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Perfume - Unnatural Girl

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No_Gu
沙发
IchiGUN

Breeze wrote:

more perfume map yay
awesome map, Starrr ;)
spboxer3
我來了我來了 ((地板 ;w;
IRC mod太短了 所以補上一些slider code lol
00:06:844 (3,4,5) -
448,320,6844,2,0,B|324:344|324:344|274:338|242:292,1,212.5
224,260,7536,2,0,B|196:224|192:148|216:84|264:56,1,212.5
300,44,8229,2,0,B|344:24|388:60,2,85
01:08:460 (7,1,2) -
472,124,68460,2,0,B|496:168|488:252|436:284,1,170,2|0
420,276,69036,37,0
428,300,69152,2,0,B|404:340|348:352,1,85,8|0
02:24:152 (3,4,5) -
180,88,144152,2,0,B|248:112|248:112|288:80|360:92,1,170,2|0
364,71,144729,1,0
380,96,144844,2,0,B|424:104|456:152,1,85,8|0

02:47:229 (4) - 這是1/6拍 lol
Topic Starter
Breeze

spboxer3 wrote:

我來了我來了 ((地板 ;w;
kds for irc mod

SPOILER
12:31 spboxer3: Orz...
12:31 Breeze: 你们都太触了 2pc就开始HD DT的
12:31 spboxer3: 節奏和音效還有SB都做的很好 但是有幾個slider圖形有些不自然;w;
12:31 spboxer3: lol
12:32 spboxer3: 00:01:998 (4) - 這個
12:32 spboxer3: 00:03:152 (1) - 折點在tick上 會更好
12:32 Breeze: 拉slider确实不是我的强项...
12:32 spboxer3: 00:04:998 (2) - ^複製 :(
12:32 Breeze: 折点有时候在tick上反而更难看
12:32 Breeze: 这个我试过
12:32 spboxer3: 恩... :/ 我就先講下 如果不改也沒關係
12:32 spboxer3: 00:06:844 (3,4) - 銜接的弧度不自然
12:33 spboxer3: 話說Artist的字體居然比title大!!! 差評!!
12:33 Breeze: :o
12:34 spboxer3: 01:39:844 (3,1) - 太confuse了 我連兩次都被坑
12:35 Breeze: lol
12:38 spboxer3: 03:16:998 - 這段以後的SB感覺略不給力...都到最後了 感覺應該更有爆發性
12:38 spboxer3: 結果和第一段一樣 :(
12:39 spboxer3: 感覺可以多加個像00:17:921 - 到00:30:844 - 之間的那種特效
12:39 spboxer3: 就是左右亮 上下亮的那種
12:39 spboxer3: 下在重音上
12:40 spboxer3: 我只是提議一下 :(
12:42 Breeze: 嗯 SB的确我也觉得最后少点上面
12:43 spboxer3: 恩... 反正是個好歌 我該丟幾顆星XDD
12:46 Breeze: :D
Lan wings
LRC
SPOILER
00:32 *Lan_wings is listening to (Perfume - Fushizenna Girl)[http://osu.ppy.sh/s/58119]
00:32 Lan_wings: 0.0
00:39 Lan_wings: 02:10:306 (6) - hd被這裡坑了
00:39 Lan_wings: 比較難讀
00:39 Lan_wings: 額``應該說hd沒法讀..
00:40 Lan_wings: 03:12:383 (1,2,3,4) - 於是這裡是最不順手的
00:40 Lan_wings: 不管是鼠標還是板子
00:40 Lan_wings: 從左上移動到右下都是很不舒服的
00:40 Lan_wings: 會被手頂住0.0
00:41 Lan_wings: 於是試下反過來向上?
00:43 Lan_wings: 00:07:536 (4) - 這個順時針轉一下00:06:844 (3) - 跟一下這個弧度0.0
00:43 Breeze: 1234反顺序么
00:43 Lan_wings: 左上到右下是最難移動的``其他方向就沒啥問題
00:44 Lan_wings: 右下->左上 或者左下->右上都可以
00:46 Lan_wings: 00:16:075 (1) - 0.5額``看來是故意的
00:46 Lan_wings: 00:29:460 (2,3,4,5) - 左移一格
00:48 Lan_wings: 00:35:229 (6,7,8) - 來點弧度可能好看點
00:49 Breeze: ..我弄过弧度 弄出来丑爆了, 不会拉slider :(
00:49 Lan_wings: :<
00:49 Lan_wings: 我也不會拉
00:49 Lan_wings: 00:54:498 (8,9) - 這裡變直了
00:49 Lan_wings: 00:54:613 (9) - 逆時針轉一下比較好
00:50 Breeze: 这个应该问题不大, 也没特意想要弄多圆lol 就那个意思
00:50 Lan_wings: 看著不是很好看=w=
00:51 Lan_wings: 01:40:767 (1) - 這個hd的話比較坑
00:52 Lan_wings: 01:58:998 (3,4) - 這個圓沒包好0.0
00:52 Breeze: 嗯
00:56 Lan_wings: 03:10:075 (3) - 來一發clap么
00:56 Lan_wings: 03:12:844 (3) - ^
00:56 Lan_wings: 03:11:921 (3) - 這裡放好像不是很好聽``不過調低點音量應該沒問題
00:57 Lan_wings: 03:13:767 (2,4) - 這兩個尾巴也來發clap
00:59 Lan_wings: 03:24:383 (3) -
00:59 Lan_wings: 03:26:229 - 這兩個地方沒音效感覺有點空
01:00 Breeze: 3/4拍的起始点我也不知道放啥音效了, 先空着, 再去修一下SB
01:04 Lan_wings: 03:25:075 (5) - 然後這裡80% whistle
01:04 Lan_wings: 03:26:921 (5) - ^
01:06 Lan_wings: 03:26:921 (5) - 這裡音量得60%..
01:06 Lan_wings: 65也可以
01:06 Breeze: 还不错
01:07 Lan_wings: 完事``沒了
01:07 Breeze: thx
01:08 Lan_wings: 騙kds去XD
Melophobia
Hello, picked this from #modreqs

