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Maeda Tatsuyuki - Flying Battery Zone Act 2 [Osu|Taiko]

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DarkDunskin
Finally finished both Taiko's

http://puu.sh/X5AG

I used a different Offset.
Red Line should start later because the Main-Rythm starts to repeat after that Intro.

You probably should take another Audiofile with a longer fade-out.
This one ends to sudden imo.

Don't forget to add "darkdunskin" to the Tags please~

Thats all.
Have fun mapping ^^
Topic Starter
Pereira006

DarkDunskin wrote:

Finally finished both Taiko's

http://puu.sh/X5AG

I used a different Offset.
Red Line should start later because the Main-Rythm starts to repeat after that Intro.

You probably should take another Audiofile with a longer fade-out.
This one ends to sudden imo.

Don't forget to add "darkdunskin" to the Tags please~

Thats all.
Have fun mapping ^^
i will ask offset and something then~~
anyway thank
Crimmi


I hope it's satisfactory, and i'll do an easy Normal if you don't mind.

Masato Nakamura - Flying Battery Zone Act 2 (Pereira006) [Crimmi's Normal]
R e d
New Pereira map :D yay
Making Easy diff
*Star*

Topic Starter
Pereira006
wowowo everthing done ! jghafdpiugafhigafhgfdgafdgfdg

move to pending
Saten
Because Sonic

[General]
You could've cut the mp3 much neater~

[Insane]
Stacking~!!
00:02:580 (7) - why so low vol on clap ticks? at least +10~ on them
00:06:580 (1) - clap
00:06:980 (4) - remove clap
00:07:180 (5) - clap
00:12:980 (1) - ^
00:13:380 (4) - remove clap
00:13:580 (5) - clap
00:19:380 (4) - clap at start
00:19:780 (5) - remove clap
00:19:980 (6) - clap at start
00:25:580 (3) - clap at end
00:26:180 (5) - remove clap
00:26:380 (6) - clap at start
00:26:780 (7) - clap
00:46:580 (1) - ^
00:46:980 (4) - remove clap
00:47:180 (5) - clap
00:52:980 (1) - ^
00:53:380 (4) - remove clap
00:53:580 (5) - clap
00:59:380 (4) - clap at start
00:59:780 (5) - remove clap
00:59:980 (6) - clap at start
01:05:580 (3) - clap at end
01:06:180 (5) - remove clap
01:06:380 (6) - clap at start
01:06:780 (7) - clap

[Hard]
Same as I mentioned on [Insane]
00:14:580 (1) - make it prettier?
00:20:980 (1) - ^ you can for example use 00:22:580 (3) - and scale it.
00:28:780 (1) - can you make something better than this? I know it's easy to read, but it doesn't really following the music
01:08:780 (1) - ^

[Crimmi]
100%? You could lower it to 70% or something (at least on the Normal ones because the normal-sliderticks are really loud right now)
00:59:380 (5) - less like that and more like this? [R e d]
00:16:180 (3) - rotate this a bit and move it a bit up? 01:13:780 (1) - :3


Good luck /o/
Topic Starter
Pereira006

Saten wrote:

Because Sonic

[General]
You could've cut the mp3 much neater~ i will keep it that because i aldready cut, but if some modders say again i will use that

[Insane]
Stacking~!! yes is most fit this song, in my imo
00:02:580 (7) - why so low vol on clap ticks? at least +10~ on them if more volume the listen clap is strong than normal clap, i wanna listen clap same clap
00:06:580 (1) - clap
00:06:980 (4) - remove clap
00:07:180 (5) - clap
00:12:980 (1) - ^
00:13:380 (4) - remove clap
00:13:580 (5) - clap
00:19:380 (4) - clap at start
00:19:780 (5) - remove clap
00:19:980 (6) - clap at start
00:25:580 (3) - clap at end
00:26:180 (5) - remove clap
00:26:380 (6) - clap at start
00:26:780 (7) - clap
00:46:580 (1) - ^
00:46:980 (4) - remove clap
00:47:180 (5) - clap
00:52:980 (1) - ^
00:53:380 (4) - remove clap
00:53:580 (5) - clap
00:59:380 (4) - clap at start
00:59:780 (5) - remove clap
00:59:980 (6) - clap at start
01:05:580 (3) - clap at end
01:06:180 (5) - remove clap
01:06:380 (6) - clap at start
01:06:780 (7) - clap

I m sorry, nothing fix hitsound because the clap on red tick and some remove white tick is not fit this song and my style in my opinion, i will keep it hitsound consistency that really fit i m sorry

[Hard]
Same as I mentioned on [Insane] no
00:14:580 (1) - make it prettier? i did slider on center to try better symentric then rotato this slider is still symentric, keep it
00:20:980 (1) - ^ you can for example use 00:22:580 (3) - and scale it.no sorry
00:28:780 (1) - can you make something better than this? I know it's easy to read, but it doesn't really following the music yes , fix to follow melody only
01:08:780 (1) - ^ yes

Good luck /o/
Thank you mod o/
R e d

Saten wrote:

Because Sonic


[R e d]
00:16:180 (3) - rotate this a bit and move it a bit up?Fix! 01:13:780 (1) - :3 :3


Good luck /o/
KonataN
★ ~ K & D Modding Queue ~ ★

[General]

Your song ends all of sudden. Maybe a blend out effect? If this is a loop from the game (dunno about the source) maybe you can copy a bit from the beginnig to the end and let it fade out?

There's no other BG? at least this one in 800x600? It doesn't look that nice.

Set a Preview Point for this map in each difficulty

Different Volumes between diffs.:
Easy: 40%~70% Vol
Normal: 100% Vol
Hard: (20%)40%~70%
Insane: (20%)40%~70%
I think Normal should have 40%~70% volume, too


[Crimmi's Normal]

00:36:980 (1,2,3,4) - maybe make this more look like a rotated square?

[Hard]

00:22:180 (2,3) - this one looks misplaced, maybe sth like:

00:03:380 (1) - remove NC
00:09:780 (1) - ^
00:30:180 (7) - NC
00:35:180 (1) - remove NC
00:36:580 (3) - NC
00:43:380 (1) - remove NC
00:49:780 (1) - ^

Nice work! star'd

[Insane]

00:16:080 (4) - I'd mute them slider ticks, they are off-beat but the slider is still nice to play
00:22:480 (4) - ^
00:56:080 (4) - ^
01:02:480 (4) - ^
Topic Starter
Pereira006

KonataN wrote:

★ ~ K & D Modding Queue ~ ★

[General]

Your song ends all of sudden. Maybe a blend out effect? If this is a loop from the game (dunno about the source) maybe you can copy a bit from the beginnig to the end and let it fade out? i dunno how "fade out" orz i konw only cut

There's no other BG? at least this one in 800x600? It doesn't look that nice.don't have another bg nice, is only this sorry

