"If there is no disadvantage for a 90%, then it makes no sense that a 100% dim would be considered cheating"
I'll use the analogy from the last thread. What if you were an artist. You make a nice painting of a mountain, a sunset, whatever you like. You painted that picture to be appreciated the way you made it. A few years later, an art critique walks into the art gallery where your painting is. He walks up to your painting, looks at it for a total of 10 seconds, then takes some scissors and cuts out a slice of your painting, a key part of it to be precise. He then chooses to critique it like he would to any other piece of art. Your first question would be, "Why would this man cut my picture?" His response is, "I can critique your painting better when I remove the distractions."
How would you feel if someone cut something out of your creation, just so in their mind, they appreciated the creation better? They deemed that part of your creation to be distracting and negative, yet you intended people to play with it. Is that fair to the mapper?
Peppy was against background dimming for a long time. I still think he is, but it's compromise. 90% of the field is black, but it's not cut out, and the file is not modified either. The artist of the beatmap can safely say it was at least properly appreciated once by everyone who has a high rank on it. Like previously stated, 90% dim isn't much different from 100% dim, only 90% dim actually keeps a large part of the artist's work involved. Ask any top player and they will say that Fun Spoiler settings actually saves them time seeing in most cases it takes longer to replace a BG than do one play through of the map.
Honestly if you can't play with 10% of a background peeking through, I suggest you get your eyes checked or something. Not even a video BG of another song's osu! gameplay would throw most people off then.
This also gives beatmap artists more freedom in combo colours with relations to backgrounds, but that's not important.
I'll use the analogy from the last thread. What if you were an artist. You make a nice painting of a mountain, a sunset, whatever you like. You painted that picture to be appreciated the way you made it. A few years later, an art critique walks into the art gallery where your painting is. He walks up to your painting, looks at it for a total of 10 seconds, then takes some scissors and cuts out a slice of your painting, a key part of it to be precise. He then chooses to critique it like he would to any other piece of art. Your first question would be, "Why would this man cut my picture?" His response is, "I can critique your painting better when I remove the distractions."
How would you feel if someone cut something out of your creation, just so in their mind, they appreciated the creation better? They deemed that part of your creation to be distracting and negative, yet you intended people to play with it. Is that fair to the mapper?
Peppy was against background dimming for a long time. I still think he is, but it's compromise. 90% of the field is black, but it's not cut out, and the file is not modified either. The artist of the beatmap can safely say it was at least properly appreciated once by everyone who has a high rank on it. Like previously stated, 90% dim isn't much different from 100% dim, only 90% dim actually keeps a large part of the artist's work involved. Ask any top player and they will say that Fun Spoiler settings actually saves them time seeing in most cases it takes longer to replace a BG than do one play through of the map.
Honestly if you can't play with 10% of a background peeking through, I suggest you get your eyes checked or something. Not even a video BG of another song's osu! gameplay would throw most people off then.
This also gives beatmap artists more freedom in combo colours with relations to backgrounds, but that's not important.