[General]
do you have any source about the title? considering the meaning of these wards, "Fushizen na Girl" would be more natural to me.
remove Perfume - Fushizen na Girl (Breeze).osb from the folder please

[Normal]
* considering this diff is the easiest one in this mapset, 1 spinner isn't enough imo (and the song is kinda long) i think you should add some more spinners for variable scores
00:01:306 - i guess you forgot a finish here. because you added it on other diffs
00:30:613 - since there's a cymbal sound here, i think finish sounds nice
00:42:844 (3) - feels empty here due to the lack of clap. so how about some whistles for this slider? also i guess it fits music very well~
01:25:536 - hmm maybe whistle?
01:28:536 (2,3) - feels a bit weird to me, try this rhythm instead
http://puu.sh/12InS
02:12:152 (4) - this combo is too long compared with others. so newcombo here?
02:23:460 (5) - can you make this blanket a bit better? refer to this image
http://puu.sh/12Isz
03:20:460 - add whistle here for the same reason as 00:42:844 (3) -

[Hard]
00:14:690 - finish like what you did on other diffs
00:30:613 - for the same reason as mentioned above, i'd suggest a finish here.
00:32:690 (8) - add newcombo here instead? more fitting with the melody/placement imo.
01:13:075 (1,2,3,4,5,6,7,8,9,10) - white ticks should be more emphasized than red ticks. so make them beginning of stacking
if you have troubles with understanding (sorry for poor explanation) have a look at this .osu file http://puu.sh/12J0K
01:31:306 (4) - remove this clap or reduce volume at least? as you can see this percussion is weaker than others
01:31:536 (5) - i'd rather make the angle like this than make it horizontal
http://puu.sh/12Jbt
01:44:921 (4) - clap here, this note follows similar percussion to what 01:44:460 (3) - follows
02:12:152 (1,2) - would look better if you switched these newcombos; also it would be able to warn the next jumps

[Insane]
00:30:613 (5) - add finish here for the same reason as other diffs
01:31:306 (4) - same suggestion as Hard
01:40:767 (1) - hmm too tricky imo *_* i thought it was 1/4 or 1/2 since i expected a clap at 01:40:536 -
01:57:383 - whistle here to keep consistency?
02:31:767 (3,1,2,1) - space them evenly? i think it's weird to have anti-jump for 02:32:460 (2,1) - because there's an emphasis at 02:32:690 -
02:37:190 (4,5) - adjust the angle a bit like this for better/natural flow? it won't make much difference tho
http://osu.ppy.sh/ss/424929

hmm it's not so long this time, but that's all from me>< starred~
good luck :)
Topic Starter
Breeze

Melophobia wrote:

Hello, picked this from #modreqs

[General]
do you have any source about the title? considering the meaning of these wards, "Fushizen na Girl" would be more natural to me.
remove Perfume - Fushizen na Girl (Breeze).osb from the folder please

[Normal]
* considering this diff is the easiest one in this mapset, 1 spinner isn't enough imo (and the song is kinda long) i think you should add some more spinners for variable scores
00:01:306 - i guess you forgot a finish here. because you added it on other diffs :arrow: ah, yup
00:30:613 - since there's a cymbal sound here, i think finish sounds nice :arrow: added
00:42:844 (3) - feels empty here due to the lack of clap. so how about some whistles for this slider? also i guess it fits music very well~ :arrow: added
01:25:536 - hmm maybe whistle? :arrow: nah
01:28:536 (2,3) - feels a bit weird to me, try this rhythm instead :arrow: k
http://puu.sh/12InS
02:12:152 (4) - this combo is too long compared with others. so newcombo here? :arrow: k
02:23:460 (5) - can you make this blanket a bit better? refer to this image :arrow: k
http://puu.sh/12Isz
03:20:460 - add whistle here for the same reason as 00:42:844 (3) - :arrow: k

[Hard]
00:14:690 - finish like what you did on other diffs :arrow: added
00:30:613 - for the same reason as mentioned above, i'd suggest a finish here. :arrow: added
00:32:690 (8) - add newcombo here instead? more fitting with the melody/placement imo. :arrow: I think this is fine
01:13:075 (1,2,3,4,5,6,7,8,9,10) - white ticks should be more emphasized than red ticks. so make them beginning of stacking
if you have troubles with understanding (sorry for poor explanation) have a look at this .osu file http://puu.sh/12J0K
01:31:306 (4) - remove this clap or reduce volume at least? as you can see this percussion is weaker than others :arrow: k
01:31:536 (5) - i'd rather make the angle like this than make it horizontal :arrow: k
http://puu.sh/12Jbt
01:44:921 (4) - clap here, this note follows similar percussion to what 01:44:460 (3) - follows :arrow: k
02:12:152 (1,2) - would look better if you switched these newcombos; also it would be able to warn the next jumps :arrow: k