Set a Preview Point for this map in each difficulty
ups yes

Different Volumes between diffs.:
Easy: 40%~70% Vol
Normal: 100% Vol
Hard: (20%)40%~70%
Insane: (20%)40%~70%
I think Normal should have 40%~70% volume, too

The R e d wanna same me hitsound but is guest diff and wanna same me, and crimmi is guest diff and wanna different is fine because he is guest diff but let's see he accpeted or not


[Crimmi's Normal]

00:36:980 (1,2,3,4) - maybe make this more look like a rotated square?

wait crimmi respond

[Hard]

00:22:180 (2,3) - this one looks misplaced, maybe sth like:

00:03:380 (1) - remove NC
00:09:780 (1) - ^
00:30:180 (7) - NC
00:35:180 (1) - remove NC
00:36:580 (3) - NC
00:43:380 (1) - remove NC
00:49:780 (1) - ^

some fix

Nice work! star'd

[Insane]

00:16:080 (4) - I'd mute them slider ticks, they are off-beat but the slider is still nice to play
00:22:480 (4) - ^
00:56:080 (4) - ^
01:02:480 (4) - ^

is fit some drums weak but yes are off-beat, but i scary mute the tick orz let's see another mod if agree, The slider start blue tick because they fit melody here
Thank you mod :D
Mercurial
WHY PEREIRA, WHY?

This is the best OST of Sonic and Knuckles (Lava Reef Act 1 is actually better, anyway)



Edit:

Tags: "eggman knucles tails sonic team sega genesis mega drive collection darkdunskin Crimmi Red"

These tags must be removed from there because they're in the Source already.

Edit2: Is Knuckles, not Knucles.
Topic Starter
Pereira006

Mercurial wrote:

WHY PEREIRA, WHY?

This is the best OST of Sonic and Knuckles (Lava Reef Act 1 is actually better, anyway)



Lava Reef Act 2 is my favorite really I feel like I'm moon orz, I gonna mapping every all OST of sonic lmao

Edit:

Tags: "eggman knucles tails sonic team sega genesis mega drive collection darkdunskin Crimmi Red"

These tags must be removed from there because they're in the Source already. ho yeah fixed that

Edit2: Is Knuckles, not Knucles. lmao my bad
thank checking that :D

EDIT: re-download because tag
Mercurial
I'm so surpiced of how many people don't noticed that before, that means that nobody played Sonic before, which is sad ;_;

Also, if you're going to make another Sonic (Sega Genesis) mapset, call me, I want to map a guest diff.

Edit:



800x600, Take it or Leave it :3
Topic Starter
Pereira006

Mercurial wrote:

I'm so surpiced of how many people don't noticed that before, that means that nobody played Sonic before, which is sad ;_; aff they should play sonic lmao

Also, if you're going to make another Sonic (Sega Genesis) mapset, call me, I want to map a guest diff. lol ok then i will call you if i make another sega sonic

Edit:



800x600, Take it or Leave it :3
Add BG, better quality, thank you !

Re-Download pleasse
Tur00
Hello :)
From Tea & Tur00 Modding queue

[R e d's Easy]

00:04:980 (1,2,3,4) - delete the claps in the end and better add whistle in the start of all sliders.
00:11:380 (1,2,3,4) - ^ .. to follow a pattern.
00:17:780 (1,2,3,4) - ^ .. make a green timeline in 00:17:780 and put Normal hitsounds and put other in 00:20:980
and make the hitsounds soft again.
00:23:780 (4,1,2,3) - ^ .. make a green timeline in 00:24:180 and put Normal hitsounds
00:23:780 (4) - if you make ^ , here put whistle in the end.
00:44:980 (1,2,3,4) - same of 00:04:980 .
00:51:380 (1,2,3,4) - same of 00:04:980 .
00:57:780 (1,2,3,4) - same of 00:17:780 , timelines in 00:57:780 & 01:00:980
01:04:180 (5,1,2,3) - same of 00:23:780 , timeline in 01:04:180 .

all is to follow a new pattern and sound better

[Crimmi's Normal]

00:11:380 (1,2) - delete the whistles in the reverse-arrow of these sliders .
00:15:780 (2,4) - why whistles? .. claps to follow the pattern.
00:18:580 (2,4) - why whistles? .. finish to follow the previous pattern .
00:22:180 (2) - why whistle? .. clap!
00:24:180 (5) - delete the whistle of the end .
00:25:780 (6) - delete the whistle of the reverse arrow .
00:36:980 (1,2,3,4) - make this .. (1)whistle-(2)clap-(3)whistle-(4)clap .
00:44:980 (1,2,3) - delete all whistles of those notes.
00:51:380 (1,2,3) - ^
00:58:180 (2,4) - ^
01:04:180 (1,2) - ^
01:18:980 (2,4) - ^

that's all for this diff.
Now the PRO diff O_O~

[Hard]

01:18:580 (1) - delete the clap

Lol only it >.<

That's All
Good luck With the map.
Sorry for only mod Hitsounds .
thiev
Hi , from Mod team/M4M

  • Easy
Fine


  • Normal
00:59:380 (5) - Change this slider ( as Saten said )


  • Hard
00:29:280 (5) - replace this slider by a circle ,
00:30:180 (7,8,9,10,11) - I think it's better to make these circles like this
01:09:280 (5) - replace this slider by a circle
01:10:180 (7,8,9,10,11) - I think it's better to make these circles like this



  • Insane
00:14:580 (1,2,3) - These sliders does not follow the music ( for me ) . Can u let me know what these sliders follow ?
00:20:980 (1,2,3) - ^
00:31:080 (9) - I think you should remove this circle
00:54:580 (1,2,3) - These sliders does not follow the music ( for me ) . Can u let me know what these sliders follow ?
01:11:080 (9) - I think you should remove this circle

I like this music ^^
Good luck
Topic Starter
Pereira006

Tur00 wrote:

Hello :)
From Tea & Tur00 Modding queue

[Hard]

01:18:580 (1) - delete the clap keep it sorry and insane have keep it too

Lol only it >.<

That's All
Good luck With the map.
Sorry for only mod Hitsounds .
Thank you mod :D the Red and crimmi will look you diff

Shikinotsu wrote:

Hi , from Mod team/M4M


  • Hard
00:29:280 (5) - replace this slider by a circle , keep it because i don't follow drums, i follow melody and guitar that most better than drums and is easy play
00:30:180 (7,8,9,10,11) - I think it's better to make these circles like this the blue tick i can't feel sorry keep it
01:09:280 (5) - replace this slider by a circle same explained before
01:10:180 (7,8,9,10,11) - I think it's better to make these circles like this same explained before



  • Insane
00:14:580 (1,2,3) - These sliders does not follow the music ( for me ) . Can u let me know what these sliders follow ? is fit very well follow guitar keep it
00:20:980 (1,2,3) - ^ ^ same
00:31:080 (9) - I think you should remove this circle you right remove that because is not fit very well, so remove
00:54:580 (1,2,3) - These sliders does not follow the music ( for me ) . Can u let me know what these sliders follow ? same explained before
01:11:080 (9) - I think you should remove this circle fix that

