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Natalie Imbruglia - Torn

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Topic Starter
mrtn
[Agent Spin Here's Easy]

00:31:53 (1) - done
00:36:51 (1) - nah
01:02:37 (1) - mapped to the lyrics ;)


[Insane]

02:16:21 (1) - ends on a beat so i kinda like the finish here ;)


thanks for modding. kudosu given.
Larto
Fixed some stuff, except the 1/8 and the "weird spacing".Download: Natalie Imbruglia - Torn (mrtn) [Larto's Hard].osu
Topic Starter
mrtn
thanks for updating it larto :)

Download: Cres - End Time (soulfear) [Hyper].osu
fufe
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
mrtn
EEeee's
01:33:84 (1) - 1/4 too early? ('but cha' is barely audible imo) fixed

Inasne
02:29:92 (3) - push this note to happen on 02:30:313 to match the combo before it? - nah i prefer it the current way

easy
00:41:50 (1,1) - fixed
00:47:42 (x) - done
01:02:37 (1) - fixed.

thx for modding :)
Takuma
- Insane:
Fine.

- Larto's Hard
Redo the breaks.
01:29:17 (3,4) - I can't really say I like this kind of spacing. Pretty confusing to me, and it's the only thing like this in the map.
02:33:04 (1,2,3) - Huh? I can't really understand what these follow.
02:35:53 (1,2,3) - ^
03:14:63 (1) - God, this spinner is long.

- EEeee's Normal
00:31:22 (1,2,3,4,5) - What? A break then these 5 notes, then another break?! I think you should delete these breaks and map until the beats continue.
02:16:21 (1) - Oh no, another one of these. Except its just one spinner. v __ v
03:00:30 (6) - Eh, not quite sure whether or not Normal skilled people will be able to catch this.
03:16:65 - Awkward place to end the song..

- Agent Spin Here's Easy
00:26:54 (1,2,3,4) - Boring. :P
01:02:37 (1) - I know you made this to be congruent to the other slider, but this should be shortened by 1/4. I would consider this for the other slider as well but either way that one sounds fine with it.
Topic Starter
mrtn
- EEeee's Normal
00:31:22 (1,2,3,4,5) - changed to continuous break
02:16:21 (1) - ^
03:00:30 (6) - they are, in fact they assume it's like this (a couple of friends of mine started playing recently and it was NP)
03:16:65 - disagree.

- Agent Spin Here's Easy
00:26:54 (1,2,3,4) - changed it slightly ;P
01:02:37 (1) - fixed

thx for modding, kudosu given
ignorethis
This map has been deleted on the request of its creator. It is no longer available.
0_o
Agent Spin
00:41:50 (1) - Can you put this lower then 3? It flows better
00:42:74 (1) - Remove new combo and make it not overlap?
01:12:50 (1,2) - Make this into a single slider, a difficulty this easy shouldnt have the player clicking on blue ticks
Map more of the break :o
01:36:33 (1,1,1,1) - All the new combos arent necessary
01:57:52 (2) - new combo

EEeee
00:41:34 (2) - New Combo
00:41:65 (3) - Sounds a little weird, shorten 1/4 maybe?
00:43:99 (1,2) - Plays a lot better if these two are switched in the timeline
01:02:37 (1,2,3,4,5,6,1,2,3,4,5,6) - The first combo is on white/red ticks, the second is on blue ticks. Individually they both work, but it plays weird together. I would stick to one or the other
02:06:09 (1,2) - Move the new combo to 2

Larto
01:14:52 (6) - for the record I noticed this in game, not in the editor: this isn't exactly symmetrical gahh nazi
01:37:89 (1,2) - This threw me off
01:51:13 (5) - OK how am i noticing these, symmetry again
02:28:67 (1) - This slider's pretty hard to see

Insane
01:24:80 (x) - Add a beat here? I hit 5 and 6 early because there's been so much rhythmic mapping so it seems weird to switch to strict vocals again
02:58:58 (1) - Would you mind ending this spinner a bit earlier? It's right after the break and the next beat jumps up pretty quick, so it's kind of an annoying combo breaker :P

Sweet map :)
Topic Starter
mrtn
This map has been deleted on the request of its creator. It is no longer available.
Larto
This map has been deleted on the request of its creator. It is no longer available.

Download: Natalie Imbruglia - Torn (mrtn) [Larto's Hard].osu
anonymous_old
Agen Spin Here's Easy
Increase HP drain rate.

00:39:94 (2) - Tricky.
02:00:01 (2) - New combo. Feels like it should be moved back 1/4.