[Insane]
00:30:613 (5) - add finish here for the same reason as other diffs :arrow: added
01:31:306 (4) - same suggestion as Hard :arrow: k
01:40:767 (1) - hmm too tricky imo *_* i thought it was 1/4 or 1/2 since i expected a clap at 01:40:536 - :arrow: changed
01:57:383 - whistle here to keep consistency? :arrow: I add whistle each 4 beat, it's consistent
02:31:767 (3,1,2,1) - space them evenly? i think it's weird to have anti-jump for 02:32:460 (2,1) - because there's an emphasis at 02:32:690 - :arrow: k
02:37:190 (4,5) - adjust the angle a bit like this for better/natural flow? it won't make much difference tho :arrow: k
http://osu.ppy.sh/ss/424929

hmm it's not so long this time, but that's all from me>< starred~
good luck :)
thanks
riffy
hi-hi~

[General]
there's two ,osb filis in your folder, delete one of them, please.
gray combo colour seems a bit confusing in multiplayer mode (you will see this colour if you fail song in multiplayer, lol) change it to something else maybe?

[Normal]
00:14:229 (4) - try to put new combo here? it fits with music pretty good and helps you to make map more readable
00:16:075 (1) - velocity changes are confusing for easiest diff in mapset. :< (a specially x0.5 SV changes because it's too slow, imo) ig you will put spinner here (00:16:075 - start / 00:17:921 - end) you will make this map much easier for beginners (note: Normal is easist diff in your mapset. that's why i want you to make it a bit easier)
00:31:998 - unused green line? (not a big problem but i think you should remove it)
01:13:306 (1,2,3,4) - what if you will try to make rhythm a bit easier to follow? (example i guess it's ok to use this many 1/2 notes for this pattern because this is Normal diff after all)
01:27:613 - same as 00:31:998
01:29:921 (1) - finish + clap fits here better, imo.
01:28:998 (3) - try to add 1 more reverse here? it will follow music better, imo.
03:20:690 (5) - just thinking.. will new combo fit here? ..try to put new combo here. i guess it's a good idea >.<

[Hard]
OD and HP Drain are too low, i think. try to use 6 or 5 instead?
03:21:498 (3) - this one is a bit confusing to me. i think you can make rhythm here a bit more interesting example

[Insane]
00:47:229 (6,1,2) - try to reduce spacing one by one? (1,4 -> 1.2 -> 1.0 example

~~~~~~~~~~~~~~~

awesome map <3

Topic Starter
Breeze

-Bakari- wrote:

hi-hi~

[General]
there's two ,osb filis in your folder, delete one of them, please. :arrow: done
gray combo colour seems a bit confusing in multiplayer mode (you will see this colour if you fail song in multiplayer, lol) change it to something else maybe? :arrow: Eh, I think this should be fine

[Normal]
00:14:229 (4) - try to put new combo here? it fits with music pretty good and helps you to make map more readable :arrow: k
00:16:075 (1) - velocity changes are confusing for easiest diff in mapset. :< (a specially x0.5 SV changes because it's too slow, imo) ig you will put spinner here (00:16:075 - start / 00:17:921 - end) you will make this map much easier for beginners (note: Normal is easist diff in your mapset. that's why i want you to make it a bit easier) :arrow: It's a slow down but not speed up change, it should be easier :/
00:31:998 - unused green line? (not a big problem but i think you should remove it) :arrow: k
01:13:306 (1,2,3,4) - what if you will try to make rhythm a bit easier to follow? (example i guess it's ok to use this many 1/2 notes for this pattern because this is Normal diff after all) :arrow: aye
01:27:613 - same as 00:31:998 :arrow: done
01:29:921 (1) - finish + clap fits here better, imo.
01:28:998 (3) - try to add 1 more reverse here? it will follow music better, imo. :arrow: Finish only sounds more clear
03:20:690 (5) - just thinking.. will new combo fit here? ..try to put new combo here. i guess it's a good idea >.< :arrow: nah, I feel it's fine

[Hard]
OD and HP Drain are too low, i think. try to use 6 or 5 instead? :arrow: k
03:21:498 (3) - this one is a bit confusing to me. i think you can make rhythm here a bit more interesting example :arrow: sounds nice, changed

[Insane]
00:47:229 (6,1,2) - try to reduce spacing one by one? (1,4 -> 1.2 -> 1.0 example :arrow: this looked weird for me so no

~~~~~~~~~~~~~~~

awesome map <3

thanks for you mod

Flask
From #modreqs

Perfume♥

[General]
  1. 02:32:690 - 不做個什麼fountain嗎
[Normal]
  1. 00:00:383 (1,2,1) - spacing能統一下嗎 略醜0.0
  2. 00:08:690 (3,1) - NC switch? (3)出來的時候音樂有變動 lol
  3. 00:12:383 (2) - 上面那個有fix的話這裡就nc
  4. 00:29:921 (2) - (end) clap+finish好吵啊
  5. 00:32:690 (6,1) - nc switch?
  6. 00:58:536 (1,2) - clap 太安靜了
  7. 02:36:383 (1) - 好醜lol
  8. 03:20:690 (5) - nc?
[Hard]
  1. 00:42:844 (5,6) - e 大概是這樣吧
  2. 00:46:883 (8) - 第二個錨點往左偏了 往右一小格 (gird level4)
  3. 01:13:306 (2,4,6,8) - 這四顆的spacing順序是1.3>1.4>1.6>1.9, 1.3>1.4>1.5>1.6比較好看吧>_>
  4. 01:16:998 (4) - nc
  5. 02:49:767 (3) - 這個放x:332, y:224是不是跟(4)看起來圓點
[Insane]
  1. 01:12:844 - 不下clap麼
  2. 01:42:383 (6) - ^
大概就這樣了 微風加油~
Topic Starter
Breeze