I like this music ^^
Good luck
thank you mod :D
R e d
[R e d's Easy]

00:04:980 (1,2,3,4) - delete the claps in the end and better add whistle in the start of all sliders. fix
00:11:380 (1,2,3,4) - ^ .. to follow a pattern. fix
00:17:780 (1,2,3,4) - ^ .. make a green timeline in 00:17:780 and put Normal hitsounds and put other in 00:20:980
and make the hitsounds soft again. fix
00:23:780 (4,1,2,3) - ^ .. make a green timeline in 00:24:180 and put Normal hitsounds fix
00:23:780 (4) - if you make ^ , here put whistle in the end. fix
00:44:980 (1,2,3,4) - same of 00:04:980 . fix
00:51:380 (1,2,3,4) - same of 00:04:980 . fix
00:57:780 (1,2,3,4) - same of 00:17:780 , timelines in 00:57:780 & 01:00:980 i have no hitsounds 00:57:780 (1,2,3,4) so its useless timeline
01:04:180 (5,1,2,3) - same of 00:23:780 , timeline in 01:04:180 . fix

all is to follow a new pattern and sound better i agree^^
thanks mod o/
Zexion
Need help on making the MP3 end more neatly? It takes a minute to do that, I can do it easily if you need to, just contact me. (you could send me the mp3 and tell me where do you want it to fade away)

Btw. Your map is pretty awesome.
Topic Starter
Pereira006

Zexion_Vi wrote:

Need help on making the MP3 end more neatly? It takes a minute to do that, I can do it easily if you need to, just contact me. (you could send me the mp3 and tell me where do you want it to fade away)

Btw. Your map is pretty awesome.
the end is quickly over that impossiblu fade out need musica externd minute that can be fade out. i guess just teach me me in-game or pm how make fade out.

thank you checking my map
Crimmi
Sorry about the delay, I fixed all of the stuff, I hope :)

SPOILER
osu file format v9

[General]
AudioFilename: Sonic Knuckles Music Flying Battery Zone Act 2.mp3
AudioLeadIn: 0
PreviewTime: 26980
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 1780,4980,8180,11380,14580,17780,20980,24180,27380,41780,44980,48180,51380,54580,57780,60980,64180,67380,81780
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 16

[Metadata]
Title:Flying Battery Zone Act 2
Artist:Masato Nakamura
Creator:Pereira006
Version:Crimmi's Normal
Source:Sonic & Knuckles
Tags:eggman tails team sega genesis mega drive collection darkdunskin Crimmi Red

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:1.1
SliderTickRate:2

[Events]
//Background and Video events
0,0,"0.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
180,400,4,2,0,100,1,0
4980,-100,4,1,0,100,0,0
8180,-100,4,2,0,100,0,0
11380,-100,4,1,0,100,0,0
14580,-100,4,2,0,100,0,0
17780,-100,4,1,0,100,0,0
20980,-100,4,2,0,100,0,0
24180,-100,4,1,0,70,0,0
27380,-100,4,1,0,70,0,1
41780,-100,4,2,0,100,0,0
44980,-100,4,1,0,70,0,0
48180,-100,4,2,0,100,0,0
51380,-100,4,1,0,70,0,0
54580,-100,4,2,0,100,0,0
57780,-100,4,1,0,70,0,0
60980,-100,4,2,0,100,0,0
64180,-100,4,1,0,70,0,0
67380,-100,4,1,0,70,0,1
81780,-100,4,2,0,100,0,0


[Colours]
Combo1 : 253,253,253
Combo2 : 140,210,255
Combo3 : 255,55,65

[HitObjects]
64,192,1780,2,0,B|128:192|128:192|192:160|192:160|288:160,1,220,4|0
416,160,2980,1,8
320,64,3380,1,0
192,64,3780,1,8
96,160,4180,1,0
192,256,4580,1,8
320,256,4980,6,0,B|320:192|320:192|368:128|368:128|368:48,1,220,4|4
256,128,6180,1,0
144,52,6580,2,0,B|144:128|144:128|192:192|192:192|192:256,1,220,4|4
256,368,7780,1,0
384,368,8180,5,4
320,256,8580,1,8
192,256,8980,1,0
128,368,9380,1,8
192,256,9780,2,0,B|144:144,2,110,0|8|0
256,144,10980,1,8
320,256,11380,6,0,B|352:208|352:208|400:192|400:192|432:128,2,165,4|0|8
192,256,12980,2,0,B|160:208|160:208|112:192|112:192|80:128,2,165,4|0|8
320,256,14580,6,0,B|368:256|368:256|432:240,2,110,4|8|0
320,128,15780,1,2
192,192,16180,2,0,B|128:192|128:192|80:160,2,110,0|8|0
192,64,17380,1,2
320,64,17780,5,4
384,320,18580,1,4
128,320,19380,1,4
192,64,20180,1,4
256,176,20580,1,8
320,64,20980,6,0,B|384:64|384:64|432:96,2,110,4|8|0
256,176,22180,1,2
192,64,22580,2,0,B|128:64|128:64|80:96,2,110,0|8|0
256,176,23780,1,8
160,176,24180,2,0,B|144:255|256:367|384:239|347:161,1,330,4|0
336,32,25780,2,0,B|256:48|256:48|176:32,2,165,4|4|4
320,160,27380,6,0,B|320:272,1,110,4|8
192,272,28180,2,0,B|192:144,1,110,0|2
192,32,28980,1,0
320,32,29380,1,8
448,32,29780,2,0,B|448:96|368:128,1,110,0|2
256,128,30580,2,0,B|192:128|192:128|160:96|160:96|96:96,2,165,0|2|0
384,128,32180,6,2,B|384:192|352:240,1,110
224,240,32980,2,0,B|112:240,1,110,2|2
192,112,33780,6,0,B|256:112|256:112|288:80|288:80|352:80,2,165,4|2|0
48,112,35380,2,0,B|48:176|48:176|80:208|80:208|80:288,2,165,0|2|0
176,192,36980,5,2
300,264,37380,1,8
372,139,37780,1,2
248,67,38180,1,8
256,192,38580,12,4,40980
464,192,41780,5,4
320,192,42180,1,8
400,64,42580,1,0
256,64,42980,1,8
176,192,43380,5,0
112,64,43780,1,8
32,192,44180,1,0
176,192,44580,1,8
176,192,44980,6,0,B|176:320,1,110,4|0
320,304,45780,2,0,B|320:176,1,110,4|0
338,54,46580,2,0,B|256:32|256:32|160:64,2,165,0|0|0
480,48,48180,5,4
368,128,48580,1,8
256,224,48980,1,0
144,128,49380,1,8
32,48,49780,5,0
32,192,50180,1,8
128,304,50580,1,0
256,224,50980,1,8
368,304,51380,6,0,B|400:256|384:192,1,110,4|0
256,224,52180,2,0,B|256:112,1,110,4|0
128,64,52980,2,0,B|128:112|128:112|96:160|96:160|96:224,2,165,4|0|0
256,128,54580,6,0,B|320:128|320:128|384:144,3,110,4|8|0|8
256,224,56180,2,0,B|192:224|192:224|144:208,3,110,0|8|0|8
16,208,57780,5,4
96,96,58180,1,2
176,208,58580,1,4
256,96,58980,1,2
336,208,59380,2,0,B|384:176|384:176|384:128|384:128|448:80,2,165
352,352,60980,6,0,B|288:352|288:352|240:336,1,110,4|8
96,336,61780,2,0,B|96:288|96:288|144:224,1,110,0|8
224,128,62580,1,0
368,128,62980,1,8
288,256,63380,1,0
432,256,63780,1,8
288,256,64180,6,0,B|208:256|160:288,1,110,4|2
48,320,64980,2,0,B|48:256|80:208,1,110,4|2
192,144,65780,2,0,B|96:144|48:64,2,165,4|4|4
336,144,67380,6,0,B|320:80|272:48,2,110,4|8|0
336,288,68580,1,2
208,224,68980,1,0
256,368,69380,1,8
208,224,69780,1,0
128,336,70180,1,2
208,224,70580,6,0,B|176:112,1,110,0|8
288,208,71380,2,0,B|256:96,1,110,0|2
400,64,72180,1,4
416,208,72580,1,2
320,96,72980,1,4
336,240,73380,1,2
240,128,73780,6,0,B|192:160|112:160,1,110,4|8
48,272,74580,2,0,B|112:240|176:240,1,110,0|2
240,336,75380,2,0,B|256:272|240:224,1,110,0|8
352,144,76180,2,0,B|336:208|350:252,1,110,0|2
480,192,76980,2,0,B|432:80,1,110,0|8
304,64,77780,2,0,B|192:112,1,110,0|2
64,144,78580,5,6
96,288,78980,1,2
240,256,79380,1,2
208,112,79780,1,2
256,192,80180,12,4,81780
Mercurial

