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MBLAQ - Baby U! -TV MIX-

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Topic Starter
shikyu

iMercurial wrote:

Ok, time to mod.


General


Easy

  • 00:07:051 (4) To keep consistency with the other diffs, a NC here will be cool. ok
    00:34:281 (1) Sorry for being THAT NAZI, but this slider is not perfectly made http://puu.sh/Lki2 ok
Nicely done.

Good work, all of you.

DakeDekaane wrote:

Hi from queue :3

[Easy]

00:26:897 (1,2) - Is this a jump? If not, put 00:26:897 (1) - on x: 280 y:320 thanks for notice it, put it somewhere else

Good luck~ c:
Thanks for mod~ will update after get athiota fixed diff
tetsutaro
This mod is for my modding queue. Thanks for applying!

[General]
:idea: All Ouendan difficulties: Slider Tick 1 :arrow: 2
Silders that lasts slightly less than one whole beat would be confusing to first plays.
(But since your ticks sounds different than normal, this may need further tweaks)
:idea: A great use of different sound sets. However it's good to unify the use of sound sets throughout all Ouendan difficulties.
:idea: Suggests starting soft set at ~00:22:512 and back to normal at ~00:37:051

[Easy]
:idea: For most parts, the thing is to follow the vocal more closely.
Putting hit circles at 2 beats apart makes it too relaxed. Put something in the white marks if there are words there.
Examples of this includes 00:15:358 (1,2,3,4) and similar.

[Ota's Normal]
:idea: Make tings consistent with Easy and Hard. (Sound sets, etc.)

[Hard]
00:55:974 (2,3) - Very confusing. Separate.

Generally a great mapset after so many mods. :)
Topic Starter
shikyu

tetsutaro wrote:

This mod is for my modding queue. Thanks for applying!

[General]
:idea: All Ouendan difficulties: Slider Tick 1 :arrow: 2 it's sound funny. I like it too, but I keep slider tick 1 to follow the drum
Silders that lasts slightly less than one whole beat would be confusing to first plays.
(But since your ticks sounds different than normal, this may need further tweaks) huh :?
:idea: A great use of different sound sets. However it's good to unify the use of sound sets throughout all Ouendan difficulties. discuss this with athiota later
:idea: Suggests starting soft set at ~00:22:512 and back to normal at ~00:37:051 nope, I still need soft whistle hitsound

[Easy]
:idea: For most parts, the thing is to follow the vocal more closely.
Putting hit circles at 2 beats apart makes it too relaxed. Put something in the white marks if there are words there.
Examples of this includes 00:15:358 (1,2,3,4) and similar. I follow instrument, if you hear it closely. Those 2/2 note because I follow 1 kind of drum for reff part and piano start from 00:22:512, if I keep 1/1 notes pattern it'll be boring

[Hard]
00:55:974 (2,3) - Very confusing. Separate. keep this for now

Generally a great mapset after so many mods. :)
Sorry I'm not fix anything for now, but thanks for mod~
Sure
[General]
Add tag : Music Boys Live in Absolute Quality


[Hard]
01:25:051 (2,3) - Symmetrize them to be an isosceles triangle? Because 01:24:127 (1) is on the center of horizontal axis.
01:28:397 - Add inherited timing section 30% audio volumed
01:28:628 - ^ ~ 10% ~


[Ota's Normal]
00:44:897 (7) - According to your previous NCing pattern, it should be NC. You kept adding NC after long white bar.
01:18:820 - Does this green line affect anything? It seems useless.
01:18:878 - ^


[Easy]
01:03:358 (3) - It's not symmetrized with 01:01:512 (1)


That's it!
Topic Starter
shikyu

ykcarrot wrote:

[General]
Add tag : Music Boys Live in Absolute Quality


[Hard]
01:25:051 (2,3) - Symmetrize them to be an isosceles triangle? Because 01:24:127 (1) is on the center of horizontal axis.
01:28:397 - Add inherited timing section 30% audio volumed
01:28:628 - ^ ~ 10% ~


[Easy]
01:03:358 (3) - It's not symmetrized with 01:01:512 (1)


That's it!
Fixed all, thanks for mod~
Topic Starter
shikyu
ykcarrot : Fixed all! Thanks for mod! :)
Wrong account ._.;
athiota33
ykcarrot: Fixed all!~ Thanks for mod :)
popner
Hi ~ Mod request from My Queue.

Just suggestions:

[General]
I think offset-10 is better.
(Can't find a better quality BG?)

[Easy]
00:49:974 (1) - whistle on head?

[Ota's Normal]
Nothing notable.

[Hard]
00:03:589 (6) - the note is completely overlapped by previous slider under hidden mod because of the slider's direction. So move 1 grid up to make a manually stack? http://puu.sh/M3B7
00:22:281 (7) - finish?
00:31:512 (1) - can be curved to fit 00:31:281 (5) better. See the approach circle of (5): http://puu.sh/M3DH
00:41:897 (3) - add once repeat?
00:49:974 (1) - whistle on head?

That's all I can find. GL~
Topic Starter
shikyu

popner wrote:

Hi ~ Mod request from My Queue.

