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Koji Kondo - Hammer Bros Theme [Osu|Taiko]

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Total Posts
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Topic Starter
Mara
Sorry for delay, I'm working on sending PMs and fixing.

EDIT: Everything should be now up-to-date, I sent PM for those who has their part modded, but not fixed.
Stefan
Okay. Thx
SPOILER
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236,192,17447,2,8,B|212:240,3,50
308,208,18445,1,8
Saturnalize
Remapped my part.
SPOILER
256,192,31623,1,0
256,192,31823,1,0
224,192,32022,1,8
256,192,32222,1,8
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192,288,43803,1,12
192,288,44002,1,12
192,288,44202,1,12
UnderminE
Normal: 00:44:002 - Feels so empty ;_;
Topic Starter
Mara
Updated. Gief more modding.
Cheater Hater
General:
moodyrpg is in the tags twice
A random question, but how do you set the genre/artist before the map gets ranked? I don't see any option to do so in the editor. That's how I found this map, so presumably it would help non-ranked maps get visibility.

Easy:
00:31:623 (1) to 00:44:002 (4) - Using the whistle on the backbeat doesn't seem like the right idea when most of the notes are on the backbeat--it turns it into an overuse of whistles.
00:55:783 (4) - Starting this slider on an offbeat seems like a really bad idea for an easy, starting it at 00:55:982 seems better.

Normal:
00:33:220 (5,6) - This delay seems odd for a normal, and it doesn't especially fit with the music either.
00:36:016 (4,5) - I don't like this stacking combined with the quick jump to the slider
00:55:184 (2,3) - I feel like this should be a stack (since you're already stacking earlier in the song, even if it's not your part), but this is probably just personal preference (it looks sloppy to me)

Hard:
00:20:841 (1) - Put a clap here--it feels empty otherwise
00:26:432 (4) - Put a note here with a clap, since it feels empty--I put at X:208 Y:120 and it fit, though it could use a bit of adjustment so all three of 00:25:633 (2,4,2) are closer to a line.
00:56:581 (5) - This slider feels like it doesn't need the last repeat, since it bleeds into the next repeat. (weirdly, it only feels out of place here, even though it's done on all the difficulties--that means it's probably not an issue :p )

Insane:
The claps seems random in part 2--I'm not sure what the pattern is supposed to be :/
I know it's collab, but the parts seem to vary wildly in difficulty--part 1 feels like a difficult hard (while following the music), part 2 feels like a easy to medium insane (with some passing notes), and parts 3 and 4 are just crazy (many jumps, not as much resembling the music). My opinion is that either the last two parts should be toned down a bit, or that they should be moved into a new crazy-extreme part--however, I'm not really the one to judge since I can't play the crazy maps :/
Derekku

Cheater Hater wrote:

A random question, but how do you set the genre/artist before the map gets ranked? I don't see any option to do so in the editor. That's how I found this map, so presumably it would help non-ranked maps get visibility.
You mean the genre and language? BATs set them from the forums, and since there's so many in this collab it's very likely that one of them did it. Hell, I might have even done it!

Cheater Hater wrote:

Easy:
00:55:783 (4) - Starting this slider on an offbeat seems like a really bad idea for an easy, starting it at 00:55:982 seems better.
(3) ends on a red tick, so there's still 1/1 space between it and (4) and therefore it really shouldn't throw people off.
Topic Starter
Mara

Cheater Hater wrote:

00:26:432 (4) - Put a note here with a clap, since it feels empty--I put at X:208 Y:120 and it fit, though it could use a bit of adjustment so all three of 00:25:633 (2,4,2) are closer to a line. I didn't understand this part ;___; *fixing for FisHie*

Insane:
I know it's collab, but the parts seem to vary wildly in difficulty--part 1 feels like a difficult hard (while following the music), part 2 feels like a easy to medium insane (with some passing notes), and parts 3 and 4 are just crazy (many jumps, not as much resembling the music). My opinion is that either the last two parts should be toned down a bit, or that they should be moved into a new crazy-extreme part--however, I'm not really the one to judge since I can't play the crazy maps :/ Does anyone else have comments about this?
UnderminE

Cheater Hater wrote:

Normal:
00:33:220 (5,6) - This delay seems odd for a normal, and it doesn't especially fit with the music either. Odd things make the map more interesting.
00:36:016 (4,5) - I don't like this stacking combined with the quick jump to the slider I made 3 different newbie players test this map, all of them could pass that part without a problem. So, it is okay.
Thanks for mod.
Aurele
o,o
[HitObjects]
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60,260,45999,2,0,B|120:300,1,50
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248,172,56981,2,0,B|204:144,1,50,0|4
Topic Starter
Mara
UPDATED! WOOHOO!
zeroclover
General

-


Insane Collab

00:42:804 (1) - remove? , im looking others part that similiar like this , it was empty ( 00:17:447 (1,2,3,4,5,6,7) - , 00:30:225 (1,2,3,4) - , 00:55:783 (1,2,3,4,5,6,7,8) - ) or maybe u just want to be different o_o
00:28:229 (3) - remove clap? 00:28:029 (2) - better place clap here

Hard Collab

00:19:843 (3) - hmm , not stacked better


Normal Collab

00:37:214 (6) - dont stack


Easy Collab

fine...


~~
very short mod ... orz
dont kudos me
JudgeTheDude
Hi, from my modding queue

[Easy]
00:16:848 (2,3) - Why not aligned ?

Very good beatmap, good job ^^
UnderminE
SPOILER
[HitObjects]
296,280,31623,5,0
260,188,32022,1,2
336,120,32422,1,0
416,180,32821,1,2
396,280,33220,2,0,B|348:280,1,50,8|0
296,280,33620,2,0,B|120:176,1,200,8|2
120,80,34818,5,0
32,128,35217,1,2
40,228,35617,1,0
32,128,36016,1,2
76,152,36215,2,0,B|208:224,1,150,8|8
292,172,37214,1,0
296,268,37613,1,2
Topic Starter
Mara
Thanks for support guys. Beatmap has been updated again.

Alright, so apparently it's unrankable to have this kind of mapset if I don't have an own diff in here. This may take some time.
UnderminE
inb4 perkele diff
Soaprman
I accidentally downloaded this in osu!direct earlier when I was going for some other map. Fun stuff. I guess I'll kind of mod this?

Remember to always adjust spacing when needed if you do something I mention.

[General]

Mapping's pretty solid! There are some parts where I think it'd be better to emphasize the melody than the rhythm but do what you want. :P

The hitsounding, on the other hand, is wildly inconsistent. I know it's a collab but you guys should work something out. I'd recommend soft samples all the way with whistles and finishes where needed. Get rid of the claps; they're jarring and sound outright bad much of the time. Also, make sure the volume is consistent and on the quieter side... this isn't a loud song. Because of this, I'm not going to mention hitsounds in my difficulty mods. Hopefully this is all a side effect of the map being WIP. :P

[Easy]

No gripes.

[Normal]

00:17:447 (3) - Move this a bit and point it toward 4? Though honestly, it's better if you don't use a slider like this (short with even number of repeats) in Normal at all; newer players aren't so good at judging the length of sliders like this. A long slider might work just as well if you let the slider ticks do the hitsound work.

00:38:811 (5) - This sounds very awkward to me. It's a little better if you end 6 1/2 beat earlier but going with something else is probably the best option here.

00:42:804 (3,1) - Add a circle on the white line between 3 and 1... this part feels kind of empty.

[Hard]

00:22:438 (3,4) - Stack these?

[Insane]

No gripes.

[Crazy]

Not modding it because it's not done. PM me if you ever want me to mod it.

LunaticMara wrote:

Alright, so apparently it's unrankable to have this kind of mapset if I don't have an own diff in here. This may take some time.
The ranking criteria raise the bar on beatmap quality yet again! Call this a victory for good taste. 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-)
Topic Starter
Mara

Soaprman wrote:

The ranking criteria raise the bar on beatmap quality yet again! Call this a victory for good taste. 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-)
I hope that's sarcasm, because my insanes suck balls.
UnderminE

Soaprman wrote:

[General]The hitsounding, on the other hand, is wildly inconsistent. I know it's a collab but you guys should work something out. I'd recommend soft samples all the way with whistles and finishes where needed. Get rid of the claps; they're jarring and sound outright bad much of the time. Also, make sure the volume is consistent and on the quieter side... this isn't a loud song. Because of this, I'm not going to mention hitsounds in my difficulty mods. Hopefully this is all a side effect of the map being WIP. :P
;_______; You can't guess how much I want to play with hitsounds on this song ;_; Claps <_<