Pereira006 wrote:

Zexion_Vi wrote:

Need help on making the MP3 end more neatly? It takes a minute to do that, I can do it easily if you need to, just contact me. (you could send me the mp3 and tell me where do you want it to fade away)

Btw. Your map is pretty awesome.
the end is quickly over that impossiblu fade out need musica externd minute that can be fade out. i guess just teach me me in-game or pm how make fade out.

thank you checking my map
Actually, that is quite easy, I'll bring you a mp3 like that.
Rotte
hi~ :)
my English is not well.....
i'm useless :o

:arrow: General

like this green line http://puu.sh/12HRp,if you make this no sounds,adjust STR


:arrow: Insane
00:14:580 (1,2,3,4) - this slider is not well plesae modded it for example:http://puu.sh/12HOj
00:20:980 (1,2,3,4) - ^
00:46:380 (10) - NC
00:46:580 (1) - delete NC
00:54:580 (1,2,3,4) - this slider is not well plesae modded it for example:http://puu.sh/12HOj
01:00:980 (1,2,3,4) - ^


:arrow: Hard

00:03:480 (1) - Move back to the blue line
00:14:580 (1,2,3) - According to http://puu.sh/12I2S to mod
00:20:980 (1,2,3) - 3 Move back to the blue line
00:22:180 (2) - this note is not fit this music
00:49:880 (1) - Move back to the blue line this: http://puu.sh/12IiG
00:56:180 (3) - ^
01:00:980 (1,2,3) - must be modded according to http://puu.sh/12HY9


:arrow: Crumi's Normal

i think this diff you are better use some slider

00:02:980 (2,3,4,5,6) - this notes not fit music
00:08:980 (3,4) - listen music, music’s diff is easer ,so this note is not fit.

:arrow: R e d's Easy

no problem


that's all
:)
Kei
Hi!

[General]
  1. There's inconsistency in Kiai times. Please fix it (Crimmi's diff has a different kiai than the other diffs).
  2. Maybe consider adding "R e d" to tags, since you added it without spacings between letters (Red) and his username is written correctly as "R e d".
  3. Consider adding fade out effect to the end of the mp3 because right now, the end of the song sounds a bit weird and awful imo.
[R e d's Easy]
  1. 00:01:780 (1,2,3,4) - You added way too much consecutive notes for a Easy diff. Please consider deleting 00:02:980 (3) and making larger 00:02:180 (2) (end it where (3) was).
  2. 00:10:180 (4,5) - Same thing here ^ consider deleting 00:10:980 (5) and making larger 00:10:180 (4) (end it here (5) was).
  3. 00:14:580 (1,2,3) - This pattern looks messy imo. Please try to copy 00:14:580 (1) shape, then press ctrl+j, and after that, press ctrl+r. Afterwards, try placing it like this:
  4. 00:22:580 (3) - A bit nazi: move this slider a tad to the right. The pattern looks much better if you do that.
  5. http://puu.sh/12ioR
  6. 00:30:980 (3) - ^ a tad down this time:
  7. It's really ugly how 00:33:780 (1) gets a bit covered up by 00:32:180 (1). Please move away any of those 2 sliders to avoid it:
  8. 00:38:180 (3) - Kinda nazi again.. please consider moving this note to x:288 y:148 to make the pattern and notes placement more clean.
  9. 00:42:180 (2,3,4) - Way too much consecutive notes. I highly suggest you to delete (3), and then replace (2) and (4) with a slider to make this kind of parts more easier and appropiate for beginners.
  10. 00:44:980 (1,2,3) - More messy patterns :o Please try out this pattern or make another one by yourself more.. prettier:
  11. 00:56:180 (3) - Ahmm and again, try moving this slider a tad up (x132 y76 if possible) to make this pattern looks more clean. You should end up with something like this:
  12. 00:57:780 (1,2,3,4) - Add some whistles to these notes. This sounds way too empty and monotonous without hitsounds. Perhaps to (1), (3) and (4)?
  13. 01:02:580 (3) - Uhm this slider shape looks kinda random like this. How about moving it?:
  14. 01:04:180 (5,1) - The space between these 2 notes ruin the flow. Consider filling up this space with a long slider or something you preffer more.

    Try fixin up the rest of the diff by yourself having in mind those points listed above. :D
[Crimmi's Normal]
  1. 00:44:980 (1) - Your hitfinishes volume here sound much low than at 00:12:980 (2). Sounds better if you decrease the volume of the finishes at 00:12:980 (2) too.
  2. 00:46:580 (3) - According to your previous pattern 00:12:980 (2), here's missing a finish. I suggest you to add it for consistency.
  3. 01:19:380 (3) - Fits and sound much more with the music if you remove this whistle. Try it out.