Looks great otherwise.

EEeee's Normal
Meh. Unintuitive for me to play. Not really my style, that is.
Too many spinners IMO. Some are unnecessary and can be replaced by notes.

02:29:76 (3) - Should be 45 degrees to (2), IMO, so that it's more obvious the distance between (1,2) is greater than the distance between (2,3).

Larto's Hard
IMO this is more difficult than Insane.

00:26:85 (2) - New combo.
00:37:29 (2) - Unstack.
00:55:05 (1,2) - Further apart.
00:59:57 (1,2,3,4) - Timing unintuitive because it's all scrunched up there.
01:01:28 (5) - New combo?
01:03:62 (7) - New combo?
01:06:27 (3,1) - Move so the end is grid aligned with (1) and (2).
01:11:72 (7,8,9) - Replace under end of 01:11:25 (6).
01:40:07 (5) - New combo?
01:58:76 (3) - New combo.
02:37:40 (1,2,3,4,5,6,7) - Nice hitsounds here.
02:58:43 (1) - Is this needed? =S
03:08:40 (2,3,4,6) - *Nazi.*

01:16:39 (x) - Similar to Insane. This doesn't need it as much, though.

Insane
00:26:23 (2) - New combo.
01:14:83 (5,6) - New combo on one of these?
01:41:63 (4) - New combo?
01:59:85 (5) - New combo.
02:04:06 (2) - New combo?
02:06:55 (1) - Align under (7)?
03:16:03 (6,7) - New combo on one of these?

01:16:39 (x) - You can delete the notes after this until the break to make a longer break. Of course you'd need a spinner or something to finish the section properly. You really need a longer break somewhere early.
02:11:54 (x) - Same as above.
Topic Starter
mrtn
Agen Spin Here's Easy
Increase HP drain rate - no sir.

00:39:94 (2) - tricky why? o_O
02:00:01 (2) - moved it back no new combo though

EEeee's Normal
Meh. Unintuitive for me to play. Not really my style, that is.
Too many spinners IMO. Some are unnecessary and can be replaced by notes.

02:29:76 (3) - no

Larto's Hard
i don't make changes to larto's diffi but all comments seemed useless to me.

Insane
00:26:23 (2) - no
01:14:83 (5,6) - ^
01:41:63 (4) - ^
01:59:85 (5) - ^
02:04:06 (2) - ^
02:06:55 (1) - done
03:16:03 (6,7) - no

01:16:39 (x) - Seriously there are plenty of breaks also if you need longer ones just pause the song. That's why seibei told me once :p. Also: my arm gets painfully pretty fast when playing and it doesn't get painful here so seems fine to me.
02:11:54 (x) - ^
DawnII
[Larto's Hard]
01:29:17 (3) - New combo.

Good other than Larto's difficulty seems harder than Insane. Larto's maps always kick my ass though.

Edit: Bubb bu bubb. Le.
Topic Starter
mrtn
[Larto's Hard]
01:29:17 (3) - done :)


We called Larto's hard because it has less difficulty stars than my 'insane'. Also: the current insane has a higher max score than Larto's thus we called them hard and insane like this :P.
RemmyX25
Agent Spin's Easy:
Turn the slider tick rate down to 1. Some of the sliders (like at 00:52:56 (1) ) look and sound bad with it at 2.
Also, why doesnt this start at where the vocals come it? I really think it should.

EEeee's Normal:
00:39:00 (1) - Slider looks a bit confusing, since it overlaps. I'd highly recommend fixing it.
02:54:69 (1) - ^
I'm on the fence about slider tick rate here. It sounds good with tick rate of 2, but looks not as much. I'll leave that to both of you to decide.

He-who-maps everything's Hard:
Map sucks. Just kidding.

01:31:35 (4,5) - I'm on the fence about these since the second one hides. I guess it's fine being a [Hard] difficulty, but meh.
02:21:20 (1 - 14) / 02:23:69 (1 - 14) - THIS ISNT JUMPIN' JACK FLASH!!! Nice job.

eee's Insane:
Also think that this should begin with the vocals.
00:42:12 (3) - It's fine where it is, but i think it could be better if it was up one spot
01:51:91 (3) - move it a tad to the right
Topic Starter
mrtn
Agent Spin's Easy:
changed the slider tickrate

EEeee's Normal:
00:39:00 (1) - fixed
02:54:69 (1) - fixed
I decided to keep the tick rate, after all sound > looks imo...
(EEeee told me to just change whatever I wanted)