Flask wrote:

From #modreqs

Perfume♥

[General]
  1. 02:32:690 - 不做個什麼fountain嗎 :arrow: 这里感觉不太需要
[Normal]
  1. 00:00:383 (1,2,1) - spacing能統一下嗎 略醜0.0 :arrow: k
  2. 00:08:690 (3,1) - NC switch? (3)出來的時候音樂有變動 lol :arrow: k
  3. 00:12:383 (2) - 上面那個有fix的話這裡就nc
  4. 00:29:921 (2) - (end) clap+finish好吵啊 :arrow: 去掉了clap
  5. 00:32:690 (6,1) - nc switch? :arrow: 没看懂什么意思
  6. 00:58:536 (1,2) - clap 太安靜了 :arrow: 这里没clap :/
  7. 02:36:383 (1) - 好醜lol :arrow: 改了下
  8. 03:20:690 (5) - nc? :arrow: nah
[Hard]
  1. 00:42:844 (5,6) - e 大概是這樣吧 :arrow: k
  2. 00:46:883 (8) - 第二個錨點往左偏了 往右一小格 (gird level4) :arrow: k
  3. 01:13:306 (2,4,6,8) - 這四顆的spacing順序是1.3>1.4>1.6>1.9, 1.3>1.4>1.5>1.6比較好看吧>_> :arrow: 这个倒是差不了多少
  4. 01:16:998 (4) - nc :arrow: 我觉得没必要
  5. 02:49:767 (3) - 這個放x:332, y:224是不是跟(4)看起來圓點 :arrow: 这里也没可以要去弄圆
[Insane]
  1. 01:12:844 - 不下clap麼
  2. 01:42:383 (6) - ^ :arrow: 都加了
大概就這樣了 微風加油~
谢谢
Rotte
你的图真的做得很好..没找出来需要改的地方...:o
Jarby
The title is Fushizen na Girl as Melophobia said, so please change it to that. Negative offsets are generally unnecessary; changing it to 1306 would be better for the title pulse and shouldn't affect gameplay.

Insane:

00:00:729 (2) - Very awkward for me as it doesn't match the vocals which are the only instrument playing at the time.
02:36:613 (2,3,4,5) - Rhythm is a little odd, I'd consider changing it.

Lovely map and storyboard overall. Unfortunately, I only got through part of Normal because my display driver crashed, but I'll get to it later and post again if I find anything. Good luck!
Topic Starter
Breeze

Jarby wrote:

The title is Fushizen na Girl as Melophobia said, so please change it to that. Negative offsets are generally unnecessary; changing it to 1306 would be better for the title pulse and shouldn't affect gameplay. :arrow: Well, change title to English name "Unnatural Girl" then, offset I think it should be fine

Insane:

00:00:729 (2) - Very awkward for me as it doesn't match the vocals which are the only instrument playing at the time. :arrow: Hmm, lyric seems like this
02:36:613 (2,3,4,5) - Rhythm is a little odd, I'd consider changing it. :arrow: yeah, agree, changed

Lovely map and storyboard overall. Unfortunately, I only got through part of Normal because my display driver crashed, but I'll get to it later and post again if I find anything. Good luck!
thanks for your mod
al2e10
By AL2 modding queue
==General==
Perfume Again >W< LOVE <3
中文吧~ 要改的不多 :3 你都大了 T_T 有什麼好MOD的 ~~~

==Hard==
-- Combo Problem --
00:03:152 (5) - 第二句了NC黑色嗎? @_@
-- Sound --
01:31:306 (4) - 把CLAP換WHISTLE吧~ 正好是一個沒聲的位置~然後突出那個5的FINISH
01:45:844 (7) - FINISH會好一點嗎?
02:16:536 (1-2nd) - 加一個whistle?
02:31:767 (3-2nd) - ^ -w-
02:45:613 (1,2,3) - 要把他們都換做finish嗎? 我聽那個背景都是finish的 -w-
-- Spacing --
00:44:690 (1,2,3,4,5) - 感覺4到5的SPACING有點怪 @_@
-- Other(S) --

==OVERALL==
LIKE : 喵~ 都是這樣 >w<
UNLIKE : 伙為什麼沒有insane呀 T_T?
Topic Starter
Breeze

KingsAL2 wrote:

By AL2 modding queue
==General==
Perfume Again >W< LOVE <3
中文吧~ 要改的不多 :3 你都大了 T_T 有什麼好MOD的 ~~~

==Hard==
-- Combo Problem --
00:03:152 (5) - 第二句了NC黑色嗎? @_@ :arrow: 这里刚好是唱到"不自然(ぜん)なガル"的ん和な的地方, 应该不用这里nc
-- Sound --
01:31:306 (4) - 把CLAP換WHISTLE吧~ 正好是一個沒聲的位置~然後突出那個5的FINISH :arrow: 换normal hitsound了
01:45:844 (7) - FINISH會好一點嗎? :arrow: 还不错, 改了
02:16:536 (1-2nd) - 加一個whistle?
02:31:767 (3-2nd) - ^ -w-
02:45:613 (1,2,3) - 要把他們都換做finish嗎? 我聽那個背景都是finish的 -w- :arrow: k
-- Spacing --
00:44:690 (1,2,3,4,5) - 感覺4到5的SPACING有點怪 @_@ :arrow: 这里是逐渐加spacing的
-- Other(S) --

==OVERALL==
LIKE : 喵~ 都是這樣 >w<
UNLIKE : 伙為什麼沒有insane呀 T_T? :arrow: 咦是你没下载到么
谢谢了
Colin Hou
我去居然改了名字
Steph De Chine
General
你的Kiai time怎么都只有1/4拍啊?不应该是一段时间的吗?
难道你的Kiai time只是为了闪光才加上去的?