    There's not really much I can say about this difficulty. It's not of my personal taste. Simple patterns, symmetry, idk o.o i find it okay..
[Hard]
  1. 00:15:780 (2,3) - This pattern looks weird ;-; please try to make pretty patterns with slider shapes. How about like this?:
  2. 00:17:180 (4,5,6) - So many notes stacked ruins the flow and feels boring to play. Unstacking would be much better so I suggest you to do it.
  3. 00:17:780 (1,2,3,4,5,6,7) - For consistency, you should add finishes like you did previously at 00:11:380 (1,2,1,2). Also, you should add nc to 00:19:380 (4) like you did before too.
  4. 00:22:180 (2) - This sldier looks very.. uhm out of place where it is placed. Try to make it more curved to make a little blanket with the previous slider end, like this?:
  5. 00:23:580 (4,5,6) - And again, stacking notes like this isn't fun imo :?
  6. 00:24:180 (1,2,3,4,5,6,7,8) - Again. You didn't added finishes like you did at 00:11:380 (1,2,1,2). Please add them and also add nc to 00:25:780 (4) for consistency too, becasue you added nc like that in your previous patterns.
  7. 00:26:780 (6) - Due to the change of melody, a nc here would fit perfectly. Please consider adding it.
  8. 00:28:780 (4,5) - That pause between these two sliders ruins the flow imo. I suggest you to add a repeat to (4) to fill up that space and to keep the good flow.
  9. 00:30:180 (7,8,9,10,11) - Ok this is toooo much stacking. Please unstack these notes! it is not fun to click so much notes at the same place. :l Ah and also consider adding nc to (7) due to the change of melody.
  10. 00:36:580 (3,4,5) - ^ in this case you just stacked 3, but it still boring imo :c
  11. 00:35:180 (1) - This nc is inconsistent with your previous patterns because you didnt added nc like this before (00:30:180 (7,8,9,10,11)) so please remove it. I strongly suggest you to do it. If you do this and also follow my previous nc suggestions, add nc to 00:36:580 (5) for consistency.
  12. 00:52:980 (1) - According to your hitfinish pattern, here's a missing hitfinish.
  13. 00:57:780 (1,2,3,4,5,6,7) - ^ same here, but you didn't added finishes in this whole pattern
  14. 00:59:180 (3) - And also according to your nc pattern you should add here a nc like you were doing before with your previous patterns for consistency.
  15. 01:03:580 (4,5,6) - Moar stacking :c unstacking notes makes the player feel better and also makes the player enjoy more the map because they'll have to move more the cursor around the screen.
  16. 01:04:180 (1,2,3,4,5,6,7,8) - Missing finishes and combo at 01:05:780 (4) again.
  17. 01:06:780 (6) - Due to the change of melody, i suggest you to add nc here.
  18. 01:08:780 (4,5) - Again, this empty space kinda ruins the flow. Consider adding a repeat to (4) to fill up that space.
  19. 01:10:180 (7) - Due to the change of melody again, I suggest you to add a nc here. Also, again, way too much stacked and boring notes. Consider unstacking for a better flow. did you copypasted the previous kiai...?
  20. 01:15:180 (1,2,3,1) - 2 completely inconsistent nc. Please remove them. In your previous patterns you didn't added nc like this. Try to keep them consistent to make the map more solid.
  21. 01:16:580 (2) - If you followed my nc suggestions, also add nc here.

    Just try to keep stuff consistent to make the map more solid. I don't like those storyboarded hitsounds :c
[Insane]
  1. 00:14:580 (1) - This slider looks very ugly tbh. Please make it more pretty and curved, like this?:
  2. 00:17:780 (1,2,3,4,5,6,7,8,1,2) - Here's a clear lack of hitsounds. You didn't added finishes like you did at 00:11:580 (2,3,4,5,6,7,8,9,10,11,1).
  3. 00:19:380 (4) - Missing nc.. you didnt' added nc like you did at ^

    And the list goes on.... please fix those things by yourself. They're the same erros like in the hard diff. I don't want to write everything again.

  4. 00:22:480 (4) - Another.. weird slider. Consider making it more curved, like this:
  5. 00:30:180 (4) - Due to the change of melody, I suggest you to add a nc here. Fits with the music imo.
  6. 00:36:580 (4) - ^
  7. 01:10:180 (4) - ^
  8. 01:16:580 (4) - ^ this is also to avoid those high combo numbers (10, 11, 12.. 13..).
  9. 01:18:380 (8) - I think it feels better in therms of flow if you move this note up instead of leaving it down here:

    Good. :D I don't like very much your stacks. In this case, they're much better the way you stacked notes than how you did in your hard. Other than that, good diff.
That's it. Good luck!
Topic Starter
Pereira006

-[NYAN]- wrote:

hi~ :)
my English is not well.....
i'm useless :o

:arrow: General

like this green line http://puu.sh/12HRp,if you make this no sounds,adjust STR i did increassing some


:arrow: Insane
00:14:580 (1,2,3,4) - this slider is not well plesae modded it for example:http://puu.sh/12HOj [/color]
00:20:980 (1,2,3,4) - ^ ^ no
00:46:380 (10) - NC no, i don't the drums is strong that not fit
00:46:580 (1) - delete NC no
00:54:580 (1,2,3,4) - this slider is not well plesae modded it for example:http://puu.sh/12HOj explained before
01:00:980 (1,2,3,4) - ^ ^


:arrow: Hard

00:03:480 (1) - Move back to the blue line huuh that not fit melody i don't wanna put drums i wanna follow melody and guitar listen 25%
00:14:580 (1,2,3) - According to http://puu.sh/12I2S to mod no, my is fit very well
00:20:980 (1,2,3) - 3 Move back to the blue line no, sense
00:22:180 (2) - this note is not fit this music is fit is follow melody
00:49:880 (1) - Move back to the blue line this: http://puu.sh/12IiG no
00:56:180 (3) - ^ no
01:00:980 (1,2,3) - must be modded according to http://puu.sh/12HY9 no
I'm sorry only 1 fix, but keep it mod :D thank you mod
Topic Starter
Pereira006

Kei wrote:

Hi!