Just suggestions:

[General]
I think offset-10 is better. keep current offset, will change if there's same suggestion
(Can't find a better quality BG?) well... I like current BG

[Easy]
00:49:974 (1) - whistle on head? ok

[Hard]
00:03:589 (6) - the note is completely overlapped by previous slider under hidden mod because of the slider's direction. So move 1 grid up to make a manually stack? http://puu.sh/M3B7 won't change this for now 'cause there's no problem when this diff played without any mods
00:22:281 (7) - finish? ok
00:31:512 (1) - can be curved to fit 00:31:281 (5) better. See the approach circle of (5): http://puu.sh/M3DH ok
00:41:897 (3) - add once repeat? no, there's nothing to follow
00:49:974 (1) - whistle on head? ok

That's all I can find. GL~
Thanks for mod~
Yasora
halo~

Easy
  1. 00:04:743 (3) - use clap on 2nd slidertick? I think good for consistent since you add clap at 00:04:281 (2) -
  2. 00:11:204 (1) - move this slider 2 grid left? for more look blanketing slider (1)'s end and circle (2)
  3. 00:25:051 (3) - ngg, remove finish in the end? I guess, that's not fit with bg music and too noisy in here.. if you don't want remove, decrease the volume..
  4. 00:29:666 (1) - similar think with above
  5. 00:32:435 (2) - ^ in the end orz
  6. 01:03:358 (3,4) - move this 1 grid up to make this symmetry with (1)?
Normal
  1. 00:13:512 (3) - maybe, add finish in slider's reverse?
  2. 00:21:128 (4) - in here, add finish in beginning, the sound seems similar with slider (2)~
  3. 00:24:128 (3) - similar think with above. but in here the sound same with 00:25:974 (6) -
  4. 00:59:666 (4) - same with 00:13:512 (3) -
  5. 01:14:435 (5) - ^
  6. 01:22:743 (3) - this slider's curve can be more improved imo, move 3rd point into x:104 y:292~
  7. 01:25:051 (2) - remove whistle in here but add in (1) and (3)? more fitting with the vocal imo
Hard
  1. 00:06:358 (6) - humm, use 1.2x spacing? more easier when click orz. this is too near from (5) D:
  2. 00:07:051 (1) - I guess this 1/4 reverse slider is not fit with the song.. maybe, just make this into 1 slider more better ..
  3. 00:17:897 (4) - move this circle 3 grid right? I know you try to stack this with slider (1), but I guess be more better if this circle more center between slider (3) and (5)
  4. 00:53:666 (1) - ngg, maybe try this code below? more curve will make more good flow imo
    284,208,53666,70,0,B|224:224|168:184|168:116,1,160,4|8
    666 orz..
  5. ngg, in my opinion, pattern rhythm like 00:23:435 (3,4,5) - isn't comfortable.. maybe, try rhythm just like more fit. this rhythm seems a bit forcing fit with the song.. just my opinion >_<|| but seriously
oh iya, bg nya bisa diganti yang lain ga? kyknya yang ini terlalu burem2 gimana gt pas fullscreen orz ...quality..

Good luck desu~
10nya
star for mod from n y a -'s queue /w/

[General]
  1. Remove 'size' from your tags

[Easy]

slider shape, circle placement
  1. 00:41:204 : move the 2nd point to x116 y164 and 3rd point to x116 y220 ?
Rhythms
nothing :D


[Ota's Normal]

AR +1?
can't find anything :o



[Hard]

slider shape, circle placement
  1. 00:16:512: move the 2nd slider point to x288 y124

Rhythms
  1. 00:10:281: remove clap?
  2. 00:24:128: change this to finish only?
  3. 00:25:974: ^
  4. 00:27:820: ^
  5. 00:29:666: ^
  6. 00:31:512: ^
  7. 00:33:358: ^
  8. 00:51:128: change this to stream?
  9. 00:56:435: remove clap?

[Taiko]

- maybe reduce the volume at the beginning and use 80% at kiai time
- AR to 7 ?
- OD & HP to 6 ?

  1. 00:00:128: D?
  2. 00:03:820: ^
thats all I can find, good luck! nice map .w<
Topic Starter
shikyu

Yasora wrote:

halo~

Easy
  1. 00:04:743 (3) - use clap on 2nd slidertick? I think good for consistent since you add clap at 00:04:281 (2) - no, it doesn't follow anything
  2. 00:11:204 (1) - move this slider 2 grid left? for more look blanketing slider (1)'s end and circle (2) it's already vertically symmetrical and IMO this slider already blanket them
  3. 00:25:051 (3) - ngg, remove finish in the end? I guess, that's not fit with bg music and too noisy in here.. if you don't want remove, decrease the volume.. it's fit, but I use soft finish do it become noisy, lower the volume
  4. 00:29:666 (1) - similar think with above ^
  5. 00:32:435 (2) - ^ in the end orz ^
  6. 01:03:358 (3,4) - move this 1 grid up to make this symmetry with (1)? ok
Normal
  1. 00:13:512 (3) - maybe, add finish in slider's reverse?
  2. 00:21:128 (4) - in here, add finish in beginning, the sound seems similar with slider (2)~
  3. 00:24:128 (3) - similar think with above. but in here the sound same with 00:25:974 (6) -
  4. 00:59:666 (4) - same with 00:13:512 (3) -
  5. 01:14:435 (5) - ^
  6. 01:22:743 (3) - this slider's curve can be more improved imo, move 3rd point into x:104 y:292~
  7. 01:25:051 (2) - remove whistle in here but add in (1) and (3)? more fitting with the vocal imo
from athiota: fixed some

Hard
  1. 00:06:358 (6) - humm, use 1.2x spacing? more easier when click orz. this is too near from (5) D: ok
  2. 00:07:051 (1) - I guess this 1/4 reverse slider is not fit with the song.. maybe, just make this into 1 slider more better .. if you hear there's a piano (with pretty low volume), still keep it, just reduce the volume
  3. 00:17:897 (4) - move this circle 3 grid right? I know you try to stack this with slider (1), but I guess be more better if this circle more center between slider (3) and (5) change placement of slider (3) and (5)
  4. 00:53:666 (1) - ngg, maybe try this code below? more curve will make more good flow imo ok
    284,208,53666,70,0,B|224:224|168:184|168:116,1,160,4|8
    666 orz..
  5. ngg, in my opinion, pattern rhythm like 00:23:435 (3,4,5) - isn't comfortable.. maybe, try rhythm just like more fit. this rhythm seems a bit forcing fit with the song.. just my opinion >_<|| but seriously if I do that it'll become too plain and not consistent since current pattern follow the piano
oh iya, bg nya bisa diganti yang lain ga? kyknya yang ini terlalu burem2 gimana gt pas fullscreen orz ...quality.. ok, diganti :?