StoryBoard的话可以参考一下这个:Perfume - Baby Cruising Love
Peppy做的,超帅SB,而且“About ten new storyboard script features were added to make this possible……”果然这个游戏的开发者就是不一般啊……
主要参考下他做的那个边缘闪光特效和全屏闪光特效,用多点颜色会好看好多的,不要老是白色了吧……

Normal
01:13:306 (1,2,3,4,5) - 这里的时间安排不太好,不均匀,考虑把2换成note,3移到01:14:229,在01:14:690那里加一个note
01:18:844 (3) - 这个可以把它缩短到01:19:306,再在01:19:536那里加个note或者slider
01:20:690 (1,2) - 这两个中间的空位那里有个很重的“ま”,所以建议把1缩短半拍,2往前移半拍,然后往后再拉出一个折返来
01:27:844 (1,2,3) - 这三个还是有些不对,考虑把1,2,3改成:
SPOILER
01:27:844 (1) - 半拍的slider
01:28:306 (2) - 半拍的slider
01:28:767 (3) - 长度只有半拍,但是有3个折返箭头的slider
01:53:690 (5) - 这个把折返箭头前面那一半换成note,后面那一半换成半拍slider加折返
01:55:075 (1) - 往前移半拍,然后在后面再加个一样的slider
02:06:844 (1) - 这个似乎毫无意义啊……换成note怎么样?
02:11:690 (3) - 有必要加这个吗?删掉?
02:28:767 (1,2,3) - 这种东西确实Confusing啊……
02:52:998 (1,2) - 1缩短半拍,然后把2提前半拍?
03:31:767 (1,2,3) - 继续confusing

就是这样了……Hard似乎没找到啥问题 :D
Topic Starter
Breeze

Steph De Chine wrote:

General
你的Kiai time怎么都只有1/4拍啊?不应该是一段时间的吗?
难道你的Kiai time只是为了闪光才加上去的? :arrow: 对, 个人习惯而已

StoryBoard的话可以参考一下这个:Perfume - Baby Cruising Love
Peppy做的,超帅SB,而且“About ten new storyboard script features were added to make this possible……”果然这个游戏的开发者就是不一般啊……
主要参考下他做的那个边缘闪光特效和全屏闪光特效,用多点颜色会好看好多的,不要老是白色了吧…… :arrow: 爱情不是你想买, 想买就能买...

Normal
01:13:306 (1,2,3,4,5) - 这里的时间安排不太好,不均匀,考虑把2换成note,3移到01:14:229,在01:14:690那里加一个note :arrow: 现在这样应该也不难吧
01:18:844 (3) - 这个可以把它缩短到01:19:306,再在01:19:536那里加个note或者slider :arrow: 感觉这样改会复杂很多
01:20:690 (1,2) - 这两个中间的空位那里有个很重的“ま”,所以建议把1缩短半拍,2往前移半拍,然后往后再拉出一个折返来 :arrow: 长音用间隔note应该也没大碍吧
01:27:844 (1,2,3) - 这三个还是有些不对,考虑把1,2,3改成:
SPOILER
01:27:844 (1) - 半拍的slider
01:28:306 (2) - 半拍的slider
01:28:767 (3) - 长度只有半拍,但是有3个折返箭头的slider :arrow: 我的想法是normal尽量不出现一折返以上的slider, 那样可能会对新手来说稍微难判断了点
01:53:690 (5) - 这个把折返箭头前面那一半换成note,后面那一半换成半拍slider加折返 :arrow: 改了点
01:55:075 (1) - 往前移半拍,然后在后面再加个一样的slider :arrow: 我觉得这样节奏太复杂了点
02:06:844 (1) - 这个似乎毫无意义啊……换成note怎么样? :arrow: 有何不同?
02:11:690 (3) - 有必要加这个吗?删掉? :arrow: 节奏的连贯性
02:28:767 (1,2,3) - 这种东西确实Confusing啊…… :arrow: 咦会么
02:52:998 (1,2) - 1缩短半拍,然后把2提前半拍? :arrow: 为什么?
03:31:767 (1,2,3) - 继续confusing :arrow: :S ??

就是这样了……Hard似乎没找到啥问题 :D
谢谢
ztrot
Hello saw this in mod request and figured i would take a look.
Remember anything I point out is suggestions so it really is up to you if you want to use them.
Feel free to give me feed back in my gaps between my posts.

[Normal]
00:36:383 (1) - I don't really care for the shape of this but I can't deny it is made well, so I guess it could stay but maybe try something else?

00:38:229 (2) - I think this would look much better if it was angled and arc'ed around the slider before it sorta like this

This isn't a mod but I have to say I love the drum sample you used >.<b

01:10:767 (2) - center this with the slider before it?

01:11:460 (3) - ^

01:50:229 (1) - smooth this guy out like so

02:12:152 (1) - that was fucking cool just saying :D

02:47:921 (1) - this slider has one to many grid points thus it makes the arc look a bit lopsided. maybe tighten that up?

03:28:536 (2,3,4,5,6) - this patten is far to clustered maybe spread it out a bit?