[General]
  1. There's inconsistency in Kiai times. Please fix it (Crimmi's diff has a different kiai than the other diffs). the crimmi is guest let's see he respond
  2. Maybe consider adding "R e d" to tags, since you added it without spacings between letters (Red) and his username is written correctly as "R e d".ho yeah
  3. Consider adding fade out effect to the end of the mp3 because right now, the end of the song sounds a bit weird and awful imo. mercurial will do it so i will wait
[Hard]
  1. 00:15:780 (2,3) - This pattern looks weird ;-; please try to make pretty patterns with slider shapes. How about like this?: fix that my owm, too more curve and spacing
  2. 00:17:180 (4,5,6) - So many notes stacked ruins the flow and feels boring to play. Unstacking would be much better so I suggest you to do it. no, because i do it unstack and test play that complety harder more, i wanna stack because the newbie can pass and SS first try or second (i did ask lot my friend
  3. 00:17:780 (1,2,3,4,5,6,7) - For consistency, you should add finishes like you did previously at 00:11:380 (1,2,1,2). Also, you should add nc to 00:19:380 (4) like you did before too.fix that
  4. 00:22:180 (2) - This sldier looks very.. uhm out of place where it is placed. Try to make it more curved to make a little blanket with the previous slider end, like this?:fix that
  5. 00:23:580 (4,5,6) - And again, stacking notes like this isn't fun imo :? keep it, same explained before, that flow i don't is broke, is still nice flow keep it
  6. 00:24:180 (1,2,3,4,5,6,7,8) - Again. You didn't added finishes like you did at 00:11:380 (1,2,1,2). Please add them and also add nc to 00:25:780 (4) for consistency too, becasue you added nc like that in your previous patterns.fix that
  7. 00:26:780 (6) - Due to the change of melody, a nc here would fit perfectly. Please consider adding it.no i wanna keep it color continue that don't sense put nc in my imo
  8. 00:28:780 (4,5) - That pause between these two sliders ruins the flow imo. I suggest you to add a repeat to (4) to fill up that space and to keep the good flow. you right, fix and more easier
  9. 00:30:180 (7,8,9,10,11) - Ok this is toooo much stacking. Please unstack these notes! it is not fun to click so much notes at the same place. :l Ah and also consider adding nc to (7) due to the change of melody.this is lot notes , unstacks is really harder like insane, keep it stack and flow is still nice in my imo
  10. 00:36:580 (3,4,5) - ^ in this case you just stacked 3, but it still boring imo :c no
  11. 00:35:180 (1) - This nc is inconsistent with your previous patterns because you didnt added nc like this before (00:30:180 (7,8,9,10,11)) so please remove it. I strongly suggest you to do it. If you do this and also follow my previous nc suggestions, add nc to 00:36:580 (5) for consistency. fix that
  12. 00:52:980 (1) - According to your hitfinish pattern, here's a missing hitfinish. ups
  13. 00:57:780 (1,2,3,4,5,6,7) - ^ same here, but you didn't added finishes in this whole pattern fix that
  14. 00:59:180 (3) - And also according to your nc pattern you should add here a nc like you were doing before with your previous patterns for consistency.
  15. 01:03:580 (4,5,6) - Moar stacking :c unstacking notes makes the player feel better and also makes the player enjoy more the map because they'll have to move more the cursor around the screen keep it.
  16. 01:04:180 (1,2,3,4,5,6,7,8) - Missing finishes and combo at 01:05:780 (4) again. fix that
  17. 01:06:780 (6) - Due to the change of melody, i suggest you to add nc here. no
  18. 01:08:780 (4,5) - Again, this empty space kinda ruins the flow. Consider adding a repeat to (4) to fill up that space. fix that , more easier
  19. 01:10:180 (7) - Due to the change of melody again, I suggest you to add a nc here. Also, again, way too much stacked and boring notes. Consider unstacking for a better flow. did you copypasted the previous kiai...? no, at 01:08:980 that melody start higher and this i feel melody is still continue, keep it sorru, also yes is copy-past if you read my first post and still fine, because i don't wanna lost melody and guitar
  20. 01:15:180 (1,2,3,1) - 2 completely inconsistent nc. Please remove them. In your previous patterns you didn't added nc like this. Try to keep them consistent to make the map more solid.no keep it.
  21. 01:16:580 (2) - If you followed my nc suggestions, also add nc here.no

    Just try to keep stuff consistent to make the map more solid. I don't like those storyboarded hitsounds :c
i like hitsound SB :(

[Insane]
  1. 00:14:580 (1) - This slider looks very ugly tbh. Please make it more pretty and curved, like this?: fix that
  2. 00:17:780 (1,2,3,4,5,6,7,8,1,2) - Here's a clear lack of hitsounds. You didn't added finishes like you did at 00:11:580 (2,3,4,5,6,7,8,9,10,11,1).fix that
  3. 00:19:380 (4) - Missing nc.. you didnt' added nc like you did at ^ yes

    And the list goes on.... please fix those things by yourself. They're the same erros like in the hard diff. I don't want to write everything again.

    fix more consistent,hitsound,curve and etc... that you explained and my owm

  4. 00:22:480 (4) - Another.. weird slider. Consider making it more curved, like this:i still is consistent curve, i did curve better this and then rotato and fix spacing so i see is still is nive curve
  5. 00:30:180 (4) - Due to the change of melody, I suggest you to add a nc here. Fits with the music imo. no , same explained in hard, that melody feel like is continue, keep it
  6. 00:36:580 (4) - ^ ^ no
  7. 01:10:180 (4) - ^ ^ no
  8. 01:16:580 (4) - ^ this is also to avoid those high combo numbers (10, 11, 12.. 13..).^ no
  9. 01:18:380 (8) - I think it feels better in therms of flow if you move this note up instead of leaving it down here: you right, fixed that

    Good. :D I don't like very much your stacks. In this case, they're much better the way you stacked notes than how you did in your hard. Other than that, good diff.
that stack is really aswome i feel is lot fun in my owm feel i wanna keep it, that just 2 second try and get SS or first try SS that lot fun, keep it

That's it. Good luck!
Thank big big mod that really help :D i like very much big mod than tiny mod lmao :megusta: i hope i will you req again my map

EDIT: aff double post -.- also put my owm star 4x hueaheuhauehauehauhea

EDIT 2: RE-DOWNLOAD THE TAG CHANGE uheuhehueh
R e d

Kei wrote:

Hi!

[R e d's Easy]
  1. 00:01:780 (1,2,3,4) - You added way too much consecutive notes for a Easy diff. Please consider deleting 00:02:980 (3) and making larger 00:02:180 (2) (end it where (3) was). dont seems right to me. i really feel a circle in 00:02:980! and its not too much for a easy diff.
  2. 00:10:180 (4,5) - Same thing here ^ consider deleting 00:10:980 (5) and making larger 00:10:180 (4) (end it here (5) was). right!! fix
  3. 00:14:580 (1,2,3) - This pattern looks messy imo. Please try to copy 00:14:580 (1) shape, then press ctrl+j, and after that, press ctrl+r. Afterwards, try placing it like this: fix
  4. 00:22:580 (3) - A bit nazi: move this slider a tad to the right. The pattern looks much better if you do that. fix
  5. http://puu.sh/12ioR
  6. 00:30:980 (3) - ^ a tad down this time: fix
  7. It's really ugly how 00:33:780 (1) gets a bit covered up by 00:32:180 (1). Please move away any of those 2 sliders to avoid it: fix
  8. 00:38:180 (3) - Kinda nazi again.. please consider moving this note to x:288 y:148 to make the pattern and notes placement more clean. i see no pattern in that o.O anyway i change the pattern for the 00:38:180 (3) end in the middle, also i add slider in 00:35:380 (2) seems now perfect to me ;o
  9. 00:42:180 (2,3,4) - Way too much consecutive notes. I highly suggest you to delete (3), and then replace (2) and (4) with a slider to make this kind of parts more easier and appropiate for beginners. hum i did it with 2 sliders
  10. 00:44:980 (1,2,3) - More messy patterns :o Please try out this pattern or make another one by yourself more.. prettier: fix
  11. 00:56:180 (3) - Ahmm and again, try moving this slider a tad up (x132 y76 if possible) to make this pattern looks more clean. You should end up with something like this: fix
  12. 00:57:780 (1,2,3,4) - Add some whistles to these notes. This sounds way too empty and monotonous without hitsounds. Perhaps to (1), (3) and (4)?fix
  13. 01:02:580 (3) - Uhm this slider shape looks kinda random like this. How about moving it?: fix
  14. 01:04:180 (5,1) - The space between these 2 notes ruin the flow. Consider filling up this space with a long slider or something you preffer more.
    fix
    Try fixin up the rest of the diff by yourself having in mind those points listed above. :D fix



That's it. Good luck!
Crimmi

Kei wrote:

Hi!