Good luck desu~

- t e n n y a - wrote:

star for mod from n y a -'s queue /w/

[General]
  1. Remove 'size' from your tags most tv sized map use (TV Size) as their title, so people will type tv size to search (maybe)... so it help people to search easier

[Easy]

slider shape, circle placement
  1. 00:41:204 : move the 2nd point to x116 y164 and 3rd point to x116 y220 ? ok
Rhythms
nothing :D


[Ota's Normal]

AR +1? ok
can't find anything :o



[Hard]

slider shape, circle placement
  1. 00:16:512: move the 2nd slider point to x288 y124 ok

Rhythms
  1. 00:10:281: remove clap? it's consistent with patterns that have same rhytm, so no
  2. 00:24:128: change this to finish only? no change, I use soft hitsound so it'll be pretty noisy
  3. 00:25:974: ^
  4. 00:27:820: ^
  5. 00:29:666: ^
  6. 00:31:512: ^
  7. 00:33:358: ^
  8. 00:51:128: change this to stream? not change this for now, well... I'm pretty lazy :P
  9. 00:56:435: remove clap? same as 00:10:281

[Taiko]

- maybe reduce the volume at the beginning and use 80% at kiai time volume different in taiko can't be really heard, so I keep consistent volume
- AR to 7 ? ok
- OD & HP to 6 ? already :?

  1. 00:00:128: D? ok
  2. 00:03:820: ^ no, it doesn't fit
thats all I can find, good luck! nice map .w<
Thanks for mods and star~
Leorda
Apa kabar~

[Easy]
00:27:820 (2) - Move the 3rd sliderpoint to 1 grid right for better blanket combo? (Nazi)


[Normal]
00:31:512 (4) - Add finish? You seems forgot....
00:42:589 (3) - Remove finish for following finish hitsound pattern?


[Hard]
01:14:897 (5) - Remove the finish at start slider for your finish pattern?
01:25:051 (2) - Unsnapped repeating slider (zoom in if you want to see the proof)


That's all I got, good luck!
Topic Starter
shikyu

Leorda wrote:

Apa kabar~ baik~

[Easy]
00:27:820 (2) - Move the 3rd sliderpoint to 1 grid right for better blanket combo? (Nazi) ok


[Normal]
00:31:512 (4) - Add finish? You seems forgot.... ok
00:42:589 (3) - Remove finish for following finish hitsound pattern? athiota said it has louder sound, so no


[Hard]
01:14:897 (5) - Remove the finish at start slider for your finish pattern? no, it has same finish pattern as 00:13:974 (3,4,1) and 01:00:128 (2,3)
01:25:051 (2) - Unsnapped repeating slider (zoom in if you want to see the proof) yes, there's deleted timing so I add it


That's all I got, good luck!
Thanks for mod~
Kokatsu
Hey there, as prmoised, a Taikomod here :3


General


I checked timing and think offset 109~111 is more fitting. :x
I'm quiet sure -TV MIX- must be removed from the title, since it's a cut version of the song used on TV. Please read this thread on how to change the name of your beatmap. If I'm wrong and this IS the official name of the cut version (might be the case), then change it to (TV Mix).(If you do so, also remember to fix the TaikoBG corrospondingly!)


Taiko


Firsttry results, replay and a short comment
I used my kkdd standard-taiko keys for playing. :3



Download the Replay here!

The diff was fun, sorry for bad play since I just woke up b4 playing this xD. There are not much things to fix, but I will go over some minor stuff. It was a bit repitive though..

Increase the vol. by ~5%, the notes are a bit too quiet for my taste.
Center all difficultysettings (all to 5). CS and AR don't matter tho, but HP and OD should be 5, only on special cases increased/decreased.

00:05:435 (2) - I don't really see a sense behind you using kat here. It sounds better (and is less irritateing) with don.
00:11:435 (1,1,2) - The sound of this (and the following) kdd really disturbs the music and is totally unfitting. I found kkd for this and dkd for the following one more fitting.
00:13:281 (1,1,1,2,3,1,1) - This is also disturbing, The sound it provides doesn't fit the music and should be changed :x I found kddkkdk or kddkkdd as better solutions.
00:16:974 (2,1,2) - (you coloured that wrong), but nvm, to create a better connection between the prev. ddk and the following stream, you should amphesize this one with kdk.
00:20:666 (1,2,1) - the part here looks like copy/paste of the part just b4 this one. I would change this 3 to remove that copy/paste effect to dkk.
00:21:589 (1,2,1,1,2,3,4) - uhm, I wonder why you didn't set kat as last note here, it would still fit the song nicely. That sounds artificial in some way though, so try ddkkddk here.
00:24:358 (1,2,3) - It sounds quiet empty, since you leave out that downbeat-kat you used on (mostly) every white tick. Change to ddk to keep consistency?
00:31:743 (1,1,1,1) - Uhm, I find the current pattern unfitting. Either try kd kd or kd dk here?
00:58:512 (1,1,2) - kdk to remove the copy/paste effect?
00:59:435 (2,3,1,1,2,3,1,1,1,1,1) - This part is just unfitting, it breaks with the nice patterns you used for similar parts in the music b4. ddkddkk d k k d is a MUCH better solution IMO (try it out ;3)
01:05:897 (1,2,1) - the part around here is just 3times the same and using that 3 times without really exact music is - more or less - boring. change this to dkk for a bit of variety and to remove the copy/paste feeling while playing.
01:27:820 - 01:28:743 - The fadeout in the music combined with that fizzlesound just suggest adding a spinner here. :)

That's all for me, good luck on your way to ranked. :3
Topic Starter
shikyu

Kokatsu wrote:

Hey there, as prmoised, a Taikomod here :3


General


I checked timing and think offset 109~111 is more fitting. :x change if there's same suggestion
I'm quiet sure -TV MIX- must be removed from the title, since it's a cut version of the song used on TV. Please read this thread on how to change the name of your beatmap. If I'm wrong and this IS the official name of the cut version (might be the case), then change it to (TV Mix).(If you do so, also remember to fix the TaikoBG corrospondingly!) title based on album (please read my creator word) and (...) or -...- sign doesn't really affect the search


Taiko


Firsttry results, replay and a short comment
I used my kkdd standard-taiko keys for playing. :3



Download the Replay here!