[Hard]
20 secs in and the map already looks great! i think you spent a bit more time on this one :P

01:29:921 (5) - can you make this not over lap as much as it is now? personaly i would do something like this

02:32:690 (6) - ^

Yeah hard is way more structured than normal decent map no real problems here great job.

[Insane]

00:52:536 (1) - I don't think the new combo here for the jump is needed personally.

01:51:613 (1) - again ^

02:06:383 (1) - ^

02:43:536 (1,2,1,2,1,2,1,2,1,2) - no need for the new combo spam you didn't use it on similar patterns so why now?

03:27:613 (1,2,3,1,2,1,2,1,2) - NC over used but the same type of pattern/music at 03:31:536 (1,2,3,4,5,6,7,8,9,10) - doesn't use it so i would just kill the NC spam.

[Overall]
pretty darn solid map plays nice and has some interesting patterns, fun too!
Major fan of the hit sounds as well!
Topic Starter
Breeze

ztrot wrote:

Hello saw this in mod request and figured i would take a look.
Remember anything I point out is suggestions so it really is up to you if you want to use them.
Feel free to give me feed back in my gaps between my posts.

[Normal]
00:36:383 (1) - I don't really care for the shape of this but I can't deny it is made well, so I guess it could stay but maybe try something else? :arrow: Eh, like what?

00:38:229 (2) - I think this would look much better if it was angled and arc'ed around the slider before it sorta like this :arrow: fixed


This isn't a mod but I have to say I love the drum sample you used >.<b

01:10:767 (2) - center this with the slider before it?

01:11:460 (3) - ^ :arrow: k

01:50:229 (1) - smooth this guy out like so

02:12:152 (1) - that was fucking cool just saying :D

02:47:921 (1) - this slider has one to many grid points thus it makes the arc look a bit lopsided. maybe tighten that up? :arrow: k

03:28:536 (2,3,4,5,6) - this patten is far to clustered maybe spread it out a bit? :arrow: I think this should be fine, they are all distance snapped

[Hard]
20 secs in and the map already looks great! i think you spent a bit more time on this one :P

01:29:921 (5) - can you make this not over lap as much as it is now? personaly i would do something like this

02:32:690 (6) - ^ :arrow: changed

Yeah hard is way more structured than normal decent map no real problems here great job.

[Insane]

00:52:536 (1) - I don't think the new combo here for the jump is needed personally.

01:51:613 (1) - again ^

02:06:383 (1) - ^ :arrow: more easy to notice and read, isn't it

02:43:536 (1,2,1,2,1,2,1,2,1,2) - no need for the new combo spam you didn't use it on similar patterns so why now? :arrow: those notes are gradual increasing spacing so new combo

03:27:613 (1,2,3,1,2,1,2,1,2) - NC over used but the same type of pattern/music at 03:31:536 (1,2,3,4,5,6,7,8,9,10) - doesn't use it so i would just kill the NC spam. :arrow: 03:31:536 (1,2,3,4,5,6,7,8,9,10) they are distance snaped so no nc

[Overall]
pretty darn solid map plays nice and has some interesting patterns, fun too!
Major fan of the hit sounds as well!
thanks
Leorda
Hi Big Breeze


[General]
* I have 2 OSBs, remove the wrong one


[Storyboarding]
02:27:152 - Dunno why the cube-big1.png are not appear here...
02:38:229 - ^


[Normal]
00:36:383 (1) - Would be better if 2nd slidertick overlapped by 4th slidertick. Like http://osu.ppy.sh/ss/440178


[Hard]
00:31:075 (4) - New combo for your combo pattern
01:52:998 (7) - Remove 1 repeating slider, so players are able to click the next note with perfect timed
02:07:767 (7) - ^


That's all I got, hope it's help!
Topic Starter
Breeze

Leorda wrote:

Hi Big Breeze


[General]
* I have 2 OSBs, remove the wrong one :arrow: done


[Storyboarding]
02:27:152 - Dunno why the cube-big1.png are not appear here...
02:38:229 - ^


[Normal]
00:36:383 (1) - Would be better if 2nd slidertick overlapped by 4th slidertick. Like http://osu.ppy.sh/ss/440178 :arrow: k


[Hard]
00:31:075 (4) - New combo for your combo pattern
01:52:998 (7) - Remove 1 repeating slider, so players are able to click the next note with perfect timed :arrow: nah, here fit music
02:07:767 (7) - ^ :arrow: ^


That's all I got, hope it's help!
thanks
Scorpiour
Hi there~~mod for request~~
微风娘娘贵安~~