[General]
  1. There's inconsistency in Kiai times. Please fix it (Crimmi's diff has a different kiai than the other diffs).
Because I used spinners.

[Crimmi's Normal]
  1. 00:44:980 (1) - Your hitfinishes volume here sound much low than at 00:12:980 (2). Sounds better if you decrease the volume of the finishes at 00:12:980 (2) too. Ah, crap i forgot about that
  2. 00:46:580 (3) - According to your previous pattern 00:12:980 (2), here's missing a finish. I suggest you to add it for consistency. Done.
  3. 01:19:380 (3) - Fits and sound much more with the music if you remove this whistle. Try it out. Done.

    There's not really much I can say about this difficulty. It's not of my personal taste. Simple patterns, symmetry, idk o.o i find it okay..
SPOILER
osu file format v9

[General]
AudioFilename: Sonic Knuckles Music Flying Battery Zone Act 2.mp3
AudioLeadIn: 0
PreviewTime: 26980
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 1780,4980,8180,11380,14580,17780,20980,24180,27380,41780,44980,48180,51380,54580,57780,60980,64180,67380,80980
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 16

[Metadata]
Title:Flying Battery Zone Act 2
Artist:Masato Nakamura
Creator:Pereira006
Version:Crimmi's Normal
Source:Sonic & Knuckles
Tags:eggman tails team sega genesis mega drive collection darkdunskin Crimmi R e d

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:1.1
SliderTickRate:2

[Events]
//Background and Video events
0,0,"0.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
180,400,4,2,0,100,1,0
4980,-100,4,1,0,70,0,0
8180,-100,4,2,0,100,0,0
11380,-100,4,1,0,70,0,0
14580,-100,4,2,0,100,0,0
17780,-100,4,1,0,70,0,0
20980,-100,4,2,0,100,0,0
24180,-100,4,1,0,70,0,0
27380,-100,4,1,0,70,0,1
40980,-100,4,1,0,70,0,0
41780,-100,4,2,0,100,0,0
44980,-100,4,1,0,70,0,0
48180,-100,4,2,0,100,0,0
51380,-100,4,1,0,70,0,0
54580,-100,4,2,0,100,0,0
57780,-100,4,1,0,70,0,0
60980,-100,4,2,0,100,0,0
64180,-100,4,1,0,70,0,0
67380,-100,4,1,0,70,0,1
80980,-100,4,2,0,100,0,0


[Colours]
Combo1 : 253,253,253
Combo2 : 140,210,255
Combo3 : 255,55,65

[HitObjects]
64,192,1780,2,0,B|128:192|128:192|192:160|192:160|288:160,1,220,4|0
416,160,2980,1,8
320,64,3380,1,0
192,64,3780,1,8
96,160,4180,1,0
192,256,4580,1,8
320,256,4980,6,0,B|320:192|320:192|368:128|368:128|368:48,1,220,4|4
256,128,6180,1,0
144,52,6580,2,0,B|144:128|144:128|192:192|192:192|192:256,1,220,4|4
256,368,7780,1,0
384,368,8180,5,4
320,256,8580,1,8
192,256,8980,1,0
128,368,9380,1,8
192,256,9780,2,0,B|144:144,2,110,0|8|0
256,144,10980,1,8
320,256,11380,6,0,B|352:208|352:208|400:192|400:192|432:128,2,165,4|0|8
192,256,12980,2,0,B|160:208|160:208|112:192|112:192|80:128,2,165,4|0|8
320,256,14580,6,0,B|368:256|368:256|432:240,2,110,4|8|0
320,128,15780,1,2
192,192,16180,2,0,B|128:192|128:192|80:160,2,110,0|8|0
192,64,17380,1,2
320,64,17780,5,4
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320,64,20980,6,0,B|384:64|384:64|432:96,2,110,4|8|0
256,176,22180,1,2
192,64,22580,2,0,B|128:64|128:64|80:96,2,110,0|8|0
256,176,23780,1,8
160,176,24180,2,0,B|144:255|256:367|384:239|347:161,1,330,4|0
336,32,25780,2,0,B|256:48|256:48|176:32,2,165,4|4|4
320,160,27380,6,0,B|320:272,1,110,4|8
192,272,28180,2,0,B|192:144,1,110,0|2
192,32,28980,1,0
320,32,29380,1,8
448,32,29780,2,0,B|448:96|368:128,1,110,0|2
256,128,30580,2,0,B|192:128|192:128|160:96|160:96|96:96,2,165,0|2|0
384,128,32180,6,2,B|384:192|352:240,1,110
224,240,32980,2,0,B|112:240,1,110,2|2
192,112,33780,6,0,B|256:112|256:112|288:80|288:80|352:80,2,165,4|2|0
48,112,35380,2,0,B|48:176|48:176|80:208|80:208|80:288,2,165,0|2|0
176,192,36980,5,2
300,264,37380,1,8
372,139,37780,1,2
248,67,38180,1,8
256,192,38580,12,4,40980
464,192,41780,5,4
320,192,42180,1,8
400,64,42580,1,0
256,64,42980,1,8
176,192,43380,5,0
112,64,43780,1,8
32,192,44180,1,0
176,192,44580,1,8
176,192,44980,6,0,B|176:320,1,110,4|0
320,304,45780,2,0,B|320:176,1,110,4|0
338,54,46580,2,0,B|256:32|256:32|160:64,2,165,0|0|0
480,48,48180,5,4
368,128,48580,1,8
256,224,48980,1,0
144,128,49380,1,8
32,48,49780,5,0
32,192,50180,1,8
128,304,50580,1,0
256,224,50980,1,8
368,304,51380,6,0,B|400:256|384:192,1,110,4|0
256,224,52180,2,0,B|256:112,1,110,4|0
128,64,52980,2,0,B|128:112|128:112|96:160|96:160|96:224,2,165,4|0|0
256,128,54580,6,0,B|320:128|320:128|384:144,3,110,4|8|0|8
256,224,56180,2,0,B|192:224|192:224|144:208,3,110,0|8|0|8
16,208,57780,5,4
96,96,58180,1,2
176,208,58580,1,4
256,96,58980,1,2
336,208,59380,2,0,B|384:176|384:176|384:128|384:128|448:80,2,165
352,352,60980,6,0,B|288:352|288:352|240:336,1,110,4|8
96,336,61780,2,0,B|96:288|96:288|144:224,1,110,0|8
224,128,62580,1,0
368,128,62980,1,8
288,256,63380,1,0
432,256,63780,1,8
288,256,64180,6,0,B|208:256|160:288,1,110,4|2
48,320,64980,2,0,B|48:256|80:208,1,110,4|2
192,144,65780,2,0,B|96:144|48:64,2,165,4|4|4
336,144,67380,6,0,B|320:80|272:48,2,110,4|8|0
336,288,68580,1,2
208,224,68980,1,0
256,368,69380,1,8
208,224,69780,1,0
128,336,70180,1,2
208,224,70580,6,0,B|176:112,1,110,0|8
288,208,71380,2,0,B|256:96,1,110,0|2
400,64,72180,1,4
416,208,72580,1,2
320,96,72980,1,4
336,240,73380,1,2
240,128,73780,6,0,B|192:160|112:160,1,110,4|8
48,272,74580,2,0,B|112:240|176:240,1,110,0|2
240,336,75380,2,0,B|256:272|240:224,1,110,0|8
352,144,76180,2,0,B|336:208|350:252,1,110,0|2
480,192,76980,2,0,B|432:80,1,110,0|8
304,64,77780,2,0,B|192:112,1,110,0|2
64,144,78580,5,6
96,288,78980,1,2
240,256,79380,1,0
208,112,79780,1,2
256,192,80180,12,4,81780
Konei
Uhm, sorry.