The diff was fun, sorry for bad play since I just woke up b4 playing this xD. There are not much things to fix, but I will go over some minor stuff. It was a bit repitive though..

Increase the vol. by ~5%, the notes are a bit too quiet for my taste. in taiko you can't really hear little volume difference like that, keep current volume
Center all difficultysettings (all to 5). CS and AR don't matter tho, but HP and OD should be 5, only on special cases increased/decreased. no, based on rule you can adjust it from 4 to 7

00:05:435 (2) - I don't really see a sense behind you using kat here. It sounds better (and is less irritateing) with don. I'm more comfortable with k, beside if I use d it'll be more quiet
00:11:435 (1,1,2) - The sound of this (and the following) kdd really disturbs the music and is totally unfitting. I found kkd for this and dkd for the following one more fitting. it's consistent pattern, so no
00:13:281 (1,1,1,2,3,1,1) - This is also disturbing, The sound it provides doesn't fit the music and should be changed :x I found kddkkdk or kddkkdd as better solutions. use kddkkdk
00:16:974 (2,1,2) - (you coloured that wrong), but nvm, to create a better connection between the prev. ddk and the following stream, you should amphesize this one with kdk. ok
00:20:666 (1,2,1) - the part here looks like copy/paste of the part just b4 this one. I would change this 3 to remove that copy/paste effect to dkk. change to kdk
00:21:589 (1,2,1,1,2,3,4) - uhm, I wonder why you didn't set kat as last note here, it would still fit the song nicely. That sounds artificial in some way though, so try ddkkddk here. nope, the sound at this pattern's last part doesn't become louder than other
00:24:358 (1,2,3) - It sounds quiet empty, since you leave out that downbeat-kat you used on (mostly) every white tick. Change to ddk to keep consistency? no, it's sounds weird and I don't have to be that consistent, right?
00:31:743 (1,1,1,1) - Uhm, I find the current pattern unfitting. Either try kd kd or kd dk here? use kd dk
00:58:512 (1,1,2) - kdk to remove the copy/paste effect? it's consistent, so no
00:59:435 (2,3,1,1,2,3,1,1,1,1,1) - This part is just unfitting, it breaks with the nice patterns you used for similar parts in the music b4. ddkddkk d k k d is a MUCH better solution IMO (try it out ;3) if I change this pattern it prefer ddkdkdk d k d k, but somehow I still not enjoy other pattern
01:05:897 (1,2,1) - the part around here is just 3times the same and using that 3 times without really exact music is - more or less - boring. change this to dkk for a bit of variety and to remove the copy/paste feeling while playing. sorry if that boring, drum in this song mostly consistent, but I won't change this, doesn't really fit the song
01:27:820 - 01:28:743 - The fadeout in the music combined with that fizzlesound just suggest adding a spinner here. :) hm... I follow piano sound, so if suddenly I follow the decreased sound it'll break the flow

That's all for me, good luck on your way to ranked. :3
Thanks for mod~
JudgeTheDude
Here is my mod from my modding queue

General
No probs
Easy
No probs
Normal
00:53:205 Start the Combo here instead of 00:53:666
01:11:897 Put a note here
Hard
00:35:666 Start the combo here
Taiko
I don't mod it because I haven't got the required skills to mod it ^^"

Good luck with rankings, you've done a very good job with this beatmap ^^
BrokenArrow
[Taiko]

00:04:512 (1,2,1) - dkk

00:22:281 (4) - kat

00:30:243 (2,1) - kd

00:31:743 (1,1) - dk

00:41:897 (1,2,1) - dkd

00:51:589 (2) - kat

01:27:820 - 01:28:743 - a spinner would fit here

Good luck~
Topic Starter
shikyu
Edit: 'cause I'm busy, here's the reply for your mod

JudgeTheDude wrote:

Here is my mod from my modding queue

Normal
00:53:205 Start the Combo here instead of 00:53:666 no, IMO NC needed when it's kiai time
01:11:897 Put a note here change to something
Hard
00:35:666 Start the combo here no, I follow stanza (big white tick) to add NC
Good luck with rankings, you've done a very good job with this beatmap ^^

BrokenArrow wrote:

[Taiko]

00:04:512 (1,2,1) - dkk no, still like current pattern

00:22:281 (4) - kat ok

00:30:243 (2,1) - kd no, it destroy the pattern

00:31:743 (1,1) - dk ok

00:41:897 (1,2,1) - dkd no, doesn't really fit

00:51:589 (2) - kat ^

01:27:820 - 01:28:743 - a spinner would fit here save it, still need other people's opinion

Good luck~
Thnaks for mod~
Nymph
Hi Nymph here and request from my queue.

General
nothing found.

[Easy]
fine.

[Ota's Normal]
Issues
I think AR6 maybe a little to high for a normal diff, so I would suggest -1.

others all fine.

[Hard]
Beatmap design/suggestion
01:26:435 (3) - this note feel a little weird for me to play, I feel it didn't really follow something in the music. so maybe remove it?

nothing else.