[General]
  1. 突然有个想法,能不能把sliderpoint10.png做成和tickpoint一样的小方块,这样似乎会更有趣一点~
  2. 02:32:690 - 我觉得这里可以加个kiai喷泉?
[Normal]
  1. 00:15:613 (4) - 这里的音量感觉太轻了,软绵绵的和鼓点没有搭上的样子……
  2. 00:32:690 (6) - 考虑把后面的NC挪到这里?
  3. 01:00:383 (3) - 感觉上可以把这里的音效换成clap,然后在01:00:844 - 也是用clap的音效,听起来更带感一点~
  4. 01:04:536 - 唔…………这里好重的鼓点……跳过去会不会有一点点可惜?
  5. 01:24:383 (1) - 头上加个finish?
  6. 01:53:460 (3,4) - 这里的节奏有点没听明白……因为在01:53:921 - 上前面的stream音也结束了,鼓点重音在这里,而vocal重音是在01:54:152 - ……
  7. 02:25:306 (1) - 头finish?
  8. 02:39:613 (1) - 尾finish?
  9. 02:42:613 (2) - 建议从前面的白线02:42:383 - 开始
  10. 03:24:383 (3) - 感觉这里可以起个NC?
[Hard]
  1. 00:04:767 - 感觉这里可以下个note叠在00:04:998 (1) - 头上
  2. 01:09:613 (3) - 头finish并且把NC放到这里?
  3. 01:16:998 (4) - NC?
  4. 02:25:306 (2) - finish & NC?
  5. 02:32:690 (6) - NC?
  6. 02:40:075 (3) - finish & NC?
  7. 03:24:383 (2) - ^
[Insane]
  1. 01:24:383 (3) - finish?
  2. 02:18:267 (2) - 突然觉得,这里前面的1/4位上可以放个note来和这里做2连,02:18:613 (3) - 也是,节奏是这样:
  3. 02:25:306 (6) - finish & NC?
大概就这些了?star~~~加油&GL~~~
Topic Starter
Breeze

Scorpiour wrote:

Hi there~~mod for request~~
微风娘娘贵安~~

[General]
  1. 突然有个想法,能不能把sliderpoint10.png做成和tickpoint一样的小方块,这样似乎会更有趣一点~ :arrow: 貌似没必要吧
  2. 02:32:690 - 我觉得这里可以加个kiai喷泉? :arrow: 我倒是觉得这里感觉还不够强到要加喷泉
[Normal]
  1. 00:15:613 (4) - 这里的音量感觉太轻了,软绵绵的和鼓点没有搭上的样子…… :arrow: 这里确实鼓声没出来, 弄大声会很奇怪
  2. 00:32:690 (6) - 考虑把后面的NC挪到这里? :arrow: k
  3. 01:00:383 (3) - 感觉上可以把这里的音效换成clap,然后在01:00:844 - 也是用clap的音效,听起来更带感一点~ :arrow: 01:00:844加个clap不错
  4. 01:04:536 - 唔…………这里好重的鼓点……跳过去会不会有一点点可惜? :arrow: 不可惜, 大丈夫哒!
  5. 01:24:383 (1) - 头上加个finish?
  6. 01:53:460 (3,4) - 这里的节奏有点没听明白……因为在01:53:921 - 上前面的stream音也结束了,鼓点重音在这里,而vocal重音是在01:54:152 - …… :arrow: 对应上个音节的最后三个音, 而01:53:690 (4)开始是对应最后的长音, 折返点开始是下个音节
  7. 02:25:306 (1) - 头finish? :arrow: why?
  8. 02:39:613 (1) - 尾finish? :arrow: ^
  9. 02:42:613 (2) - 建议从前面的白线02:42:383 - 开始 :arrow: 这里是故意来放红线的那个whistle音的, 间距应该不难判断出来
  10. 03:24:383 (3) - 感觉这里可以起个NC? :arrow: 改了点
[Hard]
  1. 00:04:767 - 感觉这里可以下个note叠在00:04:998 (1) - 头上 :arrow: 这里是对应背景的那个长音
  2. 01:09:613 (3) - 头finish并且把NC放到这里? :arrow: why?
  3. 01:16:998 (4) - NC? :arrow: 前面不久才有个nc
  4. 02:25:306 (2) - finish & NC? :arrow: :/ 不知道为什么你觉得这里适合finish, 我是完全不觉得这里有finish的感觉
  5. 02:32:690 (6) - NC?
  6. 02:40:075 (3) - finish & NC?
  7. 03:24:383 (2) - ^
[Insane]
  1. 01:24:383 (3) - finish?
  2. 02:18:267 (2) - 突然觉得,这里前面的1/4位上可以放个note来和这里做2连,02:18:613 (3) - 也是,节奏是这样: :arrow: 听起来倒也不错, 不过我其他地方都是用得3/4, 这里突然这么改有点突兀
  3. 02:25:306 (6) - finish & NC?
大概就这些了?star~~~加油&GL~~~
谢谢
NoHitter
[Normal]
- 01:53:690 (4) - Why don't you follow the vocals here? Remove the repeat then add notes at 01:54:383 and 01:54:844 instead?

[Hard]
- 00:08:921 (2,3,4,5) - I find following the offbeat here not quite fitting. Maybe just make them like this OR this?
- 00:31:998 (7) - [nazi] One grid right to make into a perfect triangle. You may have to adjust the notes afterward.
- 01:30:613 (1,2,3,4,5) - Maybe make them symmetrical like this? Looks better IMO.

[Insane]
- 01:30:613 (1,2,3,4,5,6,7) - Make this into a perfect pentagon? You can use (Ctrl+Shift+D).
- 02:15:152 (4) - I would suggest you reverse this (Ctrl+G) for better flow. You'd have to arrange your patterns afterwards though.

I liked the storyboard a lot! Reminded me of Baby Cruising Love :)
Nice map overall. Contact me for a recheck afterwards!
Topic Starter
Breeze

NoHitter wrote:

[Normal]
- 01:53:690 (4) - Why don't you follow the vocals here? Remove the repeat then add notes at 01:54:383 and 01:54:844 instead? :arrow: I think this would make here a bit hard as a Normal diff. so sorry...