I'm just here to tell you I can't mod this map.
It's to pro for my current modding experience, so I just wish you good luck for rank =w=
Topic Starter
Pereira006

Konei wrote:

Uhm, sorry.

I'm just here to tell you I can't mod this map.
It's to pro for my current modding experience, so I just wish you good luck for rank =w=
:(, thank

also where link @Crimmi ?
Crimmi

Pereira006 wrote:

Konei wrote:

Uhm, sorry.

I'm just here to tell you I can't mod this map.
It's to pro for my current modding experience, so I just wish you good luck for rank =w=
:(, thank

also where link @Crimmi ?
Look at my previous post.
LunarSakuya
hi

General
Audio lead-in for Taikos and standard are different. Idk if that matters lol

R e d's Easy
00:36:580 (1) - Start with a single note instead of slider http://osu.ppy.sh/ss/426506
00:45:780 (2) - Delete finish at beginning, you didn't have it in the previous patterns
01:04:180 (5) - NC, delete NC on the next note

Crimmi's Normal
00:16:180 (3) - Replace by copy & pasting (1)? or the other way around
00:23:780 (4) - Whistle instead of clap, like 00:17:380 (4) -
00:24:180 (5) - NC

Hard
00:01:780 (2) - NC
00:16:180 (3) - Start slider on 00:16:080 to match the tune?
00:22:580 (3) - ^
00:30:580 (6,7,8) - Make some sliders or something, the stack feels a bit long
00:41:780 (2) - NC
01:10:580 (6,7,8) - same as before, maybe use slider

Insane
00:01:780 (5) - NC, consistency with 00:08:180 (1) -
00:35:280 - add a note to follow the music? if yes, maybe you can stack like this http://osu.ppy.sh/ss/426618
00:41:780 (5) - NC

Nice!! xD GL
R e d

LunarSakuya wrote:

hi

R e d's Easy
00:36:580 (1) - Start with a single note instead of slider http://osu.ppy.sh/ss/426506 why? No ;o sounds better to me in my way
00:45:780 (2) - Delete finish at beginning, you didn't have it in the previous patterns yess fix
01:04:180 (5) - NC, delete NC on the next note yess fix


Nice!! xD GL
DakeDekaane
As I expected, a nice song and mapset for me~

I'm sorry, or I couldn't help or this is almost near perfect, good luck~
Topic Starter
Pereira006

LunarSakuya wrote:

hi

General
Audio lead-in for Taikos and standard are different. Idk if that matters lol

the taiko is guest and standard is fine not need add audio lead-in look not like is harder but somoene sayd this agian i will change that

Hard
00:01:780 (2) - NC yes you right
00:16:180 (3) - Start slider on 00:16:080 to match the tune? yes that true but blue tick is really hard by test in diff hard
00:22:580 (3) - ^ ^
00:30:580 (6,7,8) - Make some sliders or something, the stack feels a bit long no the notes is fit very well i keep it
00:41:780 (2) - NC yes
01:10:580 (6,7,8) - same as before, maybe use slider no same explained before

Insane
00:01:780 (5) - NC, consistency with 00:08:180 (1) - fix to consistency my diff hard
00:35:280 - add a note to follow the music? if yes, maybe you can stack like this http://osu.ppy.sh/ss/426618 no
00:41:780 (5) - NC yes

Nice!! xD GL
Thank you mod :D

DakeDekaane wrote:

As I expected, a nice song and mapset for me~

I'm sorry, or I couldn't help or this is almost near perfect, good luck~
again ? :( i believe one day you mod will help my map
anyway, thank checking and star
JudgeTheDude
Hi, from my modding queue.

Nothing weird found, good job ^^

Good luck for rank.
Topic Starter
Pereira006

JudgeTheDude wrote:

Hi, from my modding queue.

Nothing weird found, good job ^^

Good luck for rank.
okay :(, thank checking
Hyguys
Mod4Mod
Suggestion
Error

I really like this map , if i had a kudosu i would star it
but i don't have ;_;

[R e d's Easy]
00:24:980 (1) - Put normal whistle here, or a soft clap to combine with the 00:25:780 (2,3) -
besides that nice difficulty

[Crimmi's Normal]
nice difficulty

[Oni]
00:34:580 (44,45,46,47,48) - if possible , make this ddkkd
or ddkdd
[Hard]
00:30:580 (6) - New Combo
00:36:980 (5) - ^
01:09:380 (2) - Normal whistle
01:10:580 (6) - New combo
01:16:980 (4) - ^
01:16:980 (6) - ^^

[Insane]
00:19:980 (3) - Finish on the start of slider
00:26:380 (4) - ^ On the end of the slider
00:30:580 (6) - New combo
00:36:980 (6) - ^
01:10:580 (6) - ^^
01:16:980 (6) - ^^^
R e d

Hyguys wrote:

Mod4Mod
Suggestion
Error


[R e d's Easy]
00:24:980 (1) - Put normal whistle here, or a soft clap to combine with the 00:25:780 (2,3) -
besides that nice difficulty

Denied because i want player feel the soft hitsound at 00:24:980. And the claps start at White big tick in 00:25:780

But really thanks for suggestion! Thank you !!
Topic Starter
Pereira006
everthing fix new combo and whistle expect finis in insane
also taiko will keep it he tell me that he still more enjoy

thank you mod :D and update
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