Mean time between failure, or in other words, the amount of time you can go before failing or restarting, was a random idea I had while I was trying again and again to beat this one map that was all aehfuihruhgisrhliu
....*ahem* Anyways, this statistic isn't meant to have any sort of skill-related significance, just something interesting that I'd like to see on profiles. Because I know there are people out there with like 50000 plays who probably don't even last a minute on average before retrying. I'm thinking that it would be quite amusing to find that some of our best players have extremely short MTBF's, and I'd like to see my own in comparison to others. MTBF will carry over if you pass songs, and will keep counting until the next time you fail or restart or quit.
Of course, since this stat isn't really of any importance (like most of my feature requests), so it doesn't need to be implemented any time soon, but it's just an idea I had that would be nice to see implemented.
....*ahem* Anyways, this statistic isn't meant to have any sort of skill-related significance, just something interesting that I'd like to see on profiles. Because I know there are people out there with like 50000 plays who probably don't even last a minute on average before retrying. I'm thinking that it would be quite amusing to find that some of our best players have extremely short MTBF's, and I'd like to see my own in comparison to others. MTBF will carry over if you pass songs, and will keep counting until the next time you fail or restart or quit.
Of course, since this stat isn't really of any importance (like most of my feature requests), so it doesn't need to be implemented any time soon, but it's just an idea I had that would be nice to see implemented.