Good enough for me~ don't need kudosu cuz my mod is very short. good luck!
Topic Starter
shikyu

Nymph wrote:

Hi Nymph here and request from my queue.

[Ota's Normal]
Issues
I think AR6 maybe a little to high for a normal diff, so I would suggest -1. change to AR5, finally somene there's someone have same opinion~

others all fine.

[Hard]
Beatmap design/suggestion
01:26:435 (3) - this note feel a little weird for me to play, I feel it didn't really follow something in the music. so maybe remove it? nope, there's piano sound

nothing else.


Good enough for me~ don't need kudosu cuz my mod is very short. good luck!
Thanks for mod~
jossieP
late mod is late, sorry I wanst on good mood about make this, but now I do ;3

[General]

  1. The download witouth video link has disappeared, this happens when you submit on a diff that has no video, taiko in this case, re-submit on any other diff and problem solved
  2. I feel the offset a bit late, a ~(-10) to the offset sounds better to me, fits better to the beats at 25% playback and gave me 1ms late on test-play, plus the default normal soundset sounds better at 100% playback
  3. Starting here 00:55:502~ the video looks like have a fps down, is like that way or just an encoding bug? hmmm my encoder plays it like that anyways, maybe search other source? better quality and lower size
    I think this has a better frame-rate and is on the correct aspect relation, if you want I can re-encode it for you

[Easy]

  1. 00:00:128 (1) - leave that the slider body sounds with the soft soundset? the sound of slider slide of normal soundset is a bit annoyin here
  2. 00:04:743 (3) - and for simmilars↑
  3. 00:31:512 (1) - hmm spacing stuff, move it with next (2) and re-locate for having a correct x0,8 spacing with next 00:34:281 (1)
  4. 00:34:281 (1) - finish to the repeat? maybe?

[Ota's Normal]

High spacing with low slider velocity, hmmm
  1. 00:05:666 - rise up the volume? 40% is so low for this part, the vocals are having a high point at here and low volume is just weird
  2. 01:03:589 (4) - add clap on repeat and end of slider? the red ticks slider makes this part sounds some meh, you had a constant claping before this, and just for keep that claping
  3. 01:06:359 (4) - ↑
hmm clean style, Im just a bit worried about some slider changes like 00:41:897 (2) - this makes this star rating, but meh leaves a less gap with [Hard]

[Hard]

  1. 00:01:512 (5) - no clap on end of slider? the normal clap sounds a bit ehm off-topic with nice soft claps from other notes, adding a finish may support the finish on the start of 00:00:128 (1), also for being concistant with this, I wish you can remove this clap
  2. 00:19:512 (3) - ahm ctrl+h it? the flow becomes a bit hmm dunno, I feel/see it better if this is horizontal inversed, also the next slider feels on a better flow with this
  3. 00:44:435 (1) - better blanket? not so big difference anyways
    SPOILER
    212,68,44435,6,2,B|176:88|180:144|180:144|116:184,1,160,6|8
  4. 00:46:281 (1,2,3) - the same case as above
    SPOILER
    397,184,46281,38,2,B|332:144|332:144|332:96|300:68,1,160,2|8
    256,132,46974,1,0
    180,112,47204,2,0,B|168:172|220:224|276:204,1,160,2|8
  5. 00:48:128 (1) - blanket... wait
  6. 01:07:743 (2) - adding a repeat to this slider may plays better, also follows better the drums :P
  7. 01:26:435 (3) - dunno what are you following here, if its the vocal, it is not there, is on 01:26:358 at 1/6 tick at your current timing, also the vocal has not a regular rhythm and just a circle dont follow it correctly, my suggest, start a slider on 01:25:897 (1/6 tick at your current timing) till 01:26:358 (1/6 tick at your current timing), and that way you will follow the vocal on a better way >v<

[Taiko]

  1. 00:06:358 (1) - Im nos so sure about the K, the vocal is not getting so high, I feel that a D would sounds better, but not sure at all
  2. 00:07:512 (3) - vocals here are higher comparating with 00:07:051 (1,2), a K sounds nicer and highlight the incoming d k d k at 1/2
  3. 00:30:589 (1,2,3,1,1) - current dddkd is a bit hmm dunno, ddkkk or ddkkd sounds better with vocals, due some aaah dont know how to call it at english x_x sorry
  4. 01:12:358 (2,3,1) - ddk expected xD
  5. 01:27:820 ~ spinner :3?

I hope I dont affect your style ><

remember, I can encode other video for you
Topic Starter
shikyu

ikari_kyon wrote:

late mod is late, sorry I wanst on good mood about make this, but now I do ;3

[General]

  1. The download witouth video link has disappeared, this happens when you submit on a diff that has no video, taiko in this case, re-submit on any other diff and problem solved fixed
  2. I feel the offset a bit late, a ~(-10) to the offset sounds better to me, fits better to the beats at 25% playback and gave me 1ms late on test-play, plus the default normal soundset sounds better at 100% playback ^
  3. Starting here 00:55:502~ the video looks like have a fps down, is like that way or just an encoding bug? hmmm my encoder plays it like that anyways, maybe search other source? better quality and lower size
    I think this has a better frame-rate and is on the correct aspect relation, if you want I can re-encode it for you please re-encode it :3

[Easy]

  1. 00:00:128 (1) - leave that the slider body sounds with the soft soundset? the sound of slider slide of normal soundset is a bit annoyin here use soft at sliderbody after repeat, if I use it at first sliderbody, it sounds weird
  2. 00:04:743 (3) - and for simmilars↑ use at first sliderbody
  3. 00:31:512 (1) - hmm spacing stuff, move it with next (2) and re-locate for having a correct x0,8 spacing with next 00:34:281 (1) ok
  4. 00:34:281 (1) - finish to the repeat? maybe? no, I use finish every 2 big white tick