[Normal]
00:38:811 (5) - This sounds very awkward to me. It's a little better if you end 6 1/2 beat earlier but going with something else is probably the best option here. Well, If I didn't have to use 50% Normal hitsounds, I was planning to try something different for that part. That part is a bit shitty, I changed it into a simple one then.
Thanks for mod o/
edit skldjflsdf I forgot:
SPOILER
[HitObjects]
296,280,31623,5,0
260,188,32022,1,2
336,120,32422,1,0
416,180,32821,1,2
396,280,33220,2,0,B|348:280,1,50,8|0
296,280,33620,2,0,B|120:176,1,200,8|2
120,80,34818,5,0
32,128,35217,1,2
40,228,35617,1,0
32,128,36016,1,2
76,152,36215,2,0,B|208:224,1,150,8|8
292,172,37214,1,0
296,268,37613,1,2
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444,144,38411,1,2
416,104,38611,1,0
384,64,38811,2,0,B|284:64,1,99.9999999999999,8|2
184,64,39610,6,0,B|84:64,2,99.9999999999999,0|0|8
236,152,40808,1,2
152,208,41207,2,0,B|216:208|232:248|232:248|248:208|324:208,1,200,4|8
384,104,42405,1,2
436,188,42804,2,0,B|480:208,4,50,6|2|0|2|4
Soaprman

LunaticMara wrote:

Soaprman wrote:

The ranking criteria raise the bar on beatmap quality yet again! Call this a victory for good taste. 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-)
I hope that's sarcasm, because my insanes suck balls.
Worry not! Beneath the eight pairs of shades lie the rollingest eyes you've ever seen.

And I don't know what all insanes you've made, but the two maps I have that have your name on them (Heiluvat Kassit and Rocking Just to Make Ya Move) don't suck balls at all.
Stefan
I already feared that a own Diff will be neccessary for Rank. :(
But I think it won't be too hard to make it. :D
Topic Starter
Mara
oh my god making this difficulty is pain in the ass
Andrea
Mara stop being lazy c'mon, it's so short ;_;
Topic Starter
Mara
I'M TRYING
Stefan
:(
Topic Starter
Mara
IT'S DONE

MODMODMODMODMOD

what a horrible diff I made
Mercurial
I've clicked that banner and my PC just died.


Reserving slot to mod.
Topic Starter
Mara
Sucks to be Mara.
UnderminE
;______;
Topic Starter
Mara
I KEEP RESURRECTING THIS UNTIL I GET SOME MODS ;__;
Valentiino

Mercurial wrote:

Reserving slot to mod.
3 weeks already ;__;
Chyo-Kun
I really wanted to mod this,but..how can i mod this map..? It's impossible to find errors ;;
Derekku
I'll try and mod it tonight or tomorrow!
Topic Starter
Mara
Holy shit, this map is dying all the time.
Nessuka
[crazy]
00:20:841 (2,3,4) - 3 should be moved 1 grid up and 1 grid left

[Insane]
00:22:638 (4) - Ugly as fuck, make more pretty

[hard]
00:24:036 (3) - Can this not point towards the next circle? looks better
00:55:783 (1,2,3,4) - Spacing is inconsistent, should fix

I CANNOT MOD EASY AND NORMAL SINCE I CAN'T MAP EASY OR NORMAL MYSELF...
Topic Starter
Mara
...A MOD?

Oh my god, I am happy forever.

Will notify mappers - fixed my own part, thanks.
Nessuka
I got bored too, and mapped something... xD
http://puu.sh/1xjik
Topic Starter
Mara

Ijah wrote:

I got bored too, and mapped something... xD
http://puu.sh/1xjik
I'll check if I can add it - it requires SBin' and stuff.
UnderminE

Derekku wrote:

I'll try and mod it tonight or tomorrow!
;________________;
Derekku

UnderminE wrote:

Derekku wrote:

I'll try and mod it tonight or tomorrow!
;________________;
Yeah, I've just been insanely busy these past few months. >x<
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