He-who-maps everything's Hard:
01:31:35 (4,5) - I'll leave this difficulty up to larto to change, but i don't think this slider is much of a problem since the waves are opposite to eachother. I'll leave it up to him though.

eee's Insane:
Also think that this should begin with the vocals. - i didn't map the beginning because it felt slightly off and it would feel too easy in contrast with the rest of the map.
00:42:12 (3) - done =)
01:51:91 (3) - done

thx for modding. kudosu given
eee

RemmyX25 wrote:

eee's Insane:
did I make an insane, maybe I was drugged or something. . . . I know, somebody hacked my profile.

anyways, starring this map.
Topic Starter
mrtn
It's a mistake of remmy :P. Thanks for starring :)
tieff
All map almost perfect.

[Agent Spin Here's Easy]
00:27:79 (2) - Or remove clap, or add it here 00:30:28 (4).
00:41:50 (1) - Clap on end of slider.

[EEeee's Normal]
02:24:62 (x) - Add note here? Try it.
02:29:45 (x) - ^
02:33:04 (4) - Finish here?

[Latro's Hard]
01:08:14 (2) - Hard to read there's start of slider.

[Insane]
02:00:94 (x) - Add note, maybe?

Wow, good job, starred.
Topic Starter
mrtn
This map has been deleted on the request of its creator. It is no longer available.
Hoplite_old
I just have nothing to say really. It's all perfect. Rank it now!

Star'd
Gens
[Overall]
- Lower the beat volume abit?

[Timing]
Perfect! Though I'd use offset 1,622 since it's basically the same. Your choice.

[Kiai Time]
- Apply it the same way Larto did on all difficulties?

[Agent Spin Here's Easy]
- No Kiai Time?

[EEeee's Normal]
- No Kiai Time here either?

[Larto's Hard]
The master of symmetry made a difficulty. Great!

[Insane]
03:21:02 - Add a final beat here?

~ ~ ~

Pretty good beatmap. Starred!
Topic Starter
mrtn
changed the kiai time :). Thanks for modding :)
K2J
Wow, really? I actually disagree on the Kiai time; it's way too prevalent on all difficulties. A moment at the beginning of each chorus is fine, but I think it's sort of overused. Anyway:

[AGH's Easy]
Good!

[EEeee's Normal]
Jammin'!

[Larto's Hard]
Tight!

[Insane]
Extreme! (Warning, though, the score goes above 10 million)

Takuma
For most Hard and Insane, at 02:41:452 - I don't really like this 16 second break here. I'm also not really a fan of the kiai in this map; it feels/looks awkward to me. You don't have to change, just saying.

[Hard]
03:14:63 (1) - The spinner is a litttllleee too long for my likings.

Despite me not having any real issues with EEeee's difficulty; I really don't like it. Too many breaks, spinners, blegh.

That's really it for me, actually. The others look fine.
Metroid
ASH's Easy
01:59:85 (2) - is this on lyrics or the song's instruments? if it's on lyrics, it's fine...

EEeee's Normal
00:49:60 (1) - Single alone combo makes me wanna puke...
00:50:69 (2) - This shouldn't touch the slider
02:52:82 (3) - Same as ^, also respace everything after this.
03:00:30 (6) - A little too far from the slider end.

Hard
00:55:05 (1,2,3) - Not spaced....
01:01:90 (9,10) - this isn't touching the 8 like 7 and 6.
01:28:70 (2,1) - Not spaced.
01:51:60 (1,1,2) - Can you make this 1 whole combo please?
02:31:17 (1,1,1,2,3,1,1) - Same as ^.

Insane
Fine to me.

starred'
Topic Starter
mrtn
ASH's Easy
01:59:85 (2) - it's on the lyrics

EEeee's Normal
00:49:60 (1) - fixed
00:50:69 (2) - fixed
02:52:82 (3) - fixed
03:00:30 (6) - even though it's strictly not correct according to distance snap, i have had it tested by new players and they didn't even notice the spacing difference so i'll leave it like this.

Hard
I'll leave this up to larto

thanks for modding, kudosu is yours :)
Larto

Takuma wrote:

For most Hard and Insane, at 02:41:452 - I don't really like this 16 second break here. Will maybe change it later when I have more time, probably not though.

I'm also not really a fan of the kiai in this map; it feels/looks awkward to me. You don't have to change, just saying. Looks good to me.

[Hard]
03:14:63 (1) - The spinner is a litttllleee too long for my likings. Made it a little bit shorter.