[Ota's Normal]

High spacing with low slider velocity, hmmm
  1. 00:05:666 - rise up the volume? 40% is so low for this part, the vocals are having a high point at here and low volume is just weird
  2. 01:03:589 (4) - add clap on repeat and end of slider? the red ticks slider makes this part sounds some meh, you had a constant claping before this, and just for keep that claping
  3. 01:06:359 (4) - ↑
hmm clean style, Im just a bit worried about some slider changes like 00:41:897 (2) - this makes this star rating, but meh leaves a less gap with [Hard]
fixed, dunno which mod athiota used

[Hard]

  1. 00:01:512 (5) - no clap on end of slider? the normal clap sounds a bit ehm off-topic with nice soft claps from other notes, adding a finish may support the finish on the start of 00:00:128 (1), also for being concistant with this, I wish you can remove this clap still use clap with S:C1 soundset
  2. 00:19:512 (3) - ahm ctrl+h it? the flow becomes a bit hmm dunno, I feel/see it better if this is horizontal inversed, also the next slider feels on a better flow with this if use ctrl+H it'll ruin the flow IMO and I need to change slider shape for sliders after this
  3. 00:44:435 (1) - better blanket? not so big difference anyways ok
    SPOILER
    212,68,44435,6,2,B|176:88|180:144|180:144|116:184,1,160,6|8
  4. 00:46:281 (1,2,3) - the same case as above ^
    SPOILER
    397,184,46281,38,2,B|332:144|332:144|332:96|300:68,1,160,2|8
    256,132,46974,1,0
    180,112,47204,2,0,B|168:172|220:224|276:204,1,160,2|8
  5. 00:48:128 (1) - blanket... wait ^
  6. 01:07:743 (2) - adding a repeat to this slider may plays better, also follows better the drums :P still wanna keep current pattern, sorry for being too lazy but if I add repet it'll make great jump and I really won't change anything
  7. 01:26:435 (3) - dunno what are you following here, if its the vocal, it is not there, is on 01:26:358 at 1/6 tick at your current timing, also the vocal has not a regular rhythm and just a circle dont follow it correctly, my suggest, start a slider on 01:25:897 (1/6 tick at your current timing) till 01:26:358 (1/6 tick at your current timing), and that way you will follow the vocal on a better way >v< delete this note. Well, I want to follow piano but maybe it's somehow failed :?

[Taiko]

  1. 00:06:358 (1) - Im nos so sure about the K, the vocal is not getting so high, I feel that a D would sounds better, but not sure at all I follow piano and it's sounds higher at this part, so I use K
  2. 00:07:512 (3) - vocals here are higher comparating with 00:07:051 (1,2), a K sounds nicer and highlight the incoming d k d k at 1/2 K sounds annoying, keep D
  3. 00:30:589 (1,2,3,1,1) - current dddkd is a bit hmm dunno, ddkkk or ddkkd sounds better with vocals, due some aaah dont know how to call it at english x_x sorry use ddkkd
  4. 01:12:358 (2,3,1) - ddk expected xD ok
  5. 01:27:820 ~ spinner :3? 3 people already mentioned this one, so... OK

I hope I dont affect your style ><

remember, I can encode other video for you
Thanks for mod~ and waiting for the video :3
Sey
MBLAQ - Baby U! -TV MIX-

  • General:
  1. Fine, I really like it. It seems to be almost perfect.. So I just found some minor things you really don't need to change. It's more or less a matter of taste.
  2. (Just one little thing: 00:50:656 - till 00:52:733 - Maybe a spinner? Dunno, I think it fits to the voice. Not sure if that interval is 100% correct. You should check it. It is just an idea...)
  • Easy:
  1. 00:00:118 (1) - I don't prefer a slider here. It would be more cool to set circles on every white trace here. Anyway, it's a matter of taste.
  2. 00:04:733 (3) - ^
  3. 00:41:194 (1) - Distance to the next slider is 0,85. Set it one grid more left and prev and next distance should be 0,82. (Like HERE)
  4. Rest is fine. :)
  • Ota's Normal:
  1. 00:25:964 (6) - x: 312, y: 92
  2. 00:39:349 (3) - I'd set it one more grid higher cause the two sliders before also have a distance of 1,18. Like HERE.
  3. Rest is fine. :)
  • Hard:
  1. 00:48:810 (2) - x:384, y: 132
  2. Rest is fine. :)


Sorry, in Taiko-Diffs I cannot help...

---------------------

I have the feeling that this map really does not need a lot of mods anymore to be ranked. I truely can say it's a very good map.
Hope I could help a bit anyway. Good luck!
(Please only give a kudosu if it helped. As I told you. This map is already very good.)
yongtw123
hello~

Overall
video's aspect ratio is VERY distorted and frame rate is CHOPPY, please upload a better one?

[Easy]
00:54:579 (2,3,4,1,2,3) - curve some sliders to make them prettier shall we?

[Ota's Normal]
00:31:964 (5,6,7) - space these out a tiny bit more since in play mode they look crowded
00:41:195 (1,2,3) - ^

[Hard]
00:13:964 (3) - on [Easy] this part is 60% volume, which is good. 70% is too loud
00:23:425 (3,4,5) - this rhythm plays out cool, but i don't see it following anything in the music. is this intended to be, say, your "remix"?
01:11:425 (4) - move it so that it doesn't touch (3), aesthetic purpose
01:20:425 (2,3) - move it so that it doesn't touch (1), aesthetic purpose
01:25:041 (2) - kind of a weird placement, center it on playfield?