[Hard]
- 00:08:921 (2,3,4,5) - I find following the offbeat here not quite fitting. Maybe just make them like this OR this? :arrow: Hmm, all diff.s are follow this, seems fine
- 00:31:998 (7) - [nazi] One grid right to make into a perfect triangle. You may have to adjust the notes afterward. :arrow: fixed
- 01:30:613 (1,2,3,4,5) - Maybe make them symmetrical like this? Looks better IMO. :arrow: k

[Insane]
- 01:30:613 (1,2,3,4,5,6,7) - Make this into a perfect pentagon? You can use (Ctrl+Shift+D). :arrow: done
- 02:15:152 (4) - I would suggest you reverse this (Ctrl+G) for better flow. You'd have to arrange your patterns afterwards though. :arrow: done

I liked the storyboard a lot! Reminded me of Baby Cruising Love :) :arrow: ppy is god like, I can't do that effect :roll:
Nice map overall. Contact me for a recheck afterwards!
Thanks for your mod
NoHitter
Rechecked and bubbled!
kino77
SB还是依旧那么耀眼~! 8-)
kanpakyin
Hi.

[General]
  1. okay.
[Normal]
  1. 00:16:075 (1) - I don't recommend to use x0.5 in the easiest diff because some of the newbie may get a miss from speed change, also they cannot recognise the speed change, so probably change it to x0.75 or even remove the speed change?
  2. 00:57:383 (7) - Probably add a whistle at the beginning of the slider and the end of the slider to fit the instruments.
  3. 01:01:306 (5) - How about adding a whistle at the beginning of the slider because of high pitch?
  4. 01:12:613 (4) - ^
  5. 01:14:921 (4) - ^
[Hard]
  1. 00:17:575 - , 00:17:690 - Probably add a note here and there so that it will become a triplet which can follow the drum sound, but it will form a jump between the triplet and (1)- so you can reduce the spacing if you change it. However I think the jump is acceptable in hard.
  2. 01:23:921 (1) - I don't think triplet fits the music here, I would say something like simple 1/2 is enough.
  3. 01:44:460 (3) - A new combo here?
  4. 03:27:844 ~ 03:33:383 - I would like to place the new combo on accents like 03:28:075 - ,03:28:998 - if I was you.
[Insane]
  1. 00:06:844 (3) - I highly recommend to remove the 3/4 here because there is nothing to support the 3/4, so could you reduce the length of 00:06:844 (3) - to 00:07:190 - ?
  2. 00:07:536 (4) - ^
  3. 01:08:229 (6) - Were you doing this on purpose? Please reduce the spacing here if not.
  4. 01:22:075 (8) - Consider a new combo here because this chain of combo is longer than others, so a new combo there can maintain the consistency.
  5. 01:25:767 (6) - ^
  6. 01:30:613 (1,2,3,4,5,6,7) - Imperfect star-shape. Could you do some adjustment on this?
Topic Starter
Breeze

kanpakyin wrote:

Hi.

[General]
  1. okay.
[Normal]
  1. 00:16:075 (1) - I don't recommend to use x0.5 in the easiest diff because some of the newbie may get a miss from speed change, also they cannot recognise the speed change, so probably change it to x0.75 or even remove the speed change? :arrow: k, changed
  2. 00:57:383 (7) - Probably add a whistle at the beginning of the slider and the end of the slider to fit the instruments. :arrow: k
  3. 01:01:306 (5) - How about adding a whistle at the beginning of the slider because of high pitch? :arrow: k
  4. 01:12:613 (4) - ^ :arrow: no for this, it sounds odd for me
  5. 01:14:921 (4) - ^ :arrow: k
[Hard]
  1. 00:17:575 - , 00:17:690 - Probably add a note here and there so that it will become a triplet which can follow the drum sound, but it will form a jump between the triplet and (1)- so you can reduce the spacing if you change it. However I think the jump is acceptable in hard. :arrow: I think double 1/4 beat notes after a slider end is a little hard to beat, so keep it
  2. 01:23:921 (1) - I don't think triplet fits the music here, I would say something like simple 1/2 is enough. :arrow: change to 1/2
  3. 01:44:460 (3) - A new combo here? :arrow: It should be fine as it is now
  4. 03:27:844 ~ 03:33:383 - I would like to place the new combo on accents like 03:28:075 - ,03:28:998 - if I was you. :arrow: Pity you are not me :P
[Insane]
  1. 00:06:844 (3) - I highly recommend to remove the 3/4 here because there is nothing to support the 3/4, so could you reduce the length of 00:06:844 (3) - to 00:07:190 - ? :arrow: k
  2. 00:07:536 (4) - ^ :arrow: This one is fit the "stop" in the lyric
  3. 01:08:229 (6) - Were you doing this on purpose? Please reduce the spacing here if not. :arrow: yes it's on purpose, since the whole combo is 1.6xDS
  4. 01:22:075 (8) - Consider a new combo here because this chain of combo is longer than others, so a new combo there can maintain the consistency.
  5. 01:25:767 (6) - ^ :arrow: I think they are fine, turn NC would made last combo too short imo
  6. 01:30:613 (1,2,3,4,5,6,7) - Imperfect star-shape. Could you do some adjustment on this? :arrow: lol I'm too stupid to make it perfect, I tried...at least they are distance spaced /o/
Thanks for mod
kanpakyin
Ranked.

(ノ・ω・)ノ
Suimya
Gratz Breeze ><
YTYuyu
Ahh Perfume~ <33. i haven't seen a ranked map by this group in a while. congratz ;)
Darksonic
Good job :3!
Scorpiour
congrats 微风娘娘~~
Andrea
Great map :3
Kawayi Rika
Omedeto 微风娘娘 >_<
Sey
I like it. Congratulations!
No_Gu
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