Metroid wrote:

Hard
00:55:05 (1,2,3) - Not spaced.... Listening to the song does the trick, so no.
01:01:90 (9,10) - this isn't touching the 8 like 7 and 6. Wat
01:28:70 (2,1) - Not spaced. It's weird enough to be a new combo, but it plays good enough.
01:51:60 (1,1,2) - Can you make this 1 whole combo please? No u. the first 1 belongs to the slider end sound of the slider before it which I cannot include into this combo since it starts on the last word of a line in the lyrics, and the next 1 and the 2 are two sounds that belong together. tldr: no.
02:31:17 (1,1,1,2,3,1,1) - Same as ^. Would leave ugly followpoints that just don't fit ;

RemmyX25 wrote:

He-who-maps everything's Hard: I know right
Map sucks. D: Just kidding. :D

01:31:35 (4,5) - I'm on the fence about these since the second one hides. I guess it's fine being a [Hard] difficulty, but meh. Fixord
02:21:20 (1 - 14) / 02:23:69 (1 - 14) - THIS ISNT JUMPIN' JACK FLASH!!! Nice job. ^_^
Download: Natalie Imbruglia - Torn (mrtn) [Larto's Hard].osu
Topic Starter
mrtn
thanks for updating your difficulty :)
Jarby
Blah blah blah.
Topic Starter
mrtn
uhm?
Larto
Maybe JarJar meant to star this map and then forgot it


Or he just spams.
Jarby
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
mrtn
ASH Easy:

00:35:27 (2) - fixed
01:37:58 (1) - done
01:42:56 (1,2) - nah
01:43:81 (5) - nah
02:02:50 (1,2) - nah

Larto Is Hard:

I'll leave this to larto

EEeee's Normal:

00:20:62 (1,1) - done
00:51:62() - mapped it
01:32:44 (1) - seems perfectly fine to me
01:42:10 (1) - don't see the problem

Insane:

what's the problem with the breaks o_O.
Larto
Comboes and breaks are still the same. ;P

Download: Natalie Imbruglia - Torn (mrtn) [Larto's Hard].osu
Topic Starter
mrtn
updated your version =)
Yes_old
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
mrtn
EEeee's Normal:
03:00:30(6) - according to distance snap it's incorrect but normal players don't even notice the difference (I've had it tested)
blissfulyoshi
Easy:
02:03:75 (2) - might want to start a quarter note back and end where it currently is to sync with lyrics

Normal:
00:53:96 (1) - align with 4?

Hard:
fine

Insane:
fine

Great map. Star.
Topic Starter
mrtn
Easy:
02:03:75 (2) - nah it's fine as it is. It isn't to vocals, it's to the music ;)

Normal:
00:53:96 (1) - fixed :)

Great map. Star. - thanks :)

thanks for modding kudosu given ^^
Skyripper
[Agent Spin Here]
01:14:99 (1) - lol wtf is this (don't change it, just asking :P)

[EEeee] why is your spacing so sloppy, it's usually pretty awesome
Dude, why are mapping before the offset? :P Change the offset to 11529 (+/- a few)
00:18:29 (6) - this sounds wrong
01:25:27 (7) - get rid of this
01:25:11 - add one here
01:35:55 (4) - move to red tick

[Lardo]
sadface at your SoDs
Topic Starter
mrtn
[Agent Spin Here]
01:14:99 (1) - a slider :P

[EEeee]
Dude, why are mapping before the offset? :P Change the offset to 11529 (+/- a few) - the thing is the timing of the part for the offset is a bit weird. That's why all difficulties refrained from mapping that part. Not sure why EEeee did map it.
00:18:29 (6) - removed it
01:25:27 (7) - done
01:25:11 - done
01:35:55 (4) - sounds fine to me where it is.
Armin
Good Map, star *_*
Yuukari-Banteki
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
mrtn
[EEeee]
00:18:60 (1) - fixed
where are all the hitsounds? ;-; - in the song :P
also the kiai is a bit ugh - kiai is the same as all other difficulties. Not sure what to change about it :x


[Larto]
03:10:89 (7) - i'll leave this up to larto


[Insane]
03:16:03 (6) - fixed

thanks for modding, kudosu is yours ;)
Yuukari-Banteki
[EEeee]
looks good


[Insane]
looks great

have your bubble back ;o
Topic Starter
mrtn
This map has been deleted on the request of its creator. It is no longer available.
RemmyX25
Larto's Hard:
Still sux. Just kidding.


Ranked.
Topic Starter
mrtn
thanks remmy :)
sesito71
This map has been deleted on the request of its creator. It is no longer available.
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