======================================

a standard map 'by the book'
nothing much to pick on

good luck!
Topic Starter
shikyu

SeySan wrote:

MBLAQ - Baby U! -TV MIX-

  • General:
  1. Fine, I really like it. It seems to be almost perfect.. So I just found some minor things you really don't need to change. It's more or less a matter of taste.
  2. (Just one little thing: 00:50:656 - till 00:52:733 - Maybe a spinner? Dunno, I think it fits to the voice. Not sure if that interval is 100% correct. You should check it. It is just an idea...)
  • Easy:
  1. 00:00:118 (1) - I don't prefer a slider here. It would be more cool to set circles on every white trace here. Anyway, it's a matter of taste. stll prefer current one
  2. 00:04:733 (3) - ^ ^
  3. 00:41:194 (1) - Distance to the next slider is 0,85. Set it one grid more left and prev and next distance should be 0,82. (Like HERE)
  4. Rest is fine. :)
  • Ota's Normal:
  1. 00:25:964 (6) - x: 312, y: 92
  2. 00:39:349 (3) - I'd set it one more grid higher cause the two sliders before also have a distance of 1,18. Like HERE.
  3. Rest is fine. :)
athiota used some

  • Hard:
  1. 00:48:810 (2) - x:384, y: 132 nope, it won't get blanket with previous slider
  2. Rest is fine. :)


Sorry, in Taiko-Diffs I cannot help...

---------------------

I have the feeling that this map really does not need a lot of mods anymore to be ranked. I truely can say it's a very good map.
Hope I could help a bit anyway. Good luck!
(Please only give a kudosu if it helped. As I told you. This map is already very good.)

yongtw123 wrote:

hello~

Overall
video's aspect ratio is VERY distorted and frame rate is CHOPPY, please upload a better one? if you said about new video file, I'll ask ikari_kyon about that

[Easy]
00:54:579 (2,3,4,1,2,3) - curve some sliders to make them prettier shall we?

[Ota's Normal]
00:31:964 (5,6,7) - space these out a tiny bit more since in play mode they look crowded
00:41:195 (1,2,3) - ^
used some

[Hard]
00:13:964 (3) - on [Easy] this part is 60% volume, which is good. 70% is too loud no change, in [Easy] I put 60% volume on 00:14:887 and it's become a little nosiy 'cause clap pattern I used there
00:23:425 (3,4,5) - this rhythm plays out cool, but i don't see it following anything in the music. is this intended to be, say, your "remix"? there's a pino sound, listen carefully
01:11:425 (4) - move it so that it doesn't touch (3), aesthetic purpose
01:20:425 (2,3) - move it so that it doesn't touch (1), aesthetic purpose
01:25:041 (2) - kind of a weird placement, center it on playfield?

======================================

a standard map 'by the book'
nothing much to pick on

good luck!
No reply means fixed, thanks for mod~
MMzz
Hello, mod for you!

[General]

Please change the title to (Tv Size) instead of -TV MIX- we don't need more titles that resemble tv size when tv size works just fine. (Unless TV MIX is in the actual song title, please inform me if so.)

[Hard]

00:06:348 (6) - Move this so it's parallel to the start of 4? Just so you moving in equal spacing. http://puu.sh/VmFZ Also 5 and 6 should be finisher sounds.
00:20:194 (1) - add a finisher to the head to bring out the finish sound in the song?
00:21:118 (3) - ^
00:35:194 (1,2) - add a note in between these two notes? The pause feels weird after the more constant beat, and honestly doesn't fit the music to well.
01:06:810 (5,1) - add new combo to 5 and remove from 1, this combo feels really long and doesn't fit to well.
01:12:348 (2,3) - Spread these out a bit? You don't really need to move to hit both of these so spreading them apart adds a bit more difficulty and is more interesting.
01:19:502 (1,2) - Yet again you have another weird pause but this time you can do something different. You can delete 2 and extend 1 to a repeat slider.

[Ota's Normal]

00:21:118 (4) - Add a finish to the slider head? Just like before in the hard where is resembles a finish in the song.
00:44:425 (6,1) - add combo to 6 and remove from 1. Fits more to the beat.
00:48:118 (7,1) - same as before, new combo on 7 and remove from 1.

[Easy]

00:07:041 (1,2) - remove new combo on 1 and add to 2 instead.
00:31:502 (1) - remove new combo
00:46:271 (1) - ^
00:49:964 (1) - ^
01:19:502 (1) - This looks crooked? Make it straight for the sake of it being neat lol.

[Taiko]

Please use 1.4 slider velocity, there is no reason for this map to have 1.6 as it's perfectly readable.
Set the approach rate to 5 as it is not effecting taiko.

00:14:887 (1) - Finisher sound here, I hear it in the music.
00:19:271 (1) - ^
00:21:118 (1) - ^
00:46:041 (2,3,1,2,3) - Try ddkkd instead, it really compliments to music more and has some better flow.
01:06:348 (1) - again, finisher here lol.
01:15:810 (1) - ^
01:21:117 (1) - ^
01:22:041 (1) - ^

Really nice taiko, flows well no need for many pattern changes!

Sorry for the major combo modding, your note placement is very very nice and fits great with the pace of the song so I didn't see many issues. What I do suggest to you for your future maps it's that you avoid putting slider tails on the start of stanzas (Like this: http://puu.sh/Vngb) It really messes up the combo flow and makes things difficult to combo correctly!

Call me back to recheck when you are ready!
Topic Starter
shikyu

MMzz wrote:

Hello, mod for you!

