Agent Spin Here should be spelled out for the same reason.
Topic Starter
Wojjan
This map has been deleted on the request of its creator. It is no longer available.
RemmyX25
You're replacing one image, how does that screw up so much "sync"
Topic Starter
Wojjan
I need to rescale the image because otherwise Agent spin here will be written too tiny. I scaled it when I placed it so it'd fit with the rest, but now I changed offset and can't access my original SB points anymore. I'm sort of a technological dweeb, so notepad editing is out aswell. It would just take way too long for such a minor thing that can be fixed onse you even check the first post in the thread, the beatmap tags or the spinner icon next to it.
Nachy
Awesome map.

Starred.
DJPop
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Wojjan

DJPop wrote:

Spinner is not centered D=
Intentional, else you couldn't see wether you were spinning or not ;P
RemmyX25
After a bit of fixes via IRC, and compromises, i'm finally satisfied. :)

Have a strong Remmy Bubble.
Topic Starter
Wojjan
kd for the IRC stuff. I'd post the log if anyone has doubts.
Larto
YIE AR KUNG FU!

YAI!
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