[General]

Please change the title to (Tv Size) instead of -TV MIX- we don't need more titles that resemble tv size when tv size works just fine. (Unless TV MIX is in the actual song title, please inform me if so.) ... How much people said this? :? At least look at my creator word, it explain why I use this title. If you don't believe it then google for it

[Hard]

00:06:348 (6) - Move this so it's parallel to the start of 4? Just so you moving in equal spacing. http://puu.sh/VmFZ Also 5 and 6 should be finisher sounds.
00:20:194 (1) - add a finisher to the head to bring out the finish sound in the song?
00:21:118 (3) - ^
00:35:194 (1,2) - add a note in between these two notes? The pause feels weird after the more constant beat, and honestly doesn't fit the music to well.
01:06:810 (5,1) - add new combo to 5 and remove from 1, this combo feels really long and doesn't fit to well. prefer mine, it follow lyrics
01:12:348 (2,3) - Spread these out a bit? You don't really need to move to hit both of these so spreading them apart adds a bit more difficulty and is more interesting.
01:19:502 (1,2) - Yet again you have another weird pause but this time you can do something different. You can delete 2 and extend 1 to a repeat slider.

[Ota's Normal]

00:21:118 (4) - Add a finish to the slider head? Just like before in the hard where is resembles a finish in the song.
00:44:425 (6,1) - add combo to 6 and remove from 1. Fits more to the beat.
00:48:118 (7,1) - same as before, new combo on 7 and remove from 1.

[Easy]

00:07:041 (1,2) - remove new combo on 1 and add to 2 instead. no, I want it consistent with hard diff
00:31:502 (1) - remove new combo
00:46:271 (1) - ^
00:49:964 (1) - ^
01:19:502 (1) - This looks crooked? Make it straight for the sake of it being neat lol.

[Taiko]

Please use 1.4 slider velocity, there is no reason for this map to have 1.6 as it's perfectly readable.
Set the approach rate to 5 as it is not effecting taiko.

00:14:887 (1) - Finisher sound here, I hear it in the music.
00:19:271 (1) - ^
00:21:118 (1) - ^
00:46:041 (2,3,1,2,3) - Try ddkkd instead, it really compliments to music more and has some better flow.
01:06:348 (1) - again, finisher here lol.
01:15:810 (1) - ^
01:21:117 (1) - ^
01:22:041 (1) - ^
not apply finishes in red ticks, it somehow ruin the flow IMO
Really nice taiko, flows well no need for many pattern changes!

Sorry for the major combo modding, your note placement is very very nice and fits great with the pace of the song so I didn't see many issues. What I do suggest to you for your future maps it's that you avoid putting slider tails on the start of stanzas (Like this: http://puu.sh/Vngb) It really messes up the combo flow and makes things difficult to combo correctly!

Call me back to recheck when you are ready!
No reply means fixed, thanks for mod~
MMzz
Did the recheck via IRC (LOG HERE http://puu.sh/VpbQ)

Link for confirmation that the song indeed does have -TV MIX- in the name so no one gets confused.
http://www.kpopspy.com/album/album-mblaq-baby-u/

Bubble for you~!
Aleks719
Hard
00:26:656 (2) - should be 2 grids up for nice looking
00:36:348 - 35% of soft volume is too low, set at least 40% here please and 50% on previous section
00:41:425 (2,3,1) - this place looks weird and plays weird too. see:
reverse on slider looks not accurate, better try something as triangle pattern:


and next you can do something without stacking but with small jumps, as example:

Ota's Normal
AR5 looks too fast everywhere, AR4 looks slow only on stacks, i'd prefer to use AR4 anyway
00:46:272 (6,1,2) - try this, should be smother:


56,128,46272,2,0,B|56:184|104:216|152:208,2,130,4|8|0
96,60,47425,6,0,B|68:40|32:52,2,65,0|8|0
136,128,48118,2,0,B|192:160|264:128,1,130,4|8
if you'll use it, check spacing after fixes

Easy
same as in Hard about 35 and 45% of soft hitsounds. add 5% at least~
01:25:041 (2) - huh, reverse should be on blue tick as in Hard, no?
Topic Starter
shikyu

Aleks719 wrote:

Hard
00:26:656 (2) - should be 2 grids up for nice looking
00:36:348 - 35% of soft volume is too low, set at least 40% here please and 50% on previous section
00:41:425 (2,3,1) - this place looks weird and plays weird too. see:
reverse on slider looks not accurate, better try something as triangle pattern:


and next you can do something without stacking but with small jumps, as example:

Ota's Normal
AR5 looks too fast everywhere, AR4 looks slow only on stacks, i'd prefer to use AR4 anyway
00:46:272 (6,1,2) - try this, should be smother:


56,128,46272,2,0,B|56:184|104:216|152:208,2,130,4|8|0
96,60,47425,6,0,B|68:40|32:52,2,65,0|8|0
136,128,48118,2,0,B|192:160|264:128,1,130,4|8
if you'll use it, check spacing after fixes

Easy
same as in Hard about 35 and 45% of soft hitsounds. add 5% at least~
01:25:041 (2) - huh, reverse should be on blue tick as in Hard, no?
Fixed all, thanks~
Aleks719
This stuff was minor for me so

rnkd
prkl
pkpk
Topic Starter
shikyu
Thanks~ <3 Yey first rank~
Dai
WHOA, congrats
athiota33
Ranked~!!!

As promised,give me 2 booster pack now!!!~~xD
Yasora
slamat~!
Kuria
selamat^^
Dino99
Gratz!!~
jesse7419
congrats !!
Nymph
grats~
YTYuyu
ooh 1st ranked map...congratz ;)
mancuso_JM_
Cogratulations on your first ranked!! :3
Konei
Oh lol, congratz on first rank~ :)
Topic Starter
shikyu
Thanks all~ and...

athiota33 wrote:

As promised,give me 2 booster pack now!!!~~xD
I've bought you 12 booster packs yesterday, orz :?
Frostmourne
Gratz for the first map ranked ~~~~
meiikyuu
mblaq <3
MMzz
woohoo \o/
DakeDekaane
Congratulations~ :3
Alltur
congratz on ranked!
Quilt
congratz!! 1st ranked :)
Topic Starter
shikyu
Thanks again~
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